Commit Graph

  • d97f789dce Merge pull request #14 from mitch030504/claude/docs-and-credits-41qj9z openxr-work mitch030504 2026-10-05 18:57:24 +02:00
  • 4b5fe132bf README: list the disc formats --disc accepts Claude 2026-10-05 16:55:44 +00:00
  • 568166c163 Merge pull request #13 from mitch030504/claude/docs-and-credits-41qj9z mitch030504 2026-10-05 18:54:20 +02:00
  • 5e055dde13 README: rewrite for frame-beta-3 and the update modes Claude 2026-10-05 16:47:23 +00:00
  • b35243244f Merge pull request #12 from mitch030504/claude/install-update-mode-wm4qyu frame-beta-3 mitch030504 2026-10-05 18:37:58 +02:00
  • 55d921a118 Add --update and --check to the install script, and an Updates tab in the game Claude 2026-10-05 16:27:15 +00:00
  • 9be271d49a Merge pull request #11 from mitch030504/claude/docs-and-credits-41qj9z mitch030504 2026-10-05 18:24:31 +02:00
  • 6a3441b616 Docs: credit ported work and cover today's merged changes Claude 2026-10-05 16:22:20 +00:00
  • 58b6d81ed1 Merge pull request #10 from mitch030504/claude/project-thread-4jegmq mitch030504 2026-10-05 18:15:11 +02:00
  • f7ca5ecbd6 Keep debug labels out of the ImGui passes in normal builds claude/project-thread-4jegmq Claude 2026-10-05 15:55:43 +00:00
  • c5f9ca3e2d Cache bounded DVD host file handles per thread Chris SotraidisandClaude Opus 5.5 2026-10-05 15:54:42 +00:00
  • 8e9e905b85 Decode Yaz0 through guarded host buffers Chris SotraidisandClaude Opus 5.5 2026-10-05 15:54:42 +00:00
  • 03db602a05 Bulk-copy DVD DMA into non-executable guest RAM Chris SotraidisandClaude Opus 5.5 2026-10-05 15:54:41 +00:00
  • 77333709ae Keep a TLS session that failed a write instead of deleting its socket DarthMandClaude Opus 5.5 2026-10-05 15:54:41 +00:00
  • cfd434fac8 Merge pull request #9 from mitch030504/claude/project-thread-lokepv mitch030504 2026-10-05 17:52:18 +02:00
  • 93df677470 Fix the guest page size at compile time for the Steam Frame build Claude 2026-10-05 15:22:17 +00:00
  • 8f725001de Refill WC24 bootstrap files that were left empty Claude 2026-10-05 15:20:02 +00:00
  • e49ec771c3 Add NEON forms of the AX mix kernels Claude 2026-10-05 15:18:43 +00:00
  • db8afbb3a9 Don't write depth while the Z compare is off Claude 2026-10-05 15:16:25 +00:00
  • 755fb0e332 Save Config.toml through a temporary file and rename Claude 2026-10-05 15:16:02 +00:00
  • f2f4f081c8 Merge pull request #8 from mitch030504/claude/project-thread-by97b7 mitch030504 2026-10-05 15:48:16 +02:00
  • 897899a5f9 Sleep instead of spinning while waiting for a staging buffer Claude 2026-10-05 13:35:51 +00:00
  • c8220c0c11 Report graphics startup failures instead of aborting Claude 2026-10-05 13:33:43 +00:00
  • c91c1b289c Allow copying out of the EFB copy source snapshot Claude 2026-10-05 13:31:09 +00:00
  • a23fd087ee Fix native EFB readback blits on BGRA surfaces and their Y clamp Claude 2026-10-05 13:31:08 +00:00
  • 4407013d61 Check TEV register packing by content instead of uniform size Claude 2026-10-05 13:29:26 +00:00
  • 20ef08b3b8 Decode the first GEN_MODE write even when it is all zeros Claude 2026-10-05 13:29:26 +00:00
  • b361ecd54c Stop draws from merging or reading past their own vertices Claude 2026-10-05 13:29:17 +00:00
  • c12b6b7d99 Treat pipeline cache rows with inconsistent sizes as misses Claude 2026-10-05 13:17:48 +00:00
  • 5bf1904ca8 Lock the video render mode against concurrent readers Claude 2026-10-05 13:17:48 +00:00
  • a0f97d307d Read packed three-byte vertex attributes without touching the next word Claude 2026-10-05 13:17:47 +00:00
  • 491d39503e Wake every pipeline waiter when shader work is queued or promoted Claude 2026-10-05 13:17:47 +00:00
  • a132a82952 Merge pull request #7 from mitch030504/claude/project-thread-ix2nko mitch030504 2026-10-05 15:15:42 +02:00
  • cfb9623e83 Bundle the TLS root certificates in the Android app Claude 2026-10-05 12:52:45 +00:00
  • 35e045f9f7 Port the runtime and translator fixes from upstream's KartPad batch Claude 2026-10-05 12:52:38 +00:00
  • 504ea792da Add TLS support for non-Windows devices (#144) dorPXP 2026-09-24 06:50:33 -05:00
  • f87732d0ad add bltl (#254) patchzyy 2026-09-24 18:06:32 +02:00
  • 152c4f5f38 Fix controller mapping platform, player index sync, and socket errors (#251) Michael G 2026-09-24 16:01:49 -04:00
  • 794b715d31 [Linux] Handle NAND moves across mount points (#212) Daan Vervacke 2026-09-19 00:33:59 +02:00
  • a532ffa6f3 Merge pull request #6 from mitch030504/claude/project-thread-asqg38 mitch030504 2026-10-05 14:45:27 +02:00
  • ced586d159 Merge branch 'openxr-work' into claude/project-thread-asqg38 claude/project-thread-asqg38 mitch030504 2026-10-05 14:45:11 +02:00
  • f038958c6f Merge pull request #5 from mitch030504/claude/frame-diagnostics mitch030504 2026-10-05 14:38:32 +02:00
  • 94bfc555c8 Add adaptive resolution for the immersive eyes Claude 2026-10-05 12:35:19 +00:00
  • 00034b17fc Install script: build and install Retro Rewind with --retro-rewind Claude 2026-10-05 12:30:03 +00:00
  • 6b0251e6d6 Keep the position descriptor that GXClearVtxDesc leaves set Claude 2026-10-05 12:27:23 +00:00
  • 89e1dee867 frame-diagnostics: say more in the summary Claude 2026-10-05 12:22:20 +00:00
  • 92fb438c24 Add a Steam Frame diagnostics script Claude 2026-10-05 12:20:36 +00:00
  • fadcf5ed0e Installer: base the space check on a measured build claude/peaceful-keller-2ek99b Claude 2026-10-05 11:06:41 +00:00
  • b8ffe2ab8d Installer: cleaner logs and timings, from a full run on a Steam Frame Claude 2026-10-05 11:00:34 +00:00
  • affe0a495c README: keep the on-Frame build section general Claude 2026-10-05 08:09:43 +00:00
  • e7fb9fe489 README: where an on-Frame build's game reads the disc from Claude 2026-10-05 08:08:33 +00:00
  • 368204a145 README: building on the Frame needs the disc on the Frame Claude 2026-10-05 08:08:24 +00:00
  • c147db94b4 README: what the game needs from SteamOS Claude 2026-10-05 08:07:37 +00:00
  • f867c94fb4 Installer: check free space; README: what the Frame's SteamOS provides Claude 2026-10-05 08:06:27 +00:00
  • 15ee82f59f Install script and README: treat SteamOS as the read-only system it is Claude 2026-10-05 07:45:40 +00:00
  • 09ef5f4eea Revise the Markdown docs against the code and the fork's state Claude 2026-10-05 07:42:16 +00:00
  • 56b853d5ef Merge pull request #4 from mitch030504/claude/peaceful-keller-2ek99b mitch030504 2026-10-05 09:34:24 +02:00
  • 9bad7123de Add the frame-beta-2 release notes frame-beta-2 Claude 2026-10-05 07:31:01 +00:00
  • 16c4e703dd Merge pull request #3 from mitch030504/claude/peaceful-keller-2ek99b mitch030504 2026-10-05 09:30:10 +02:00
  • 1a42dfc382 Install script: take a .zip or .7z holding the disc image Claude 2026-10-05 07:13:56 +00:00
  • e223ad511d Install script: check the disc's ID and accept more disc layouts Claude 2026-10-05 07:05:26 +00:00
  • 06861dbb9a Add a Steam Frame install script and base the quick start on it Claude 2026-10-05 06:42:45 +00:00
  • 3a027d71dc Base the quick start on releases instead of a git clone Claude 2026-10-05 06:30:59 +00:00
  • 0a3bcc99bd Fold the Steam Frame guide into the README, with a quick start Claude 2026-10-05 06:22:35 +00:00
  • 26c8305c80 Merge pull request #2 from mitch030504/claude/peaceful-keller-2ek99b frame-beta-1 mitch030504 2026-10-05 08:18:41 +02:00
  • 6baf85bf10 Give the synthetic recompilation test a stand-in for func_801284B4 Claude 2026-10-05 06:13:10 +00:00
  • d119b4206a Declare the repeat-frames checkbox state outside the standalone block Claude 2026-10-05 05:42:39 +00:00
  • 58ceaf6f9c Let the Steam Frame release run by hand, creating its tag Claude 2026-10-05 05:32:03 +00:00
  • c13e03e004 Steam Frame beta: README, device findings, release notes and workflow Claude 2026-10-05 05:31:12 +00:00
  • 5849356025 Repeat a frame only when the new eyes miss the runtime's next wake Claude 2026-10-04 17:22:03 +00:00
  • 8718d1ddd2 Repeat the last frame on every refresh the game has no new frame for Claude 2026-10-04 16:16:37 +00:00
  • 60fdb4b447 Widen the eye-tracked foveation region and keep more gaze maps Claude 2026-10-04 15:49:18 +00:00
  • 2a72421926 Give each fragment density map its own memory block Claude 2026-10-04 15:15:08 +00:00
  • 6e526fa6b9 Log the faulting host thread, pc and backtrace of a native crash on Linux Claude 2026-10-04 14:14:20 +00:00
  • c9bb0b82e7 README for the Steam Frame fork; document building on a Linux PC Claude 2026-10-04 10:31:54 +00:00
  • 1f0eb80ce2 Merge pull request #1 from mitch030504/claude/peaceful-keller-2ek99b mitch030504 2026-10-04 11:58:43 +02:00
  • d8fc2a996c Steam Frame native build: patched Dawn for Linux, local-build VR options, docs Claude 2026-10-04 09:56:46 +00:00
  • 0edf10b220 Give the Steam Frame's native build the standalone headset defaults Claude 2026-10-04 09:51:08 +00:00
  • 28a25108c6 Run the same-device Vulkan OpenXR backend on desktop Linux Claude 2026-10-04 09:48:48 +00:00
  • da0d13bdd2 Record that Lepton's Vulkan driver cannot share buffers between devices Claude 2026-10-04 09:41:58 +00:00
  • 79cd6e0478 Record the OpenXR extensions SteamVR offers Lepton apps Claude 2026-10-04 09:37:08 +00:00
  • cb0be5810c Record the Steam Frame's Vulkan driver capabilities Claude 2026-10-04 09:15:34 +00:00
  • 5c3e459a0d Record how Lepton apps find SteamVR's OpenXR runtime Claude 2026-10-04 09:10:26 +00:00
  • 07e96a3913 Target the whole Cortex-X4 on the Steam Frame, which exposes SVE Claude 2026-10-04 09:07:54 +00:00
  • 1639e7f3c6 Write the Steam Frame device checklist for any POSIX shell Claude 2026-10-04 09:00:48 +00:00
  • 6815b10122 Document the Steam Frame build Claude 2026-10-04 08:46:49 +00:00
  • b1a8b034d9 Centre foveation on the player's gaze on headsets with eye tracking Claude 2026-10-04 08:44:30 +00:00
  • e626e0eceb Give the Steam Frame build its own passthrough default Claude 2026-10-04 08:34:04 +00:00
  • 8b98330485 Ask the headset for a configured refresh rate, 120 Hz on the Steam Frame Claude 2026-10-04 08:32:33 +00:00
  • 150062280d Add a Steam Frame flavour of the Android app with Frame controller bindings Claude 2026-10-04 08:27:12 +00:00
  • 4dc213cc7e Release 0.2.45 and Quest app 0.6.0 iChris4andClaude Fable 5.1 2026-10-01 00:40:51 +02:00
  • e7eab8a6b2 Refactor stereo frame worker and interpolation tests for enhanced VR performance iChris4 2026-10-01 00:37:49 +02:00
  • 85fab2fa09 Add placeholder steering wheel option for VR driving iChris4 2026-09-30 02:40:36 +02:00
  • ebc97ef9ce Add item throwing mechanics to VR configuration and input handling iChris4 2026-09-30 02:08:28 +02:00
  • db30945f4c Added First Person VR item management iChris4 2026-09-29 23:55:52 +02:00
  • 75f075b234 Add first-person camera logging and adjust object culling defaults for Quest iChris4 2026-09-29 21:17:37 +02:00
  • e2c4eb3c8c Add VR object culling functionality iChris4 2026-09-29 01:53:54 +02:00
  • 3c20f677eb Implement Bullet Bill model visibility and cockpit recentering improvements iChris4 2026-09-28 23:21:01 +02:00
  • 8c5a7126da Describe the launcher's headset choice and pack switch in the Quest docs iChris4 2026-09-27 01:01:08 +02:00
  • 17b3d3de32 Release 0.2.44 and Quest app 0.5.0 iChris4 2026-09-26 23:21:25 +02:00