# Run Note: 2026-06-28 ## Summary - Ran the Frame-focused watcher and compared against `2026-06-25`. - Verdict: no public Steam Frame readiness change detected. - Primary Frame readiness checks stayed unchanged: - Valve app `4165890`: public metadata only, still `Coming soon`, no packages, no package groups, no price. - Valve packages `1629484`, `1629486`: still `packagedetails success:false`. - SteamKit/PICS Frame app `4165890`: changenumber `35675573`, unchanged. - SteamKit/PICS Frame packages `1629484`, `1629486`: changenumber `35672606`, unchanged. - SteamDB Frame packages `1629484`, `1629486`: still `private_exists_only`, last record update `5 May 2026 - 18:50:54 UTC`. - Komodo Frame product timestamp: still `2026-05-27T16:53:46`. - Material contextual update: four newer `2026-06-24` `VIRTUAL REALITY DEVICES` shipment rows appeared, all from `TECH-FRONT (CHONGQING) COMPUTER CO` to CEVA / CEVA NL C/O Valve, each `42 PKG`, around `6422-6443 Kgs`. - Additional background movement: all four Steam Machine packages moved again in SteamKit/PICS and SteamDB on `2026-06-27` around `22:06 UTC`. This is post-launch Machine churn, not a Frame signal. - SteamTracking used a fresh checkout at commit `94700ae06b85d54b262bf6ce8e4607eaca293876` (`2026-06-27T04:43:47Z`) after the old `/tmp/SteamTracking-master` checkout was found to have an incomplete `.git` directory. ## Source Checks ### Komodo - Available, not blocked. - Product timestamps: - Controller: `2026-06-23T15:54:29` - Machine: `2026-06-25T12:21:49` - Frame: `2026-05-27T16:53:46` - One Machine section, `steam-machine-04-core-features`, changed from `2026-06-22T16:49:30` to `2026-06-26T12:45:02`. - No new Frame sections/media/manuals/videos appeared. ### SteamDB - Package-page report was generated. - Frame packages remain unchanged: - `1629484`: last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`, `private_exists_only`. - `1629486`: last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`, `private_exists_only`. - Machine packages moved post-launch: - `1629447`: `36887708`, last record update `27 June 2026 - 22:06:03 UTC`. - `1629446`: `36887709`, last record update `27 June 2026 - 22:06:10 UTC`. - `1629458`: `36887710`, last record update `27 June 2026 - 22:06:21 UTC`. - `1629460`: `36887712`, last record update `27 June 2026 - 22:06:29 UTC`. ### SteamTracking / GameTracking - The default `/tmp/SteamTracking-master` checkout was invalid due to an incomplete `.git` directory. A fresh checkout was cloned to `/tmp/SteamTracking-watch-20260628`. - Source commit: `94700ae06b85d54b262bf6ce8e4607eaca293876` (`2026-06-27T04:43:47Z`). - Frame signal report still contains the known setup/pairing/compatibility surface: - `WelcomeToSteamFrame` - `skip_steamframe_pairing_dialog` - `controller_steamframe_pair` - `SteamFrameWirelessAdapterDialog_*` - `steamFrameVerifiedApps` - Comparison showed line-number churn around existing Frame strings, not new launch-readiness content. - ARM64 client manifests moved: - `steam_client_beta_linuxarm64`: `1782330129` -> `1782442097` - `steam_client_publicbeta_linuxarm64`: `1782344391` -> `1782437068` - `bins_hardware_linuxarm64` stayed unchanged in both beta and publicbeta. ### SteamVR Depots - SteamVR depot metadata was partially blocked. - No new Frame-specific SteamVR depot signal surfaced in the default report. - The only Frame-focus SteamVR line was old Steam Link VR context from `2025-09-26`, not a new Steam Frame launch signal. ### SteamOS Package Mirror - SteamOS mirror was reachable. - Existing `fremont-hw-support 20260506.1-1` remains present in `holo-3.8` and `holo-main`. - No direct `Steam Frame`, `Deckard`, `Roy`, ARM/Snapdragon, or new product-specific repo namespace appeared. ### Valve Support / CDN - Valve endpoints were reachable. - Public API status: - Frame app `4165890`: public, `Coming soon`, `packages=`, `package_groups=0`, no price. - Frame package `1629484`: private, `packagedetails success:false`. - Frame package `1629486`: private, `packagedetails success:false`. - Machine packages remain public and are background comparator rows. ### Customs / Regulatory - Customs shipment rows were captured with partial source errors. - Newest relevant rows are now `2026-06-24`: - `SNHBSHACHI266043`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6422 Kgs`. - `SNHBSHALAX266046`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6425 Kgs`. - `SNHBSHACHI266022`: `CEVA C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6443 Kgs`. - `SNHBSHALAX266013`: `CEVA NL C/O VALVE CORPORATION`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6443 Kgs`. - One newer `2026-06-24` `GAME CONSOLE` row also appeared: - `SNHBSHACHI266075`: `CEVA C/O VALVE CORPORATION`, `GAME CONSOLE`, `42 PKG`, `12606 Kgs`. - Treat these as logistics corroboration only. They do not expose Frame price, package visibility, or launch date. ## Effect On Key Questions - Price: no change. Steam Frame still has no public price. - Release date: no change. Steam Frame still exposes only `Coming soon`. - Same-time launch: already ruled out. Today reinforces that Frame remains behind Machine in public package/store readiness. ## Next Checks - Continue Frame-first checks of SteamKit/PICS and Valve `appdetails` / `packagedetails`. - Watch for any movement in Frame app `4165890` or packages `1629484`, `1629486`. - Watch whether the new June 24 VR shipment rows are followed by additional VR rows or by public package/API movement. - Treat ARM64 client movement as context until it connects to Frame package/API movement, public pages, or new Frame-specific strings.