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VR apps with an arm64 OpenXR loader get frame/openxr-compat's layer unless --no-xr-compat; the app bundle ships the layer. Verified on the Frame: Wolvic's Quest build gets through OpenXR start-up, Open Brush still reaches FOCUSED. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>