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# Run Note: 2026-06-28
## Summary
- Ran the Frame-focused watcher and compared against `2026-06-25`.
- Verdict: no public Steam Frame readiness change detected.
- Primary Frame readiness checks stayed unchanged:
- Valve app `4165890`: public metadata only, still `Coming soon`, no packages, no package groups, no price.
- Valve packages `1629484`, `1629486`: still `packagedetails success:false`.
- SteamKit/PICS Frame app `4165890`: changenumber `35675573`, unchanged.
- SteamKit/PICS Frame packages `1629484`, `1629486`: changenumber `35672606`, unchanged.
- SteamDB Frame packages `1629484`, `1629486`: still `private_exists_only`, last record update `5 May 2026 - 18:50:54 UTC`.
- Komodo Frame product timestamp: still `2026-05-27T16:53:46`.
- Material contextual update: four newer `2026-06-24` `VIRTUAL REALITY DEVICES` shipment rows appeared, all from `TECH-FRONT (CHONGQING) COMPUTER CO` to CEVA / CEVA NL C/O Valve, each `42 PKG`, around `6422-6443 Kgs`.
- Additional background movement: all four Steam Machine packages moved again in SteamKit/PICS and SteamDB on `2026-06-27` around `22:06 UTC`. This is post-launch Machine churn, not a Frame signal.
- SteamTracking used a fresh checkout at commit `94700ae06b85d54b262bf6ce8e4607eaca293876` (`2026-06-27T04:43:47Z`) after the old `/tmp/SteamTracking-master` checkout was found to have an incomplete `.git` directory.
## Source Checks
### Komodo
- Available, not blocked.
- Product timestamps:
- Controller: `2026-06-23T15:54:29`
- Machine: `2026-06-25T12:21:49`
- Frame: `2026-05-27T16:53:46`
- One Machine section, `steam-machine-04-core-features`, changed from `2026-06-22T16:49:30` to `2026-06-26T12:45:02`.
- No new Frame sections/media/manuals/videos appeared.
### SteamDB
- Package-page report was generated.
- Frame packages remain unchanged:
- `1629484`: last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`, `private_exists_only`.
- `1629486`: last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`, `private_exists_only`.
- Machine packages moved post-launch:
- `1629447`: `36887708`, last record update `27 June 2026 - 22:06:03 UTC`.
- `1629446`: `36887709`, last record update `27 June 2026 - 22:06:10 UTC`.
- `1629458`: `36887710`, last record update `27 June 2026 - 22:06:21 UTC`.
- `1629460`: `36887712`, last record update `27 June 2026 - 22:06:29 UTC`.
### SteamTracking / GameTracking
- The default `/tmp/SteamTracking-master` checkout was invalid due to an incomplete `.git` directory. A fresh checkout was cloned to `/tmp/SteamTracking-watch-20260628`.
- Source commit: `94700ae06b85d54b262bf6ce8e4607eaca293876` (`2026-06-27T04:43:47Z`).
- Frame signal report still contains the known setup/pairing/compatibility surface:
- `WelcomeToSteamFrame`
- `skip_steamframe_pairing_dialog`
- `controller_steamframe_pair`
- `SteamFrameWirelessAdapterDialog_*`
- `steamFrameVerifiedApps`
- Comparison showed line-number churn around existing Frame strings, not new launch-readiness content.
- ARM64 client manifests moved:
- `steam_client_beta_linuxarm64`: `1782330129` -> `1782442097`
- `steam_client_publicbeta_linuxarm64`: `1782344391` -> `1782437068`
- `bins_hardware_linuxarm64` stayed unchanged in both beta and publicbeta.
### SteamVR Depots
- SteamVR depot metadata was partially blocked.
- No new Frame-specific SteamVR depot signal surfaced in the default report.
- The only Frame-focus SteamVR line was old Steam Link VR context from `2025-09-26`, not a new Steam Frame launch signal.
### SteamOS Package Mirror
- SteamOS mirror was reachable.
- Existing `fremont-hw-support 20260506.1-1` remains present in `holo-3.8` and `holo-main`.
- No direct `Steam Frame`, `Deckard`, `Roy`, ARM/Snapdragon, or new product-specific repo namespace appeared.
### Valve Support / CDN
- Valve endpoints were reachable.
- Public API status:
- Frame app `4165890`: public, `Coming soon`, `packages=`, `package_groups=0`, no price.
- Frame package `1629484`: private, `packagedetails success:false`.
- Frame package `1629486`: private, `packagedetails success:false`.
- Machine packages remain public and are background comparator rows.
### Customs / Regulatory
- Customs shipment rows were captured with partial source errors.
- Newest relevant rows are now `2026-06-24`:
- `SNHBSHACHI266043`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6422 Kgs`.
- `SNHBSHALAX266046`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6425 Kgs`.
- `SNHBSHACHI266022`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6443 Kgs`.
- `SNHBSHALAX266013`: `CEVA NL C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6443 Kgs`.
- One newer `2026-06-24` `GAME CONSOLE` row also appeared:
- `SNHBSHACHI266075`: `CEVA C/O VALVE CORPORATION`, `GAME CONSOLE`, `42 PKG`, `12606 Kgs`.
- Treat these as logistics corroboration only. They do not expose Frame price, package visibility, or launch date.
## Effect On Key Questions
- Price: no change. Steam Frame still has no public price.
- Release date: no change. Steam Frame still exposes only `Coming soon`.
- Same-time launch: already ruled out. Today reinforces that Frame remains behind Machine in public package/store readiness.
## Next Checks
- Continue Frame-first checks of SteamKit/PICS and Valve `appdetails` / `packagedetails`.
- Watch for any movement in Frame app `4165890` or packages `1629484`, `1629486`.
- Watch whether the new June 24 VR shipment rows are followed by additional VR rows or by public package/API movement.
- Treat ARM64 client movement as context until it connects to Frame package/API movement, public pages, or new Frame-specific strings.