Remote desktop from Windows: sign in as steamos, and say when xrdp isn't there

A Windows user reported "RDP not working". Frame Control ran `mstsc /v:HOST`,
which offers the Windows account; the Frame's xrdp (TLS, no NLA) only accepts
steamos with the Developer Mode password. The app also said "Opened Remote
Desktop" without checking that anything answered on port 3389.

- open_rdp checks port 3389 first and explains how to turn xrdp on
- On Windows, launch mstsc with a .rdp file naming user steamos (CRLF)
- Every platform's message says to sign in as steamos with the Developer Mode password
- The server no longer logs a page closing mid-reply (WinError 10053 on
  Windows) as a 500 with an error diagnostic

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
saphidandClaude Opus 5.5 committed 2026-09-30 10:11:57 +10:00
1 parent fa6d4fd81b
commit 7308ac09b1
4 files changed
+192 -11

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+38 -7
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@@ -8,6 +8,7 @@ CLI (used by the Electron app, so terminal handling lives in one place):
import os
import shlex
import shutil
import socket
import ssl
import subprocess
import sys
@@ -264,24 +265,54 @@ def open_steam_link():
return "Steam Link isn't installed; opened its download page"
RDP_PORT = 3389
RDP_USER = "steamos" # xrdp signs in with the Developer Mode password, not this computer's
RDP_LOGIN = f"sign in as {RDP_USER} with your Developer Mode password"
def rdp_reachable(host, timeout=3):
"""Whether anything answers on the Frame's RDP port."""
try:
with socket.create_connection((host, RDP_PORT), timeout=timeout):
return True
except OSError:
return False
def rdp_file(host):
"""A Remote Desktop connection file for the Frame. mstsc /v: alone offers this
computer's Windows account, which xrdp turns away; the file names steamos instead."""
if any(c in host for c in "\r\n"):
raise HostError("That headset address can't be used for remote desktop")
path = cache_dir("frame.rdp")
path.parent.mkdir(parents=True, exist_ok=True)
path.write_text(f"full address:s:{host}\nusername:s:{RDP_USER}\n", encoding="utf-8", newline="\r\n")
return path
def open_rdp(alias, host=None):
"""Remote desktop to the Frame's xrdp (user steamos), at `host` or where the alias points."""
host = host or ssh_hostname(alias)
# The client would open either way and then fail on its own, with nothing said here.
if not rdp_reachable(host):
raise HostError(f"The Frame isn't accepting remote desktop at {host} (nothing answered on port "
f"{RDP_PORT}). Turn on Developer Mode in Steam Settings → System on the headset, "
"then restart it and try again.")
if MAC:
if subprocess.run(["open", "-a", "Windows App"], capture_output=True).returncode == 0:
return "Opened Windows App"
return f"Opened Windows App: connect to {host} and {RDP_LOGIN}"
open_url("https://apps.apple.com/app/windows-app/id1295203466")
return "Windows App isn't installed; opened its App Store page"
if WINDOWS:
_spawn(["mstsc.exe", f"/v:{host}"])
return f"Opened Remote Desktop to {host}"
_spawn(["mstsc.exe", str(rdp_file(host))])
return f"Opened Remote Desktop to {host}: {RDP_LOGIN}"
if which("remmina"):
_spawn(["remmina", "-c", f"rdp://steamos@{host}"])
return f"Opened Remmina to {host}"
_spawn(["remmina", "-c", f"rdp://{RDP_USER}@{host}"])
return f"Opened Remmina to {host}: {RDP_LOGIN}"
for name in ("xfreerdp3", "xfreerdp"):
if which(name):
_spawn([name, f"/v:{host}", "/u:steamos", "/dynamic-resolution"])
return f"Opened FreeRDP to {host}"
_spawn([name, f"/v:{host}", f"/u:{RDP_USER}", "/dynamic-resolution"])
return f"Opened FreeRDP to {host}: {RDP_LOGIN}"
raise HostError("No RDP client found: install Remmina or FreeRDP")
+18 -2
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@@ -2254,6 +2254,11 @@ def push_file(path, dest="Downloads/"):
return f"Sent {name} to ~/{dest}"
class ClientGone(Exception):
"""The page went away (a reload, the app quitting) before its reply was written:
nobody to answer, and nothing went wrong here."""
class Handler(BaseHTTPRequestHandler):
server_version = "FrameControl/1"
timeout = 60 # per socket operation, so a stalled client can't hold a thread
@@ -2286,8 +2291,11 @@ class Handler(BaseHTTPRequestHandler):
# Nobody may frame the UI (clickjacking).
self.send_header("X-Frame-Options", "DENY")
self.send_header("Content-Security-Policy", "frame-ancestors 'none'")
self.end_headers()
self.wfile.write(data)
try:
self.end_headers()
self.wfile.write(data)
except ConnectionError as e: # Windows says ConnectionAbortedError, others BrokenPipeError
raise ClientGone() from e
def send_json(self, obj, status=200):
self.send_bytes(json.dumps(obj).encode(), "application/json", status)
@@ -2405,6 +2413,8 @@ class Handler(BaseHTTPRequestHandler):
headers=[("X-Capture-Source", "gamescope")])
else:
self.send_json({"error": "not found"}, 404)
except ClientGone:
raise
except Failure as e:
self.send_error_json(str(e), e.status, e.apk)
except ValueError as e:
@@ -2439,6 +2449,8 @@ class Handler(BaseHTTPRequestHandler):
with (contextlib.nullcontext() if path == "/api/devices" else working(meant)):
result = handler(body)
self.send_json(result)
except ClientGone:
raise
except Failure as e:
if e.status >= 500:
frame_telemetry.diagnostic(f"POST {path} {action_of(body)}", e)
@@ -2614,6 +2626,10 @@ class LoopbackServer(ThreadingHTTPServer):
socketserver.TCPServer.server_bind(self)
self.server_name, self.server_port = "127.0.0.1", self.server_address[1]
def handle_error(self, request, client_address):
if not isinstance(sys.exc_info()[1], ClientGone):
super().handle_error(request, client_address)
_ONE_SERVER = None