Mac in the headset: measure every frame, adapt to the network, separate windows

- Per-frame timing on the Mac's clock (capture, encode, network, decode,
  draw), viewer clock sync and reports, input echo, /stats and a HUD.
- scripts/macview-bench.py: repeatable runs on the real Frame, a shaping
  relay (no sudo), interleaved A/B between agent settings; results in
  bench/results/.
- Adaptive controller: ack-based send gate with jitter-aware slack, AIMD
  bitrate that knows when a stream is app-limited, fps then size tiers.
  On a 50->3->50 Mbit/s step, scroll p95 went from 4.7 s to 72 ms; no cost
  on a clean link.
- Separate mode: real AppKit event loop (HiDPI and NSScreen now work),
  cropped capture for fixed-size windows, windows kept on their display,
  graceful quit restores windows; stop/start races fixed.
- Encoder timeline clamp (no oversized frame after a pause).
- Frame Control shows each live stream's fps, delay, bitrate and tier.

Reviewed by GPT-6 Astra xhigh (read-only), 7 rounds; findings fixed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
saphidandClaude Opus 5.5 committed 2026-09-28 20:56:14 +10:00
1 parent a3c6e5c984
commit 9e4dcdd147
29 files changed
+21405 -104

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+19 -6
View File
@@ -30,7 +30,7 @@ import urllib.error
import urllib.request
import zlib
from pathlib import Path
from urllib.parse import urlencode
from urllib.parse import quote, urlencode # %20, not +: the agent's URLComponents keeps +
HERE = Path(__file__).resolve().parent
ROOT = HERE.parent
@@ -48,16 +48,19 @@ QUALITY = {
"light": {"max": 1280, "fps": 30, "bpp": 0.08, "codec": "h264"},
"compatible": {"max": 1280, "fps": 20, "bpp": 0.1, "codec": "jpeg"},
}
# Extra Chromium flags for viewers (see docs/mac-in-headset.md, "Measuring").
BROWSER_FLAGS = []
# Viewer windows are fitted inside a panel's size. gamescope made a 1280x720
# request 1920x1080 anyway (verified 2026-09-28, build 20260925.6191901).
PANEL_BOX = (1920, 1080)
# Opens one viewer on gamescope's X display and gives its window its own panel
# id. Args: appid url width height tag. The page puts "[tag]" in its title at
# id. Args: appid url width height tag [browser flags...]. The page puts "[tag]" in its title at
# once, which is how its X window is found (Chromium may hand the URL to an
# instance that's already running, so there's no process to follow).
LAUNCH = r"""set -u
appid=$1 url=$2 w=$3 h=$4 tag=$5
shift 5
export DISPLAY=:0 LC_ALL=C.UTF-8
unset WAYLAND_DISPLAY
if ! xprop -root GAMESCOPE_FOCUSABLE_WINDOWS >/dev/null 2>&1; then
@@ -67,7 +70,7 @@ fi
common=(--ozone-platform=x11 --force-device-scale-factor=1 --no-first-run --no-default-browser-check
--password-store=basic --disable-session-crashed-bubble --noerrdialogs --disable-infobars
--disable-features=Translate,MediaRouter --autoplay-policy=no-user-gesture-required
"--window-size=$w,$h" "--app=$url")
"--window-size=$w,$h" "$@" "--app=$url")
if [ -x "$HOME/chromium-xr/chrome" ]; then
cmd=("$HOME/chromium-xr/chrome" "--user-data-dir=$HOME/.local/share/frame-control/mac-view" "${common[@]}")
elif flatpak info org.chromium.Chromium >/dev/null 2>&1; then
@@ -126,6 +129,7 @@ class MacView:
self.supervisor = None
self.closing = False
self.shown = set() # sources with a viewer out there, connected or retrying
self.browser_flags = list(BROWSER_FLAGS)
# ---- the agent on this Mac ----
@@ -187,7 +191,7 @@ class MacView:
def call(self, path, method="GET", **query):
"""A request to the agent; starts it if needed."""
self.ensure_agent()
url = f"http://127.0.0.1:{self.port}{path}?{urlencode({**query, 'k': self.token})}"
url = f"http://127.0.0.1:{self.port}{path}?{urlencode({**query, 'k': self.token}, quote_via=quote)}"
req = urllib.request.Request(url, method=method, data=b"" if method == "POST" else None)
try:
with urllib.request.urlopen(req, timeout=10) as r:
@@ -275,12 +279,15 @@ class MacView:
# ---- viewers on the Frame ----
def show(self, src, quality="balanced", width=None, height=None):
if src != "test" and not (src.startswith("window:") or src.startswith("display:")):
if src != "test" and not src.startswith(("window:", "display:", "separate:")):
raise MacViewError("Pick a window or display to show.")
q = QUALITY.get(quality) or QUALITY["balanced"]
state = self.call("/status")
if src != "test" and not state.get("screen"):
raise MacViewError("Frame Control needs Screen Recording permission first (Allow… under Mac in the headset).")
if src.startswith("separate:") and not state.get("accessibility"):
raise MacViewError("A window on its own display needs the Accessibility permission too, to move it "
"(Allow… under Mac in the headset).")
self.shown -= set(state.get("finished", [])) # their Mac windows closed
if src in self.shown or any(st.get("src") == src for st in state.get("streams", [])):
# Showing it again replaces the old viewer, connected or not: this
@@ -300,7 +307,7 @@ class MacView:
"bpp": q["bpp"]}
url = f"http://127.0.0.1:{self.remote_port}/view?{urlencode(params)}"
w, h = fit(width or 1280, height or 720)
args = " ".join(_quote(str(a)) for a in (appid, url, w, h, tag))
args = " ".join(_quote(str(a)) for a in (appid, url, w, h, tag, *self.browser_flags))
try:
out = self.run("bash -s -- " + args, stdin=LAUNCH, timeout=60)
except Exception as e: # noqa: BLE001 - the server's Failure carries the Frame's words
@@ -355,6 +362,12 @@ class MacView:
for proc in (self.tunnel, self.agent):
if proc and proc.poll() is None:
proc.terminate()
# The helper puts separated windows back before it exits (about 1 s).
if self.agent:
try:
self.agent.wait(3)
except subprocess.TimeoutExpired:
self.agent.kill()
def _quote(s):
+32 -7
View File
@@ -314,6 +314,8 @@
.mv-perm { background: rgba(255,190,60,.08); border: 1px solid rgba(255,190,60,.25); border-radius: 4px; padding: 10px 12px; margin-bottom: 12px; font-size: 13px; }
.mv-perm .row { margin-top: 8px; }
.mv-live { color: var(--green, #7fd67f); font-size: 12px; }
.mv-opt { display: block; font-size: 13px; margin: 0 0 12px; }
.mv-opt .sub { display: block; margin-left: 22px; font-size: 12px; }
.disp select { width: 100%; background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent; border-radius: 3px;
padding: 8px 10px; font: inherit; font-size: 13px; }
.disp select:focus { outline: none; border-color: var(--blue); }
@@ -655,6 +657,8 @@
<option value="light">Light</option><option value="compatible">Compatible (JPEG)</option>
</select>
<button class="small" id="mvRefresh">Refresh</button></div>
<label class="mv-opt"><input type="checkbox" id="mvSeparate" checked> Give each window its own display
<span class="sub">its menus and sheets come along, nothing covers it, and it goes back when you stop</span></label>
<div class="mv-perm" id="mvPerm" hidden></div>
<div class="list" id="mvDisplays"></div>
<div class="shelf-head" style="margin-top:16px"><h2>Windows</h2><span class="count" id="mvWinCount"></span></div>
@@ -2132,11 +2136,23 @@ $("shotsSaveNew").onclick = e => saveShots(shots.list.filter(s => !s.saved), e.c
$("shotsFolder").onclick = e => act($("shotsFolder").textContent, () => api("/api/open", { what: "shots" }), e.currentTarget);
// ---- Mac in the headset: windows and displays as panels (ui/frame_macview.py) ----
let mvSeq = 0;
function mvRow(src, title, sub, w, h, streaming) {
let mvSeq = 0, mvTimer = 0;
// streaming: the src it's shown as (a window may be "separate:<id>"), or "".
// How a live stream is doing: frames shown, Mac-to-headset delay, bitrate, and
// whether the network made it step down (fewer frames, then fewer pixels).
function mvHealth(st) {
if (!st) return "";
const x = st.stats || {}, c = st.controller || {}, bits = [];
if (x.fps) bits.push(`${Math.round(x.fps)} fps`);
if (x.total && x.total.p50 != null) bits.push(`${Math.round(x.total.p50)} ms`);
if (x.mbps) bits.push(`${x.mbps} Mbit/s`);
if (c.tier > 0) bits.push(`weak link: ${c.fps} fps${c.scale < 1 ? `, ${Math.round(c.scale * 100)}% size` : ""}`);
return bits.length ? " · " + esc(bits.join(" · ")) : "";
}
function mvRow(src, title, sub, w, h, streaming, st) {
return `<div class="item"><div class="grow"><div class="t">${esc(title)}</div>
<div class="s">${esc(sub)}${streaming ? ' · <span class="mv-live">in the headset</span>' : ""}</div></div>
${streaming ? `<button class="small" data-mv="stop" data-src="${esc(src)}">Stop</button>`
<div class="s">${esc(sub)}${streaming ? ' · <span class="mv-live">in the headset</span>' + mvHealth(st) : ""}</div></div>
${streaming ? `<button class="small" data-mv="stop" data-src="${esc(streaming)}">Stop</button>`
: `<button class="small action" data-mv="show" data-src="${esc(src)}" data-title="${esc(title)}" data-w="${w}" data-h="${h}">Show</button>`}
</div>`;
}
@@ -2150,6 +2166,7 @@ async function loadMacView(restart) {
if (!s.available) { box.hidden = true; return; }
box.hidden = false;
const live = new Set((s.streams || []).map(x => x.src));
const byStream = src => (s.streams || []).find(x => x.src === src);
$("mvCount").textContent = live.size ? `${live.size} showing` : "";
const perm = [];
if (!s.screen) perm.push(`Frame Control needs <b>Screen Recording</b> permission to show your windows.`);
@@ -2157,21 +2174,29 @@ async function loadMacView(restart) {
$("mvPerm").hidden = !perm.length;
$("mvPerm").innerHTML = perm.join(" ") + `<div class="row"><button class="small action" data-mv="perm">Allow…</button>
<span class="sub">Then press Refresh. macOS may ask you to reopen Frame Control.</span></div>`;
const liveAs = src => live.has(src) ? src : src.startsWith("window:") && live.has("separate:" + src.slice(7)) ? "separate:" + src.slice(7) : "";
$("mvDisplays").innerHTML = (s.displays || []).map(d =>
mvRow(d.src, `Whole screen: ${d.name}`, `${d.w}×${d.h}${d.main ? " · main display" : ""}`, d.w, d.h, live.has(d.src))).join("");
mvRow(d.src, `Whole screen: ${d.name}`, `${d.w}×${d.h}${d.main ? " · main display" : ""}`, d.w, d.h, liveAs(d.src), byStream(liveAs(d.src)))).join("");
const wins = s.windows || [];
$("mvWinCount").textContent = wins.length ? `${wins.length}` : "";
$("mvWindows").innerHTML = !s.screen ? `<div class="sub">Windows appear here once Screen Recording is allowed.</div>`
: wins.length ? wins.map(w => mvRow(w.src, w.title || w.app, `${w.title ? w.app + " · " : ""}${w.w}×${w.h}`, w.w, w.h, live.has(w.src))).join("")
: wins.length ? wins.map(w => mvRow(w.src, w.title || w.app, `${w.title ? w.app + " · " : ""}${w.w}×${w.h}`, w.w, w.h, liveAs(w.src), byStream(liveAs(w.src)))).join("")
: `<div class="sub">No windows open on this Mac's current desktop.</div>`;
// Keep the numbers fresh while something is in the headset and the card is on screen.
clearTimeout(mvTimer);
const tick = () => { mvTimer = document.hidden || !box.offsetParent ? setTimeout(tick, 3000) : (loadMacView(), 0); };
if (live.size) mvTimer = setTimeout(tick, 3000);
}
$("mvRefresh").onclick = () => loadMacView(true);
$("mvSeparate").checked = localStorage.getItem("mvSeparate") !== "0";
$("mvSeparate").onchange = e => localStorage.setItem("mvSeparate", e.target.checked ? "1" : "0");
$("macview").onclick = async e => {
const b = e.target.closest("[data-mv]"); if (!b) return;
const src = b.dataset.src;
if (b.dataset.mv === "show") {
const as = $("mvSeparate").checked && src.startsWith("window:") ? "separate:" + src.slice(7) : src;
await act(`Show ${b.dataset.title} in the headset`, async () => {
const r = await api("/api/macview", { action: "show", src, quality: $("mvQuality").value,
const r = await api("/api/macview", { action: "show", src: as, quality: $("mvQuality").value,
w: +b.dataset.w || undefined, h: +b.dataset.h || undefined });
return { message: `${b.dataset.title} is a panel in the headset now. Float it with the SteamVR dashboard.`, ...r };
}, b);
+182 -26
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@@ -16,11 +16,14 @@
font: 15px/1.4 system-ui, sans-serif; color: #eee; background: rgba(20,22,26,.88);
padding: 8px 14px; border-radius: 10px; pointer-events: none; transition: opacity .4s; }
#note[hidden] { display: block; opacity: 0; }
#hud { position: fixed; left: 8px; top: 8px; font: 12px/1.35 ui-monospace, monospace; color: #dfe;
background: rgba(0,0,0,.72); padding: 6px 9px; border-radius: 6px; pointer-events: none; white-space: pre; }
</style>
</head>
<body>
<canvas id="c" width="16" height="9"></canvas>
<div id="note">Connecting to the Mac…</div>
<div id="hud" hidden></div>
<script>
"use strict";
const q = new URLSearchParams(location.search);
@@ -32,6 +35,85 @@ const c = document.getElementById("c"), ctx = c.getContext("2d", { alpha: false,
const note = document.getElementById("note");
// Counters for Frame Control's tests (read over DevTools).
const stats = window.stats = { frames: 0, keyFrames: 0, bytes: 0, dropped: 0, codec: "", errors: [], info: null };
// ---- timing: the Mac measures each frame's journey on its own clock ----
// Clock sync, NTP-style: the Mac's time minus ours, from the ping with the
// shortest round trip lately (the least queueing, so the least error).
const clock = { off: null, rtt: 0, samples: [], reported: 0 };
function toMac(ms) { return clock.off === null ? null : Math.round(ms * 1000 + clock.off); }
function onPong(m) {
const now = performance.now(), rtt = now - m.c;
clock.samples.push({ rtt, off: m.a - (m.c + now) / 2 * 1000 });
if (clock.samples.length > 16) clock.samples.shift();
const best = clock.samples.reduce((a, b) => (b.rtt < a.rtt ? b : a));
clock.off = best.off;
clock.rtt = best.rtt;
if (now - clock.reported > 1000) {
clock.reported = now;
send({ t: "clock", rtt: +best.rtt.toFixed(2), dec: `${decoderInfo}; ${glInfo}; raf ${rafHz} Hz` });
}
}
let pingTimer = 0;
function startPings() {
clearInterval(pingTimer);
clock.samples = [];
for (let i = 0; i < 10; i++) setTimeout(() => send({ t: "ping", c: performance.now() }), i * 40);
pingTimer = setInterval(() => send({ t: "ping", c: performance.now() }), 1000);
}
// Decoded, drawn and next-animation-frame times go back in batches.
let reports = [], dropsToReport = 0, shownPending = null, rafQueued = false;
setInterval(() => {
if (!reports.length && !dropsToReport) return;
send({ t: "fd", f: reports, drop: dropsToReport });
reports = [];
dropsToReport = 0;
}, 250);
function dropped() { stats.dropped++; dropsToReport++; }
// A drawn frame is on screen from the next animation frame, unless another
// replaces it first (then it was never seen).
function shown(seq, decodedAt, drawnAt) {
if (shownPending) reports.push([shownPending.seq, toMac(shownPending.dec), toMac(shownPending.drawn), 0]);
shownPending = { seq, dec: decodedAt, drawn: drawnAt };
if (rafQueued) return;
rafQueued = true;
requestAnimationFrame(() => {
rafQueued = false;
const p = shownPending, now = performance.now();
shownPending = null;
if (p && clock.off !== null) reports.push([p.seq, toMac(p.dec), toMac(p.drawn), toMac(now)]);
});
}
let decoderInfo = "";
// What this browser draws with, and how often it gives an animation frame
// when nothing else is going on (both only for the numbers).
let glInfo = "", rafHz = 0;
try {
const gl = document.createElement("canvas").getContext("webgl");
const ext = gl && gl.getExtension("WEBGL_debug_renderer_info");
glInfo = ext ? gl.getParameter(ext.UNMASKED_RENDERER_WEBGL) : gl ? "webgl" : "no webgl";
} catch (e) { glInfo = "?"; }
(function measureRaf() {
let n = 0, t0 = 0;
const tick = t => {
if (!t0) t0 = t;
if (t - t0 < 1000) { n++; return requestAnimationFrame(tick); }
rafHz = Math.round(n * 1000 / (t - t0));
};
requestAnimationFrame(tick);
})();
const hud = document.getElementById("hud");
function showHud(on) { hud.hidden = !on; }
function ms(o) { return o && o.p50 !== undefined ? `${o.p50}/${o.p95}` : "–"; }
function onStats(m) {
if (hud.hidden) return;
hud.textContent = `${m.size} ${m.fps} fps shown (${m.sentFps} sent) ${m.mbps} Mbit/s` +
(m.bitrate ? ` of ${(m.bitrate / 1e6).toFixed(1)}` : "") + (m.tier !== undefined ? ` tier ${m.tier}` : "") +
`\nlatency p50/p95 ms total ${ms(m.total)}\n capture ${ms(m.capture)} queue ${ms(m.queue)} encode ${ms(m.encode)}` +
`\n network ${ms(m.network)} decode ${ms(m.decode)} draw ${ms(m.draw)}` +
`\ninput→shown p50 ${m.input ? m.input.p50.toFixed(0) + " ms" : "–"} rtt ${m.rtt} ms` +
`\nskipped ${m.skipped}/${m.captured} dropped ${m.dropped} ${decoderInfo}`;
}
showHud(q.get("stats") === "1");
// Frame Control finds this window on the Frame by the tag in its title.
document.title = tag ? `Mac [${tag}]` : "Mac";
let failedStarts = 0;
@@ -54,9 +136,10 @@ function askKeyFrame() {
}
let hideNoteOnFrame = true; // "Connecting…"/"Reconnecting…" go once video flows again
function drawFrame(img, w, h) {
function drawFrame(img, w, h, seq, decodedAt) {
if (c.width !== w || c.height !== h) { c.width = w; c.height = h; }
ctx.drawImage(img, 0, 0);
shown(seq, decodedAt, performance.now());
stats.frames++;
if (hideNoteOnFrame) { hideNoteOnFrame = false; note.hidden = true; }
}
@@ -76,7 +159,8 @@ function makeDecoder() {
if (dec) try { dec.close(); } catch (e) {}
codecString = "";
dec = new VideoDecoder({
output: frame => { drawFrame(frame, frame.displayWidth, frame.displayHeight); frame.close(); },
// The chunk's timestamp is the Mac's sequence number, to match reports up.
output: frame => { drawFrame(frame, frame.displayWidth, frame.displayHeight, frame.timestamp, performance.now()); frame.close(); },
error: e => {
stats.errors.push(String(e.message || e));
needKey = true;
@@ -85,7 +169,7 @@ function makeDecoder() {
},
});
}
function onH264(isKey, ts, au) {
function onH264(isKey, seq, au) {
if (isKey) {
const cs = spsCodec(au);
if (cs && (cs !== codecString || dec.state !== "configured")) {
@@ -95,20 +179,22 @@ function onH264(isKey, ts, au) {
}
stats.keyFrames++;
}
if (dec.state !== "configured" || (needKey && !isKey)) { stats.dropped++; askKeyFrame(); return; }
// Behind: skip to the next keyframe rather than show old pictures late.
if (!isKey && dec.decodeQueueSize > 2) { needKey = true; stats.dropped++; askKeyFrame(); return; }
if (dec.state !== "configured" || (needKey && !isKey)) { dropped(); askKeyFrame(); return; }
// Far behind: skip to the next keyframe rather than show old pictures late.
// A few queued frames are fine: decoding catches up faster than a keyframe
// crosses a slow link, and only the newest decoded frame gets drawn.
if (!isKey && dec.decodeQueueSize > 10) { needKey = true; dropped(); askKeyFrame(); return; }
needKey = false;
dec.decode(new EncodedVideoChunk({ type: isKey ? "key" : "delta", timestamp: ts, data: au }));
dec.decode(new EncodedVideoChunk({ type: isKey ? "key" : "delta", timestamp: seq, data: au }));
}
// ---- JPEG ----
let jpegBusy = false;
function onJPEG(data) {
if (jpegBusy) { stats.dropped++; return; }
function onJPEG(seq, data) {
if (jpegBusy) { dropped(); return; }
jpegBusy = true;
createImageBitmap(new Blob([data], { type: "image/jpeg" })).then(bmp => {
drawFrame(bmp, bmp.width, bmp.height);
drawFrame(bmp, bmp.width, bmp.height, seq, performance.now());
bmp.close();
}).catch(e => stats.errors.push(String(e))).finally(() => { jpegBusy = false; });
}
@@ -119,7 +205,12 @@ async function pickCodec() {
if (!("VideoDecoder" in window)) return "jpeg";
try {
const r = await VideoDecoder.isConfigSupported({ codec: "avc1.640028", optimizeForLatency: true });
return r.supported ? "h264" : "jpeg";
if (!r.supported) return "jpeg";
// Whether this browser has a hardware H.264 decoder (for the numbers).
const hw = await VideoDecoder.isConfigSupported({ codec: "avc1.640028", hardwareAcceleration: "prefer-hardware" })
.catch(() => ({ supported: false }));
decoderInfo = hw.supported ? "h264 hardware" : "h264 software";
return "h264";
} catch (e) { return "jpeg"; }
}
@@ -133,19 +224,21 @@ async function connect() {
if (q.get("bpp")) p.set("bpp", q.get("bpp"));
ws = new WebSocket(`ws://${location.host}/stream?${p}`);
ws.binaryType = "arraybuffer";
ws.onopen = () => { retry = 0; lastError = ""; };
ws.onopen = () => { retry = 0; lastError = ""; startPings(); };
ws.onmessage = ev => {
if (typeof ev.data === "string") return control(JSON.parse(ev.data));
const b = new Uint8Array(ev.data);
const now = performance.now(), b = new Uint8Array(ev.data);
stats.bytes += b.length;
if (b.length < 10) return;
const isKey = b[0] === 1;
const ts = Number(new DataView(ev.data).getBigUint64(1));
const payload = b.subarray(9);
if (codec === "h264") onH264(isKey, ts, payload); else onJPEG(payload);
if (b.length < 18) return;
// flags (1 = keyframe), pts µs, sequence number, input echoed; big-endian.
const v = new DataView(ev.data), isKey = (b[0] & 1) === 1, seq = v.getUint32(9);
send({ t: "rx", s: seq, r: toMac(now) });
const payload = b.subarray(17);
if (codec === "h264") onH264(isKey, seq, payload); else onJPEG(seq, payload);
};
ws.onclose = () => {
ws = null;
clearInterval(pingTimer);
if (closing) return;
// Refused before ever getting a key: the ticket expired or was revoked,
// and retrying can't help.
@@ -163,11 +256,15 @@ async function connect() {
}
function control(m) {
if (m.t === "pong") return onPong(m);
if (m.t === "stats") return onStats(m);
if (m.t === "bench") return bench(m);
if (m.t === "hello") {
reconnectKey = m.r;
send({ t: "ack" }); // the ticket is spent only now
} else if (m.t === "info") {
stats.info = m;
warmMs = Math.max(0, +m.warm || 0);
const name = m.title && m.app && m.title !== m.app ? `${m.title} — ${m.app}` : (m.title || m.app || "Mac");
document.title = tag ? `${name} [${tag}]` : name;
if (!m.input) {
@@ -194,22 +291,51 @@ function toPicture(e) {
const x = (e.clientX - left) / w, y = (e.clientY - top) / h;
return { x, y, inside: x >= 0 && x <= 1 && y >= 0 && y <= 1 };
}
let pendingMove = null, moveQueued = false;
// Discrete input carries an id and when it happened (the Mac's clock), so
// the Mac can tag the first frame that could show its effect.
let inputId = 0;
// Keep the Frame's Wi-Fi awake for a few seconds after input, when the agent asks.
let warmMs = 0, warmUntil = 0, warmTimer = 0;
function keepWarm() {
if (!warmMs) return;
warmUntil = performance.now() + 5000;
if (warmTimer) return;
warmTimer = setInterval(() => {
if (performance.now() > warmUntil) { clearInterval(warmTimer); warmTimer = 0; return; }
send({ t: "w" });
}, warmMs);
}
function stamp(m, e) {
keepWarm();
m.i = ++inputId;
m.tv = toMac(e && e.timeStamp ? e.timeStamp : performance.now());
return m;
}
// Moves go at most every 8 ms, on a timer rather than the next animation frame:
// the Frame throttles a panel's animation frames to 15-36 Hz when it thinks
// nobody is looking, which would hold a move back by up to 60 ms.
let pendingMove = null, moveQueued = false, lastMove = 0;
function flushMove() {
moveQueued = false;
if (pendingMove) { send(pendingMove); lastMove = performance.now(); }
pendingMove = null;
}
addEventListener("pointermove", e => {
const p = toPicture(e);
if (!p.inside && !e.buttons) return;
pendingMove = { t: "m", e: "move", x: p.x, y: p.y };
if (!moveQueued) {
moveQueued = true;
requestAnimationFrame(() => { moveQueued = false; if (pendingMove) send(pendingMove); pendingMove = null; });
}
if (moveQueued) return;
const wait = lastMove + 8 - performance.now();
if (wait <= 0) return flushMove();
moveQueued = true;
setTimeout(flushMove, wait);
});
addEventListener("pointerdown", e => {
const p = toPicture(e);
if (!p.inside) return;
if (e.pointerId !== undefined) try { c.setPointerCapture(e.pointerId); } catch (err) {}
pendingMove = null;
send({ t: "m", e: "down", b: e.button < 0 ? 0 : e.button, x: p.x, y: p.y });
send(stamp({ t: "m", e: "down", b: e.button < 0 ? 0 : e.button, x: p.x, y: p.y }, e));
e.preventDefault();
});
addEventListener("pointerup", e => {
@@ -221,16 +347,46 @@ addEventListener("pointercancel", () => send({ t: "release" }));
addEventListener("contextmenu", e => e.preventDefault());
addEventListener("wheel", e => {
const p = toPicture(e), unit = e.deltaMode === 1 ? 16 : e.deltaMode === 2 ? innerHeight : 1;
send({ t: "wheel", dx: e.deltaX * unit, dy: e.deltaY * unit, x: p.x, y: p.y });
send(stamp({ t: "wheel", dx: e.deltaX * unit, dy: e.deltaY * unit, x: p.x, y: p.y }, e));
e.preventDefault();
}, { passive: false });
function mods(e) {
return ["shift", "ctrl", "alt", "meta"].filter(m => e[m + "Key"]);
}
function onKey(e, down) {
send({ t: "k", e: down ? "down" : "up", code: e.code, key: e.key, mods: mods(e) });
// Ctrl+Alt+Shift+S shows the numbers; it isn't sent to the Mac.
if (e.code === "KeyS" && e.ctrlKey && e.altKey && e.shiftKey) {
if (down) showHud(hud.hidden);
return e.preventDefault();
}
const m = { t: "k", e: down ? "down" : "up", code: e.code, key: e.key, mods: mods(e) };
send(down ? stamp(m, e) : m);
e.preventDefault();
}
// ---- benchmarks: the Mac asks the viewer to act as if someone did ----
function keyCode(ch) {
if (/[a-z]/i.test(ch)) return "Key" + ch.toUpperCase();
if (/[0-9]/.test(ch)) return "Digit" + ch;
return { " ": "Space", "\n": "Enter", ".": "Period", ",": "Comma" }[ch] || "";
}
function bench(m) {
if (m.action === "overlay") return showHud(m.on !== 0 && m.on !== "0");
if (m.action === "click") {
const at = { x: +m.x || 0.5, y: +m.y || 0.5 };
send(stamp({ t: "m", e: "down", b: 0, ...at }));
setTimeout(() => send({ t: "m", e: "up", b: 0, ...at }), 40);
} else if (m.action === "type") {
const text = String(m.text || ""), gap = +m.interval || 150;
[...text].forEach((ch, n) => setTimeout(() => {
const code = keyCode(ch);
if (!code) return send(stamp({ t: "text", s: ch }));
const mods = ch !== ch.toLowerCase() ? ["shift"] : [];
send(stamp({ t: "k", e: "down", code, key: ch, mods }));
setTimeout(() => send({ t: "k", e: "up", code, key: ch, mods }), 30);
}, n * gap));
}
}
addEventListener("keydown", e => onKey(e, true));
addEventListener("keyup", e => onKey(e, false));
addEventListener("blur", () => send({ t: "release" }));