Commit Graph
80 Commits
Author SHA1 Message Date
saphidandClaude Opus 5.5 f7bc2a8f68 Android launcher: reap a previous launch's Lepton left by a SIGKILLed launcher
The lock isn't inherited by Lepton, so a launcher killed before Lepton made its
container left an untracked Lepton that a new Play could overlap. The launcher
records its child's process group and, once it holds the lock, ends a recorded
group that is still running this app.apk (never an unrelated reused id).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:23:20 +10:00
saphidandClaude Opus 5.5 fde2f9620a Library artwork backfill: devkit titles in refresh-art; missing art offered and re-applied
- 'Refresh artwork' (settings) and the API's refresh-art --all cover devkit
  titles as well as Android apps; frame_titles.py gains refresh-art ID|--all.
- Apps and titles without complete Steam artwork are flagged (art_missing):
  the app shows 'Add artwork', and the CLIs' list prints the refresh command.
- When the app lists them and Steam answers, Frame Control re-applies their
  art in the background (at most every five minutes), e.g. for a title Steam
  registered after an install made while it wasn't running.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:48 +10:00
saphidandClaude Opus 5.5 f0db805d4b Steam library: safe removal and title matching, artwork within Steam's limit
- Remove: collections and artwork clearing are best effort in Steam's JS, and
  the host carries on to delete the files when Steam isn't running (Android
  apps and devkit titles).
- Devkit titles: the shortcut is found by devkit id, the saved id, or an
  executable/start folder inside the title's folder; never by display name.
  Steam's overviews don't carry devkit_gameid (checked on the Frame
  2026-09-28), so 'list' now reads exe/start dir from app details.
- Photo-based grid/wide/hero slots render as JPEG (a noise-heavy 3840x1240
  hero was over 12 MiB as PNG on the Frame); the logo stays transparent PNG.
  Rendering gets 75 s and retries once with generated art. Each slot is
  cleared before it is set, since Steam keeps .png and .jpg side by side.
- Devkit titles keep their own VR flag (vr=None skips SetShortcutIsVR) and
  their Sideloaded collection.
- A failed title install's cleanup can't replace the original error.
- refresh_art for devkit titles (frame_titles.refresh_art).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:25 +10:00
saphidandClaude Opus 5.5 baefa105a9 Artwork sources: every optional source falls back, within limits
- Any failure of a source image or SteamGridDB (HTTPException, odd JSON) now
  becomes a warning and generated art, never an aborted install; refresh-art
  --all reports each app and carries on.
- URL artwork goes through apk_sources._images: public addresses only, at most
  three redirects, and one overall deadline for all of an install's fetches.
- PNGs are checked from their header only (any depth or interlace; Steam's
  Chromium decodes them), JPEGs may have trailing padding, and 4K screenshots
  are within limits. The slow pure-Python decoder is gone.
- SteamGridDB title matching keeps letters of every script and never matches
  on an empty name. One warning per source slot, not per candidate.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:15 +10:00
saphidandClaude Opus 5.5 70897cfd1d Android launcher: stop an orphaned container instead of refusing Play; keep the lock out of Lepton's tree
Once flock is held no launcher owns a running container (a SIGKILLed launcher
left it), so it is stopped and the launch continues. fd 9 is closed for the
Lepton child so it can't keep the lock held.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:04 +10:00
saphidandClaude Opus 5.5 060801c674 Artwork settings: send the UI key through api(), so the panel and refresh work
Every /api call needs X-Frame-UI; the panel's own fetch() got 403s.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:04 +10:00
saphidandClaude Opus 5.5 8315c7c3aa Merge vr-library (Steam library art, Play/Stop, refresh-art) into the store
Resolve CLI usage and POST table conflicts. Store installs now hand the
source's own image URLs (icon, banner, screenshots) to frame_android.install
as Steam artwork; before, they passed UI proxy paths (or nothing), so every
store install fell back to generated art.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:45:31 +10:00
saphidandClaude Opus 5.5 6c41a341e5 App data: serialise restores of a package with a lock beside its data
Two clients restoring the same package could each swap directories and then
delete the other's pre-restore copy. The swap and retention cleanup now run
under flock on .<package>.restore.lock.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:30:08 +10:00
saphidandClaude Opus 5.5 a7261b1601 Store: pruning rechecks each APK before deleting and spares ones being installed
Deletion re-stats under a lock shared with touch() (F-Droid cache reuse) and
claim()/release() (held by the store around install), so a reused or
installing APK is never removed from an out-of-date scan.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:29:39 +10:00
saphidandClaude Opus 5.5 4fd8bb79af Store: publish a search's completion and hand over its queue atomically
A query arriving between the queue handover and the completion event could be
queued with nobody to start it, leaving the source 'loading' forever.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:28:45 +10:00
saphidandClaude Opus 5.5 5ac109c381 F-Droid: inter-process lock for index publication; CLI waits for refreshes
The final timestamp recheck, cache write and state update now run under a file
lock (flock, or msvcrt on Windows), so the CLI and the app can't publish
indexes out of order. The CLI joins background refreshes before exiting so an
expired index doesn't stay expired.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:28:28 +10:00
saphidandGPT-6 Astra f695f398de Render complete Steam artwork for every sideload and fix VR shortcut identity
Add optional SteamGridDB settings, source-first fallbacks rendered with Steam canvas, backfill commands and shared APK/native library details. Verify live artwork and Open Saber Steam Play/Stop; document SuperTux's clipboard crash.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 22:20:27 +10:00
saphidandClaude Opus 5.5 5000fa4147 App data: skip symlinks into the backup manifest; keep one pre-restore copy
Backups no longer abort on a symlink: it is left out and listed (path and
target) in manifest.json, now written last. A hard link is stored as a copy of
its file. Restore removes older pre-restore copies of the same package.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:14:25 +10:00
saphidandClaude Opus 5.5 9b0fedf602 Store: OBB game data becomes a follow-up 'Add game data' step
install_obb needs the app's running instance, which doesn't exist straight after
install, so the store no longer calls it there. The install result says the app
needs its game data; after opening the app once, 'Add game data' copies the
downloaded OBB files (a background job).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:13:42 +10:00
saphidandClaude Opus 5.5 a9d78679ec Store: add repositories in a background job and show the TOFU fingerprint
Adding a repository downloads and verifies its whole index, so it now runs as a
job (runJob in the UI) and reports 'Trusted on first use: <fingerprint>' when
no pin was given. fdroidrepos:// links pass the server check, as documented.
Jobs report SourceError messages without a 'SourceError:' prefix.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:13:04 +10:00
saphidandClaude Opus 5.5 ddcf3b2ad2 Store: prune download caches (2 GB LRU for APKs, orphaned .part/temp, old listings)
Runs after each APK download and at server start. APKs used in the last hour
are kept; an F-Droid cache hit refreshes the APK's mtime.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:12:02 +10:00
saphidandClaude Opus 5.5 029c92bccb F-Droid: serve an expired index as stale while refreshing in the background
Searches no longer wait for (or fail on) a refresh of an expired index; the
store notes which sources show saved listings. A failed refresh keeps the old
index and is retried after 10 minutes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:11:04 +10:00
saphidandClaude Opus 5.5 7c439fdf28 Store: per-host backoff after 403/429 honouring Retry-After
A host that answers 403/429 is left alone until its Retry-After (or GitHub's
rate-limit reset; default 10 minutes). Meanwhile cached data is served, or the
source reports 'limited' with its own name, e.g. 'GitHub is limiting requests;
try again in 10 minutes'. Covers _web reads/downloads and F-Droid fetches.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:09:55 +10:00
saphidandClaude Opus 5.5 c68afa6c5d F-Droid: refuse index rollbacks, v1 downgrades after v2, and SHA-1 entry.jar
Each repository's newest accepted index timestamp is stored and older indexes
are refused. index-v1.jar is only a fallback while no v2 index has been
accepted. entry.jar must use SHA-2; the recorded IzzyOnDroid entry.jar is
SHA-256 and still verifies. Tests sign JARs with a throwaway key.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:08:26 +10:00
saphidandClaude Opus 5.5 328b7ed211 F-Droid: one load lock per repository; downloads never hold the settings lock
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:06:51 +10:00
saphidandClaude Opus 5.5 3149a6e269 Store: newest query runs after a source's current search; no source calls under the search lock
A search for a different query while a source is busy now queues (newest wins)
instead of being dropped, and warm() uses the browse limit so the first browse
reuses it. set_enabled calls the source before taking search._lock. A
SourceLimited error reports the source as 'limited'.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:06:20 +10:00
saphidandClaude Opus 5.5 ea73145fbc Store: unknown VR counts as flat; browse keeps unknown-fit VR first
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:05:50 +10:00
saphidandClaude Opus 5.5 69f790b83a Store: real-source fixes found by running search against live repos
- F-Droid: percent-encode repo file names (a '#' in one screenshot name broke
  the whole main repo); a bad image name drops that image, not the app.
- Search: sources still fetching report 'loading' (UI says so and refreshes
  quietly); indexes warm up at server start; page-only SideQuest is not
  searched and appears as a 'Browse SideQuest' link instead of an error.
- Browse (empty query) ranks VR, artwork and recent updates first; the F-Droid
  archive is off by default (old versions only).
- Throttled sources fall back to their last cached copy; per-host message.
- Curated GitHub list gains Open Saber Plus (MIT) with icon and screenshots.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:02:38 +10:00
saphid 7e2228b15e Merge branch 'apk-search' into apk-store 2026-09-28 21:54:36 +10:00
saphid a24d27013c Merge branch 'sidequest' into apk-store 2026-09-28 21:54:36 +10:00
saphid c5b5930582 Merge branch 'more-sources' into apk-store 2026-09-28 21:54:36 +10:00
saphid 70a0bd0d38 Merge branch 'user-repos' into apk-store 2026-09-28 21:54:35 +10:00
saphidandGPT-6 Astra 7844577be8 Redesign APK discovery as an artwork-led app store
Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:47:38 +10:00
saphidandGPT-6 Astra 08037ab3f5 Expose F-Droid artwork and developer metadata for store entries
Resolve localized v1/v2 artwork, retain six ordered screenshots, clean summaries and refresh older source caches. Add offline metadata and cache regression coverage.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:25:24 +10:00
saphidandGPT-6 Astra 41684e2d90 Add publisher artwork to GitHub APK source entries
Include curated app images and summaries, owner avatars and social banners for topic discovery, and fixture coverage for artwork preservation.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:24:55 +10:00
saphidandGPT-6 Astra c06b3285f2 Add Android Steam library artwork and supervised Lepton sessions
Generate five artwork slots, refresh VR shortcuts and managed collections, and retain a signal-aware launcher around setsid so stopping the wrapper cleans its container. Cover installation, artwork and launch cleanup offline; record the Steam client startup blocker for device verification.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:15:43 +10:00
saphidandGPT-6 Astra 784a48f218 Add authenticated F-Droid user repositories and management CLI
Verify pinned JAR/CMS signatures, v2 index hashes and APK downloads; support signed v1 fallback and persist TOFU identities. Reuse the catalogue reducer and document repository publishing with offline and live verification evidence.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:06:06 +10:00
saphidandGPT-6 Astra f4dbb1180c Add OBB transfers, private app-data backups and SideQuest source policy
Borrow expansion-file and save-management features with offline verification. Keep SideQuest page-only under its current access terms; document research, integration limits and device acceptance gaps.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:05:59 +10:00
saphidandGPT-6 Astra f1b12a6eb6 Add unified APK source search and source management
Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:04:48 +10:00
saphidandGPT-6 Astra 113216cc0e Add curated GitHub APK releases and itch.io VR feed listings
Survey publisher consent and access limits; add cached sources, recorded fixtures and local APK proof.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 21:03:27 +10:00
saphidandClaude Opus 5.5 9e9e5950d0 Patch the activity the launcher alias targets, not the first MAIN filter
Second review follow-up: with several activities (e.g. a splash activity ahead
of the game), the alias fallback now prefers the real activity named by the
alias's android:targetActivity. Reads targetActivity by resource id, updates
the error text and docs/vr-apks.md.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 20:55:56 +10:00
saphidandClaude Opus 5.5 e1c0ac983c Repair alias-only launchers for flat apps too; never fail on a VR alias
Review follow-up. inspect() now returns 'repairable' and the filters it can
patch: the real activity's VR MAIN filter, or, when LAUNCHER/VR sits only on an
<activity-alias>, any real MAIN filter with a category to copy. install() and
patch() repair on 'repairable' instead of 'vr_activity', so a flat Godot 4
export is fixed and a VR category only on the alias no longer aborts install.
Tests cover both shapes, an already-launchable activity with an alias, and an
end-to-end patch.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 20:40:16 +10:00
saphidandClaude Opus 5.5 077eab2b79 Add LAUNCHER to the real VR activity when only an activity-alias has it
Lepton's apk-info-extractor ignores <activity-alias>, and Godot 4 exports put
LAUNCHER only on an alias (com.godot.game.GodotAppLauncher). Open Saber Plus
0.7.67 installed but Lepton exited with 'APP_ACTIVITY is empty'. Count only
real activities as launchable and patch the activity's VR intent filter.
Verified on the Frame: Open Saber Plus launches and renders.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 20:19:38 +10:00
saphid 35ef3af54b Merge remote-tracking branch 'origin/main' into vr-apks
# Conflicts:
#	ui/frame_android.py
#	ui/index.html
2026-09-28 17:49:47 +10:00
saphidandClaude Opus 5.5 f10282294d Fix the cross-provider review's findings on VR APK support
patch() turns corrupt-manifest struct/index errors into FrameError; a missing
layer build says so; the signing key falls back to a rename where hard links
aren't supported and explains how to recover from a bad cached key; the layer
nulls an instance it can't destroy and logs xrLocateSpaces once.

Not changed: the 1.1 Meta profile names match xr.xml's promoted names
(meta/touch_pro_controller, meta/touch_plus_controller), and grip_surface is
palm_ext renamed, so the rewrite stays (now commented).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 17:47:35 +10:00
saphidandClaude Opus 5.5 224340edc9 APK alternatives: refresh the catalogue after an install job; pin the test's premise
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 17:29:29 +10:00
saphidandClaude Opus 5.5 c814cb95d0 Merge main into apk-alternatives: install other versions as background jobs
Main now runs Android installs as background jobs and maps SSH failures to
one offline message. Alternative-version installs go through the same job,
the alternatives dialog waits on it with runJob, and send_error_json keeps
the apk blocker that opens the dialog.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 17:21:55 +10:00
saphidandClaude Opus 5.5 50d5e14539 Inject the OpenXR compatibility layer into VR APKs on install
VR apps with an arm64 OpenXR loader get frame/openxr-compat's layer unless
--no-xr-compat; the app bundle ships the layer. Verified on the Frame: Wolvic's
Quest build gets through OpenXR start-up, Open Brush still reaches FOCUSED.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 16:33:14 +10:00
saphid a1bc6522c3 Detect VR APKs and repair launchers with pure Python v2 signing 2026-09-28 16:16:56 +10:00
saphidandClaude Opus 5.5 a1fa4ce140 Fix the cross-provider review's findings on APK alternatives
One malformed or unreachable repo no longer hides the others; skip bad
index entries; a refreshed raw index outdates its reduced copy; style the
dialog like the others; validate package ids with PKG_RE.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 15:15:11 +10:00
saphidandClaude Opus 5.5 50405ccf88 Add IzzyOnDroid to APK alternatives; keep the catalogue's index file
Reducing an index no longer deletes apk-catalog/data/index-v2.json, which
the catalogue build reads. Drop the measurement log from docs.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 14:30:15 +10:00
saphid 32196b4260 Reduce F-Droid indexes and fetch APK alternatives asynchronously 2026-09-28 14:26:40 +10:00
saphid fbe7ba9575 Find installable APK alternatives in F-Droid main and archive 2026-09-28 14:16:43 +10:00
saphidandClaude Opus 5.5 e1d138470f Fake Frame on arm64: use Valve's Holo Core image, and show failed builds
The menci/archlinuxarm base failed `pacman -Syu` on GitHub's arm64 runner.
Valve's Holo Core aarch64 preview is the base the Frame's SteamOS is built on,
the iPhone app's frame-container already uses it, and its repos carry every
package the fake needs. A failed image build now reruns with the full log.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 18:16:20 +10:00
saphidandClaude Opus 5.5 19b9bc2dbe E2E: follow background jobs for Flatpak installs
The tabs UI (#4) runs Flatpak installs as server.start_job jobs, so a failed
install answers 200 with a job id and reports the error on /api/job. The test
now waits for the job instead of expecting an immediate 502.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 17:43:49 +10:00