Commit Graph
199 Commits
Author SHA1 Message Date
saphidandClaude Opus 5.5 72ffec45c2 Remote desktop: mention the Frame's certificate warning
Seen on Windows 11 against a real Frame: mstsc warns about xrdp's own
certificate before xrdp's login box appears.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 11:53:01 +10:00
saphidandClaude Opus 5.5 7308ac09b1 Remote desktop from Windows: sign in as steamos, and say when xrdp isn't there
A Windows user reported "RDP not working". Frame Control ran `mstsc /v:HOST`,
which offers the Windows account; the Frame's xrdp (TLS, no NLA) only accepts
steamos with the Developer Mode password. The app also said "Opened Remote
Desktop" without checking that anything answered on port 3389.

- open_rdp checks port 3389 first and explains how to turn xrdp on
- On Windows, launch mstsc with a .rdp file naming user steamos (CRLF)
- Every platform's message says to sign in as steamos with the Developer Mode password
- The server no longer logs a page closing mid-reply (WinError 10053 on
  Windows) as a 500 with an error diagnostic

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 10:11:57 +10:00
saphidandClaude Opus 5.5 02b9413f78 Merge main into devices: several headsets alongside the app store, comfort, panels and media
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:44:30 +10:00
Alex Southwell 1a08258e3d Merge pull request #49 from saphid/theatre-media-device-fixes
Media player: keep playing through headset standby (real-Frame test fixes)
2026-09-29 12:40:35 +10:00
saphidandClaude Opus 5.5 1cd56740a6 Media player: keep retrying the theatre surround after a still is shown
Review (GPT-6 Astra, P2): the still-image loop stopped calling show() once
the screen took its first frame, so a surround refused during standby was
never retried and stayed missing for PNG and splat playback until restart.
hold() now keeps draining pending uploads after the screen is shown, until
both are up.

Also: stills and the surround wait out standby without counting as dropped
video frames or tripping the five-minute limit (video only); teardown
errors no longer overwrite a finished status; Stop is ignored once the
outcome is decided.

Tests: PNG and splat where the screen is accepted before the surround
recovers (fail on the old loop); fake-clock coverage of the five-minute
limit and its reset; status keeps filename/metadata layout sources and
explicit layouts stay explicit.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:32:12 +10:00
saphidandClaude Opus 5.5 b685a601f7 Mac view: checking the headset and publishing a tunnel happen under one short lock with retarget
Astra review: a switch landing between the check and the assignment could still
install the old headset's tunnel.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:31:47 +10:00
saphidandClaude Opus 5.5 ffef4d897a Devices: the assistant's keep-awake and panel tools reach the chosen headset; a Mac view tunnel opened during a switch is dropped
Integration review findings: the scripts they run ssh'd to whatever 'frame' means
in ~/.ssh/config. They now take FRAME_ALIAS and FRAME_SSH_OPTS from the server's route.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:16:25 +10:00
saphidandGPT-6 Astra 5aea46afd0 Merge latest origin/main VR utilities into apk-store-fixes
Preserve the complete store, artwork, telemetry, input, media and agent route table alongside the newly landed VR utilities and performance HUD.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-29 12:09:04 +10:00
saphidandGPT-6 Astra 8fca0fe0a2 Merge origin/main into apk-store-fixes, preserving store and headset features
Keep the union of server routes, desktop resources and responsive controls. Preserve OpenXR install defaults and telemetry hooks alongside library artwork. Adapt the resource test to single-file entries and avoid a completed-refresh race in the F-Droid test.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-29 12:07:09 +10:00
saphidandClaude Opus 5.5 3f280ba59a Merge main into vr-utilities: the performance HUD alongside comfort, keyboard, panels and media
Also from review: a SteamVR build without the timing exports can't break status
(AttributeError), and the device test class runs when the file is run directly.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:59:15 +10:00
saphidandClaude Opus 5.5 094c12c6d8 Keep media playing through headset standby
Real-Frame testing (2026-09-29) found an unworn headset enters standby
within seconds; SetOverlayRaw then returns RequestFailed (23) and the
movie died. The player now drops frames during standby, keeps audio
and pacing, re-sends stills and the theatre surround after waking, and
only errors after five minutes without an accepted frame.

A Stop arriving while the player is already shutting down is ignored,
so a finished video stays 'ended' instead of 'error: Stopped'. The
status now reports the layout's real source (filename/metadata).

Docs record the end-to-end device matrix (API, web UI, CLI).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:54:05 +10:00
saphidandClaude Opus 5.5 3ef7312654 Merge main into panel-workspaces (testing notes)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:50:17 +10:00
Alex Southwell 70e7f7f5e5 Merge pull request #39 from saphid/family-comfort
Family and comfort: safe timers, casting, alerts and breaks
2026-09-29 11:38:47 +10:00
saphidandClaude Opus 5.5 2bd86207c7 Merge main into panel-workspaces: the panel switcher alongside media, analytics and the Mac view
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:37:18 +10:00
Alex SouthwellandClaude Opus 5.5 e702adbd77 Live view: a Desktop view that stays still, and Control to tap on the Frame (#46)
* Live view: a Desktop view that stays still, and Control to tap on the Frame

The live view gets a second source and a way to use the Frame from it:

- Desktop: the app panel in use in the headset, streamed from its own window
  (x11grab of gamescope's redirected window), so it doesn't move as the
  wearer looks around. A picker shows any other panel, view only.
- Control: on the Desktop view a tap or click lands exactly where you put it;
  drag is a mouse drag, press and hold right-clicks, two fingers scroll, and
  on a computer the mouse, wheel and keyboard work directly. On the headset
  view the view is a trackpad. A text field and key row type from a phone.

Input goes through gamescope's own EIS socket (the way Steam feeds Remote
Play input) with the libei already on the image: ui/frame_touch.py, over
the same long-lived ssh machinery as the keyboard agent, nothing to
install. It reaches the panel that has focus on either X display, which
the KDE Connect route can't. Verified on the Frame and from the iPhone app
in the Simulator.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Control: fixes from review

- Keys held on the Frame are released with buttons when Control stops or
  the view loses focus; keys for the Frame no longer trigger Frame Control's
  own shortcuts.
- Taps only act when the picture on screen is the panel in use; positions,
  presses, keys, text and scrolls name their panel (display and window: ids
  repeat across :0 and :1, told apart by pid), and the Frame drops them if
  focus has moved on. Releases always go.
- While connecting, a tap keeps its position; on an error only releases wait
  and retries back off; trimming a long queue never drops a release.
- Lifting one of two scrolling fingers ends the scroll; a cancelled touch
  isn't a tap; clicks and holds on the bars around the picture do nothing.
- A capture loop from before a Live restart can't stop the new video.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Control: close the targeting gaps from the second review

- The focused panel's display comes from GAMESCOPE_FOCUS_DISPLAY (gamescope
  packs ":1" into the first value), so a window id repeated across :0 and :1
  can't be mistaken; the pid is only the fallback.
- Presses, keys, text and scrolls read focus afresh on the Frame; only moves
  use a reading up to a second old.
- A gesture remembers the panel it started on and does nothing more if that
  stops being the one in use; a press with no panel to aim at isn't sent.
- Opening a screenshot clears the panel Control would act on; switching to
  another app releases held keys and buttons.
- Trimming keeps a click with its position; the error backoff holds for new
  input too.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Control: fixes from the SWE-2 Max review

- The Frame side tracks keys as well as buttons and lets go of both when the
  session ends.
- A stale tap tells the page, which re-reads the panels at once.
- A paused input device waits instead of ending the session; only a
  disconnect does. An OS error on one event skips it.
- Presses check focus with two property reads and do the full lookup only
  when it changed.
- Writes to an agent's stdin are serialized, so two devices sending at once
  can't tear a line (the keyboard agent too).
- Connecting gives up with a message after 15 s instead of hanging on
  "Connecting…"; text goes in 100-character pieces so releases don't wait
  behind a long paste; a cancelled mouse gesture releases what's held.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Control: stale clears, pauses reconverge, pastes split per request

- The Frame says it has caught up as soon as an aimed event lands after a
  stale one, so the page stops re-reading the panels.
- After a device pause it lets go of everything it holds (releases that
  arrived while paused were dropped), and waits for the device once per
  batch, not once per event.
- The quick focus check no longer freshens the panel geometry's age.
- Each request carries at most about 100 characters of text.
- Turning Control off while it connects doesn't report an error.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* frame_touch: build the socket path on the Frame, so Windows can import it for tests

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* frame_touch: any event that goes through clears the stale flag

A trackpad move names no panel, so waiting for an aimed event could leave
the page re-reading panels for the rest of the session; a release still
aimed at the old panel doesn't count.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:13:21 +10:00
saphidandClaude Opus 5.5 ab1985b6b3 Comfort: a state missing 'started' can't crash status (timestamps of 0 still count)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:12:41 +10:00
saphidandClaude Opus 5.5 1203ec0a9e Merge main into family-comfort; a session state without 'started' can't crash status
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:09:35 +10:00
saphidandClaude Opus 5.5 08fbe730c6 Merge main into devices: switching headset stops the keyboard agent and retargets the Mac view
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:37:45 +10:00
Alex Southwell ef56025ad1 Merge pull request #19 from saphid/frame-input
Keyboard and trackpad for the Frame, through its own KDE Connect
2026-09-29 10:33:35 +10:00
saphidandClaude Opus 5.5 4bb7a1ee86 Merge main into frame-input: keyboard and trackpad alongside analytics, the Mac view and MCP
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:25:26 +10:00
saphid ae7f733b90 Merge remote-tracking branch 'origin/main' into theatre-media
# Conflicts:
#	ui/server.py
2026-09-29 10:21:27 +10:00
saphidandClaude Opus 5.5 bf8a478063 Devices with the Mac view and the MCP adapter: the tunnel follows the headset, a private server runs alongside
The Mac view's tunnel is its own ssh, so it now takes the headset's route (and its
pinned identity, which also checks the USB-C address), and closes when the app
switches headset. The MCP adapter's private server (FRAME_PRIVATE_SSH=1) skips the
one-server lock and can't add, remove or switch headsets.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:19:48 +10:00
saphid 215bc357ef Merge remote-tracking branch 'origin/main' into devices 2026-09-29 10:14:51 +10:00
saphidandClaude Opus 5.5 7d6ff7f919 Merge main into devices: MCP, analytics, Mac view alongside several headsets
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:14:50 +10:00
Alex Southwell 363497fdd5 Merge pull request #20 from saphid/vr-apks
Run Quest and other VR APKs on the Frame: VR detection, launcher fix, OpenXR 1.1 compatibility layer
2026-09-29 10:13:11 +10:00
saphid b0d6039eec Merge remote-tracking branch 'origin/main' into theatre-media
# Conflicts:
#	docs/testing.md
#	ui/server.py
2026-09-29 10:08:45 +10:00
saphidandClaude Opus 5.5 e288946b81 Merge main into vr-apks: VR installs report through install_hooks like every other install
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:58:55 +10:00
saphidandClaude Opus 5.5 d970107716 Merge main into mac-in-headset: the Mac view alongside analytics and Report a problem
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:57:35 +10:00
saphidandClaude Opus 5.5 f7573e3565 Merge main into mac-in-headset (MCP agent routes alongside the Mac view); skip the bash syntax test on Windows
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:41:24 +10:00
saphid c6ed6c9ea1 Merge remote-tracking branch 'origin/main' into analytics-and-updates
# Conflicts:
#	docs/frame-control.md
#	ui/server.py
2026-09-29 09:38:44 +10:00
saphidandClaude Opus 5.5 020e3386e1 Make media stop race-free and cover start failures
Stop always calls systemctl and treats exit 5 (unit already collected)
as done, so there is no is-active/stop race. Cleanup never masks the
copy error, the play ssh timeout covers the remote worst case, and
tests cover stop exit codes and systemd-run stderr reporting.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:30:03 +10:00
saphidandClaude Opus 5.5 f81f70ed5d Fix media stop, upload cleanup and review findings
- Stop is a no-op when the collected player unit is already gone
  (raw systemctl stop exits 5 on the Frame; verified 2026-09-29).
- Surface systemd-run stderr when the player can't start.
- Keep the copy error if the cleanup ssh also fails; reject upload
  names that the play path can never accept.
- Allow 60 s for play (ffprobe 30 s + systemd-run 15 s remote).
- Docs: four-hour cap is unconditional; no delete action yet; fix a
  garbled timing sentence.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:22:22 +10:00
saphidandClaude Opus 5.5 48a9914124 Skip reverse-DNS lookup when binding the loopback server
HTTPServer.server_bind calls socket.getfqdn, which stalled past the MCP
backend's 10-second startup window on GitHub's macOS runners.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:54:17 +10:00
saphidandClaude Opus 5.5 53c51e1888 Devices: restarting during startup starts afresh; a headset capture keeps its headset through clean-up (review round 33)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:42:19 +10:00
saphid 222d5eccc9 fix(comfort): harden timer recovery and notification UX after review 2026-09-29 08:31:00 +10:00
saphidandClaude Opus 5.5 a9740ad6f2 Devices: the app waits for its old server before starting the new one; clipboard sends keep their headset (review round 31)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:27:52 +10:00
saphid 002c859572 Set up self-contained MCP startup and inspect Frame computer-use capabilities 2026-09-29 08:18:47 +10:00
saphidandClaude Opus 5.5 cb6f294299 Devices: one Frame Control server per user
Two servers each connected, reconnected and edited the headsets on their own,
and several review findings were ways one could move the other's install to a
different headset. A lock file in the data folder now refuses a second server
with a plain message; FRAME_CONTROL_DATA_DIR still gives a separate one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:17:43 +10:00
saphidandClaude Opus 5.5 2c8e2fb2a8 SteamGridDB: request PNG only for logos and icons
The live API rejects mimes=image/jpeg on /logos and /icons, so every logo and
icon lookup fell back to generated art. Found with a real key: SuperTux now
gets grid, wide, hero and logo; Beat Saber all five.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:08:08 +10:00
saphidandClaude Opus 5.5 b87be6866b Devices: while an install runs, nothing elsewhere moves it to another headset (review round 29)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:08:04 +10:00
saphidandClaude Opus 5.5 747dbcf72f Devices: route to the saved headset before serving; a headset removed elsewhere mid-install reaches nothing (review round 28)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:01:32 +10:00
saphidandClaude Opus 5.5 409e328880 Devices: each headset its own SSH connection, and each server keeps its own headset (review round 27)
ssh's %C hashes only address, user and port, so two headsets reached at one
address shared a ControlMaster and one's commands could run on the other: the
ControlPath now names the headset. Another Frame Control server choosing a
different headset no longer moves this one's commands mid-install.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:52:28 +10:00
saphidandClaude Opus 5.5 c5a614d989 Devices: two servers sharing devices.json can't save over each other's changes (review round 26)
Every change now takes a lock file shared across processes and starts from
what's on disk; reads pick up a newer file.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:42:46 +10:00
saphidandClaude Opus 5.5 0f33b4f094 Devices: saving port 22 overrides a port inherited from a later Host entry (review round 25)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:35:07 +10:00
saphidandClaude Opus 5.5 49378b2c80 Devices: fixes from review round 24
- While the connector is taking a queued reconnect off its list, the old
  connection no longer counts as live, so no install starts on it.
- Importing a block without a Port takes the port ssh would really use
  (ssh -F <config> -G), e.g. one a later Host * sets.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 01:13:15 +10:00
saphidandClaude Opus 5.5 22863f2f87 Devices: match the host in ssh's login line case-insensitively (review round 23)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 01:01:29 +10:00
saphidandClaude Opus 5.5 b779376f5b Devices: fixes from review round 22
- An upload's answer arriving after a switch opens nothing; the APK
  alternatives dialog installs on the headset the APK was checked for.
- A handshake that goes silent (e.g. a jump host's forward hanging) moves on
  to the next address.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:53:18 +10:00
saphidandClaude Opus 5.5 8bd8d63546 Devices: fixes from review round 21
- Behind a jump host, a forward it couldn't open moves on to the next address;
  only a refused key stops (judged by ssh's words, not the step).
- Add a headset suggests an alias no Host in ~/.ssh/config already uses.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:44:18 +10:00
saphidandClaude Opus 5.5 42b51afc5a Devices: fixes from review round 20
- A jump host's own "Authenticated to" line no longer counts as the headset's,
  and a master that logs in but doesn't start lets the next address be tried.
- Devices tab changes refresh through the ordered list load, so a late answer
  can't undo a newer selection.
- A probe's time out starts after the name lookup: macOS can take 5 s to look
  up a .local name (found on the real Frame once its USB link went away).
- An attempt's ending is published from a method, not a return in finally.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:35:29 +10:00
saphidandClaude Opus 5.5 6597a90059 Devices: fixes from review round 19
- A switch the server refuses no longer drops answers the page is waiting for
  (an install's job id): only an actual change of headset does.
- Test now goes through a jump host when the alias uses one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:25:10 +10:00