mirror of
https://github.com/saphid/frame-control.git
synced 2026-10-04 22:00:10 +02:00
Mac in the headset: measure every frame, adapt to the network, separate windows
- Per-frame timing on the Mac's clock (capture, encode, network, decode, draw), viewer clock sync and reports, input echo, /stats and a HUD. - scripts/macview-bench.py: repeatable runs on the real Frame, a shaping relay (no sudo), interleaved A/B between agent settings; results in bench/results/. - Adaptive controller: ack-based send gate with jitter-aware slack, AIMD bitrate that knows when a stream is app-limited, fps then size tiers. On a 50->3->50 Mbit/s step, scroll p95 went from 4.7 s to 72 ms; no cost on a clean link. - Separate mode: real AppKit event loop (HiDPI and NSScreen now work), cropped capture for fixed-size windows, windows kept on their display, graceful quit restores windows; stop/start races fixed. - Encoder timeline clamp (no oversized frame after a pause). - Frame Control shows each live stream's fps, delay, bitrate and tier. Reviewed by GPT-6 Astra xhigh (read-only), 7 rounds; findings fixed. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -0,0 +1,24 @@
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<!doctype html>
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<!-- Control experiment, run on the Frame itself: how often does Chromium on
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gamescope put a canvas animation on screen, with no network or decoding
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involved? Draws every animation frame for ?s= seconds and writes the
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frame-gap histogram per second into the title, where xprop can read it. -->
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<html><head><meta charset="utf-8"><title>fmv-present</title></head>
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<body style="margin:0;background:#000"><canvas id="c" width="1280" height="720" style="width:100%;height:100%"></canvas>
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<script>
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const q = new URLSearchParams(location.search), secs = +q.get("s") || 15, tag = q.get("tag") || "";
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const ctx = document.getElementById("c").getContext("2d", { alpha: false, desynchronized: true });
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const perSec = []; let t0 = 0, last = 0, n = 0, gaps = [];
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function frame(t) {
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if (!t0) t0 = last = t;
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ctx.fillStyle = "#123"; ctx.fillRect(0, 0, 1280, 720);
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ctx.fillStyle = "#fff"; ctx.fillRect((n * 21) % 1280, 0, 20, 720); n++;
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const s = Math.floor((t - t0) / 1000);
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(perSec[s] = perSec[s] || []).push(t - last); last = t;
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if (t - t0 < secs * 1000) return requestAnimationFrame(frame);
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const out = perSec.map(g => g.length).join(",");
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document.title = `[${tag}] done fps/s=${out}`;
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}
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document.title = `[${tag}] running`;
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requestAnimationFrame(frame);
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</script></body></html>
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@@ -0,0 +1,32 @@
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<!doctype html>
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<!-- Benchmark content: a long page of text that scrolls itself at a steady
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speed, so every frame changes the way reading a real page does. -->
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<html lang="en"><head><meta charset="utf-8"><title>fmv-bench scroll</title>
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<style>
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body { font: 17px/1.55 -apple-system, "Helvetica Neue", sans-serif; margin: 0 auto; max-width: 900px; padding: 24px; color: #1d1d1f; background: #fff; }
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h2 { font-size: 22px; margin: 28px 0 8px; } code { background: #f2f2f5; padding: 1px 4px; border-radius: 3px; }
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</style></head><body><div id="doc"></div>
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<script>
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const words = "latency frame panel stream encoder decoder network display pixel window capture budget quality motion text sharp adaptive controller queue socket clock".split(" ");
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let seed = 7; const rnd = () => (seed = (seed * 16807) % 2147483647) / 2147483647;
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let html = "";
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for (let s = 0; s < 120; s++) {
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html += `<h2>Section ${s + 1}: ${words[s % words.length]} and ${words[(s * 7) % words.length]}</h2>`;
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for (let p = 0; p < 4; p++) {
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let para = [];
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for (let w = 0; w < 70; w++) para.push(rnd() < 0.05 ? `<code>${words[Math.floor(rnd() * words.length)]}()</code>` : words[Math.floor(rnd() * words.length)]);
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html += `<p>${para.join(" ")}.</p>`;
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}
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}
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document.getElementById("doc").innerHTML = html;
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// 240 points a second, whatever the display's refresh rate.
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// The title carries the page's own frame rate, so the source's rate is known.
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let last = performance.now(), frames = 0, since = last;
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function step(now) {
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const dy = (now - last) * 0.24; last = now;
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if (++frames && now - since >= 1000) { document.title = `fmv-bench scroll ${frames} fps`; frames = 0; since = now; }
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if (window.scrollY + innerHeight >= document.body.scrollHeight - 2) window.scrollTo(0, 0); else window.scrollBy(0, dy);
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requestAnimationFrame(step);
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}
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requestAnimationFrame(step);
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</script></body></html>
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<!doctype html>
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<!-- Benchmark content: a plain text editor, focused, for typing tests. -->
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<html lang="en"><head><meta charset="utf-8"><title>fmv-bench type</title>
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<style>
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html, body { margin: 0; height: 100%; background: #fff; }
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textarea { box-sizing: border-box; width: 100%; height: 100%; border: 0; padding: 20px; outline: none; resize: none;
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font: 20px/1.5 ui-monospace, Menlo, monospace; color: #111; caret-color: transparent; } /* a blinking caret would pass for a reply to a key */
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</style></head><body><textarea id="t" autofocus spellcheck="false"></textarea>
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<script>document.getElementById("t").focus();</script></body></html>
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{
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"label": "adapt-clean",
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"date": "2026-09-28T17:13:59",
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"commit": "a3c6e5c+dirty",
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"config": {
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"quality": "balanced",
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"mode": "separate",
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"net": "none",
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"delay_ms": 0,
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"buffer_ms": 250,
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"host": "frame",
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"ssh_opts": [],
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"encoder": "",
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"duration_s": 20.0,
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"browser_flags": []
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},
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"frame_build": "20260925.6191901",
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"mac": "26.5.2",
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"headset": ":39.639829 [Info] - 0 - entering standby",
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"scenarios": [
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{
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"scenario": "test",
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},
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"p99": 17.1,
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},
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"encode": {
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"p50": 3.5,
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"n": 653
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},
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"socket": {
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"p99": 0.2,
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"n": 653
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},
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"network": {
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"p50": 2.9,
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"p95": 7.0,
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"p99": 12.0,
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},
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"decode": {
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},
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},
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}
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},
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"fps": 31.5,
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"fps_shown": 31.3,
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"stall_max": 144.0,
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"stalls_over_100ms": 2,
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"size": "960x540",
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"input_ms": {
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"p99": 63.4,
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"n": 40
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},
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"input_shown_ms": {
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"p95": 62.3,
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"p99": 63.9,
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"n": 40
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},
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"input_parts_ms": {
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"uplink": {
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"p95": 29.2,
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"p99": 36.1,
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"n": 40
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},
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"mac": {
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"p50": 10.4,
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"p95": 28.2,
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"p99": 32.4,
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"n": 40
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},
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"back": {
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"p50": 17.5,
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"p95": 27.9,
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"p99": 28.8,
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"n": 40
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}
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},
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"inputs": {
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"sent": 40,
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"seen": 40
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},
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"timeline": [
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{
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"t": 0,
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"mbps": 0.13,
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"content_p50": 21.5,
|
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"content_p95": 27.1,
|
||||
"bitrate": 300000,
|
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"tier": 4,
|
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"w": 960,
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"net": null
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},
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{
|
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"t": 1,
|
||||
"fps": 31,
|
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"mbps": 0.12,
|
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"content_p50": 22.4,
|
||||
"content_p95": 26.3,
|
||||
"bitrate": 300000,
|
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"tier": 4,
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||||
"w": 960,
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"net": null
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},
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{
|
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"t": 2,
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|
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|
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{
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|
||||
"tier": 4,
|
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"net": null
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},
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{
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|
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"bitrate": 300000,
|
||||
"tier": 4,
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"w": 960,
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||||
},
|
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{
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||||
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||||
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|
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||||
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||||
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||||
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||||
},
|
||||
{
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||||
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||||
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|
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
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||||
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||||
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{
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||||
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||||
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||||
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||||
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{
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},
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{
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||||
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||||
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|
||||
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||||
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||||
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|
||||
"tier": 4,
|
||||
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||||
"net": null
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||||
},
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"tier": 4,
|
||||
"w": 960,
|
||||
"net": null
|
||||
},
|
||||
{
|
||||
"t": 17,
|
||||
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|
||||
"mbps": 0.13,
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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},
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"tier": 4,
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},
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{
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||||
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},
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{
|
||||
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|
||||
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|
||||
"mbps": 0.08,
|
||||
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||||
"content_p95": 25.1,
|
||||
"bitrate": 300000,
|
||||
"tier": 4,
|
||||
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}
|
||||
],
|
||||
"adapt": [],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"grades": {
|
||||
"content_p50": "local",
|
||||
"content_p95": "local",
|
||||
"input_p50": "local",
|
||||
"input_p95": "local",
|
||||
"fps": "bad",
|
||||
"late_pct": "bad",
|
||||
"stall_max": "acceptable"
|
||||
},
|
||||
"source_fps": 64.5,
|
||||
"cpu": {
|
||||
"mac_agent_pct": 11.3,
|
||||
"frame_viewer_pct": 35.9,
|
||||
"frame_tailscaled_pct": 3.5,
|
||||
"frame_sshd_pct": 0.6,
|
||||
"frame_gamescope_pct": 7.5,
|
||||
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|
||||
},
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},
|
||||
{
|
||||
"t": 12,
|
||||
"fps": 1,
|
||||
"mbps": 0.02,
|
||||
"content_p50": -1.2,
|
||||
"content_p95": -1.2,
|
||||
"bitrate": 842857,
|
||||
"tier": 4,
|
||||
"w": 960,
|
||||
"net": null
|
||||
},
|
||||
{
|
||||
"t": 14,
|
||||
"fps": 1,
|
||||
"mbps": 0.02,
|
||||
"content_p50": 14.4,
|
||||
"content_p95": 14.4,
|
||||
"bitrate": 2091896,
|
||||
"tier": 4,
|
||||
"w": 960,
|
||||
"net": null
|
||||
}
|
||||
],
|
||||
"adapt": [],
|
||||
"content_p50": 12.6,
|
||||
"content_p95": 41.0,
|
||||
"input_p50": 41.3,
|
||||
"input_p95": 60.3,
|
||||
"grades": {
|
||||
"content_p50": "local",
|
||||
"content_p95": "acceptable",
|
||||
"input_p50": "local",
|
||||
"input_p95": "local"
|
||||
},
|
||||
"source_fps": 5.4,
|
||||
"cpu": {
|
||||
"mac_agent_pct": 1.2,
|
||||
"frame_viewer_pct": 5.0,
|
||||
"frame_tailscaled_pct": 1.5,
|
||||
"frame_sshd_pct": 0.2,
|
||||
"frame_gamescope_pct": 4.7,
|
||||
"frame_total_pct": 8.5
|
||||
},
|
||||
"viewer": "h264 software; ANGLE (Mesa, zink Vulkan 1.4(Turnip Adreno (TM) 750 (MESA_TURNIP)), OpenGL 4.6); raf 140 Hz",
|
||||
"show_s": 5.12,
|
||||
"panel": "valve.steam.desktopgame.2001910179",
|
||||
"src": "separate:9510"
|
||||
}
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
@@ -52,6 +52,7 @@ Lepton (Android 11, podman container "lepton-dev") ← its own panel, app 305600
|
||||
| Power actions need `sudo`, which asks for the Developer Mode password over SSH. | Frame Control's power buttons |
|
||||
| **SSH server:** OpenSSH 9.7p1. It offers `publickey,password` (keyboard-interactive is off, PAM on) and also asks `userdbctl ssh-authorized-keys` for keys. OpenSSH ≥ 8.8 rejects SHA-1 `ssh-rsa` signatures by default, so a client whose RSA support is SHA-1 only (the Swift library Citadel, for one) can't log in with the RSA key that devkit pairing installs; use ed25519 (**inferred** from OpenSSH defaults). **Verified 2026-09-27**, BUILD_ID 20260922.6101926. | [iphone.md](iphone.md), `ui/frame_connect.py` |
|
||||
| **A Chromium app window on gamescope's `:0` with its own `STEAM_GAME` becomes a panel, even when started over SSH.** `chromium-xr/chrome --ozone-platform=x11 --app=URL --window-size=1280,720` got a 1920×1080 window, and tagging it produced `[Overlays] Created: valve.steam.desktopgame.<id>` in `~/.local/share/Steam/logs/vrwebhelper_systemui.txt`. Chromium XR decoded a 1080p H.264 WebCodecs stream from the Mac at about 60 fps. XTest events sent to `:0` (libXtst through Python ctypes) did not reach the page. The Frame has `libXtst`, `xprop`, `xwininfo`, `curl` and the `C.utf8` locale. **Verified 2026-09-28**, BUILD_ID 20260925.6191901. | [mac-in-headset.md](mac-in-headset.md) |
|
||||
| **Streaming video into a panel: what the Frame adds.** Chromium XR decodes H.264 in **software** (1920×1290 at about 9 Mbit/s took 4–6 ms per frame); its GL is ANGLE → zink → Turnip on the Adreno 750, and it logs `GetVSyncParametersIfAvailable() failed`. An idle page's `requestAnimationFrame` runs at about 140 Hz; when the headset is worn or woken, SteamVR picks the 4320×2160 @ 144 Hz mode. **An unworn headset throttles panel apps** whatever they draw: a local canvas page ran at 58 fps for about 6 s, then 28, then about 15 once in standby (vrserver logs `entering standby`, with `power.pauseCompositorOnStandby 1`). `vrcmd --handlewakeup` gave 137–144 fps for about 2 s, then 36. So a panel's frame rate and compositor delay can only be measured while it's worn. `tailscaled` runs with `--tun=userspace-networking` and cost about 8% of a core at 9 Mbit/s (0.5% over the LAN address). Wi-Fi power saving is on (`iw … get power_save`). **Verified 2026-09-28**, BUILD_ID 20260925.6191901. | [mac-in-headset.md](mac-in-headset.md#measuring) |
|
||||
| **Tools on the image:** Python 3.12.3, `ffmpeg`, `openssl`, `curl`, `rsync`, `zip`/`unzip`, `flatpak`, `wpctl`, `podman`. **No `adb`.** `steamos` is uid 1000, in `wheel`, and sudoers has `%wheel ALL=(ALL) ALL`, so `sudo -S` takes the Developer Mode password on stdin. **Verified 2026-09-27.** | Running Frame Control's server on the Frame (`FRAME_LOCAL=1`, [iphone.md](iphone.md)) |
|
||||
| **Each Lepton instance is a podman container** named `lepton-steamlaunch-<instance id>`, labelled with its ADB port (`podman ps --format '{{.Names}} {{.Labels.adb_port}}'`). `podman exec <container> /system/bin/sh -c '…'` runs Android's shell inside it with no adb at all (used for `pidof` and `logcat` by the app tester). Running `wm size`/`wm density` that way is untested. **Verified 2026-09-27.** | `ui/frame_android.py`, the iPhone app's display settings |
|
||||
| **Asleep means off the network.** In standby the Frame stops answering on its LAN address, `frame.local` and Tailscale alike (`Host is down`, `No route to host`, timeouts), and ping fails. It was unreachable for about 2.5 hours until woken. Nothing over SSH can wake it. **Verified 2026-09-27.** | Frame Control's offline banner and retries |
|
||||
|
||||
+158
-3
@@ -99,9 +99,10 @@ ScreenCaptureKit (one window or display)
|
||||
keyframe instead of showing old frames late.
|
||||
- It falls back to JPEG stills (**Compatible** quality) where H.264 isn't
|
||||
available.
|
||||
- **Flow control.** When the link backs up, the agent skips capture frames
|
||||
*before* encoding, so no reference frame goes missing. Once the link drains,
|
||||
it sends the newest picture.
|
||||
- **Flow control.** The agent never lets frames queue up anywhere on the
|
||||
way. It skips capture frames *before* encoding, so no reference frame goes
|
||||
missing, and it lowers the bitrate, then the frame rate, then the size, to
|
||||
fit the link (see [Adapting to the network](#adapting-to-the-network)).
|
||||
- **Input.**
|
||||
- A click on a window's panel brings that Mac window to the front
|
||||
(Accessibility API), then clicks at the same point. Double clicks, right
|
||||
@@ -133,6 +134,157 @@ may ask again after an update.
|
||||
| Light | 1280 | 30 | H.264 | Weak Wi-Fi or Tailscale off the LAN |
|
||||
| Compatible | 1280 | 20 | JPEG | A Frame browser without H.264 |
|
||||
|
||||
## Measuring
|
||||
|
||||
Every frame carries a sequence number, and the agent records its journey on
|
||||
the Mac's clock (`Sources/Stats.swift`):
|
||||
|
||||
| Stage | From → to |
|
||||
|---|---|
|
||||
| capture | the Mac composited it (ScreenCaptureKit's display time) → the agent got it |
|
||||
| queue, encode | → encoding started → the encoder finished |
|
||||
| network | → the viewer received it |
|
||||
| decode, draw | → WebCodecs decoded it → it was drawn on the page's canvas |
|
||||
| present | → the page's next animation frame |
|
||||
|
||||
- **Clock sync.** The viewer syncs its clock to the Mac's the way NTP does:
|
||||
it pings over the stream's own WebSocket and keeps the sample with the
|
||||
shortest round trip. It then reports, in Mac time, when each frame arrived
|
||||
(right away, so the agent can pace itself) and when it was decoded and
|
||||
drawn (in batches every 250 ms).
|
||||
- **Input.** The first frame captured after a click or key carries that
|
||||
event's id. So input latency is the viewer's event → injected on the Mac →
|
||||
the first frame after it → drawn in the headset.
|
||||
- **Where to see it.**
|
||||
- `GET /stats` (key required) returns every frame and input record.
|
||||
- `/status` includes a two-second summary, which Frame Control's card
|
||||
shows next to each live stream.
|
||||
- In the headset, add `?stats=1` to the viewer or press
|
||||
Ctrl+Alt+Shift+S for an overlay.
|
||||
- **The benchmark.** `scripts/macview-bench.py` runs fixed scenarios on the
|
||||
real Frame, from the Mac, with nobody wearing the headset:
|
||||
- **test** is the moving test pattern.
|
||||
- **scroll** is a Chrome page on its own display scrolling at 240 pt/s,
|
||||
which gives about 9 Mbit/s of real 1920×1290 video.
|
||||
- **type** types into a Chrome text box, first fast and then with pauses.
|
||||
|
||||
It writes `bench/results/<date>-<commit>-<label>.json`, compares two
|
||||
results, and runs interleaved A/B tests between agent settings (`ab`).
|
||||
Wi-Fi changes from minute to minute, so single runs at different times
|
||||
aren't comparable. Throttled links come from a shaping relay on the Mac,
|
||||
which needs no sudo (`--net 50@0,3@8,50@16` means 50 Mbit/s, then 3 from
|
||||
8 s, then 50 from 16 s).
|
||||
- **What's graded.** "Content" runs from when the Mac composited a frame
|
||||
(or when ScreenCaptureKit delivered it, if that was earlier) to when it was
|
||||
drawn in the viewer. The Frame's compositor adds its own delay after that.
|
||||
That part is reported, but not graded: an unworn Frame throttles panels to
|
||||
about 36 fps after a few seconds, and to 15 fps in standby, whatever they
|
||||
draw. This was **verified** with a local canvas page that ran on the Frame
|
||||
with no network involved (`bench/pages/present.html`). The compositor's
|
||||
share needs a run with the headset worn.
|
||||
|
||||
Targets: content p50 ≤ 25 ms (p95 ≤ 40), click to photon p50 ≤ 50 ms
|
||||
(p95 ≤ 70), 60 fps with ≤ 1% late frames, no stall over 100 ms, and adapting
|
||||
to a new link rate within 1 s.
|
||||
|
||||
Baseline on 2026-09-28 (**verified**, home Wi-Fi, Tailscale, Balanced,
|
||||
`bench/results/2026-09-28-a3c6e5c-dirty-baseline-fixed.json`; ms p50/p95):
|
||||
|
||||
| Scenario | Content | Input to drawn | fps drawn | Notes |
|
||||
|---|---|---|---|---|
|
||||
| test (1280×720) | 9.9 | 28.8 / 39.0 | 59 | encode 4.0, network 4.0, decode 1.3 |
|
||||
| scroll (1920×1290) | 14.7 | – | 50.4 | encode 6.7, decode 6.4 (software), 9.4 Mbit/s, 16% late |
|
||||
| type (1920×1290) | 16.7 | 51.2 / 73.2 | – | most of the input time is the Mac app reacting |
|
||||
|
||||
What was learned (all **verified**, unless marked):
|
||||
|
||||
- The biggest costs are encoding (4–7 ms), network (4–6 ms), and decoding
|
||||
on the Frame. Chromium XR on the Frame decodes H.264 in **software**.
|
||||
- Wi-Fi alone stalls for 240–580 ms now and then, over Tailscale and over
|
||||
the LAN alike. Over the LAN (`--host 192.168.1.237`) latency was no
|
||||
better, but the Frame used about 8% less CPU, because tailscaled runs in
|
||||
userspace there.
|
||||
- With no controller, a link that slows down queues without limit. In one
|
||||
run, frames arrived 1.9 s late, and at worst 9.4 s late.
|
||||
- Tried, and no help, so not kept: VideoToolbox options (require hardware,
|
||||
no frame delay, prioritise speed, a hard data-rate cap), Chromium flags
|
||||
(`--disable-gpu-vsync`, `--disable-frame-rate-limit`,
|
||||
`--use-angle=vulkan`), and a 120 Hz virtual display.
|
||||
- Inconclusive, so off by default: keeping the Frame's Wi-Fi awake during
|
||||
typing (`FRAME_MAC_VIEW_WARM=40`, a tiny message every 40 ms for 5 s
|
||||
after input). Over three interleaved runs each, input p50 went 44 → 47 ms
|
||||
and p95 92 → 71 ms, and the ranges overlapped widely
|
||||
(`…-ab-keepwarm.json`). In that run, and in the baseline's typing, the
|
||||
harness typed spaces as "+" (a URL-encoding bug, since fixed), so they
|
||||
went through the text path rather than as space keys.
|
||||
- Pointer moves now go out on an 8 ms timer, not on the page's next
|
||||
animation frame, which an unworn Frame slows to 15–36 Hz. This is
|
||||
**inferred** to help dragging; the benchmark has no drag scenario yet.
|
||||
- Kept: the encoder's timestamps never jump more than two frame intervals.
|
||||
Before this, the first frame after a pause got a quarter of a second's
|
||||
bit budget, and one P-frame reached 204 KB.
|
||||
|
||||
## Adapting to the network
|
||||
|
||||
`Sources/Controller.swift`, per stream, latency first:
|
||||
|
||||
- **The gate.** The viewer acknowledges every frame as it arrives. A new
|
||||
frame is sent only while the oldest unacknowledged one is younger than
|
||||
the path's usual round trip, plus one frame interval, plus room for this
|
||||
link's normal jitter (1.5 times its recent spread, 25–80 ms). So frames
|
||||
never queue in SSH, TCP or the Wi-Fi driver. While the link is stuck, the
|
||||
newest picture waits and goes out as soon as it moves.
|
||||
- **The bitrate.** The link counts as congested when, for two checks in a
|
||||
row (100 ms apart), round trips grow by more than 40 ms while the stream
|
||||
uses much of its budget, or the gate holds frames back, or a frame is
|
||||
stuck for 100 ms. Then the bitrate drops to a bit under what actually got
|
||||
through: at least a fifth off, and at most half. Once the link has been
|
||||
clear for a second, it rises by 10% steps, never above the quality
|
||||
setting's bitrate.
|
||||
- **The tier.** When the bitrate stays low, and the stream is really
|
||||
limited by the link rather than having little to send, it steps down:
|
||||
60 → 45 → 30 fps, then 75%, then 50% of the pixels. It goes straight to
|
||||
the tier the bitrate supports after half a second, and steps back up one
|
||||
tier at a time after two seconds with room to spare.
|
||||
- `FRAME_MAC_VIEW_ADAPT=0` turns it off, for comparison.
|
||||
|
||||
Measured on the real Frame, 2026-09-28 (**verified**; interleaved A/B, off
|
||||
versus on, medians of the runs, ms):
|
||||
|
||||
| Link | Scenario | Content p95, off → on | fps drawn, off → on | Result file |
|
||||
|---|---|---|---|---|
|
||||
| Clean Wi-Fi (3 runs each) | scroll | 32.3 → 33.6 | 57 → 56.2 | `…-ab-adapt-clean2.json` |
|
||||
| Clean Wi-Fi | test | 15 → 14.2 | 60 → 59.7 | same |
|
||||
| 50 → 3 → 50 Mbit/s at 8 s and 16 s (2 runs each) | scroll | **4670 → 72** | 45 → 42 | `…-ab-adapt-step3.json` |
|
||||
| 50 → 3 → 50 Mbit/s | test | 66 → 16 | 60 → 60 | same |
|
||||
|
||||
- **Clean link.** On a clean link it costs nothing measurable. An earlier
|
||||
version with a fixed gate slack lost 9 fps to Wi-Fi jitter while
|
||||
scrolling (47 → 38 fps), and that's why the slack now follows the link's
|
||||
jitter.
|
||||
- **Throttled link.** Without the controller, frames queued for up to 5.6 s
|
||||
and never caught up while the link was slow (p95 1.8–5.6 s, second by
|
||||
second). With it, in the two runs:
|
||||
|
||||
| | Run 1 | Run 2 |
|
||||
|---|---|---|
|
||||
| Worst second's p95 just after the drop | 219 ms | 428 ms |
|
||||
| p95 back under 100 ms for 3 s in a row | after 1 s | after 4 s |
|
||||
| Stepped down to 1440 px at 30 fps | 1.8 s after the drop | 3.5 s after |
|
||||
| p95 per second after that, on the 3 Mbit/s link | 55–94 ms | 60–148 ms |
|
||||
|
||||
Sending one frame takes about 27 ms on that link by itself. After the
|
||||
link recovered, the stream was back at full size and 60 fps in about
|
||||
7.5 s. It steps up one tier every two seconds, on purpose, so it doesn't
|
||||
bounce. The 1 s adaptation target was met in one run of two.
|
||||
- **A hiccup on a small stream.** In one clean run, a Wi-Fi hiccup made an
|
||||
earlier version halve the test pattern's bitrate five times and drop it
|
||||
to half size. That cut couldn't help: the stream only sends
|
||||
0.47 Mbit/s. Now the controller estimates what a stream wants (captures
|
||||
per second × average frame size). While a stream wants about half its
|
||||
budget or less, no cut takes it below twice what it wants, so it doesn't change
|
||||
tier.
|
||||
|
||||
## Checked so far (2026-09-28)
|
||||
|
||||
- **Mac (checked by hand, macOS 26.5.2).**
|
||||
@@ -191,6 +343,9 @@ may ask again after an update.
|
||||
- Whether Flathub Chromium has H.264. Chromium XR is used when it's
|
||||
installed, as it is on this Frame.
|
||||
- Latency with real, busy windows at Sharp.
|
||||
- A benchmark run while wearing the headset. Only then does the Frame show
|
||||
panels at full rate, so only then can the compositor's share of the
|
||||
latency, and the frame rate you actually see, be measured.
|
||||
|
||||
## Limits
|
||||
|
||||
|
||||
@@ -0,0 +1,200 @@
|
||||
# Real separation of Mac windows in the headset
|
||||
|
||||
Research and experiments on 2026-09-28 (macOS 26.5.2, Apple M5 Pro), for
|
||||
making each streamed Mac window truly independent. Builds on
|
||||
[mac-in-headset.md](mac-in-headset.md). Labels: **verified** (tried here),
|
||||
**documented**, **source** (read in someone's code) or **reported**.
|
||||
|
||||
## What "separate" lacks today
|
||||
|
||||
Today each window is captured on its own
|
||||
(`SCContentFilter(desktopIndependentWindow:)`), but it still lives on the
|
||||
Mac's one desktop:
|
||||
|
||||
- **Clicks.** A click has to raise the window first, so it reorders the
|
||||
Mac's windows, steals focus and moves the real cursor.
|
||||
- **Child windows.** A window's menus, popovers, sheets and tooltips are
|
||||
separate windows, so they aren't in its panel. Apple documents that the
|
||||
single-window filter leaves them out.
|
||||
- **Size.** A panel's size is tied to the window's size on the Mac screen.
|
||||
- **Hidden windows.** Minimised windows, and windows on other Spaces, can't
|
||||
be shown live.
|
||||
|
||||
## How the Mac draws, and where pixels can be read
|
||||
|
||||
Apps draw with Core Animation into IOSurfaces. WindowServer's compositor
|
||||
stacks every window onto each display, including virtual ones, and sends
|
||||
the result to the screen. Pixels can be read at three points:
|
||||
|
||||
| Where | How | Gets | Doesn't get |
|
||||
|---|---|---|---|
|
||||
| One window's content | ScreenCaptureKit `desktopIndependentWindow` (public, what we use) | Live, zero-copy, even when covered by other windows (**documented**) | Menus, popovers, sheets. It pauses while the window is minimised (**reported**) |
|
||||
| One window plus its children | `SCStreamConfiguration.includeChildWindows` (macOS 14.2+, **reported**) | Menus, popovers and sheets attached to the window | Anything the app puts outside the window's bounds |
|
||||
| A whole display | ScreenCaptureKit display filter, with apps or windows included or excluded | Everything on that display, cursor included | Only what's on that display |
|
||||
| A snapshot of any window | Private `CGSHWCaptureWindowList`, which AltTab uses for minimised windows and other Spaces (**source**: `alt-tab-macos` `PrivateApis.swift`) | Minimised windows and other Spaces | It's one still image, not a live stream |
|
||||
| Another app's layer tree | Private `CALayerHost` with a context id | A live, zero-copy picture | It only works when the other app cooperates, so it's no good for arbitrary windows (**reported**) |
|
||||
|
||||
`CGWindowListCreateImage` and `CGDisplayStream` are obsolete in the macOS 15
|
||||
SDK (**reported** by MacPorts and JUCE). Nothing reads another app's pixels
|
||||
without the Screen Recording permission.
|
||||
|
||||
## The idea: each window gets its own virtual display
|
||||
|
||||
A virtual display (the private `CGVirtualDisplay`, as used by BetterDisplay,
|
||||
DeskPad and quest-display) is a compositor target with no physical screen.
|
||||
Put one streamed window alone on its own virtual display, sized to its
|
||||
panel, and capture the whole display:
|
||||
|
||||
- **Nothing can overlap it.** A plain click at that point always lands on
|
||||
that window, so input doesn't need raising or background-event tricks.
|
||||
- **Menus, sheets, popovers, tooltips and context menus appear on the same
|
||||
display, so they're in the panel.** With "Displays have separate Spaces"
|
||||
on (it is on this Mac), each display also has its own menu bar, so the
|
||||
app's menu bar can be part of the panel.
|
||||
- **The panel's size is the display's size,** in HiDPI. Resizing the panel
|
||||
means changing the display mode and resizing the window to fill it
|
||||
(Accessibility API).
|
||||
- **Minimised windows and other Spaces stop being a problem,** because
|
||||
streamed windows live on their own displays.
|
||||
- **The cursor goes where the laser points.** That display's panel is the
|
||||
one being used, much as Vision Pro's Mac Virtual Display works. Keys from
|
||||
the Mac's keyboard go to the window last clicked.
|
||||
|
||||
### Verified here (no permission needed)
|
||||
|
||||
- **Creating one.** It needs no permission or entitlement. 1920×1080 HiDPI
|
||||
gives a 3840×2160-pixel, 60 Hz display, placed next to the built-in
|
||||
screen, and `NSScreen.screensHaveSeparateSpaces` was true.
|
||||
- **Many at once.** 16 were created at once with no error.
|
||||
- **Placement.** `CGConfigureDisplayOrigin` far away failed with error
|
||||
1014: macOS keeps displays edge to edge. Disabling one with the private
|
||||
`CGSConfigureDisplayEnabled` from a command-line tool also failed with 1014.
|
||||
- **Removal is deferred while the physical screen sleeps.** With the
|
||||
built-in display asleep, virtual displays were not removed when released,
|
||||
or when their process exited, even from their own `.app`. A second display
|
||||
with the same vendor, product and serial couldn't be created. All of them
|
||||
disappeared as soon as the screen woke (`caffeinate -u`). The helper must
|
||||
therefore:
|
||||
- keep a fixed pool of displays and reuse them rather than create new ones;
|
||||
- keep the screen awake while they exist, which it already does while
|
||||
streaming.
|
||||
|
||||
### Built: "Give each window its own display"
|
||||
|
||||
Frame Control's helper now does this (`mac/frame-mac-view/Sources/Separate.swift`),
|
||||
and it's the default in the Tools card. Streams of this kind are named
|
||||
`separate:<window id>`.
|
||||
|
||||
- For each window shown, it creates a HiDPI virtual display. The display is
|
||||
sized to the window plus a menu bar, with a fresh serial each time, so a
|
||||
display left over while the screen slept can't block a new one.
|
||||
- The window is moved onto the display and resized to fill it (Accessibility
|
||||
API), and the whole display is captured.
|
||||
- On **Stop** the window goes back where it was, and the display is released.
|
||||
- Plain per-window capture is still there: untick "Give each window its own
|
||||
display". Separate mode needs Accessibility (to move the window), and
|
||||
without it, Show says so rather than quietly falling back.
|
||||
|
||||
Verified 2026-09-28 (macOS 26.5.2, M5 Pro), using a TextEdit test document
|
||||
and the benchmark's Chrome windows:
|
||||
|
||||
- **Separation works.** The window moved onto its own display and streamed,
|
||||
with its first frames in 3.8 s. The display showed TextEdit's own menu bar.
|
||||
- **Child windows come along.** A context menu and the Page Setup sheet
|
||||
opened on the same display and were in the capture.
|
||||
- **Input.** Typing through the stream reached the window. The benchmark's
|
||||
typing scenario does this on every run.
|
||||
- **Stop.** Stop put the window back at exactly its old size (656×422), and
|
||||
the display was removed.
|
||||
- **The helper must run a real Cocoa event loop.** Earlier, it ran only a
|
||||
`RunLoop`. With that, AppKit never learned about new displays:
|
||||
- `NSScreen.screens` never listed them, so placing the window always waited
|
||||
3 s and then gave up;
|
||||
- the display's HiDPI mode never applied, so windows were captured at 1×
|
||||
(1280×860 instead of 1920×1290 pixels) and text was soft.
|
||||
|
||||
Running `NSApplication` (with no Dock icon) fixed both. The screen now
|
||||
appears within 100 ms, and captures are at 2× (**verified** in
|
||||
`bench/results/*-baseline.json` against `*-baseline-fixed.json`).
|
||||
- **Frame rate.** Chrome drew at 60–61 fps on the virtual display, but
|
||||
ScreenCaptureKit delivered only about 46–53 fps from it, whereas the
|
||||
built-in ProMotion screen gave 121 fps (**verified**). Neither a 120 Hz
|
||||
virtual display (`FRAME_MAC_VIEW_VD_HZ=120`) nor a looser
|
||||
`minimumFrameInterval` changed that. Cause unknown.
|
||||
- **Windows that keep their own size** (Calculator, 230×408). The window
|
||||
moved and streamed, but stayed small in the display's corner, so the panel
|
||||
was mostly wallpaper. Now only that corner is captured
|
||||
(`SCStreamConfiguration.sourceRect`): the menu bar and the window, at least
|
||||
480×360 points so menus fit. Clicks map to the cropped area. The first
|
||||
frame arrived in 0.6–1.1 s, and on Stop the window went back and the
|
||||
display was removed. A display's menu bar names the active app, so it
|
||||
shows the window's own menus only once the panel has been clicked.
|
||||
- **Several windows at once** (on the Mac, with a local stand-in viewer that
|
||||
acknowledges frames). Three and four Chrome windows, each scrolling on its
|
||||
own display at 1920×1290 pixels, streamed at 53–56 fps and about
|
||||
9 Mbit/s each. The helper used 20% (three) or 24% (four) of one CPU core.
|
||||
The hardware encoder is shared: its time per frame went from 6.7 ms for
|
||||
one stream to 7–15 ms for three and 11–25 ms for four, so each extra
|
||||
moving window adds latency to the others. Once in four runs, before a fix,
|
||||
one window left its display when several displays appeared at the same
|
||||
moment, and its stream stopped: nothing on that display was changing any
|
||||
more. The helper now checks every second and puts the window back. Three
|
||||
further runs with four windows were clean, and every display was gone
|
||||
afterwards (checked with `CGGetOnlineDisplayList`).
|
||||
- **Quitting.** On SIGTERM, or when Frame Control goes away, the helper ends
|
||||
every stream first, so windows go back before their displays disappear.
|
||||
Verified: a 900×600 window was back at 900×600 after SIGTERM. Closing a
|
||||
viewer 0.05–1.5 s into startup left the window at its old size and no
|
||||
extra display.
|
||||
- **A consent prompt.** macOS 26 asks whether to let ScreenCaptureKit apps
|
||||
"bypass the system private window picker". The prompt appeared *on the
|
||||
virtual display*, so it would show up inside the headset panel. Allow it
|
||||
once on the Mac.
|
||||
|
||||
### Still to check
|
||||
|
||||
1. That a context menu opens over the text being clicked, not just somewhere
|
||||
on the display. This needs a retest after the consent prompt above is
|
||||
allowed.
|
||||
2. Stage Manager, which is reported to undo Accessibility resizes.
|
||||
3. Where the Dock and the cursor go on a virtual display.
|
||||
4. Closing the lid with virtual displays attached (clamshell).
|
||||
5. Many moving windows at once in the headset: whether to lower the bitrate
|
||||
or frame rate of panels you aren't using, so the one you are using keeps
|
||||
the encoder to itself.
|
||||
6. All of it in the headset, with the laser.
|
||||
|
||||
## Input without disturbing the Mac (a finer option)
|
||||
|
||||
For windows that stay on the Mac's own screen, input can go to a window
|
||||
behind others without raising it:
|
||||
|
||||
- **Background click.** `CGEventPostToPid` with the CGEvent fields 91 and
|
||||
92, which say which window a click is for (`kCGMouseEventWindowUnderMousePointer`
|
||||
and `...ThatCanHandleThisEvent`), plus a window-relative location
|
||||
(**reported**, reverse-engineered, needs testing).
|
||||
- **Focus without raise.** yabai makes a window key without raising it by
|
||||
posting event records with the private `SLPSPostEventRecordTo` (**source**:
|
||||
`yabai/src/window_manager.c`).
|
||||
- **Known failures.**
|
||||
- Chromium and Electron ignore background clicks unless they're built
|
||||
with the 2026 `acceptsFirstMouse` fix (electron/electron#54493).
|
||||
- Games and canvas apps often need real activation.
|
||||
- Password fields (Secure Event Input) drop synthetic keys.
|
||||
- IME composition, as for Chinese or Japanese input, isn't reliable.
|
||||
|
||||
With a virtual display per window, most of this isn't needed. It's worth
|
||||
having for hovering over one panel while typing in another.
|
||||
|
||||
## Encoding and transport
|
||||
|
||||
- **Codec.** Keep H.264 4:2:0. Apple's High Performance Screen Sharing uses
|
||||
4:4:4 over two virtual displays (**documented**), but the Frame's Chromium
|
||||
decodes H.264 in software, and no 4:4:4 decode path is confirmed there.
|
||||
- **Sharper static text.** When a panel has been still for a moment, send a
|
||||
high-quality refresh, either a keyframe at low quantisation or a lossless
|
||||
WebP overlay, so static text is sharp. Moving content stays as video.
|
||||
- **Transport.** Keep WebSocket over SSH for now, as it works everywhere.
|
||||
WebRTC (UDP, congestion control) is the proven step up for Wi-Fi.
|
||||
WebTransport over QUIC is promising, but its server side on macOS is
|
||||
unverified.
|
||||
@@ -0,0 +1,28 @@
|
||||
// Private CoreGraphics classes for virtual displays (as used by DeskPad,
|
||||
// BetterDisplay and quest-display). Not in any SDK; see
|
||||
// docs/mac-window-separation.md.
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <CoreGraphics/CoreGraphics.h>
|
||||
@interface CGVirtualDisplayDescriptor : NSObject
|
||||
@property (retain, nonatomic) dispatch_queue_t queue;
|
||||
@property (retain, nonatomic) NSString *name;
|
||||
@property (nonatomic) unsigned int maxPixelsHigh;
|
||||
@property (nonatomic) unsigned int maxPixelsWide;
|
||||
@property (nonatomic) CGSize sizeInMillimeters;
|
||||
@property (nonatomic) unsigned int serialNum;
|
||||
@property (nonatomic) unsigned int productID;
|
||||
@property (nonatomic) unsigned int vendorID;
|
||||
@property (copy, nonatomic) void (^terminationHandler)(id, id);
|
||||
@end
|
||||
@interface CGVirtualDisplayMode : NSObject
|
||||
- (instancetype)initWithWidth:(unsigned int)width height:(unsigned int)height refreshRate:(double)refreshRate;
|
||||
@end
|
||||
@interface CGVirtualDisplaySettings : NSObject
|
||||
@property (retain, nonatomic) NSArray *modes;
|
||||
@property (nonatomic) unsigned int hiDPI;
|
||||
@end
|
||||
@interface CGVirtualDisplay : NSObject
|
||||
@property (readonly, nonatomic) unsigned int displayID;
|
||||
- (instancetype)initWithDescriptor:(CGVirtualDisplayDescriptor *)descriptor;
|
||||
- (BOOL)applySettings:(CGVirtualDisplaySettings *)settings;
|
||||
@end
|
||||
@@ -10,6 +10,7 @@ import ScreenCaptureKit
|
||||
enum Source: Equatable {
|
||||
case window(CGWindowID)
|
||||
case display(CGDirectDisplayID)
|
||||
case separate(CGWindowID) // the window on a display of its own
|
||||
case test
|
||||
|
||||
init?(_ s: String) {
|
||||
@@ -17,6 +18,7 @@ enum Source: Equatable {
|
||||
switch (parts.first, parts.count > 1 ? UInt32(parts[1]) : nil) {
|
||||
case ("window", let id?): self = .window(id)
|
||||
case ("display", let id?): self = .display(id)
|
||||
case ("separate", let id?): self = .separate(id)
|
||||
case ("test", _): self = .test
|
||||
default: return nil
|
||||
}
|
||||
@@ -26,6 +28,7 @@ enum Source: Equatable {
|
||||
switch self {
|
||||
case .window(let id): return "window:\(id)"
|
||||
case .display(let id): return "display:\(id)"
|
||||
case .separate(let id): return "separate:\(id)"
|
||||
case .test: return "test"
|
||||
}
|
||||
}
|
||||
@@ -76,14 +79,20 @@ struct WindowInfo {
|
||||
}
|
||||
|
||||
protocol CaptureSource: AnyObject {
|
||||
var onFrame: ((CVPixelBuffer, CMTime) -> Void)? { get set }
|
||||
/// The picture, its presentation time, and when the Mac composited it (µs, host clock).
|
||||
var onFrame: ((CVPixelBuffer, CMTime, Int64) -> Void)? { get set }
|
||||
var onEnded: ((String) -> Void)? { get set }
|
||||
var onChange: (() -> Void)? { get set } // title or size changed
|
||||
/// True once the window or display is gone for good.
|
||||
var gone: Bool { get }
|
||||
/// Points on the Mac's global display space that the picture covers.
|
||||
var frameRect: CGRect { get }
|
||||
var title: String { get }
|
||||
var app: String { get }
|
||||
var pid: pid_t? { get }
|
||||
func start(maxLong: Int, fps: Int, completion: @escaping (String?) -> Void)
|
||||
/// A smaller or larger picture from now on (the long side, in pixels).
|
||||
func setMaxLong(_ maxLong: Int)
|
||||
func stop()
|
||||
func pointer(x: Double, y: Double, text: String?) // for the test pattern
|
||||
}
|
||||
@@ -95,7 +104,7 @@ extension CaptureSource {
|
||||
/// ScreenCaptureKit, for a window or a display.
|
||||
final class SCKSource: NSObject, CaptureSource, SCStreamOutput, SCStreamDelegate {
|
||||
let source: Source
|
||||
var onFrame: ((CVPixelBuffer, CMTime) -> Void)?
|
||||
var onFrame: ((CVPixelBuffer, CMTime, Int64) -> Void)?
|
||||
var onEnded: ((String) -> Void)?
|
||||
private(set) var frameRect = CGRect.zero
|
||||
private(set) var title = ""
|
||||
@@ -113,9 +122,19 @@ final class SCKSource: NSObject, CaptureSource, SCStreamOutput, SCStreamDelegate
|
||||
/// The window or display no longer exists, so retrying can't help.
|
||||
private(set) var gone = false
|
||||
var onChange: (() -> Void)? // title or size changed
|
||||
/// For a display: capture only this part of it (display points, top-left
|
||||
/// origin). Set before start().
|
||||
var crop: CGRect?
|
||||
|
||||
init(_ source: Source) { self.source = source }
|
||||
|
||||
/// What's captured, in global points: the display, or the cropped part of it.
|
||||
private func displayRect(_ id: CGDirectDisplayID) -> CGRect {
|
||||
let b = CGDisplayBounds(id)
|
||||
guard let c = crop else { return b }
|
||||
return c.offsetBy(dx: b.minX, dy: b.minY).intersection(b)
|
||||
}
|
||||
|
||||
func start(maxLong: Int, fps: Int, completion: @escaping (String?) -> Void) {
|
||||
self.maxLong = maxLong
|
||||
SCShareableContent.getExcludingDesktopWindows(true, onScreenWindowsOnly: false) { [self] content, error in
|
||||
@@ -148,11 +167,17 @@ final class SCKSource: NSObject, CaptureSource, SCStreamOutput, SCStreamDelegate
|
||||
filter = SCContentFilter(display: d, excludingWindows: [])
|
||||
title = displayName(id)
|
||||
app = "Mac"
|
||||
frameRect = CGDisplayBounds(id)
|
||||
case .test:
|
||||
frameRect = displayRect(id)
|
||||
if crop != nil { config.sourceRect = frameRect.offsetBy(dx: -CGDisplayBounds(id).minX, dy: -CGDisplayBounds(id).minY) }
|
||||
case .test, .separate:
|
||||
return completion("not a ScreenCaptureKit source")
|
||||
}
|
||||
scale = Double(filter.pointPixelScale)
|
||||
// A display's own mode knows best: ScreenCaptureKit can still say 1
|
||||
// for a virtual display that has only just switched to HiDPI.
|
||||
if case .display(let id) = source, let mode = CGDisplayCopyDisplayMode(id), mode.width > 0 {
|
||||
scale = max(scale, Double(mode.pixelWidth) / Double(mode.width))
|
||||
}
|
||||
let (w, h) = fitSize(width: frameRect.width * scale, height: frameRect.height * scale, maxLong: maxLong)
|
||||
config.width = w
|
||||
config.height = h
|
||||
@@ -195,8 +220,10 @@ final class SCKSource: NSObject, CaptureSource, SCStreamOutput, SCStreamDelegate
|
||||
}
|
||||
}
|
||||
|
||||
/// Windows move, resize, retitle and close; ScreenCaptureKit doesn't say.
|
||||
/// Windows move, resize, retitle and close, and displays change mode;
|
||||
/// ScreenCaptureKit doesn't say.
|
||||
private func startPolling() {
|
||||
if case .display(let id) = source { return pollDisplay(id) }
|
||||
guard case .window(let id) = source else { return }
|
||||
let t = DispatchSource.makeTimerSource(queue: queue)
|
||||
t.schedule(deadline: .now() + 1, repeating: 1)
|
||||
@@ -224,14 +251,48 @@ final class SCKSource: NSObject, CaptureSource, SCStreamOutput, SCStreamDelegate
|
||||
poll = t
|
||||
}
|
||||
|
||||
func setMaxLong(_ n: Int) {
|
||||
queue.async {
|
||||
self.maxLong = n
|
||||
guard self.stream != nil else { return }
|
||||
let (w, h) = fitSize(width: self.frameRect.width * self.scale, height: self.frameRect.height * self.scale, maxLong: n)
|
||||
guard w != self.config.width || h != self.config.height else { return }
|
||||
self.config.width = w
|
||||
self.config.height = h
|
||||
self.stream?.updateConfiguration(self.config) { _ in }
|
||||
}
|
||||
}
|
||||
|
||||
private func pollDisplay(_ id: CGDirectDisplayID) {
|
||||
let t = DispatchSource.makeTimerSource(queue: queue)
|
||||
t.schedule(deadline: .now() + 0.5, repeating: 1)
|
||||
t.setEventHandler { [weak self] in
|
||||
guard let self, let mode = CGDisplayCopyDisplayMode(id), mode.width > 0 else { return }
|
||||
let bounds = self.displayRect(id), scale = Double(mode.pixelWidth) / Double(mode.width)
|
||||
let (w, h) = fitSize(width: bounds.width * scale, height: bounds.height * scale, maxLong: self.maxLong)
|
||||
self.frameRect = bounds
|
||||
guard w != self.config.width || h != self.config.height else { return }
|
||||
self.scale = scale
|
||||
self.config.width = w
|
||||
self.config.height = h
|
||||
self.stream?.updateConfiguration(self.config) { _ in }
|
||||
self.onChange?()
|
||||
}
|
||||
t.resume()
|
||||
poll = t
|
||||
}
|
||||
|
||||
func stream(_ stream: SCStream, didOutputSampleBuffer sample: CMSampleBuffer, of type: SCStreamOutputType) {
|
||||
guard type == .screen, sample.isValid, let pb = CMSampleBufferGetImageBuffer(sample) else { return }
|
||||
// Only complete frames carry new pixels; idle and blank ones don't.
|
||||
if let atts = CMSampleBufferGetSampleAttachmentsArray(sample, createIfNecessary: false) as? [[SCStreamFrameInfo: Any]],
|
||||
let raw = atts.first?[.status] as? Int, let status = SCFrameStatus(rawValue: raw), status != .complete {
|
||||
let info = (CMSampleBufferGetSampleAttachmentsArray(sample, createIfNecessary: false) as? [[SCStreamFrameInfo: Any]])?.first
|
||||
if let raw = info?[.status] as? Int, let status = SCFrameStatus(rawValue: raw), status != .complete {
|
||||
return
|
||||
}
|
||||
onFrame?(pb, CMSampleBufferGetPresentationTimeStamp(sample))
|
||||
let pts = CMSampleBufferGetPresentationTimeStamp(sample)
|
||||
// When WindowServer composited it: the moment it showed on the Mac.
|
||||
let shown = (info?[.displayTime] as? UInt64).map(hostUs) ?? hostUs(pts)
|
||||
onFrame?(pb, pts, shown)
|
||||
}
|
||||
|
||||
func stream(_ stream: SCStream, didStopWithError error: Error) {
|
||||
@@ -251,8 +312,10 @@ func displayName(_ id: CGDirectDisplayID) -> String {
|
||||
/// A moving test card: bars, a clock and a frame counter, plus a dot where the
|
||||
/// viewer's pointer is and the last key it sent, so input can be checked too.
|
||||
final class TestSource: CaptureSource {
|
||||
var onFrame: ((CVPixelBuffer, CMTime) -> Void)?
|
||||
var onFrame: ((CVPixelBuffer, CMTime, Int64) -> Void)?
|
||||
var onEnded: ((String) -> Void)?
|
||||
var onChange: (() -> Void)?
|
||||
let gone = false
|
||||
let frameRect = CGRect(x: 0, y: 0, width: 1280, height: 720)
|
||||
let title = "Test pattern"
|
||||
let app = "Frame Control"
|
||||
@@ -267,10 +330,7 @@ final class TestSource: CaptureSource {
|
||||
|
||||
func start(maxLong: Int, fps: Int, completion: @escaping (String?) -> Void) {
|
||||
size = fitSize(width: 1280, height: 720, maxLong: maxLong)
|
||||
let attrs: [CFString: Any] = [kCVPixelBufferPixelFormatTypeKey: kCVPixelFormatType_32BGRA,
|
||||
kCVPixelBufferWidthKey: size.0, kCVPixelBufferHeightKey: size.1,
|
||||
kCVPixelBufferIOSurfacePropertiesKey: [:] as CFDictionary]
|
||||
CVPixelBufferPoolCreate(nil, nil, attrs as CFDictionary, &pool)
|
||||
makePool()
|
||||
let t = DispatchSource.makeTimerSource(queue: queue)
|
||||
t.schedule(deadline: .now(), repeating: 1.0 / Double(fps))
|
||||
t.setEventHandler { [weak self] in self?.draw() }
|
||||
@@ -284,6 +344,21 @@ final class TestSource: CaptureSource {
|
||||
timer = nil
|
||||
}
|
||||
|
||||
func setMaxLong(_ n: Int) {
|
||||
queue.async {
|
||||
self.size = fitSize(width: 1280, height: 720, maxLong: n)
|
||||
self.makePool()
|
||||
}
|
||||
}
|
||||
|
||||
private func makePool() {
|
||||
let attrs: [CFString: Any] = [kCVPixelBufferPixelFormatTypeKey: kCVPixelFormatType_32BGRA,
|
||||
kCVPixelBufferWidthKey: size.0, kCVPixelBufferHeightKey: size.1,
|
||||
kCVPixelBufferIOSurfacePropertiesKey: [:] as CFDictionary]
|
||||
pool = nil
|
||||
CVPixelBufferPoolCreate(nil, nil, attrs as CFDictionary, &pool)
|
||||
}
|
||||
|
||||
func pointer(x: Double, y: Double, text: String?) {
|
||||
queue.async {
|
||||
if x >= 0 { self.dot = (x, y) }
|
||||
@@ -334,6 +409,6 @@ final class TestSource: CaptureSource {
|
||||
ctx.fillEllipse(in: CGRect(x: CGFloat(px) * CGFloat(w) - r, y: (1 - CGFloat(py)) * CGFloat(h) - r, width: 2 * r, height: 2 * r))
|
||||
}
|
||||
n += 1
|
||||
onFrame?(pb, CMClockGetTime(CMClockGetHostTimeClock()))
|
||||
onFrame?(pb, CMClockGetTime(CMClockGetHostTimeClock()), nowUs())
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,234 @@
|
||||
// Adapts each stream to its network, latency first. The viewer acknowledges
|
||||
// every frame as it arrives ("rx"); from those acks the controller knows how
|
||||
// long frames take to get through and how fast the link delivers them.
|
||||
//
|
||||
// - The gate: a new frame is sent only while the oldest unacknowledged one is
|
||||
// younger than the path's usual round trip plus a little slack. So frames
|
||||
// never queue up in SSH, TCP or the Wi-Fi driver; while the link is stuck
|
||||
// the newest picture waits and goes out as soon as it moves again.
|
||||
// - The bitrate: when frames start queueing (the round trip grows) or the
|
||||
// gate has to hold frames back, it drops to a bit under what the link
|
||||
// actually delivered; once things are clear it probes up again slowly, never
|
||||
// above the quality setting's bitrate (the ceiling).
|
||||
// - The tier: as the bitrate falls, fewer frames per second (60, 45, 30), then
|
||||
// a smaller picture (75%, then 50% of the panel's pixels).
|
||||
// See docs/mac-in-headset.md ("Adapting to the network"). Thread-safe.
|
||||
import Foundation
|
||||
|
||||
final class RateController {
|
||||
struct Tier: Equatable {
|
||||
let fps: Int
|
||||
let scale: Double // of the picture's long side
|
||||
}
|
||||
|
||||
static let tiers = [Tier(fps: 60, scale: 1), Tier(fps: 45, scale: 1), Tier(fps: 30, scale: 1),
|
||||
Tier(fps: 30, scale: 0.75), Tier(fps: 30, scale: 0.5)]
|
||||
/// A tier is used while the target bitrate is at least this share of the ceiling.
|
||||
static let floors = [0.45, 0.28, 0.16, 0.08, 0]
|
||||
static let enabled = ProcessInfo.processInfo.environment["FRAME_MAC_VIEW_ADAPT"] != "0"
|
||||
|
||||
let maxFps: Int
|
||||
private let lock = NSLock()
|
||||
private var ceiling = 0 // bits/s at full size and frame rate
|
||||
private(set) var target = 0
|
||||
private(set) var tier = 0
|
||||
private var unacked: [(seq: UInt32, sent: Int64, bytes: Int)] = []
|
||||
/// Round trips (send -> ack arrives here), for the baseline: the lowest
|
||||
/// in the last 10 s is the path without any queue.
|
||||
private var rtts: [(t: Int64, v: Int64)] = []
|
||||
private var acked: [(t: Int64, bytes: Int)] = [] // the last second
|
||||
private var sentLog: [(t: Int64, bytes: Int)] = []
|
||||
private var captures: [Int64] = [] // the last second
|
||||
private var frameBytes = 0 // average recent frame, kept while the gate holds everything back
|
||||
private var held = 0 // frames the gate held back since the last update
|
||||
private var lastSignal = false
|
||||
private var sawAck = false
|
||||
private var lastDecrease: Int64 = 0
|
||||
private var lastIncrease: Int64 = 0
|
||||
private var belowSince: Int64 = 0, aboveSince: Int64 = 0
|
||||
/// What changed, for the timeline: (time, event).
|
||||
private(set) var events: [(Int64, String)] = []
|
||||
|
||||
init(maxFps: Int) { self.maxFps = maxFps }
|
||||
|
||||
private func locked<T>(_ f: () -> T) -> T { lock.lock(); defer { lock.unlock() }; return f() }
|
||||
|
||||
/// The quality setting's bitrate at full size; the first call also starts there.
|
||||
func setCeiling(_ bps: Int) {
|
||||
locked {
|
||||
if target == 0 || target > bps { target = bps }
|
||||
ceiling = bps
|
||||
}
|
||||
}
|
||||
|
||||
var fps: Int { locked { fpsLocked } }
|
||||
private var fpsLocked: Int { min(maxFps, RateController.tiers[tier].fps) }
|
||||
var scale: Double { locked { RateController.tiers[tier].scale } }
|
||||
var baseRtt: Int64 { locked { baseline() } }
|
||||
|
||||
private func baseline() -> Int64 { rtts.map(\.v).min() ?? 0 }
|
||||
|
||||
/// How late a frame may be before the gate holds the next one: one frame
|
||||
/// interval, plus room for the jitter this link normally has (1.5 times
|
||||
/// its recent spread), so ordinary Wi-Fi jitter doesn't cost frames but a
|
||||
/// real queue does. Updated in update().
|
||||
private var slack: Int64 = 40_000
|
||||
|
||||
/// Whether a frame may be sent now without queueing behind earlier ones.
|
||||
/// `counts`: a held frame is a sign of congestion (not when merely
|
||||
/// re-checking whether a held frame can go yet).
|
||||
func maySend(now: Int64, counts: Bool = true) -> Bool {
|
||||
locked {
|
||||
guard RateController.enabled, sawAck else { return true } // not heard from the viewer yet
|
||||
// Unacknowledged for 2 s: gone with a reconnection, not in a queue.
|
||||
unacked.removeAll { now - $0.sent > 2_000_000 }
|
||||
guard let oldest = unacked.first else { return true }
|
||||
// Age is what bounds latency. The count only stops a burst, and it
|
||||
// allows a full round trip of frames, so a long but clear path
|
||||
// (100 ms away) still gets every frame.
|
||||
let interval = Int64(1_000_000 / max(1, fpsLocked))
|
||||
let window = max(3, Int((baseline() + slack) / interval) + 1)
|
||||
if unacked.count < window, now - oldest.sent <= baseline() + slack { return true }
|
||||
if counts { held += 1 }
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
/// A picture was captured (sent or not): with the frame sizes, what this
|
||||
/// stream would send if the link allowed.
|
||||
func captured(at t: Int64) {
|
||||
locked {
|
||||
captures.append(t)
|
||||
if captures.count > 256 { captures.removeFirst(captures.count - 256) }
|
||||
}
|
||||
}
|
||||
|
||||
func sent(seq: UInt32, bytes: Int, at t: Int64) {
|
||||
locked {
|
||||
// Bounded even if the viewer never acknowledges (an old viewer, or
|
||||
// the controller is off).
|
||||
unacked.append((seq, t, bytes))
|
||||
if unacked.count > 512 { unacked.removeFirst(unacked.count - 512) }
|
||||
sentLog.append((t, bytes))
|
||||
if sentLog.count > 1024 { sentLog.removeFirst(sentLog.count - 1024) }
|
||||
}
|
||||
}
|
||||
|
||||
/// The viewer has frame `seq`. Returns true if that may let a held frame go.
|
||||
func acked(seq: UInt32, at now: Int64) -> Bool {
|
||||
locked {
|
||||
sawAck = true
|
||||
guard let i = unacked.firstIndex(where: { $0.seq == seq }) else { return false }
|
||||
let f = unacked[i]
|
||||
unacked.removeSubrange(0...i) // TCP delivers in order: earlier ones arrived too
|
||||
rtts.append((now, now - f.sent))
|
||||
acked.append((now, f.bytes))
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
/// Called every 100 ms. Returns the new bitrate target, or nil if the
|
||||
/// controller is off.
|
||||
func update(now: Int64) -> Int? {
|
||||
locked {
|
||||
rtts.removeAll { now - $0.t > 10_000_000 }
|
||||
acked.removeAll { now - $0.t > 500_000 }
|
||||
sentLog.removeAll { now - $0.t > 500_000 }
|
||||
unacked.removeAll { now - $0.sent > 2_000_000 }
|
||||
captures.removeAll { now - $0 > 1_000_000 }
|
||||
guard RateController.enabled, ceiling > 0 else { return nil }
|
||||
let base = baseline()
|
||||
let spread = rtts.filter { now - $0.t < 2_000_000 }.map(\.v).sorted()
|
||||
let jitter = spread.isEmpty ? 0 : spread[spread.count * 9 / 10] - base
|
||||
let interval = Int64(1_000_000 / max(1, fpsLocked))
|
||||
slack = interval + min(max(jitter * 3 / 2, 25_000), 80_000)
|
||||
let recent = rtts.filter { now - $0.t < 300_000 }.map(\.v).sorted()
|
||||
let queueing = recent.isEmpty ? 0 : recent[recent.count / 2] - base
|
||||
let oldestAge = unacked.first.map { now - $0.sent } ?? 0
|
||||
let stuck = oldestAge > base + 100_000
|
||||
let delivered = acked.reduce(0) { $0 + $1.bytes } * 16 // bits/s over the last half second
|
||||
let sending = sentLog.reduce(0) { $0 + $1.bytes } * 16
|
||||
// Demand: captures per second (up to the tier's rate) times the
|
||||
// average frame. A test card or a mostly still window wants far
|
||||
// less than its budget; when the link hiccups, cutting its bitrate
|
||||
// can't help, and it would only look link-limited afterwards.
|
||||
if !sentLog.isEmpty { frameBytes = sentLog.reduce(0) { $0 + $1.bytes } / sentLog.count }
|
||||
let demand = min(captures.count, fpsLocked) * frameBytes * 8
|
||||
// Delay alone isn't our queue: Wi-Fi jitters by itself. It only
|
||||
// counts while this stream uses a good part of its budget (so its
|
||||
// own data could be what's queueing). Frames the gate had to hold,
|
||||
// or one stuck in flight, show demand the link isn't carrying
|
||||
// whatever was sent (the gate itself keeps what's sent low).
|
||||
let busy = sending >= target / 2
|
||||
// Twice in a row (200 ms), so one late ack doesn't count.
|
||||
let signal = (busy && queueing > 40_000) || held >= 3 || stuck
|
||||
let congested = signal && lastSignal
|
||||
lastSignal = signal
|
||||
let heldNow = held
|
||||
held = 0
|
||||
let floorBps = 300_000
|
||||
if congested, now - lastDecrease > 300_000 {
|
||||
// Down to a bit under what got through: at least a fifth off, at
|
||||
// most half (a stall delivers nothing, but the link is still there).
|
||||
let measured = Int(Double(delivered) * 0.9)
|
||||
var next = max(floorBps, min(target * 4 / 5, max(measured, target / 2)))
|
||||
// App-limited (it wants about half its budget or less): never
|
||||
// below twice what it wants, however many cuts in a row. The
|
||||
// extra quarter is hysteresis, so frame sizes wobbling at the
|
||||
// floor don't switch the protection off.
|
||||
if demand > 0, demand * 2 <= target * 5 / 4 { next = max(next, min(target, demand * 2)) }
|
||||
target = next
|
||||
lastDecrease = now
|
||||
events.append((now, "down to \(target / 1000) kbit/s: queue \(queueing / 1000) ms, held \(heldNow), "
|
||||
+ "oldest \(oldestAge / 1000) ms, base \(base / 1000) ms, sent \(sending / 1000) got \(delivered / 1000) "
|
||||
+ "wants \(demand / 1000)"))
|
||||
} else if !congested, now - lastDecrease > 1_000_000, now - lastIncrease > 250_000, target < ceiling,
|
||||
sending > target * 6 / 10 || now - lastDecrease > 3_000_000 {
|
||||
// Clear for a second and using what it has: probe up.
|
||||
target = min(ceiling, Int(Double(target) * 1.1) + 50_000)
|
||||
lastIncrease = now
|
||||
}
|
||||
// Fewer frames or pixels only help a stream that fills its budget;
|
||||
// a small one (a still window, a test card) keeps its tier.
|
||||
retier(now: now, linkLimited: sending >= target * 7 / 10)
|
||||
if events.count > 200 { events.removeFirst(events.count - 200) }
|
||||
return target
|
||||
}
|
||||
}
|
||||
|
||||
/// Steps down quickly, straight to the tier the bitrate supports, and back
|
||||
/// up one tier at a time only when there's clearly room (hysteresis).
|
||||
private func retier(now: Int64, linkLimited: Bool) {
|
||||
let share = Double(target) / Double(max(ceiling, 1))
|
||||
if tier < RateController.tiers.count - 1, share < RateController.floors[tier], linkLimited {
|
||||
if belowSince == 0 { belowSince = now }
|
||||
if now - belowSince > 500_000 {
|
||||
tier = RateController.floors.firstIndex { share >= $0 } ?? RateController.tiers.count - 1
|
||||
belowSince = 0
|
||||
events.append((now, "tier \(tier)"))
|
||||
}
|
||||
} else {
|
||||
belowSince = 0
|
||||
}
|
||||
if tier > 0, share > RateController.floors[tier - 1] * 1.25 {
|
||||
if aboveSince == 0 { aboveSince = now }
|
||||
if now - aboveSince > 2_000_000 {
|
||||
tier -= 1
|
||||
aboveSince = 0
|
||||
events.append((now, "tier \(tier)"))
|
||||
}
|
||||
} else {
|
||||
aboveSince = 0
|
||||
}
|
||||
}
|
||||
|
||||
func state() -> [String: Any] {
|
||||
locked {
|
||||
["target": target, "ceiling": ceiling, "tier": tier, "fps": min(maxFps, RateController.tiers[tier].fps),
|
||||
"scale": RateController.tiers[tier].scale, "baseRtt": Double(baseline()) / 1000,
|
||||
"inFlight": unacked.count, "slack": Double(slack) / 1000, "adapt": RateController.enabled]
|
||||
}
|
||||
}
|
||||
|
||||
func eventList() -> [[String: Any]] { locked { events.map { ["t": $0.0, "e": $0.1] } } }
|
||||
}
|
||||
@@ -18,11 +18,21 @@ final class Encoder {
|
||||
private var session: VTCompressionSession?
|
||||
private var forceKey = true
|
||||
private var lastPts = CMTime.invalid
|
||||
/// Called on VideoToolbox's thread with one access unit (or JPEG) per frame.
|
||||
var onFrame: ((Data, Bool, CMTime) -> Void)?
|
||||
private var lastGiven = CMTime.invalid
|
||||
/// Bits per second to aim for; nil means from the size, frame rate and
|
||||
/// bits per pixel. Changing it takes effect on the next frame.
|
||||
private var target: Int?
|
||||
private(set) var bitrate = 0
|
||||
/// Called on VideoToolbox's thread with one access unit (or JPEG) per
|
||||
/// frame, and the sequence number it was submitted with.
|
||||
var onFrame: ((Data, Bool, CMTime, UInt32) -> Void)?
|
||||
var onError: ((String) -> Void)?
|
||||
/// Called once per frame handed to VideoToolbox, however it went.
|
||||
var onDone: (() -> Void)?
|
||||
var onDone: ((UInt32) -> Void)?
|
||||
/// Experiment switches (FRAME_MAC_VIEW_ENCODER, comma-separated), so a
|
||||
/// benchmark can compare them without a rebuild.
|
||||
static let options = Set((ProcessInfo.processInfo.environment["FRAME_MAC_VIEW_ENCODER"] ?? "")
|
||||
.split(separator: ",").map(String.init))
|
||||
|
||||
init(codec: Codec, fps: Int, bitsPerPixel: Double) {
|
||||
self.codec = codec
|
||||
@@ -30,6 +40,27 @@ final class Encoder {
|
||||
self.bitsPerPixel = bitsPerPixel
|
||||
}
|
||||
|
||||
/// The bitrate the size and quality setting would give.
|
||||
func defaultBitrate(width w: Int, height h: Int) -> Int {
|
||||
Int(min(max(Double(w * h * fps) * bitsPerPixel, 2_000_000), 60_000_000))
|
||||
}
|
||||
|
||||
/// Live, without a new keyframe. Call on the encoding queue.
|
||||
func setBitrate(_ bps: Int?) {
|
||||
target = bps
|
||||
guard codec == .h264, let s = session else { return }
|
||||
let b = bps ?? defaultBitrate(width: width, height: height)
|
||||
guard b != bitrate else { return }
|
||||
bitrate = b
|
||||
VTSessionSetProperty(s, key: kVTCompressionPropertyKey_AverageBitRate, value: b as CFTypeRef)
|
||||
// A hard ceiling too: no more than 200 ms' worth of bits in any 200 ms,
|
||||
// so a keyframe can't hold the link for long.
|
||||
if Encoder.options.contains("cap") {
|
||||
VTSessionSetProperty(s, key: kVTCompressionPropertyKey_DataRateLimits,
|
||||
value: [b / 8 / 5, 0.2] as CFArray)
|
||||
}
|
||||
}
|
||||
|
||||
deinit { invalidate() }
|
||||
|
||||
func requestKeyFrame() { forceKey = true }
|
||||
@@ -46,6 +77,7 @@ final class Encoder {
|
||||
invalidate()
|
||||
var spec: [CFString: Any] = [:]
|
||||
if codec == .h264 { spec[kVTVideoEncoderSpecification_EnableLowLatencyRateControl] = true }
|
||||
if Encoder.options.contains("hw") { spec[kVTVideoEncoderSpecification_RequireHardwareAcceleratedVideoEncoder] = true }
|
||||
var s: VTCompressionSession?
|
||||
let type = codec == .h264 ? kCMVideoCodecType_H264 : kCMVideoCodecType_JPEG
|
||||
func create(_ spec: [CFString: Any]) -> OSStatus {
|
||||
@@ -68,11 +100,11 @@ final class Encoder {
|
||||
set(kVTCompressionPropertyKey_TransferFunction, kCVImageBufferTransferFunction_ITU_R_709_2)
|
||||
set(kVTCompressionPropertyKey_YCbCrMatrix, kCVImageBufferYCbCrMatrix_ITU_R_709_2)
|
||||
if codec == .h264 {
|
||||
let bps = min(max(Double(w * h * fps) * bitsPerPixel, 2_000_000), 60_000_000)
|
||||
set(kVTCompressionPropertyKey_ProfileLevel, kVTProfileLevel_H264_ConstrainedHigh_AutoLevel)
|
||||
set(kVTCompressionPropertyKey_AllowFrameReordering, false)
|
||||
set(kVTCompressionPropertyKey_AverageBitRate, Int(bps))
|
||||
set(kVTCompressionPropertyKey_ExpectedFrameRate, fps)
|
||||
if Encoder.options.contains("nodelay") { set(kVTCompressionPropertyKey_MaxFrameDelayCount, 0) }
|
||||
if Encoder.options.contains("speed") { set(kVTCompressionPropertyKey_PrioritizeEncodingSpeedOverQuality, true) }
|
||||
// A keyframe every 10 s at most, so a viewer that lost one recovers
|
||||
// even if it never asks. Viewers ask for one when they start.
|
||||
set(kVTCompressionPropertyKey_MaxKeyFrameIntervalDuration, 10)
|
||||
@@ -82,24 +114,37 @@ final class Encoder {
|
||||
VTCompressionSessionPrepareToEncodeFrames(s)
|
||||
session = s
|
||||
lastPts = .invalid
|
||||
lastGiven = .invalid
|
||||
width = w
|
||||
height = h
|
||||
forceKey = true
|
||||
bitrate = 0
|
||||
setBitrate(target)
|
||||
return true
|
||||
}
|
||||
|
||||
/// False if the frame never reached VideoToolbox (then onDone won't come).
|
||||
@discardableResult
|
||||
func encode(_ pb: CVPixelBuffer, pts given: CMTime) -> Bool {
|
||||
// VideoToolbox needs strictly increasing timestamps; a resent picture
|
||||
// stamped "now" can be followed by a capture stamped a moment earlier.
|
||||
var pts = given
|
||||
if lastPts.isValid, CMTimeCompare(pts, lastPts) <= 0 { pts = CMTimeAdd(lastPts, CMTime(value: 1, timescale: 1_000_000)) }
|
||||
func encode(_ pb: CVPixelBuffer, pts given: CMTime, seq: UInt32) -> Bool {
|
||||
// The encoder's own timeline: strictly increasing (a resent picture
|
||||
// stamped "now" can be followed by a capture stamped a moment earlier),
|
||||
// and never more than two frames on from the last one. Rate control
|
||||
// budgets bits by elapsed time, so after a pause (the link held frames
|
||||
// back, or nothing changed) one frame would otherwise get a quarter
|
||||
// second's worth of bits: 200 KB that then hold a slow link for half a second.
|
||||
let w = CVPixelBufferGetWidth(pb), h = CVPixelBufferGetHeight(pb)
|
||||
if session == nil || w != width || h != height {
|
||||
guard makeSession(width: w, height: h) else { return false }
|
||||
guard makeSession(width: w, height: h) else { return false } // a new timeline too
|
||||
}
|
||||
guard let s = session else { return false }
|
||||
var pts = given
|
||||
if lastPts.isValid, lastGiven.isValid {
|
||||
let gap = CMTimeSubtract(given, lastGiven)
|
||||
let most = CMTime(value: 2, timescale: CMTimeScale(fps))
|
||||
let step = CMTimeCompare(gap, most) > 0 ? most : gap
|
||||
pts = CMTimeAdd(lastPts, CMTimeMaximum(step, CMTime(value: 1, timescale: 1_000_000)))
|
||||
}
|
||||
lastGiven = given
|
||||
var props: CFDictionary?
|
||||
if forceKey {
|
||||
props = [kVTEncodeFrameOptionKey_ForceKeyFrame: true] as CFDictionary
|
||||
@@ -110,12 +155,12 @@ final class Encoder {
|
||||
let status = VTCompressionSessionEncodeFrame(s, imageBuffer: pb, presentationTimeStamp: pts, duration: .invalid,
|
||||
frameProperties: props, infoFlagsOut: nil) { [weak self] status, _, sample in
|
||||
guard let self else { return }
|
||||
defer { self.onDone?() }
|
||||
defer { self.onDone?(seq) }
|
||||
guard status == noErr, let sample else { return }
|
||||
if codec == .jpeg {
|
||||
if let data = Self.bytes(sample) { self.onFrame?(data, true, pts) }
|
||||
if let data = Self.bytes(sample) { self.onFrame?(data, true, pts, seq) }
|
||||
} else if let (data, key) = Self.annexB(sample) {
|
||||
self.onFrame?(data, key, pts)
|
||||
self.onFrame?(data, key, pts, seq)
|
||||
}
|
||||
}
|
||||
if status != noErr { forceKey = true }
|
||||
|
||||
@@ -0,0 +1,295 @@
|
||||
// "Separate" mode: a streamed window gets a virtual display of its own. The
|
||||
// window is moved onto it and sized to fill it, and the whole display is
|
||||
// captured, so its menus, sheets, popovers and tooltips come along, nothing
|
||||
// can cover it, and clicks land on it without raising anything. On stop the
|
||||
// window goes back where it was. See docs/mac-window-separation.md.
|
||||
import AppKit
|
||||
import ApplicationServices
|
||||
import CoreMedia
|
||||
import Foundation
|
||||
|
||||
@_silgen_name("_AXUIElementGetWindow")
|
||||
private func axWindowID(_ element: AXUIElement, _ id: UnsafeMutablePointer<CGWindowID>) -> AXError
|
||||
|
||||
/// One of our virtual displays, HiDPI (2 pixels per point). Main thread only.
|
||||
final class VirtualDisplay {
|
||||
static let vendor: UInt32 = 0xF0C0
|
||||
/// How often macOS composites our displays (FRAME_MAC_VIEW_VD_HZ to experiment).
|
||||
static let refreshRate = Double(ProcessInfo.processInfo.environment["FRAME_MAC_VIEW_VD_HZ"] ?? "") ?? 60
|
||||
private var display: CGVirtualDisplay?
|
||||
let id: CGDirectDisplayID
|
||||
/// Removal is deferred while the Mac's screen sleeps, and an identity
|
||||
/// can't be reused until it's gone, so each display gets a fresh serial.
|
||||
private static var serial = (UInt32(truncatingIfNeeded: ProcessInfo.processInfo.processIdentifier) & 0xFFFF) << 12
|
||||
|
||||
init?(name: String, width: Int, height: Int) {
|
||||
var made: CGVirtualDisplay?
|
||||
for _ in 0..<8 where made == nil {
|
||||
VirtualDisplay.serial &+= 1
|
||||
let d = CGVirtualDisplayDescriptor()
|
||||
d.queue = DispatchQueue.main
|
||||
d.name = name
|
||||
d.maxPixelsWide = UInt32(2 * width)
|
||||
d.maxPixelsHigh = UInt32(2 * height)
|
||||
d.sizeInMillimeters = CGSize(width: Double(width) * 0.2646, height: Double(height) * 0.2646)
|
||||
d.vendorID = VirtualDisplay.vendor
|
||||
d.productID = 0x5E9A
|
||||
d.serialNum = VirtualDisplay.serial
|
||||
d.terminationHandler = { _, _ in }
|
||||
guard let vd = CGVirtualDisplay(descriptor: d) else { continue }
|
||||
let s = CGVirtualDisplaySettings()
|
||||
s.hiDPI = 1
|
||||
let hz = VirtualDisplay.refreshRate
|
||||
s.modes = [CGVirtualDisplayMode(width: UInt32(2 * width), height: UInt32(2 * height), refreshRate: hz)!,
|
||||
CGVirtualDisplayMode(width: UInt32(width), height: UInt32(height), refreshRate: hz)!]
|
||||
if vd.apply(s), vd.displayID != 0 { made = vd }
|
||||
}
|
||||
guard let made else { return nil }
|
||||
display = made
|
||||
id = made.displayID
|
||||
// Pick the HiDPI mode: `width` points drawn with twice the pixels.
|
||||
let modes = (CGDisplayCopyAllDisplayModes(id, [kCGDisplayShowDuplicateLowResolutionModes: true] as CFDictionary)
|
||||
as? [CGDisplayMode]) ?? []
|
||||
if let hidpi = modes.first(where: {
|
||||
$0.width == width && $0.height == height && $0.pixelWidth == 2 * width && $0.refreshRate == VirtualDisplay.refreshRate
|
||||
}) ?? modes.first(where: { $0.width == width && $0.height == height && $0.pixelWidth == 2 * width }) {
|
||||
var cfg: CGDisplayConfigRef?
|
||||
CGBeginDisplayConfiguration(&cfg)
|
||||
CGConfigureDisplayWithDisplayMode(cfg, id, hidpi, nil)
|
||||
CGCompleteDisplayConfiguration(cfg, .forSession)
|
||||
}
|
||||
}
|
||||
|
||||
var bounds: CGRect { CGDisplayBounds(id) }
|
||||
|
||||
var isHiDPI: Bool { CGDisplayCopyDisplayMode(id).map { $0.pixelWidth > $0.width } ?? false }
|
||||
|
||||
var screen: NSScreen? {
|
||||
NSScreen.screens.first {
|
||||
($0.deviceDescription[NSDeviceDescriptionKey("NSScreenNumber")] as? NSNumber)?.uint32Value == id
|
||||
}
|
||||
}
|
||||
|
||||
/// Where a window may go, in global (top-left origin) points: the display
|
||||
/// minus its menu bar and anything else macOS reserves there.
|
||||
var usableRect: CGRect {
|
||||
let b = bounds
|
||||
guard let s = screen else { return b }
|
||||
let top = s.frame.maxY - s.visibleFrame.maxY, bottom = s.visibleFrame.minY - s.frame.minY
|
||||
let left = s.visibleFrame.minX - s.frame.minX, right = s.frame.maxX - s.visibleFrame.maxX
|
||||
return CGRect(x: b.minX + left, y: b.minY + top, width: b.width - left - right, height: b.height - top - bottom)
|
||||
}
|
||||
|
||||
func release() { display = nil }
|
||||
|
||||
static func isOurs(_ id: CGDirectDisplayID) -> Bool { CGDisplayVendorNumber(id) == vendor }
|
||||
}
|
||||
|
||||
/// A window through the Accessibility API.
|
||||
struct AXWindow {
|
||||
let element: AXUIElement
|
||||
|
||||
init?(windowID: CGWindowID, pid: pid_t) {
|
||||
let app = AXUIElementCreateApplication(pid)
|
||||
var value: CFTypeRef?
|
||||
guard AXUIElementCopyAttributeValue(app, kAXWindowsAttribute as CFString, &value) == .success,
|
||||
let windows = value as? [AXUIElement] else { return nil }
|
||||
guard let match = windows.first(where: { w in
|
||||
var id: CGWindowID = 0
|
||||
return axWindowID(w, &id) == .success && id == windowID
|
||||
}) else { return nil }
|
||||
element = match
|
||||
}
|
||||
|
||||
var frame: CGRect? {
|
||||
var p: CFTypeRef?, s: CFTypeRef?
|
||||
guard AXUIElementCopyAttributeValue(element, kAXPositionAttribute as CFString, &p) == .success,
|
||||
AXUIElementCopyAttributeValue(element, kAXSizeAttribute as CFString, &s) == .success else { return nil }
|
||||
var point = CGPoint.zero, size = CGSize.zero
|
||||
AXValueGetValue(p as! AXValue, .cgPoint, &point)
|
||||
AXValueGetValue(s as! AXValue, .cgSize, &size)
|
||||
return CGRect(origin: point, size: size)
|
||||
}
|
||||
|
||||
var isFullScreen: Bool {
|
||||
var v: CFTypeRef?
|
||||
return AXUIElementCopyAttributeValue(element, "AXFullScreen" as CFString, &v) == .success && (v as? Bool) == true
|
||||
}
|
||||
|
||||
/// Moving to another display: position first (so the size fits there),
|
||||
/// then size, then position again in case the size change moved it.
|
||||
func setFrame(_ r: CGRect) {
|
||||
var origin = r.origin, size = r.size
|
||||
let pos = AXValueCreate(.cgPoint, &origin)!, sz = AXValueCreate(.cgSize, &size)!
|
||||
AXUIElementSetAttributeValue(element, kAXPositionAttribute as CFString, pos)
|
||||
AXUIElementSetAttributeValue(element, kAXSizeAttribute as CFString, sz)
|
||||
AXUIElementSetAttributeValue(element, kAXPositionAttribute as CFString, pos)
|
||||
}
|
||||
}
|
||||
|
||||
/// A window on a display of its own, captured as that display.
|
||||
final class SeparateSource: CaptureSource {
|
||||
let windowID: CGWindowID
|
||||
var onFrame: ((CVPixelBuffer, CMTime, Int64) -> Void)?
|
||||
var onEnded: ((String) -> Void)?
|
||||
var onChange: (() -> Void)?
|
||||
private(set) var title = ""
|
||||
private(set) var app = ""
|
||||
private(set) var pid: pid_t?
|
||||
private(set) var gone = false
|
||||
private var display: VirtualDisplay?
|
||||
private var inner: SCKSource?
|
||||
private var window: AXWindow?
|
||||
private var original: CGRect?
|
||||
private var crop: CGRect? // display points, when only part of the display is captured
|
||||
private var poll: DispatchSourceTimer?
|
||||
private var stopped = false
|
||||
private let queue = DispatchQueue(label: "frame-mac-view.separate")
|
||||
|
||||
init(windowID: CGWindowID) { self.windowID = windowID }
|
||||
|
||||
var frameRect: CGRect { inner?.frameRect ?? .zero }
|
||||
var displayID: CGDirectDisplayID? { display?.id }
|
||||
|
||||
func start(maxLong: Int, fps: Int, completion: @escaping (String?) -> Void) {
|
||||
guard AXIsProcessTrusted() else {
|
||||
return completion("Separate windows need the Accessibility permission (to move the window)")
|
||||
}
|
||||
guard let info = WindowInfo.find(windowID) else {
|
||||
gone = true
|
||||
return completion("that window has closed")
|
||||
}
|
||||
title = info.title
|
||||
app = info.app
|
||||
pid = info.pid
|
||||
DispatchQueue.main.async { [self] in
|
||||
guard !stopped else { return }
|
||||
guard let w = AXWindow(windowID: windowID, pid: info.pid), let frame = w.frame else {
|
||||
return completion("couldn't reach that window through Accessibility")
|
||||
}
|
||||
if w.isFullScreen { return completion("take the window out of full screen first") }
|
||||
// A display the window's size, plus room for the menu bar, in
|
||||
// points; within what a panel can show sharply.
|
||||
let width = min(max(Int(frame.width.rounded()), 640), 2560) / 2 * 2
|
||||
let height = min(max(Int(frame.height.rounded()) + 40, 480), 1600) / 2 * 2
|
||||
guard let vd = VirtualDisplay(name: app.isEmpty ? "Frame Control" : "\(app) (Frame)", width: width, height: height) else {
|
||||
return completion("macOS wouldn't create a display for this window")
|
||||
}
|
||||
display = vd
|
||||
window = w
|
||||
original = frame
|
||||
// The new screen shows up in NSScreen a moment later; its menu bar
|
||||
// decides where the window can go.
|
||||
placeWindow(attempt: 0, maxLong: maxLong, fps: fps, completion: completion)
|
||||
}
|
||||
}
|
||||
|
||||
private func placeWindow(attempt: Int, maxLong: Int, fps: Int, completion: @escaping (String?) -> Void) {
|
||||
guard !stopped, let vd = display, let w = window else { return }
|
||||
// Wait for the screen to appear, and for its HiDPI mode, so the
|
||||
// first frames are captured sharp.
|
||||
if vd.screen == nil || !vd.isHiDPI, attempt < 30 {
|
||||
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
|
||||
self.placeWindow(attempt: attempt + 1, maxLong: maxLong, fps: fps, completion: completion)
|
||||
}
|
||||
return
|
||||
}
|
||||
let target = vd.usableRect
|
||||
w.setFrame(target)
|
||||
guard let now = w.frame, vd.bounds.intersects(now) else {
|
||||
restore()
|
||||
return completion("macOS didn't let the window move to its own display (Stage Manager can prevent this)")
|
||||
}
|
||||
let sck = SCKSource(.display(vd.id))
|
||||
// A window that keeps its own size (Calculator, some dialogs) sits in
|
||||
// the display's top-left corner: send only that corner, menu bar
|
||||
// included, with room around it for menus, not a panel of wallpaper.
|
||||
let b = vd.bounds
|
||||
if now.width < target.width - 8 || now.height < target.height - 8 {
|
||||
let w = min(b.width, max(now.maxX - b.minX, 480)), h = min(b.height, max(now.maxY - b.minY, 360))
|
||||
crop = CGRect(x: 0, y: 0, width: (w / 2).rounded(.up) * 2, height: (h / 2).rounded(.up) * 2)
|
||||
sck.crop = crop
|
||||
}
|
||||
sck.onFrame = { [weak self] pb, pts, shown in self?.onFrame?(pb, pts, shown) }
|
||||
sck.onEnded = { [weak self] reason in self?.onEnded?(reason) }
|
||||
inner = sck
|
||||
sck.start(maxLong: maxLong, fps: fps) { [weak self] error in
|
||||
// Back on main, where stop() runs too, so a viewer that left during
|
||||
// startup can't leave a capture running.
|
||||
DispatchQueue.main.async {
|
||||
guard let self, !self.stopped else { return sck.stop() }
|
||||
if let error {
|
||||
self.restore()
|
||||
return completion(error)
|
||||
}
|
||||
self.startPolling()
|
||||
completion(nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The window can close or be retitled; ScreenCaptureKit won't say.
|
||||
private func startPolling() {
|
||||
let t = DispatchSource.makeTimerSource(queue: queue)
|
||||
t.schedule(deadline: .now() + 1, repeating: 1)
|
||||
t.setEventHandler { [weak self] in
|
||||
guard let self else { return }
|
||||
guard let info = WindowInfo.find(self.windowID) else {
|
||||
self.gone = true
|
||||
self.onEnded?("the window closed")
|
||||
return
|
||||
}
|
||||
if !info.title.isEmpty, info.title != self.title {
|
||||
self.title = info.title
|
||||
self.onChange?()
|
||||
}
|
||||
// Displays added at the same moment can rearrange each other, and
|
||||
// someone may drag the window away: put it back on its display.
|
||||
if !info.bounds.isEmpty {
|
||||
DispatchQueue.main.async { self.keepOnDisplay(info.bounds) }
|
||||
}
|
||||
}
|
||||
t.resume()
|
||||
poll = t
|
||||
}
|
||||
|
||||
private func keepOnDisplay(_ now: CGRect) {
|
||||
guard !stopped, let vd = display, let w = window else { return }
|
||||
let b = vd.bounds
|
||||
if let c = crop {
|
||||
// Only part of the display is sent: the window must stay inside it.
|
||||
guard !c.offsetBy(dx: b.minX, dy: b.minY).insetBy(dx: -2, dy: -2).contains(now) else { return }
|
||||
} else {
|
||||
guard !b.contains(CGPoint(x: now.midX, y: now.minY + 10)) else { return }
|
||||
}
|
||||
let target = vd.usableRect
|
||||
w.setFrame(CGRect(origin: target.origin, size: now.size.width < target.width - 8 ? now.size : target.size))
|
||||
}
|
||||
|
||||
/// Lifecycle state (stopped, inner, poll, window, display) is only touched on main.
|
||||
func stop() {
|
||||
DispatchQueue.main.async { [self] in
|
||||
stopped = true
|
||||
poll?.cancel()
|
||||
poll = nil
|
||||
inner?.stop()
|
||||
restore()
|
||||
}
|
||||
}
|
||||
|
||||
/// Puts the window back where it was, then removes the display. In that
|
||||
/// order: removing a display first would let macOS pick where it goes.
|
||||
private func restore() {
|
||||
if let w = window, let r = original, WindowInfo.find(windowID) != nil { w.setFrame(r) }
|
||||
window = nil
|
||||
original = nil
|
||||
let vd = display
|
||||
display = nil
|
||||
// Give WindowServer a moment to move the window before the display goes.
|
||||
DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) { vd?.release() }
|
||||
}
|
||||
|
||||
func setMaxLong(_ n: Int) { DispatchQueue.main.async { self.inner?.setMaxLong(n) } }
|
||||
|
||||
func pointer(x: Double, y: Double, text: String?) {}
|
||||
}
|
||||
@@ -165,9 +165,10 @@ final class WebSocket {
|
||||
func sendJSON(_ obj: Any) {
|
||||
if let d = try? JSONSerialization.data(withJSONObject: obj), let s = String(data: d, encoding: .utf8) { sendText(s) }
|
||||
}
|
||||
func sendBinary(_ d: Data) { send(opcode: 2, d) }
|
||||
/// `taken` runs once the network stack has taken the whole frame.
|
||||
func sendBinary(_ d: Data, taken: (() -> Void)? = nil) { send(opcode: 2, d, taken: taken) }
|
||||
|
||||
func send(opcode: UInt8, _ payload: Data) {
|
||||
func send(opcode: UInt8, _ payload: Data, taken: (() -> Void)? = nil) {
|
||||
var frame = Data([0x80 | opcode])
|
||||
let n = payload.count
|
||||
if n < 126 {
|
||||
@@ -185,6 +186,7 @@ final class WebSocket {
|
||||
conn.send(content: frame, completion: .contentProcessed { [weak self] _ in
|
||||
guard let self else { return }
|
||||
self.lock.lock(); self._pending -= size; self.lock.unlock()
|
||||
taken?()
|
||||
self.onDrain?()
|
||||
})
|
||||
}
|
||||
|
||||
@@ -0,0 +1,180 @@
|
||||
// Per-frame timing, so every change to the stream can be judged by numbers.
|
||||
// All times are the agent's host clock in microseconds (the clock
|
||||
// ScreenCaptureKit stamps frames with). The viewer syncs to it over the
|
||||
// WebSocket and reports when each frame arrived, decoded and was drawn.
|
||||
import CoreMedia
|
||||
import Foundation
|
||||
|
||||
private let timebase: mach_timebase_info_data_t = {
|
||||
var t = mach_timebase_info_data_t()
|
||||
mach_timebase_info(&t)
|
||||
return t
|
||||
}()
|
||||
|
||||
/// Now on the host clock, in microseconds.
|
||||
func nowUs() -> Int64 { hostUs(mach_absolute_time()) }
|
||||
|
||||
/// A mach_absolute_time value (as in SCStreamFrameInfo.displayTime) in microseconds.
|
||||
func hostUs(_ ticks: UInt64) -> Int64 { Int64(ticks / 1000 * UInt64(timebase.numer) / UInt64(timebase.denom)) }
|
||||
|
||||
/// A host-clock CMTime (ScreenCaptureKit's presentation times) in microseconds.
|
||||
func hostUs(_ t: CMTime) -> Int64 { t.isValid ? Int64(CMTimeGetSeconds(t) * 1_000_000) : nowUs() }
|
||||
|
||||
/// One frame's journey. Zero means "didn't happen" or "not reported yet".
|
||||
struct FrameRecord {
|
||||
var seq: UInt32 = 0
|
||||
var key = false
|
||||
var bytes = 0
|
||||
var width = 0, height = 0
|
||||
var capture: Int64 = 0 // the Mac composited it (display time)
|
||||
var arrived: Int64 = 0 // ScreenCaptureKit handed it to us
|
||||
var encodeStart: Int64 = 0
|
||||
var encodeEnd: Int64 = 0
|
||||
var sent: Int64 = 0 // handed to the WebSocket
|
||||
var wire: Int64 = 0 // the socket took it
|
||||
var received: Int64 = 0 // viewer, agent clock
|
||||
var decoded: Int64 = 0
|
||||
var drawn: Int64 = 0
|
||||
var vsync: Int64 = 0 // the viewer's next animation frame after drawing it
|
||||
var echo: UInt32 = 0 // the first frame after input `echo`
|
||||
var tier = 0
|
||||
var bitrate = 0
|
||||
|
||||
var json: [String: Any] {
|
||||
["s": seq, "k": key ? 1 : 0, "b": bytes, "w": width, "h": height, "cap": capture, "arr": arrived,
|
||||
"e0": encodeStart, "e1": encodeEnd, "snd": sent, "wire": wire, "rx": received, "dec": decoded,
|
||||
"drw": drawn, "vs": vsync, "echo": echo, "tier": tier, "br": bitrate]
|
||||
}
|
||||
}
|
||||
|
||||
/// One input event from the viewer and what came of it.
|
||||
struct InputRecord {
|
||||
var id: UInt32
|
||||
var kind: String
|
||||
var viewer: Int64 // the viewer's event time, agent clock
|
||||
var injected: Int64 = 0 // posted as a CGEvent
|
||||
var frame: UInt32 = 0 // first frame captured after it (0: none yet)
|
||||
var capture: Int64 = 0
|
||||
|
||||
var json: [String: Any] {
|
||||
["id": id, "kind": kind, "tv": viewer, "inj": injected, "frame": frame, "cap": capture]
|
||||
}
|
||||
}
|
||||
|
||||
func percentile(_ sorted: [Double], _ p: Double) -> Double? {
|
||||
guard !sorted.isEmpty else { return nil }
|
||||
let i = min(sorted.count - 1, max(0, Int((p * Double(sorted.count - 1)).rounded())))
|
||||
return sorted[i]
|
||||
}
|
||||
|
||||
/// Frames and inputs of one stream, kept for the last few thousand frames.
|
||||
/// Any thread.
|
||||
final class StreamStats {
|
||||
static let capacity = 4096
|
||||
private let lock = NSLock()
|
||||
private var frames = [FrameRecord?](repeating: nil, count: StreamStats.capacity)
|
||||
private var inputs: [UInt32: InputRecord] = [:]
|
||||
private var inputOrder: [UInt32] = []
|
||||
private(set) var nextSeq: UInt32 = 1
|
||||
var captured = 0 // frames ScreenCaptureKit delivered
|
||||
var skipped = 0 // held back from encoding (link, encoder, pacing or gate busy); only the newest may go later
|
||||
var viewerDropped = 0 // not shown by the viewer (behind, or waiting for a keyframe)
|
||||
var rtt: Double = 0 // ms, the viewer's best recent ping
|
||||
var clockSynced = false
|
||||
var decoder = "" // what the viewer reports about its decoder
|
||||
|
||||
func withLock<T>(_ f: () -> T) -> T { lock.lock(); defer { lock.unlock() }; return f() }
|
||||
|
||||
func newFrame(_ r: FrameRecord) -> UInt32 {
|
||||
withLock {
|
||||
var r = r
|
||||
r.seq = nextSeq
|
||||
nextSeq &+= 1
|
||||
frames[Int(r.seq) % StreamStats.capacity] = r
|
||||
return r.seq
|
||||
}
|
||||
}
|
||||
|
||||
func update(_ seq: UInt32, _ f: (inout FrameRecord) -> Void) {
|
||||
withLock {
|
||||
let i = Int(seq) % StreamStats.capacity
|
||||
guard var r = frames[i], r.seq == seq else { return }
|
||||
f(&r)
|
||||
frames[i] = r
|
||||
}
|
||||
}
|
||||
|
||||
func frame(_ seq: UInt32) -> FrameRecord? {
|
||||
withLock {
|
||||
let r = frames[Int(seq) % StreamStats.capacity]
|
||||
return r?.seq == seq ? r : nil
|
||||
}
|
||||
}
|
||||
|
||||
func addInput(_ r: InputRecord) {
|
||||
withLock {
|
||||
inputs[r.id] = r
|
||||
inputOrder.append(r.id)
|
||||
if inputOrder.count > 512 { inputs[inputOrder.removeFirst()] = nil }
|
||||
}
|
||||
}
|
||||
|
||||
func updateInput(_ id: UInt32, _ f: (inout InputRecord) -> Void) {
|
||||
withLock { if var r = inputs[id] { f(&r); inputs[id] = r } }
|
||||
}
|
||||
|
||||
/// Frames with seq > `since` that were sent at least `settle` µs ago, so
|
||||
/// the viewer has had time to report on them.
|
||||
func settled(since: UInt32, settle: Int64 = 1_500_000) -> [FrameRecord] {
|
||||
let cutoff = nowUs() - settle
|
||||
return withLock {
|
||||
frames.compactMap { $0 }.filter { $0.seq > since && $0.sent > 0 && $0.sent < cutoff }.sorted { $0.seq < $1.seq }
|
||||
}
|
||||
}
|
||||
|
||||
func inputList() -> [InputRecord] { withLock { inputOrder.compactMap { inputs[$0] } } }
|
||||
|
||||
/// Percentiles over the last `window` µs, for /status and the overlay.
|
||||
func summary(window: Int64 = 2_000_000) -> [String: Any] {
|
||||
let now = nowUs(), from = now - window
|
||||
let recent = withLock { frames.compactMap { $0 }.filter { $0.sent > from } }
|
||||
func ms(_ pick: (FrameRecord) -> (Int64, Int64)) -> [String: Double] {
|
||||
let v = recent.compactMap { r -> Double? in
|
||||
let (a, b) = pick(r)
|
||||
return a > 0 && b > 0 ? Double(b - a) / 1000 : nil
|
||||
}.sorted()
|
||||
guard !v.isEmpty else { return [:] }
|
||||
return ["p50": (percentile(v, 0.5)! * 10).rounded() / 10, "p95": (percentile(v, 0.95)! * 10).rounded() / 10]
|
||||
}
|
||||
let secs = Double(window) / 1_000_000
|
||||
let shown = recent.filter { $0.vsync > 0 }.count
|
||||
let bytes = recent.reduce(0) { $0 + $1.bytes }
|
||||
var s: [String: Any] = [
|
||||
"capture": ms { ($0.capture, $0.arrived) },
|
||||
"queue": ms { ($0.arrived, $0.encodeStart) },
|
||||
"encode": ms { ($0.encodeStart, $0.encodeEnd) },
|
||||
"network": ms { ($0.encodeEnd, $0.received) },
|
||||
"decode": ms { ($0.received, $0.decoded) },
|
||||
"draw": ms { ($0.decoded, $0.vsync) },
|
||||
"total": ms { ($0.capture, $0.vsync) },
|
||||
"fps": (Double(shown) / secs * 10).rounded() / 10,
|
||||
"sentFps": (Double(recent.count) / secs * 10).rounded() / 10,
|
||||
"mbps": (Double(bytes * 8) / secs / 1e5).rounded() / 10,
|
||||
"rtt": (rtt * 10).rounded() / 10,
|
||||
"synced": clockSynced,
|
||||
]
|
||||
withLock {
|
||||
s["captured"] = captured
|
||||
s["skipped"] = skipped
|
||||
s["dropped"] = viewerDropped
|
||||
s["decoder"] = decoder
|
||||
let done = inputOrder.suffix(20).compactMap { inputs[$0] }.compactMap { i -> Double? in
|
||||
guard i.frame != 0, let f = frames[Int(i.frame) % StreamStats.capacity], f.seq == i.frame, f.vsync > 0
|
||||
else { return nil }
|
||||
return Double(f.vsync - i.viewer) / 1000
|
||||
}.sorted()
|
||||
if !done.isEmpty { s["input"] = ["p50": percentile(done, 0.5)!, "n": done.count] }
|
||||
}
|
||||
return s
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,8 @@
|
||||
// POST /ticket?src=... ?k=: a ticket for one viewer of src
|
||||
// POST /close[?src=...] ?k=: end those streams, close their windows
|
||||
// POST /permissions ?k=: show macOS's permission prompts
|
||||
// GET /stats[?id=&since=] ?k=: per-frame timing records (for benchmarks)
|
||||
// POST /bench?src=&action=... ?k=: ask viewers of src to type, click or show their overlay
|
||||
// src is window:<CGWindowID>, display:<CGDirectDisplayID> or test.
|
||||
import AppKit
|
||||
import ApplicationServices
|
||||
@@ -43,7 +45,9 @@ func displaysJSON() -> [[String: Any]] {
|
||||
var n: UInt32 = 0
|
||||
// Online, not active: a display that's asleep is still one you can stream.
|
||||
CGGetOnlineDisplayList(16, &ids, &n)
|
||||
return ids.prefix(Int(n)).filter { CGDisplayMirrorsDisplay($0) == kCGNullDirectDisplay }.map { id in
|
||||
return ids.prefix(Int(n)).filter {
|
||||
CGDisplayMirrorsDisplay($0) == kCGNullDirectDisplay && !VirtualDisplay.isOurs($0) // not a separated window's
|
||||
}.map { id in
|
||||
let b = CGDisplayBounds(id)
|
||||
return ["id": id, "src": "display:\(id)", "name": displayName(id), "w": Int(b.width), "h": Int(b.height),
|
||||
"main": CGDisplayIsMain(id) != 0]
|
||||
@@ -59,6 +63,9 @@ func printJSON(_ obj: Any) {
|
||||
FileHandle.standardOutput.write(d + Data("\n".utf8))
|
||||
}
|
||||
|
||||
/// A number from a JSON message, whatever its JSON type.
|
||||
func num(_ v: Any?) -> Double? { (v as? NSNumber)?.doubleValue }
|
||||
|
||||
/// One viewer watching one source.
|
||||
final class Session {
|
||||
let id: Int
|
||||
@@ -68,11 +75,28 @@ final class Session {
|
||||
let ws: WebSocket
|
||||
let codec: Codec
|
||||
let reconnectKey: String
|
||||
let stats = StreamStats()
|
||||
let controller: RateController
|
||||
private var appliedScale = 1.0
|
||||
private var lastSubmit: Int64 = 0
|
||||
private var paceScheduled = false
|
||||
private let lock = NSLock()
|
||||
private var last: (CVPixelBuffer, CMTime)?
|
||||
/// A captured picture waiting to be encoded (or the last one encoded).
|
||||
private struct Picture {
|
||||
let pb: CVPixelBuffer
|
||||
let pts: CMTime
|
||||
let capture: Int64
|
||||
let arrived: Int64
|
||||
var echo: UInt32 // the input this picture is the first reply to
|
||||
}
|
||||
private var last: Picture?
|
||||
private var skipped = false
|
||||
private var stopped = false
|
||||
private var inFlight = 0
|
||||
/// Input posted to the Mac whose effect hasn't been captured yet: the
|
||||
/// next picture composited after `after` is tagged with it.
|
||||
private var pendingEcho: (id: UInt32, after: Int64)?
|
||||
private var statsTimer: DispatchSourceTimer?
|
||||
/// Frames already queued for the network; beyond this, or with two frames
|
||||
/// already in the encoder, new frames are skipped (before encoding, so no
|
||||
/// reference frame goes missing) and the newest picture is sent once
|
||||
@@ -93,23 +117,63 @@ final class Session {
|
||||
self.codec = codec
|
||||
self.reconnectKey = reconnectKey
|
||||
encoder = Encoder(codec: codec, fps: fps, bitsPerPixel: bitsPerPixel)
|
||||
controller = RateController(maxFps: fps)
|
||||
maxPending = codec == .jpeg ? 3 << 20 : 1 << 20
|
||||
}
|
||||
|
||||
/// Frames come faster than the current tier's frame rate: this one waits,
|
||||
/// and goes when its turn comes (unless a newer one replaces it).
|
||||
/// Call with `lock` held.
|
||||
private func paced(now: Int64) -> Bool {
|
||||
let fps = controller.fps
|
||||
guard fps < controller.maxFps, lastSubmit > 0 else { return false }
|
||||
let interval = Int64(1_000_000 / fps), due = lastSubmit + interval * 9 / 10
|
||||
guard now < due else { return false }
|
||||
if !paceScheduled {
|
||||
paceScheduled = true
|
||||
encodeQueue.asyncAfter(deadline: .now() + .microseconds(Int(due - now))) { [weak self] in
|
||||
guard let self else { return }
|
||||
self.lock.lock(); self.paceScheduled = false; self.lock.unlock()
|
||||
self.resendIfRoom()
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/// Encodes `pb` unless the link or the encoder is busy, in which case it
|
||||
/// becomes the picture to send next.
|
||||
private func offer(_ pb: CVPixelBuffer, pts: CMTime) {
|
||||
private func offer(_ pb: CVPixelBuffer, pts: CMTime, capture shown: Int64) {
|
||||
let arrived = nowUs()
|
||||
stats.withLock { stats.captured += 1 }
|
||||
controller.captured(at: arrived)
|
||||
lock.lock()
|
||||
last = (pb, pts)
|
||||
// A reply to input stays with whichever picture ends up being sent.
|
||||
var echo = skipped ? last?.echo ?? 0 : 0
|
||||
if let p = pendingEcho, shown >= p.after {
|
||||
echo = p.id
|
||||
pendingEcho = nil
|
||||
}
|
||||
let picture = Picture(pb: pb, pts: pts, capture: shown, arrived: arrived, echo: echo)
|
||||
last = picture
|
||||
let busy = stopped || ws.pendingBytes > maxPending || inFlight >= Session.maxInFlight
|
||||
if busy { skipped = true } else { inFlight += 1 }
|
||||
|| paced(now: arrived) || !controller.maySend(now: arrived)
|
||||
if busy { skipped = true } else { inFlight += 1; last?.echo = 0; lastSubmit = arrived }
|
||||
lock.unlock()
|
||||
if !busy { submit(pb, pts: pts) }
|
||||
if busy { stats.withLock { stats.skipped += 1 } } else { submit(picture) }
|
||||
}
|
||||
|
||||
private func submit(_ pb: CVPixelBuffer, pts: CMTime) {
|
||||
private func submit(_ p: Picture) {
|
||||
encodeQueue.async {
|
||||
if !self.encoder.encode(pb, pts: pts) { self.finished() }
|
||||
var r = FrameRecord()
|
||||
r.capture = p.capture
|
||||
r.arrived = p.arrived
|
||||
r.echo = p.echo
|
||||
r.bitrate = self.encoder.bitrate
|
||||
r.tier = self.controller.tier
|
||||
r.encodeStart = nowUs()
|
||||
let seq = self.stats.newFrame(r)
|
||||
if p.echo != 0 { self.stats.updateInput(p.echo) { $0.frame = seq; $0.capture = p.capture } }
|
||||
if !self.encoder.encode(p.pb, pts: p.pts, seq: seq) { self.finished() }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -124,28 +188,61 @@ final class Session {
|
||||
|
||||
private func resendIfRoom() {
|
||||
lock.lock()
|
||||
var next: (CVPixelBuffer, CMTime)?
|
||||
if !stopped, skipped, ws.pendingBytes <= maxPending / 2, inFlight < Session.maxInFlight, let l = last {
|
||||
var next: Picture?
|
||||
let now = nowUs()
|
||||
if !stopped, skipped, ws.pendingBytes <= maxPending / 2, inFlight < Session.maxInFlight, let l = last,
|
||||
!paced(now: now), controller.maySend(now: now, counts: false) {
|
||||
next = l
|
||||
skipped = false
|
||||
inFlight += 1
|
||||
last?.echo = 0
|
||||
lastSubmit = now
|
||||
}
|
||||
lock.unlock()
|
||||
if let (pb, _) = next { submit(pb, pts: CMClockGetTime(CMClockGetHostTimeClock())) }
|
||||
// Stamped now: VideoToolbox needs increasing times, and the capture
|
||||
// time stays in the record, so the wait counts as latency.
|
||||
if let p = next {
|
||||
submit(Picture(pb: p.pb, pts: CMClockGetTime(CMClockGetHostTimeClock()), capture: p.capture,
|
||||
arrived: p.arrived, echo: p.echo))
|
||||
}
|
||||
}
|
||||
|
||||
func start(maxLong: Int, fps: Int) {
|
||||
encoder.onFrame = { [weak self] data, key, pts in
|
||||
encoder.onFrame = { [weak self] data, key, pts, seq in
|
||||
guard let self else { return }
|
||||
var msg = Data([key ? 1 : 0])
|
||||
let t = nowUs()
|
||||
// The quality setting's bitrate, at full size, is the most it gets.
|
||||
if self.appliedScale == 1 {
|
||||
self.controller.setCeiling(self.encoder.defaultBitrate(width: self.encoder.width, height: self.encoder.height))
|
||||
}
|
||||
self.controller.sent(seq: seq, bytes: data.count + 17, at: t)
|
||||
var echo: UInt32 = 0
|
||||
let (w, h) = (self.encoder.width, self.encoder.height)
|
||||
self.stats.update(seq) {
|
||||
$0.encodeEnd = t
|
||||
$0.sent = t
|
||||
$0.bytes = data.count
|
||||
$0.key = key
|
||||
$0.width = w
|
||||
$0.height = h
|
||||
echo = $0.echo
|
||||
}
|
||||
// Header: flags (1 = keyframe), pts µs, sequence number, and the
|
||||
// input this frame is the first reply to; all big-endian.
|
||||
var msg = Data(capacity: data.count + 17)
|
||||
msg.append(key ? 1 : 0)
|
||||
var us = UInt64(max(0, CMTimeGetSeconds(pts)) * 1_000_000).bigEndian
|
||||
msg.append(Data(bytes: &us, count: 8))
|
||||
var s = seq.bigEndian, e = echo.bigEndian
|
||||
msg.append(Data(bytes: &s, count: 4))
|
||||
msg.append(Data(bytes: &e, count: 4))
|
||||
msg.append(data)
|
||||
self.ws.sendBinary(msg)
|
||||
let stats = self.stats
|
||||
self.ws.sendBinary(msg) { stats.update(seq) { $0.wire = nowUs() } }
|
||||
}
|
||||
encoder.onDone = { [weak self] in self?.finished() }
|
||||
encoder.onDone = { [weak self] _ in self?.finished() }
|
||||
encoder.onError = { [weak self] message in self?.ws.sendJSON(["t": "error", "message": message]) }
|
||||
capture.onFrame = { [weak self] pb, pts in self?.offer(pb, pts: pts) }
|
||||
capture.onFrame = { [weak self] pb, pts, shown in self?.offer(pb, pts: pts, capture: shown) }
|
||||
capture.onEnded = { [weak self] reason in
|
||||
guard let self else { return }
|
||||
self.ws.sendJSON(["t": "closed", "reason": reason])
|
||||
@@ -158,13 +255,30 @@ final class Session {
|
||||
ws.start()
|
||||
// Reconnect with this (kept in the page's memory, never on a command line).
|
||||
ws.sendJSON(["t": "hello", "r": reconnectKey])
|
||||
if let sck = capture as? SCKSource {
|
||||
sck.onChange = { [weak self] in self?.sendInfo() }
|
||||
capture.onChange = { [weak self] in self?.sendInfo() }
|
||||
// The numbers, for the viewer's overlay.
|
||||
// Adapt ten times a second; the numbers go to the viewer once a second.
|
||||
let t = DispatchSource.makeTimerSource(queue: encodeQueue)
|
||||
t.schedule(deadline: .now() + 0.1, repeating: 0.1)
|
||||
var ticks = 0
|
||||
t.setEventHandler { [weak self] in
|
||||
guard let self, !self.isStopped else { return }
|
||||
self.adapt(maxLong: maxLong)
|
||||
ticks += 1
|
||||
guard ticks % 10 == 0 else { return }
|
||||
var s = self.stats.summary()
|
||||
s.merge(self.controller.state()) { a, _ in a }
|
||||
s["t"] = "stats"
|
||||
s["bitrate"] = self.encoder.bitrate
|
||||
s["size"] = "\(self.encoder.width)×\(self.encoder.height)"
|
||||
self.ws.sendJSON(s)
|
||||
}
|
||||
t.resume()
|
||||
statsTimer = t
|
||||
capture.start(maxLong: maxLong, fps: fps) { [weak self] error in
|
||||
guard let self else { return }
|
||||
if let error {
|
||||
if (self.capture as? SCKSource)?.gone == true {
|
||||
if self.capture.gone {
|
||||
// Final, like a window closing mid-stream: the viewer closes
|
||||
// and its key is revoked, rather than retrying for ever.
|
||||
self.ws.sendJSON(["t": "closed", "reason": error])
|
||||
@@ -179,9 +293,26 @@ final class Session {
|
||||
}
|
||||
}
|
||||
|
||||
/// Applies the controller's bitrate and tier. On the encoding queue.
|
||||
private func adapt(maxLong: Int) {
|
||||
guard let bps = controller.update(now: nowUs()) else { return }
|
||||
encoder.setBitrate(bps)
|
||||
let scale = controller.scale
|
||||
if scale != appliedScale {
|
||||
appliedScale = scale
|
||||
capture.setMaxLong(max(320, Int(Double(maxLong) * scale)))
|
||||
}
|
||||
resendIfRoom() // a lower tier may let a held frame go now
|
||||
}
|
||||
|
||||
/// While someone is typing or clicking, the viewer sends a tiny message this
|
||||
/// often (ms, 0 = off), so the Frame's Wi-Fi doesn't doze between the input
|
||||
/// and the frame that answers it (power saving is on there).
|
||||
static let warmMs = Int(ProcessInfo.processInfo.environment["FRAME_MAC_VIEW_WARM"] ?? "") ?? 0
|
||||
|
||||
func sendInfo() {
|
||||
ws.sendJSON(["t": "info", "src": source.key, "title": capture.title, "app": capture.app, "codec": codec.rawValue,
|
||||
"input": source == .test || Input.allowed,
|
||||
"input": source == .test || Input.allowed, "warm": Session.warmMs,
|
||||
"aspect": Double(capture.frameRect.width / max(capture.frameRect.height, 1))])
|
||||
}
|
||||
|
||||
@@ -194,6 +325,7 @@ final class Session {
|
||||
last = nil
|
||||
lock.unlock()
|
||||
guard !was else { return }
|
||||
statsTimer?.cancel()
|
||||
capture.stop()
|
||||
encodeQueue.async { self.encoder.invalidate() }
|
||||
let owner = id
|
||||
@@ -208,9 +340,55 @@ final class Session {
|
||||
return CGPoint(x: r.minX + min(max(x, 0), 1) * r.width, y: r.minY + min(max(y, 0), 1) * r.height)
|
||||
}
|
||||
|
||||
/// Input with an id (from the viewer) has been posted: the next picture
|
||||
/// the Mac composites is its first chance to show.
|
||||
private func injected(_ m: [String: Any], kind: String) {
|
||||
guard let iid = (m["i"] as? NSNumber)?.uint32Value, iid != 0 else { return }
|
||||
let now = nowUs()
|
||||
stats.addInput(InputRecord(id: iid, kind: kind, viewer: Int64(num(m["tv"]) ?? 0), injected: now))
|
||||
lock.lock(); pendingEcho = (iid, now); lock.unlock()
|
||||
}
|
||||
|
||||
/// Timing reports from the viewer, in the agent's clock.
|
||||
private func report(_ t: String, _ m: [String: Any]) -> Bool {
|
||||
switch t {
|
||||
case "ping":
|
||||
ws.sendJSON(["t": "pong", "c": m["c"] ?? 0, "a": nowUs()])
|
||||
case "rx":
|
||||
guard let s = (m["s"] as? NSNumber)?.uint32Value else { break }
|
||||
if let r = num(m["r"]) { stats.update(s) { $0.received = Int64(r) } }
|
||||
if controller.acked(seq: s, at: nowUs()) { resendIfRoom() }
|
||||
case "fd":
|
||||
for f in m["f"] as? [[NSNumber]] ?? [] where f.count >= 4 {
|
||||
stats.update(f[0].uint32Value) {
|
||||
$0.decoded = f[1].int64Value
|
||||
$0.drawn = f[2].int64Value
|
||||
$0.vsync = f[3].int64Value
|
||||
}
|
||||
}
|
||||
let dropped = Int(num(m["drop"]) ?? 0)
|
||||
stats.withLock { stats.viewerDropped += dropped }
|
||||
case "w":
|
||||
break // keep-warm filler, see sendInfo
|
||||
case "clock":
|
||||
stats.withLock {
|
||||
stats.rtt = num(m["rtt"]) ?? 0
|
||||
stats.clockSynced = true
|
||||
if let d = m["dec"] as? String { stats.decoder = d }
|
||||
}
|
||||
default:
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/// Asks the viewer to do something for a benchmark (type, click, show its overlay).
|
||||
func bench(_ m: [String: Any]) { ws.sendJSON(m.merging(["t": "bench"]) { a, _ in a }) }
|
||||
|
||||
private func handle(_ text: String) {
|
||||
guard !isStopped, let d = text.data(using: .utf8),
|
||||
let m = try? JSONSerialization.jsonObject(with: d) as? [String: Any], let t = m["t"] as? String else { return }
|
||||
if report(t, m) { return }
|
||||
let x = m["x"] as? Double ?? -1, y = m["y"] as? Double ?? -1
|
||||
if t == "ack" {
|
||||
onAck?()
|
||||
@@ -233,6 +411,7 @@ final class Session {
|
||||
default: desc = nil
|
||||
}
|
||||
capture.pointer(x: x, y: y, text: desc)
|
||||
if desc != nil { injected(m, kind: t) }
|
||||
return
|
||||
}
|
||||
DispatchQueue.main.async { [self] in
|
||||
@@ -245,13 +424,17 @@ final class Session {
|
||||
Input.focus(window: wid, pid: pid)
|
||||
}
|
||||
Input.mouse(kind, button: b, at: p, owner: id)
|
||||
if kind == "down" { injected(m, kind: "click") }
|
||||
case "wheel":
|
||||
Input.scroll(dx: m["dx"] as? Double ?? 0, dy: m["dy"] as? Double ?? 0, at: point(x, y), owner: id)
|
||||
injected(m, kind: "wheel")
|
||||
case "k":
|
||||
let down = (m["e"] as? String) == "down"
|
||||
Input.key(code: m["code"] as? String ?? "", key: m["key"] as? String ?? "",
|
||||
down: (m["e"] as? String) == "down", mods: m["mods"] as? [String] ?? [], owner: id)
|
||||
down: down, mods: m["mods"] as? [String] ?? [], owner: id)
|
||||
if down { injected(m, kind: "key") }
|
||||
case "text":
|
||||
if let s = m["s"] as? String, s.count <= 4096 { Input.text(s) }
|
||||
if let s = m["s"] as? String, s.count <= 4096 { Input.text(s); injected(m, kind: "text") }
|
||||
case "release":
|
||||
Input.releaseAll(owner: id)
|
||||
case "focus":
|
||||
@@ -292,6 +475,21 @@ final class Agent {
|
||||
/// Sources that ended for good (the window closed), for Frame Control.
|
||||
private var finished = Set<String>()
|
||||
|
||||
/// Ends every stream, then exits once separated windows are back on the
|
||||
/// Mac's own screens (they're moved back, then their displays go 0.3 s later).
|
||||
/// Idempotent: SIGTERM and the parent going away can both call it, and a
|
||||
/// session already ended by /close may still be putting its window back.
|
||||
private var quitting = false
|
||||
func quit() {
|
||||
lock.lock()
|
||||
let all = Array(sessions.values), again = quitting
|
||||
quitting = true
|
||||
lock.unlock()
|
||||
guard !again else { return }
|
||||
for s in all { s.ws.sendJSON(["t": "close"]); s.end() }
|
||||
DispatchQueue.main.asyncAfter(deadline: .now() + 0.8) { exit(0) }
|
||||
}
|
||||
|
||||
/// While anyone watches, keep the Mac's display on: a sleeping display
|
||||
/// stops being drawn, so there'd be nothing to capture (and it would lock).
|
||||
private func keepDisplayAwake(_ on: Bool) {
|
||||
@@ -355,7 +553,13 @@ final class Agent {
|
||||
switch (req.method, req.path) {
|
||||
case ("GET", "/status"):
|
||||
lock.lock()
|
||||
let list = sessions.values.map { ["id": $0.id, "src": $0.source.key, "title": $0.capture.title, "app": $0.capture.app] }
|
||||
let list = sessions.values.map { s -> [String: Any] in
|
||||
var e: [String: Any] = ["id": s.id, "src": s.source.key, "title": s.capture.title, "app": s.capture.app,
|
||||
"stats": s.stats.summary(), "bitrate": s.encoder.bitrate,
|
||||
"controller": s.controller.state()]
|
||||
if let d = (s.capture as? SeparateSource)?.displayID { e["display"] = d }
|
||||
return e
|
||||
}
|
||||
lock.unlock()
|
||||
var s = permissionsJSON()
|
||||
s["version"] = version
|
||||
@@ -386,6 +590,33 @@ final class Agent {
|
||||
for s in matching { s.ws.sendJSON(["t": "close"]) }
|
||||
DispatchQueue.global().asyncAfter(deadline: .now() + 0.3) { for s in matching { s.end() } }
|
||||
c.respond(json: ["closed": matching.count])
|
||||
case ("GET", "/stats"):
|
||||
// Frames the viewer has had time to report on, oldest first.
|
||||
let since = UInt32(req.query["since"] ?? "") ?? 0
|
||||
let settle = Int64(req.query["settle"] ?? "") ?? 1_500_000
|
||||
lock.lock()
|
||||
let list = sessions.values.filter { req.query["id"] == nil || "\($0.id)" == req.query["id"] }
|
||||
lock.unlock()
|
||||
c.respond(json: ["now": nowUs(), "streams": list.map { s -> [String: Any] in
|
||||
["id": s.id, "src": s.source.key, "frames": s.stats.settled(since: since, settle: settle).map(\.json),
|
||||
"inputs": s.stats.inputList().map(\.json), "summary": s.stats.summary(),
|
||||
"captured": s.stats.withLock { s.stats.captured }, "controller": s.controller.state(),
|
||||
"events": s.controller.eventList()]
|
||||
}])
|
||||
case ("POST", "/bench"):
|
||||
lock.lock()
|
||||
let list = sessions.values.filter { $0.source.key == req.query["src"] }
|
||||
lock.unlock()
|
||||
var m: [String: Any] = [:]
|
||||
for (k, v) in req.query where k != "k" && k != "src" { m[k] = Double(v) ?? v as Any }
|
||||
for s in list { s.bench(m) }
|
||||
c.respond(json: ["sent": list.count])
|
||||
case ("GET", "/snapshot"):
|
||||
// One JPEG of a display (for checks and thumbnails): ?display=ID
|
||||
guard let id = UInt32(req.query["display"] ?? "") else { return c.respond(400, text: "display=ID") }
|
||||
snapshot(display: id) { data, error in
|
||||
if let data { c.respond(200, body: data, type: "image/jpeg") } else { c.respond(500, text: error ?? "failed") }
|
||||
}
|
||||
case ("POST", "/permissions"):
|
||||
DispatchQueue.main.async { requestPermissions() }
|
||||
c.respond(json: permissionsJSON())
|
||||
@@ -400,7 +631,12 @@ final class Agent {
|
||||
let fps = min(max(Int(req.query["fps"] ?? "") ?? 60, 5), 120)
|
||||
let bpp = min(max(Double(req.query["bpp"] ?? "") ?? 0.1, 0.02), 0.5)
|
||||
guard let ws = c.upgrade(req) else { return }
|
||||
let capture: CaptureSource = src == .test ? TestSource() : SCKSource(src)
|
||||
let capture: CaptureSource
|
||||
switch src {
|
||||
case .test: capture = TestSource()
|
||||
case .separate(let id): capture = SeparateSource(windowID: id)
|
||||
default: capture = SCKSource(src)
|
||||
}
|
||||
lock.lock()
|
||||
// One live viewer per key: a reconnection (or a second use of an
|
||||
// unacknowledged ticket) replaces the one before.
|
||||
@@ -428,6 +664,24 @@ final class Agent {
|
||||
}
|
||||
}
|
||||
|
||||
func snapshot(display id: CGDirectDisplayID, completion: @escaping (Data?, String?) -> Void) {
|
||||
SCShareableContent.getExcludingDesktopWindows(false, onScreenWindowsOnly: true) { content, error in
|
||||
guard let d = content?.displays.first(where: { $0.displayID == id }) else {
|
||||
return completion(nil, error?.localizedDescription ?? "no such display")
|
||||
}
|
||||
let filter = SCContentFilter(display: d, excludingWindows: [])
|
||||
let cfg = SCStreamConfiguration()
|
||||
cfg.width = Int(Double(d.width) * Double(filter.pointPixelScale))
|
||||
cfg.height = Int(Double(d.height) * Double(filter.pointPixelScale))
|
||||
cfg.showsCursor = true
|
||||
SCScreenshotManager.captureImage(contentFilter: filter, configuration: cfg) { image, error in
|
||||
guard let image else { return completion(nil, error?.localizedDescription ?? "no image") }
|
||||
let rep = NSBitmapImageRep(cgImage: image)
|
||||
completion(rep.representation(using: .jpeg, properties: [.compressionFactor: 0.85]), nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func requestPermissions() {
|
||||
if !CGPreflightScreenCaptureAccess() { CGRequestScreenCaptureAccess() }
|
||||
if !AXIsProcessTrusted() {
|
||||
@@ -460,13 +714,19 @@ case "serve":
|
||||
}
|
||||
let page = argument("--page", in: args).map { URL(fileURLWithPath: $0) }
|
||||
let agent = Agent(token: token, page: page)
|
||||
// Quit when the parent goes away (it holds our stdin open).
|
||||
// Quit when the parent goes away (it holds our stdin open), or on SIGTERM,
|
||||
// but first end every stream, so separated windows go back where they
|
||||
// were before their displays disappear.
|
||||
if args.contains("--exit-on-eof") {
|
||||
DispatchQueue.global().async {
|
||||
while FileHandle.standardInput.availableData.count > 0 {}
|
||||
exit(0)
|
||||
agent.quit()
|
||||
}
|
||||
}
|
||||
signal(SIGTERM, SIG_IGN)
|
||||
let sigterm = DispatchSource.makeSignalSource(signal: SIGTERM, queue: .main)
|
||||
sigterm.setEventHandler { agent.quit() }
|
||||
sigterm.resume()
|
||||
let server: Server
|
||||
do {
|
||||
server = try Server(port: port) { req, c in agent.handle(req, c) }
|
||||
@@ -482,8 +742,13 @@ case "serve":
|
||||
print("frame-mac-view listening on 127.0.0.1:\(server.port ?? port)")
|
||||
fflush(stdout)
|
||||
}
|
||||
_ = NSApplication.shared // AppKit for NSScreen names and app activation
|
||||
withExtendedLifetime(server) { RunLoop.main.run() }
|
||||
// A real (background, no Dock icon) AppKit event loop, not just a run
|
||||
// loop: without it this process never hears that displays were added or
|
||||
// changed mode, so NSScreen and CGDisplayCopyDisplayMode stay stale for
|
||||
// the displays Separate mode creates.
|
||||
let app = NSApplication.shared
|
||||
app.setActivationPolicy(.prohibited)
|
||||
withExtendedLifetime((server, sigterm)) { app.run() }
|
||||
default:
|
||||
FileHandle.standardError.write(Data("usage: frame-mac-view serve|windows|displays|permissions|request-permissions\n".utf8))
|
||||
exit(2)
|
||||
|
||||
@@ -6,5 +6,6 @@ here=$(cd "$(dirname "$0")" && pwd)
|
||||
out=${1:-$here/../bin/frame-mac-view}
|
||||
mkdir -p "$(dirname "$out")"
|
||||
xcrun swiftc -O -swift-version 5 -target arm64-apple-macos14.0 \
|
||||
-import-objc-header "$here/Sources/CGVirtualDisplay.h" \
|
||||
-o "$out" "$here"/Sources/*.swift
|
||||
echo "built $out"
|
||||
Executable
+50
@@ -0,0 +1,50 @@
|
||||
#!/bin/sh
|
||||
# Wraps the agent in "Frame Mac View Lab.app" for testing from a terminal or
|
||||
# an agent session: macOS then asks for Screen Recording and Accessibility
|
||||
# for this app rather than for the terminal. Signed with an Apple Development
|
||||
# identity if there is one, so the permissions survive rebuilds.
|
||||
# mac/frame-mac-view/lab.sh build the app into mac/bin/
|
||||
# mac/frame-mac-view/lab.sh serve also start it (token, port and log in ~/Library/Caches/frame-mac-view-lab,
|
||||
# readable only by you: the token opens every window and injects input)
|
||||
# mac/frame-mac-view/lab.sh serve-only restart it without rebuilding
|
||||
set -eu
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
app="$here/../bin/Frame Mac View Lab.app"
|
||||
if [ "${1:-}" != serve-only ]; then
|
||||
mkdir -p "$app/Contents/MacOS"
|
||||
sh "$here/build.sh" "$app/Contents/MacOS/frame-mac-view" >/dev/null
|
||||
cat > "$app/Contents/Info.plist" <<PLIST
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0"><dict>
|
||||
<key>CFBundleIdentifier</key><string>com.saphid.frame-mac-view-lab</string>
|
||||
<key>CFBundleExecutable</key><string>frame-mac-view</string>
|
||||
<key>CFBundleName</key><string>Frame Mac View Lab</string>
|
||||
<key>CFBundlePackageType</key><string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key><string>1</string>
|
||||
<key>LSUIElement</key><true/>
|
||||
<key>NSScreenCaptureUsageDescription</key><string>Tests streaming Mac windows into the Steam Frame.</string>
|
||||
</dict></plist>
|
||||
PLIST
|
||||
id=$(security find-identity -v -p codesigning 2>/dev/null | awk '/Apple Development/ {print $2; exit}')
|
||||
codesign -f -s "${id:--}" "$app" >/dev/null 2>&1
|
||||
echo "built $app (signed ${id:-ad hoc})"
|
||||
fi
|
||||
if [ "${1:-}" = serve ] || [ "${1:-}" = serve-only ]; then
|
||||
pkill -f "Frame Mac View Lab.app/Contents/MacOS/frame-mac-view" 2>/dev/null || true
|
||||
dir="$HOME/Library/Caches/frame-mac-view-lab"
|
||||
mkdir -p "$dir" && chmod 700 "$dir"
|
||||
umask 077
|
||||
token=$(openssl rand -hex 16)
|
||||
rm -f "$dir/token" "$dir/port" "$dir/log"
|
||||
echo "$token" > "$dir/token"
|
||||
: > "$dir/log"
|
||||
# Experiment switches pass through: FRAME_MAC_VIEW_ENCODER (Encoder.swift),
|
||||
# _VD_HZ (Separate.swift), _ADAPT (Controller.swift), _WARM (main.swift).
|
||||
open -n "$app" --env "FRAME_MAC_VIEW_TOKEN=$token" --env "FRAME_MAC_VIEW_ENCODER=${FRAME_MAC_VIEW_ENCODER:-}" --env "FRAME_MAC_VIEW_VD_HZ=${FRAME_MAC_VIEW_VD_HZ:-}" \
|
||||
--env "FRAME_MAC_VIEW_ADAPT=${FRAME_MAC_VIEW_ADAPT:-}" --env "FRAME_MAC_VIEW_WARM=${FRAME_MAC_VIEW_WARM:-}" --stdout "$dir/log" --stderr "$dir/log" \
|
||||
--args serve --port 0 --page "$here/../../ui/mac-view.html"
|
||||
for _ in 1 2 3 4 5 6 7 8 9 10; do grep -q listening "$dir/log" && break; sleep 0.3; done
|
||||
sed -n 's/.*127\.0\.0\.1:\([0-9]*\).*/\1/p' "$dir/log" | head -n 1 > "$dir/port"
|
||||
echo "lab on 127.0.0.1:$(cat "$dir/port")"
|
||||
fi
|
||||
Executable
+815
@@ -0,0 +1,815 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Benchmark "Mac in the headset" on the real Frame, so every change to the
|
||||
stream is judged by numbers (docs/mac-in-headset.md, "Measuring").
|
||||
|
||||
scripts/macview-bench.py run [--scenario test,scroll,type] [--net 8] [--label x]
|
||||
scripts/macview-bench.py compare bench/results/A.json bench/results/B.json
|
||||
scripts/macview-bench.py ab --arm off:FRAME_MAC_VIEW_ADAPT=0 --arm on: --repeat 3 --scenario scroll
|
||||
|
||||
`run` uses the lab agent (mac/frame-mac-view/lab.sh serve), which has
|
||||
Screen Recording and Accessibility. It opens a viewer on the Frame the way
|
||||
Frame Control does, drives a fixed scenario, and reads the agent's per-frame
|
||||
records: when the Mac composited each frame, when it was encoded and sent,
|
||||
and when the viewer received, decoded and drew it (the viewer's clock is
|
||||
synced to the Mac's). "content" is Mac composited -> drawn in the viewer;
|
||||
what the Frame's compositor adds after that is reported ("present",
|
||||
"fps_shown") but not graded, because an unworn Frame throttles panels to
|
||||
36 fps (15 in standby) after a few seconds whatever they draw. It writes a summary to bench/results/ and exits 1 if a
|
||||
target is missed ("bad"), or if --baseline is given and a key number got
|
||||
more than 10% worse.
|
||||
|
||||
Wi-Fi changes from minute to minute, so single runs taken at different times
|
||||
can differ by more than a change does. `ab` restarts the lab agent with each
|
||||
arm's settings (environment variables read by the agent), runs the arms
|
||||
interleaved, and prints each metric's median and range per arm.
|
||||
|
||||
Nobody needs to wear the headset. The scroll and type scenarios open a
|
||||
throwaway Chrome window (its own profile in /tmp) on the Mac.
|
||||
|
||||
Network conditions come from a relay on the Mac between the agent and the
|
||||
tunnel, so they need no sudo:
|
||||
--net 8 8 Mbit/s the whole run
|
||||
--net 50@0,8@10,50@20 50 Mbit/s, 8 from 10 s, back to 50 from 20 s
|
||||
--delay 30 30 ms more one-way delay
|
||||
The relay holds at most --buffer ms of data at the current rate (default
|
||||
250 ms, like a bloated Wi-Fi queue), then pushes back on the agent.
|
||||
|
||||
Stdlib only.
|
||||
"""
|
||||
import argparse
|
||||
import asyncio
|
||||
import datetime
|
||||
import json
|
||||
import os
|
||||
import platform
|
||||
import re
|
||||
import statistics
|
||||
import subprocess
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import urllib.request
|
||||
from pathlib import Path
|
||||
from urllib.parse import quote, urlencode # %20, not +: the agent's URLComponents keeps +
|
||||
|
||||
ROOT = Path(__file__).resolve().parent.parent
|
||||
sys.path.insert(0, str(ROOT / "ui"))
|
||||
import frame_macview # noqa: E402
|
||||
|
||||
RESULTS = ROOT / "bench" / "results"
|
||||
PAGES = ROOT / "bench" / "pages"
|
||||
CHROME = "/Applications/Google Chrome.app/Contents/MacOS/Google Chrome"
|
||||
CHROME_PROFILE = "/tmp/fmv-bench-chrome"
|
||||
LAB_DIR = Path.home() / "Library" / "Caches" / "frame-mac-view-lab" # lab.sh serve
|
||||
|
||||
# The acceptance bar (the handoff's targets): (feels local, acceptable) per
|
||||
# metric; worse than acceptable is "bad". Latencies in ms.
|
||||
TARGETS = {
|
||||
"content_p50": (25, 60), "content_p95": (40, 100),
|
||||
"input_p50": (50, 100), "input_p95": (70, 150),
|
||||
"fps": (58, 45), # higher is better
|
||||
"late_pct": (1, 5), "stall_max": (100, 250),
|
||||
"adapt_s": (1, 3),
|
||||
}
|
||||
HIGHER_IS_BETTER = {"fps"}
|
||||
# Content that changes every frame, so fps and stalls mean something.
|
||||
MOVING = {"test", "scroll"}
|
||||
|
||||
|
||||
def ms(a, b):
|
||||
return (b - a) / 1000 if a and b else None
|
||||
|
||||
|
||||
def pct(values, p):
|
||||
v = sorted(x for x in values if x is not None)
|
||||
if not v:
|
||||
return None
|
||||
return round(v[min(len(v) - 1, max(0, round(p * (len(v) - 1))))], 1)
|
||||
|
||||
|
||||
def dist(values):
|
||||
v = [x for x in values if x is not None]
|
||||
return {"p50": pct(v, 0.5), "p95": pct(v, 0.95), "p99": pct(v, 0.99), "n": len(v)} if v else {"n": 0}
|
||||
|
||||
|
||||
# ---- the network relay ----
|
||||
|
||||
class Relay:
|
||||
"""Agent <-> tunnel, shaping the agent-to-Frame direction: a bottleneck
|
||||
of `rate` Mbit/s with a queue of `buffer_ms`, plus `delay` ms each way."""
|
||||
|
||||
def __init__(self, target_port, schedule, delay_ms=0, buffer_ms=250):
|
||||
self.target_port = target_port
|
||||
self.schedule = schedule # [(seconds from start, Mbit/s or None)]
|
||||
self.delay = delay_ms / 1000
|
||||
self.buffer_ms = buffer_ms
|
||||
self.rate = schedule[0][1] if schedule else None
|
||||
self.next_free = 0.0
|
||||
self.port = None
|
||||
self.loop = asyncio.new_event_loop()
|
||||
# Connections reset when a run tears the tunnel down; that's expected.
|
||||
self.loop.set_exception_handler(lambda loop, ctx: None if isinstance(ctx.get("exception"), ConnectionError)
|
||||
else loop.default_exception_handler(ctx))
|
||||
self.started = None
|
||||
self.queued_max = 0
|
||||
|
||||
def start(self):
|
||||
ready = threading.Event()
|
||||
|
||||
def run():
|
||||
asyncio.set_event_loop(self.loop)
|
||||
server = self.loop.run_until_complete(asyncio.start_server(self._client, "127.0.0.1", 0))
|
||||
self.port = server.sockets[0].getsockname()[1]
|
||||
ready.set()
|
||||
self.loop.run_forever()
|
||||
|
||||
threading.Thread(target=run, daemon=True).start()
|
||||
ready.wait(5)
|
||||
|
||||
def begin(self):
|
||||
"""Start the schedule's clock (when the measured part begins)."""
|
||||
self.started = time.monotonic()
|
||||
for at, rate in self.schedule:
|
||||
self.loop.call_soon_threadsafe(self.loop.call_later, at, self._set_rate, rate)
|
||||
|
||||
def _set_rate(self, rate):
|
||||
self.rate = rate
|
||||
|
||||
def rate_at(self, t):
|
||||
r = None
|
||||
for at, rate in self.schedule:
|
||||
if t >= at:
|
||||
r = rate
|
||||
return r
|
||||
|
||||
async def _client(self, reader, writer):
|
||||
try:
|
||||
up_r, up_w = await asyncio.open_connection("127.0.0.1", self.target_port)
|
||||
except OSError:
|
||||
writer.close()
|
||||
return
|
||||
await asyncio.gather(self._shaped(up_r, writer), self._plain(reader, up_w), return_exceptions=True)
|
||||
for w in (writer, up_w):
|
||||
w.close()
|
||||
|
||||
async def _plain(self, reader, writer): # Frame -> agent: delay only
|
||||
while data := await reader.read(65536):
|
||||
if self.delay:
|
||||
await asyncio.sleep(self.delay)
|
||||
writer.write(data)
|
||||
await writer.drain()
|
||||
writer.close()
|
||||
|
||||
async def _shaped(self, reader, writer): # agent -> Frame
|
||||
queue = asyncio.Queue()
|
||||
state = {"bytes": 0}
|
||||
room = asyncio.Event()
|
||||
room.set()
|
||||
|
||||
async def send():
|
||||
while True:
|
||||
at, data = await queue.get()
|
||||
if data is None:
|
||||
return
|
||||
wait = at - self.loop.time()
|
||||
if wait > 0:
|
||||
await asyncio.sleep(wait)
|
||||
writer.write(data)
|
||||
await writer.drain()
|
||||
state["bytes"] -= len(data)
|
||||
room.set()
|
||||
|
||||
sender = asyncio.ensure_future(send())
|
||||
while data := await reader.read(16384):
|
||||
now = self.loop.time()
|
||||
depart = now
|
||||
if self.rate:
|
||||
depart = max(now, self.next_free) + len(data) * 8 / (self.rate * 1e6)
|
||||
self.next_free = depart
|
||||
state["bytes"] += len(data)
|
||||
self.queued_max = max(self.queued_max, state["bytes"])
|
||||
await queue.put((depart + self.delay, data))
|
||||
# A full queue pushes back, as a real bottleneck's buffer does.
|
||||
while self.rate and state["bytes"] > self.rate * 1e6 / 8 * self.buffer_ms / 1000:
|
||||
room.clear()
|
||||
await room.wait()
|
||||
await queue.put((0, None))
|
||||
await sender
|
||||
|
||||
|
||||
# ---- the lab agent, through Frame Control's own code ----
|
||||
|
||||
class LabView(frame_macview.MacView):
|
||||
"""MacView against the already-running lab agent, with the tunnel
|
||||
pointing at `tunnel_port` (the relay, or the agent itself)."""
|
||||
|
||||
def __init__(self, tunnel_ssh, run, frame, agent_port, token, tunnel_port):
|
||||
super().__init__(tunnel_ssh, run, frame)
|
||||
self.agent_port = agent_port
|
||||
self.token = token
|
||||
self.port = tunnel_port
|
||||
|
||||
class Alive:
|
||||
def poll(self):
|
||||
return None
|
||||
|
||||
self.agent = Alive()
|
||||
|
||||
def ensure_agent(self):
|
||||
pass
|
||||
|
||||
def call(self, path, method="GET", **query):
|
||||
url = f"http://127.0.0.1:{self.agent_port}{path}?{urlencode({**query, 'k': self.token}, quote_via=quote)}"
|
||||
req = urllib.request.Request(url, method=method, data=b"" if method == "POST" else None)
|
||||
with urllib.request.urlopen(req, timeout=15) as r:
|
||||
return json.load(r)
|
||||
|
||||
|
||||
def ssh_runner(base):
|
||||
def run(remote, stdin=None, timeout=30):
|
||||
r = subprocess.run([*base, remote], input=stdin, capture_output=True, text=True, timeout=timeout)
|
||||
if r.returncode:
|
||||
e = RuntimeError((r.stderr or r.stdout).strip())
|
||||
e.stdout = r.stdout
|
||||
raise e
|
||||
return r.stdout
|
||||
return run
|
||||
|
||||
|
||||
# ---- CPU on both ends ----
|
||||
|
||||
FRAME_CPU = r"""
|
||||
hz=$(getconf CLK_TCK)
|
||||
while :; do
|
||||
t=$(date +%s.%N)
|
||||
for g in viewer:frame-control/mac-view tailscaled:tailscaled sshd:'^sshd' gamescope:'^gamescope'; do
|
||||
name=${g%%:*} pat=${g#*:} sum=0
|
||||
for p in $(pgrep -f "$pat"); do
|
||||
s=$(awk '{print $14+$15}' /proc/$p/stat 2>/dev/null) && sum=$((sum + s))
|
||||
done
|
||||
echo "$t $name $sum $hz"
|
||||
done
|
||||
echo "$t total $(awk '/^cpu /{print $2+$3+$4+$6+$7+$8}' /proc/stat) $hz"
|
||||
sleep 2
|
||||
done
|
||||
"""
|
||||
|
||||
|
||||
class CpuSampler:
|
||||
def __init__(self, frame_ssh, agent_pid):
|
||||
self.agent_pid = agent_pid
|
||||
self.mac = [] # (t, cpu seconds)
|
||||
self.frame = {} # name -> [(t, ticks, hz)]
|
||||
self.proc = subprocess.Popen([*frame_ssh, "bash -s"], stdin=subprocess.PIPE, stdout=subprocess.PIPE,
|
||||
stderr=subprocess.DEVNULL, text=True)
|
||||
self.proc.stdin.write(FRAME_CPU)
|
||||
self.proc.stdin.close()
|
||||
threading.Thread(target=self._read, daemon=True).start()
|
||||
self.stop_flag = False
|
||||
threading.Thread(target=self._mac, daemon=True).start()
|
||||
|
||||
def _read(self):
|
||||
for line in self.proc.stdout:
|
||||
parts = line.split()
|
||||
if len(parts) == 4:
|
||||
self.frame.setdefault(parts[1], []).append((float(parts[0]), int(parts[2]), int(parts[3])))
|
||||
|
||||
def _mac(self):
|
||||
while not self.stop_flag:
|
||||
out = subprocess.run(["ps", "-o", "cputime=", "-p", str(self.agent_pid)], capture_output=True,
|
||||
text=True).stdout.strip()
|
||||
m = re.match(r"(?:(\d+):)?(\d+):(\d+(?:\.\d+)?)", out)
|
||||
if m:
|
||||
h, mnt, s = m.groups()
|
||||
self.mac.append((time.monotonic(), int(h or 0) * 3600 + int(mnt) * 60 + float(s)))
|
||||
time.sleep(2)
|
||||
|
||||
def stop(self):
|
||||
self.stop_flag = True
|
||||
self.proc.terminate()
|
||||
|
||||
def summary(self):
|
||||
def rate(samples):
|
||||
if len(samples) < 2:
|
||||
return None
|
||||
(t0, a0, *h0), (t1, a1, *_) = samples[0], samples[-1]
|
||||
hz = h0[0] if h0 else 1
|
||||
return round((a1 - a0) / hz / (t1 - t0) * 100, 1)
|
||||
out = {"mac_agent_pct": rate(self.mac)}
|
||||
for name, s in self.frame.items():
|
||||
out[f"frame_{name}_pct"] = rate(s)
|
||||
if "frame_total_pct" in out and out["frame_total_pct"] is not None:
|
||||
out["frame_total_pct"] = round(out["frame_total_pct"] / 8, 1) # 8 cores -> share of the whole
|
||||
return out
|
||||
|
||||
|
||||
# ---- scenarios ----
|
||||
|
||||
def chrome_window(page, size=(1280, 820)):
|
||||
"""Opens a page in a throwaway Chrome app window; returns (proc, title)."""
|
||||
if not Path(CHROME).exists():
|
||||
raise SystemExit("Google Chrome is needed for the scroll and type scenarios.")
|
||||
proc = subprocess.Popen([CHROME, f"--user-data-dir={CHROME_PROFILE}", "--no-first-run",
|
||||
"--no-default-browser-check", f"--window-size={size[0]},{size[1]}",
|
||||
"--window-position=80,80", f"--app=file://{PAGES / page}"],
|
||||
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
|
||||
return proc
|
||||
|
||||
|
||||
def find_window(mv, title, timeout=15):
|
||||
end = time.time() + timeout
|
||||
while time.time() < end:
|
||||
for w in mv.call("/windows").get("windows", []):
|
||||
if title in (w.get("title") or ""):
|
||||
return w
|
||||
time.sleep(0.5)
|
||||
raise SystemExit(f"window {title!r} didn't appear")
|
||||
|
||||
|
||||
def git(*a):
|
||||
return subprocess.run(["git", *a], cwd=ROOT, capture_output=True, text=True).stdout.strip()
|
||||
|
||||
|
||||
def parse_schedule(net):
|
||||
if not net or net == "none":
|
||||
return []
|
||||
out = []
|
||||
for part in net.split(","):
|
||||
rate, _, at = part.partition("@")
|
||||
out.append((float(at or 0), None if rate in ("", "none", "0") else float(rate)))
|
||||
return sorted(out)
|
||||
|
||||
|
||||
def run_scenario(args, scenario, agent_port, token, frame_ssh):
|
||||
schedule = parse_schedule(args.net)
|
||||
relay = None
|
||||
tunnel_port = agent_port
|
||||
if schedule or args.delay:
|
||||
relay = Relay(agent_port, schedule, args.delay, args.buffer)
|
||||
relay.start()
|
||||
tunnel_port = relay.port
|
||||
tunnel_ssh = list(frame_ssh[:-1]) + args.ssh_opt
|
||||
mv = LabView(tunnel_ssh, ssh_runner(frame_ssh), frame_ssh[-1], agent_port, token, tunnel_port)
|
||||
if args.browser_flag is not None:
|
||||
mv.browser_flags = [f for f in args.browser_flag if f]
|
||||
chrome = None
|
||||
src = "test"
|
||||
try:
|
||||
if scenario in ("scroll", "type"):
|
||||
chrome = chrome_window(f"{scenario}.html")
|
||||
w = find_window(mv, f"fmv-bench {scenario}")
|
||||
src = f"{args.mode}:{w['id']}"
|
||||
t = time.time()
|
||||
shown = mv.show(src, args.quality, 1280, 820)
|
||||
show_s = round(time.time() - t, 2)
|
||||
# Wait for frames, then measure from a clean start.
|
||||
stream = None
|
||||
end = time.time() + 20
|
||||
while time.time() < end and not stream:
|
||||
for s in mv.call("/status").get("streams", []):
|
||||
if s["src"] == src and s.get("stats", {}).get("fps", 0) > 0:
|
||||
stream = s
|
||||
time.sleep(0.5)
|
||||
if not stream:
|
||||
raise SystemExit(f"{scenario}: no frames reached the viewer within 20 s")
|
||||
time.sleep(args.warmup)
|
||||
first = mv.call("/stats", id=stream["id"], settle=0)["streams"][0]
|
||||
since = max([f["s"] for f in first["frames"]] or [0])
|
||||
captured_before = first["captured"]
|
||||
start_mac_us = mv.call("/stats", id=stream["id"])["now"]
|
||||
agent_pid = int(subprocess.run(["pgrep", "-f", "Frame Mac View Lab.app/Contents/MacOS/frame-mac-view"],
|
||||
capture_output=True, text=True).stdout.split()[0])
|
||||
cpu = CpuSampler(frame_ssh, agent_pid)
|
||||
if relay:
|
||||
relay.begin()
|
||||
expected = 0 # input events the harness asked the viewer for
|
||||
if scenario == "type":
|
||||
mv.call("/bench", method="POST", src=src, action="click", x=0.5, y=0.3)
|
||||
time.sleep(0.5)
|
||||
# Steady typing, then slow typing that lets the link go idle.
|
||||
fast = "the quick brown fox jumps over the lazy dog "
|
||||
n_fast = max(10, int((args.duration * 0.6) / 0.2))
|
||||
mv.call("/bench", method="POST", src=src, action="type", text=(fast * (n_fast // len(fast) + 1))[:n_fast],
|
||||
interval=200)
|
||||
expected += n_fast
|
||||
time.sleep(n_fast * 0.2 + 0.5)
|
||||
slow_n = max(3, int(args.duration * 0.4 / 1.5))
|
||||
mv.call("/bench", method="POST", src=src, action="type", text=("idle typing test " * (slow_n // 17 + 1))[:slow_n],
|
||||
interval=1500)
|
||||
expected += slow_n
|
||||
time.sleep(slow_n * 1.5 + 0.5)
|
||||
else:
|
||||
# Clicks on the test pattern measure the input path; the scroll
|
||||
# page just scrolls.
|
||||
end = time.time() + args.duration
|
||||
while time.time() < end:
|
||||
if scenario == "test":
|
||||
mv.call("/bench", method="POST", src=src, action="click", x=0.3, y=0.5)
|
||||
expected += 1
|
||||
time.sleep(0.5)
|
||||
at_end = mv.call("/stats", id=stream["id"], since=2**32 - 1)
|
||||
end_mac_us = at_end["now"]
|
||||
captured_end = at_end["streams"][0]["captured"] if at_end["streams"] else None
|
||||
time.sleep(2) # let the viewer report the last frames
|
||||
streams = mv.call("/stats", id=stream["id"], since=since)["streams"]
|
||||
if not streams:
|
||||
raise SystemExit(f"{scenario}: the stream ended during the run (did the Frame go to sleep?)")
|
||||
data = streams[0]
|
||||
cpu.stop()
|
||||
if args.raw:
|
||||
Path(f"{args.raw}-{scenario}.json").write_text(json.dumps(data))
|
||||
result = summarize(scenario, data, start_mac_us, end_mac_us, args, relay, schedule, expected)
|
||||
result["controller"] = data.get("controller", {})
|
||||
result["events"] = [{"t": round((e["t"] - start_mac_us) / 1e6, 2), "e": e["e"]}
|
||||
for e in data.get("events", []) if e["t"] >= start_mac_us]
|
||||
result["captured"] = (captured_end if captured_end is not None else data["captured"]) - captured_before
|
||||
result["source_fps"] = round(result["captured"] / max(result["duration_s"], 1), 1)
|
||||
result["cpu"] = cpu.summary()
|
||||
result["viewer"] = data["summary"].get("decoder", "")
|
||||
result["show_s"] = show_s
|
||||
result["panel"] = shown.get("panel")
|
||||
result["src"] = src
|
||||
return result
|
||||
finally:
|
||||
try:
|
||||
mv.stop(src)
|
||||
except Exception: # noqa: BLE001 - best effort
|
||||
pass
|
||||
mv.closing = True # or its supervisor reopens the tunnel
|
||||
if mv.tunnel and mv.tunnel.poll() is None:
|
||||
mv.tunnel.terminate()
|
||||
mv.tunnel.wait(5)
|
||||
if relay:
|
||||
relay.loop.call_soon_threadsafe(relay.loop.stop)
|
||||
if chrome:
|
||||
chrome.terminate()
|
||||
time.sleep(1.5)
|
||||
|
||||
|
||||
def composited(f):
|
||||
"""When the Mac had the frame: its display time, or when ScreenCaptureKit
|
||||
handed it over if that was earlier (display time can be a few ms ahead of
|
||||
delivery, which would make latency look lower than it is)."""
|
||||
return min(f["cap"], f["arr"]) if f["arr"] else f["cap"]
|
||||
|
||||
|
||||
def summarize(scenario, data, start_us, end_us, args, relay, schedule, expected=0):
|
||||
frames = [f for f in data["frames"] if start_us <= f["cap"] <= end_us]
|
||||
inputs = [i for i in data["inputs"] if i["tv"] and i["tv"] >= start_us]
|
||||
by_seq = {f["s"]: f for f in data["frames"]}
|
||||
drawn = [f for f in frames if f["drw"]]
|
||||
shown = [f for f in frames if f["vs"]]
|
||||
# The whole measured interval, so a stall at either end still counts.
|
||||
duration = (end_us - start_us) / 1e6
|
||||
stages = {
|
||||
"capture": [ms(f["cap"], f["arr"]) for f in frames],
|
||||
"queue": [ms(f["arr"], f["e0"]) for f in frames],
|
||||
"encode": [ms(f["e0"], f["e1"]) for f in frames],
|
||||
"socket": [ms(f["snd"], f["wire"]) for f in frames],
|
||||
"network": [ms(f["e1"], f["rx"]) for f in frames],
|
||||
"decode": [ms(f["rx"], f["dec"]) for f in frames],
|
||||
"draw": [ms(f["dec"], f["drw"]) for f in frames],
|
||||
# Waiting for the browser's next frame: set by the Frame's compositor,
|
||||
# which throttles panels nobody is looking at (see "Measuring").
|
||||
"present": [ms(f["drw"], f["vs"]) for f in frames],
|
||||
"content": [ms(composited(f), f["drw"]) for f in frames],
|
||||
"content_shown": [ms(composited(f), f["vs"]) for f in frames],
|
||||
}
|
||||
out = {"scenario": scenario, "frames_sent": len(frames), "frames_drawn": len(drawn),
|
||||
"frames_shown": len(shown), "duration_s": round(duration, 1)}
|
||||
out["stages_ms"] = {k: dist(v) for k, v in stages.items()}
|
||||
# Smoothness: gaps between frames reaching the viewer's canvas.
|
||||
# Smoothness counts only what was drawn inside the interval; a frame
|
||||
# captured just before the end but drawn after it still counts for latency.
|
||||
dr = [start_us] + sorted(f["drw"] for f in drawn if f["drw"] <= end_us) + [end_us]
|
||||
gaps = [(b - a) / 1000 for a, b in zip(dr, dr[1:]) if b > a]
|
||||
target_fps = frame_macview.QUALITY[args.quality]["fps"]
|
||||
out["fps"] = round(sum(f["drw"] <= end_us for f in drawn) / duration, 1) if duration else 0
|
||||
out["fps_shown"] = round(sum(0 < f["vs"] <= end_us for f in shown) / duration, 1) if duration else 0
|
||||
out["late_pct"] = round(100 * sum(g > 1.5 * 1000 / target_fps for g in gaps) / len(gaps), 2) if gaps else None
|
||||
out["stall_max"] = round(max(gaps), 1) if gaps else None
|
||||
out["stalls_over_100ms"] = sum(g > 100 for g in gaps)
|
||||
out["mbps"] = round(sum(f["b"] for f in frames) * 8 / duration / 1e6, 2) if duration else 0
|
||||
out["keyframes"] = sum(f["k"] for f in frames)
|
||||
out["size"] = f"{frames[-1]['w']}x{frames[-1]['h']}" if frames else ""
|
||||
out["captured"] = data.get("captured")
|
||||
out["viewer_never_drawn"] = len(frames) - len(drawn)
|
||||
# Input: the viewer's event -> the first frame after it drawn (and shown).
|
||||
lat, lat_shown = [], []
|
||||
parts = {"uplink": [], "mac": [], "back": []}
|
||||
for i in inputs:
|
||||
f = by_seq.get(i["frame"])
|
||||
if f and f["drw"]:
|
||||
lat.append(ms(i["tv"], f["drw"]))
|
||||
lat_shown.append(ms(i["tv"], f["vs"]))
|
||||
parts["uplink"].append(ms(i["tv"], i["inj"]))
|
||||
parts["mac"].append(ms(i["inj"], composited(f)))
|
||||
parts["back"].append(ms(composited(f), f["drw"]))
|
||||
out["input_ms"] = dist(lat)
|
||||
out["input_shown_ms"] = dist(lat_shown)
|
||||
out["input_parts_ms"] = {k: dist(v) for k, v in parts.items()}
|
||||
out["inputs"] = {"asked": expected, "sent": len(inputs), "seen": len(lat)}
|
||||
# A per-second timeline, for adaptation.
|
||||
timeline = []
|
||||
t0 = start_us
|
||||
for sec in range(int(duration) + 1):
|
||||
a, b = t0 + sec * 1_000_000, t0 + (sec + 1) * 1_000_000
|
||||
fs = [f for f in frames if a <= f["cap"] < b]
|
||||
if not fs:
|
||||
continue
|
||||
timeline.append({
|
||||
"t": sec, "fps": sum(1 for f in fs if f["drw"]), "mbps": round(sum(f["b"] for f in fs) * 8 / 1e6, 2),
|
||||
"content_p50": pct([ms(composited(f), f["drw"]) for f in fs], 0.5),
|
||||
"content_p95": pct([ms(composited(f), f["drw"]) for f in fs], 0.95),
|
||||
"bitrate": fs[-1].get("br"), "tier": fs[-1].get("tier"), "w": fs[-1]["w"],
|
||||
"net": relay.rate_at(sec) if relay else None,
|
||||
})
|
||||
out["timeline"] = timeline
|
||||
out["adapt"] = adaptation(timeline, schedule, duration)
|
||||
out["content_p50"] = out["stages_ms"]["content"].get("p50")
|
||||
out["content_p95"] = out["stages_ms"]["content"].get("p95")
|
||||
out["input_p50"] = out["input_ms"].get("p50")
|
||||
out["input_p95"] = out["input_ms"].get("p95")
|
||||
out["grades"] = grade(out, scenario, args.quality)
|
||||
return out
|
||||
|
||||
|
||||
def adaptation(timeline, schedule, duration=float("inf")):
|
||||
"""After each drop in the link's rate: how long until latency was within
|
||||
bounds again and stayed there for 3 s. The bound is the acceptable p95
|
||||
(100 ms), or 1.5 times the p95 before the drop if that was higher: on a
|
||||
slower link each frame takes longer to send, so latency can't return to
|
||||
what it was on the fast one."""
|
||||
steps = []
|
||||
for n, ((at, rate), (_, before)) in enumerate(zip(schedule[1:], schedule)):
|
||||
# Settling must happen while this rate lasts, not after the link recovers.
|
||||
until = min(schedule[n + 2][0] if n + 2 < len(schedule) else float("inf"), duration) # or the run ends
|
||||
if before is not None and (rate is None or rate >= before):
|
||||
continue
|
||||
pre = [s["content_p95"] for s in timeline if at - 4 <= s["t"] < at and s["content_p95"]]
|
||||
base = max(float(TARGETS["content_p95"][1]), 1.5 * statistics.median(pre) if pre else 0)
|
||||
after = [s for s in timeline if s["t"] >= at]
|
||||
worst = max([s["content_p95"] or 0 for s in after[:10]] or [0])
|
||||
settled = None
|
||||
for i, s in enumerate(after):
|
||||
window = after[i:i + 3]
|
||||
# Three populated seconds in a row: a second with no frames at all
|
||||
# is a stall, not a pass.
|
||||
if (len(window) == 3 and [w["t"] for w in window] == [s["t"], s["t"] + 1, s["t"] + 2] and s["t"] + 3 <= until
|
||||
and all((w["content_p95"] or 1e9) <= base for w in window)):
|
||||
settled = s["t"] - at
|
||||
break
|
||||
steps.append({"at": at, "to_mbit": rate, "p95_bound": round(base, 1), "worst_p95": worst,
|
||||
"settled_s": settled})
|
||||
return steps
|
||||
|
||||
|
||||
def grade(out, scenario, quality="balanced"):
|
||||
g = {}
|
||||
checks = ["content_p50", "content_p95"]
|
||||
asked = max(out["inputs"].get("asked", 0), out["inputs"]["sent"])
|
||||
if asked:
|
||||
checks += ["input_p50", "input_p95"]
|
||||
# Input that never reaches the Mac, or never shows up on screen, is a
|
||||
# failure, not a gap in the data.
|
||||
seen = out["inputs"]["seen"] / asked
|
||||
g["input_replies"] = "local" if seen >= 0.95 else "acceptable" if seen >= 0.8 else "bad"
|
||||
if scenario in MOVING:
|
||||
checks += ["fps", "late_pct", "stall_max"]
|
||||
for k in checks:
|
||||
v = out.get(k)
|
||||
if v is None:
|
||||
g[k] = "missing"
|
||||
continue
|
||||
good, ok = TARGETS[k]
|
||||
if k == "fps": # the targets are for 60 fps; Light and Compatible ask for fewer
|
||||
want = frame_macview.QUALITY[quality]["fps"]
|
||||
good, ok = good * want / 60, ok * want / 60
|
||||
if k in HIGHER_IS_BETTER:
|
||||
g[k] = "local" if v >= good else "acceptable" if v >= ok else "bad"
|
||||
else:
|
||||
g[k] = "local" if v <= good else "acceptable" if v <= ok else "bad"
|
||||
for step in out["adapt"]:
|
||||
s = step["settled_s"]
|
||||
good, ok = TARGETS["adapt_s"]
|
||||
g[f"adapt@{step['at']:g}s"] = "bad" if s is None or s > ok else "local" if s <= good else "acceptable"
|
||||
return g
|
||||
|
||||
|
||||
# ---- compare ----
|
||||
|
||||
KEYS = [("content_p50", "content p50 ms"), ("content_p95", "content p95 ms"), ("input_p50", "input p50 ms"),
|
||||
("input_p95", "input p95 ms"), ("fps", "fps"), ("late_pct", "late %"), ("stall_max", "max gap ms"),
|
||||
("fps_shown", "fps shown"), ("mbps", "Mbit/s")]
|
||||
STAGE_KEYS = ["capture", "queue", "encode", "socket", "network", "decode", "draw", "present"]
|
||||
|
||||
|
||||
def load(path):
|
||||
return json.loads(Path(path).read_text())
|
||||
|
||||
|
||||
def compare(a, b, threshold=0.10):
|
||||
"""Prints before/after per scenario; returns the regressions."""
|
||||
regressions = []
|
||||
print(f"A: {a['label']} ({a['commit']}, {a['date']})\nB: {b['label']} ({b['commit']}, {b['date']})")
|
||||
for sc in b["scenarios"]:
|
||||
ra = next((x for x in a["scenarios"] if x["scenario"] == sc["scenario"]), None)
|
||||
if not ra:
|
||||
continue
|
||||
print(f"\n{sc['scenario']:<10} {'A':>10} {'B':>10} {'change':>9}")
|
||||
rows = [(k, n, ra.get(k), sc.get(k)) for k, n in KEYS]
|
||||
rows += [(f"stage.{s}", f" {s} p50", ra["stages_ms"].get(s, {}).get("p50"), sc["stages_ms"].get(s, {}).get("p50"))
|
||||
for s in STAGE_KEYS]
|
||||
for k, name, va, vb in rows:
|
||||
change = ""
|
||||
if isinstance(va, (int, float)) and isinstance(vb, (int, float)) and va:
|
||||
d = (vb - va) / abs(va)
|
||||
change = f"{d:+.0%}"
|
||||
worse = d < -threshold if k == "fps" else d > threshold
|
||||
if worse and k in ("content_p50", "content_p95", "input_p50", "input_p95", "fps") and abs(vb - va) > 2:
|
||||
regressions.append(f"{sc['scenario']} {name}: {va} -> {vb}")
|
||||
change += " worse"
|
||||
print(f"{name:<18} {fmt(va):>10} {fmt(vb):>10} {change:>9}")
|
||||
return regressions
|
||||
|
||||
|
||||
def fmt(v):
|
||||
return "–" if v is None else f"{v:g}" if isinstance(v, (int, float)) else str(v)
|
||||
|
||||
|
||||
# ---- main ----
|
||||
|
||||
def add_run_args(r):
|
||||
r.add_argument("--scenario", default="test,scroll,type")
|
||||
r.add_argument("--duration", type=float, default=20)
|
||||
r.add_argument("--warmup", type=float, default=3)
|
||||
r.add_argument("--quality", default="balanced", choices=list(frame_macview.QUALITY))
|
||||
r.add_argument("--mode", default="separate", choices=["separate", "window"], help="how Mac windows are shown")
|
||||
r.add_argument("--net", default="", help="Mbit/s, or a schedule like 50@0,8@10,50@20")
|
||||
r.add_argument("--delay", type=float, default=0, help="extra one-way delay, ms")
|
||||
r.add_argument("--buffer", type=float, default=250, help="bottleneck queue, ms at the current rate")
|
||||
r.add_argument("--frame", default="frame", help="ssh host of the Frame")
|
||||
r.add_argument("--host", default="", help="connect to this address instead (e.g. the Frame's LAN IP)")
|
||||
r.add_argument("--ssh-opt", action="append", default=[], help="extra ssh option for the tunnel, e.g. -oIPQoS=ef")
|
||||
r.add_argument("--browser-flag", action="append", default=None,
|
||||
help="Chromium flag for the viewer (replaces Frame Control's defaults; '' for none)")
|
||||
r.add_argument("--label", default="")
|
||||
r.add_argument("--out", default="")
|
||||
r.add_argument("--raw", default="", help="also write the agent's raw records here")
|
||||
|
||||
|
||||
def lab_agent():
|
||||
try:
|
||||
agent_port = int((LAB_DIR / "port").read_text())
|
||||
token = (LAB_DIR / "token").read_text().strip()
|
||||
urllib.request.urlopen(f"http://127.0.0.1:{agent_port}/ping", timeout=3)
|
||||
return agent_port, token
|
||||
except (OSError, ValueError):
|
||||
raise SystemExit("Start the lab agent first: mac/frame-mac-view/lab.sh serve")
|
||||
|
||||
|
||||
def restart_lab(env):
|
||||
"""The lab agent again, without rebuilding, with these experiment switches."""
|
||||
subprocess.run(["sh", str(ROOT / "mac" / "frame-mac-view" / "lab.sh"), "serve-only"],
|
||||
env={**os.environ, **env}, check=True, capture_output=True)
|
||||
time.sleep(1)
|
||||
|
||||
|
||||
def frame_ssh_for(args):
|
||||
frame_ssh = ["ssh", "-o", "BatchMode=yes"]
|
||||
if args.host:
|
||||
# Another address for the same Frame: its host key must still match.
|
||||
alias = next((line.split()[1] for line in subprocess.run(["ssh", "-G", args.frame], capture_output=True,
|
||||
text=True).stdout.splitlines() if line.startswith("hostname ")), args.frame)
|
||||
frame_ssh += ["-o", f"HostName={args.host}", "-o", f"HostKeyAlias={alias}"]
|
||||
frame_ssh.append(args.frame)
|
||||
return frame_ssh
|
||||
|
||||
|
||||
def run_suite(args, frame_ssh, quiet=False):
|
||||
agent_port, token = lab_agent()
|
||||
results = []
|
||||
for sc in args.scenario.split(","):
|
||||
if not quiet:
|
||||
print(f"-- {sc} ...", flush=True)
|
||||
res = run_scenario(args, sc, agent_port, token, frame_ssh)
|
||||
if not quiet:
|
||||
print(f" content p50/p95 {res['content_p50']}/{res['content_p95']} ms, input p50/p95 "
|
||||
f"{res['input_p50']}/{res['input_p95']} ms, {res['fps']} fps (shown {res['fps_shown']}), "
|
||||
f"late {res['late_pct']}%, max gap {res['stall_max']} ms, {res['mbps']} Mbit/s, {res['size']}",
|
||||
flush=True)
|
||||
print(f" stages p50: " + ", ".join(f"{k} {v.get('p50')}" for k, v in res["stages_ms"].items()), flush=True)
|
||||
print(f" grades: {res['grades']} cpu: {res['cpu']}\n viewer: {res['viewer']}", flush=True)
|
||||
for e in res["events"][:12]:
|
||||
print(f" {e['t']:6.2f}s {e['e']}", flush=True)
|
||||
results.append(res)
|
||||
return results
|
||||
|
||||
|
||||
def document(args, frame_ssh, results, **extra):
|
||||
build = subprocess.run([*frame_ssh, "grep -m1 BUILD_ID /etc/os-release"], capture_output=True, text=True).stdout
|
||||
# Whether the headset is in standby (it throttles panels even harder then).
|
||||
standby = subprocess.run([*frame_ssh, "grep -h standby ~/.local/share/Steam/logs/vrserver.txt | tail -n 1"],
|
||||
capture_output=True, text=True).stdout.strip()
|
||||
commit = git("rev-parse", "--short", "HEAD") + ("+dirty" if git("status", "--porcelain", "--", "mac", "ui") else "")
|
||||
return {
|
||||
"label": args.label or args.cmd, "date": datetime.datetime.now().isoformat(timespec="seconds"), "commit": commit,
|
||||
"config": {"quality": args.quality, "mode": args.mode, "net": args.net or "none", "delay_ms": args.delay,
|
||||
"buffer_ms": args.buffer, "host": args.host or args.frame, "ssh_opts": args.ssh_opt,
|
||||
"encoder": os.environ.get("FRAME_MAC_VIEW_ENCODER", ""), "duration_s": args.duration,
|
||||
"browser_flags": args.browser_flag if args.browser_flag is not None else frame_macview.BROWSER_FLAGS},
|
||||
"frame_build": build.strip().partition("=")[2], "mac": platform.mac_ver()[0], "headset": standby[-40:],
|
||||
"scenarios": results, **extra,
|
||||
}
|
||||
|
||||
|
||||
def write(doc, args):
|
||||
RESULTS.mkdir(parents=True, exist_ok=True)
|
||||
name = f"{doc['date'][:10]}-{doc['commit'].replace('+', '-')}-{re.sub(r'[^a-zA-Z0-9_.-]+', '-', doc['label'])}.json"
|
||||
out = Path(args.out) if args.out else RESULTS / name
|
||||
out.write_text(json.dumps(doc, indent=1))
|
||||
print(f"wrote {out}")
|
||||
return out
|
||||
|
||||
|
||||
AB_KEYS = ["content_p50", "content_p95", "input_p50", "input_p95", "fps", "late_pct", "stall_max", "mbps"]
|
||||
|
||||
|
||||
def ab(args, frame_ssh):
|
||||
"""Arms interleaved (A B, B A, ...) so a Wi-Fi link that changes over
|
||||
minutes affects both alike; medians and ranges per arm."""
|
||||
arms = []
|
||||
for a in args.arm:
|
||||
name, _, envs = a.partition(":")
|
||||
arms.append((name, dict(e.split("=", 1) for e in envs.split(",") if e)))
|
||||
runs = {name: [] for name, _ in arms}
|
||||
for rep in range(args.repeat):
|
||||
for name, env in (arms if rep % 2 == 0 else arms[::-1]):
|
||||
print(f"-- repeat {rep + 1}, arm {name} {env}", flush=True)
|
||||
restart_lab(env)
|
||||
runs[name].append(run_suite(args, frame_ssh, quiet=True))
|
||||
table = {}
|
||||
for sc in args.scenario.split(","):
|
||||
print(f"\n{sc:<14}" + "".join(f"{name:>26}" for name, _ in arms))
|
||||
for k in AB_KEYS:
|
||||
row = []
|
||||
for name, _ in arms:
|
||||
vals = [r[k] for suite in runs[name] for r in suite if r["scenario"] == sc and r.get(k) is not None]
|
||||
table.setdefault(sc, {}).setdefault(k, {})[name] = vals
|
||||
row.append(f"{statistics.median(vals):g} ({min(vals):g}-{max(vals):g})" if vals else "–")
|
||||
print(f"{k:<14}" + "".join(f"{c:>26}" for c in row))
|
||||
restart_lab({}) # back to the defaults
|
||||
return runs, table
|
||||
|
||||
|
||||
def main():
|
||||
p = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
|
||||
sub = p.add_subparsers(dest="cmd", required=True)
|
||||
r = sub.add_parser("run")
|
||||
add_run_args(r)
|
||||
r.add_argument("--baseline", default="", help="fail on >10%% regressions against this result")
|
||||
a = sub.add_parser("ab", help="compare lab-agent settings, interleaved: --arm name:ENV=V,ENV2=V ...")
|
||||
add_run_args(a)
|
||||
a.add_argument("--arm", action="append", required=True)
|
||||
a.add_argument("--repeat", type=int, default=3)
|
||||
c = sub.add_parser("compare")
|
||||
c.add_argument("a")
|
||||
c.add_argument("b")
|
||||
args = p.parse_args()
|
||||
# The agent keeps the last 4096 frames (Stats.swift) and results are read
|
||||
# at the end: at 60 fps that's 68 s, less warm-up and the reporting wait.
|
||||
if args.cmd != "compare" and args.warmup + args.duration > 60:
|
||||
p.error("--warmup plus --duration can be at most 60 s (the agent keeps 4096 frames)")
|
||||
|
||||
if args.cmd == "compare":
|
||||
regs = compare(load(args.a), load(args.b))
|
||||
if regs:
|
||||
print("\nworse:\n " + "\n ".join(regs))
|
||||
sys.exit(1 if regs else 0)
|
||||
|
||||
lab_agent()
|
||||
frame_ssh = frame_ssh_for(args)
|
||||
# Keep the Mac's screen awake: virtual displays aren't removed while it sleeps.
|
||||
runs = 1 if args.cmd == "run" else args.repeat * len(args.arm)
|
||||
awake = subprocess.Popen(["caffeinate", "-d", "-u", "-t", str(int(runs * (args.duration * 4 + 60) + 120))])
|
||||
try:
|
||||
if args.cmd == "ab":
|
||||
arm_runs, table = ab(args, frame_ssh)
|
||||
write(document(args, frame_ssh, [], arms=args.arm, runs=arm_runs, table=table), args)
|
||||
return
|
||||
results = run_suite(args, frame_ssh)
|
||||
finally:
|
||||
awake.terminate()
|
||||
doc = document(args, frame_ssh, results)
|
||||
write(doc, args)
|
||||
bad = [f"{r['scenario']} {k}" for r in results for k, v in r["grades"].items() if v in ("bad", "missing")]
|
||||
regs = compare(load(args.baseline), doc) if args.baseline else []
|
||||
if bad:
|
||||
print("missed targets: " + ", ".join(bad))
|
||||
if regs:
|
||||
print("worse than baseline:\n " + "\n ".join(regs))
|
||||
sys.exit(1 if bad or regs else 0)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
+76
-4
@@ -68,6 +68,13 @@ class Helpers(unittest.TestCase):
|
||||
self.assertIn("Chromium", str(cm.exception))
|
||||
self.assertTrue(calls[0].startswith("bash -s -- "))
|
||||
|
||||
def test_separate_windows_need_accessibility(self):
|
||||
mv = frame_macview.MacView(["ssh"], lambda *a, **k: self.fail("no ssh"), "frame")
|
||||
mv.call = lambda path, **kw: {"screen": True, "accessibility": False}
|
||||
with self.assertRaises(frame_macview.MacViewError) as cm:
|
||||
mv.show("separate:42")
|
||||
self.assertIn("Accessibility", str(cm.exception))
|
||||
|
||||
def test_screen_permission_is_checked_before_the_headset(self):
|
||||
mv = frame_macview.MacView(["ssh"], lambda *a, **k: self.fail("no ssh"), "frame")
|
||||
mv.call = lambda path, **kw: {"screen": False}
|
||||
@@ -162,6 +169,22 @@ class Agent(unittest.TestCase):
|
||||
self.assertEqual(status, 200)
|
||||
self.assertIn(b"VideoDecoder", body)
|
||||
|
||||
def test_snapshot_needs_the_key(self):
|
||||
self.assertEqual(self.get("/snapshot?display=1")[0], 403)
|
||||
|
||||
def test_separate_without_accessibility_explains(self):
|
||||
if json.loads(self.get(f"/status?k={self.token}")[1])["accessibility"]:
|
||||
self.skipTest("this Mac allows Accessibility here")
|
||||
ws = WS(self.port, f"/stream?k={self.token}&src=separate:1")
|
||||
self.assertEqual(ws.status, 101)
|
||||
for _ in range(5):
|
||||
op, data = ws.recv()
|
||||
msg = json.loads(data) if op == 1 else {}
|
||||
if msg.get("t") in ("error", "closed"):
|
||||
break
|
||||
self.assertIn("Accessibility", msg.get("message", msg.get("reason", "")))
|
||||
ws.close()
|
||||
|
||||
def test_lists_displays(self):
|
||||
status, body = self.get(f"/displays?k={self.token}")
|
||||
self.assertEqual(status, 200)
|
||||
@@ -242,9 +265,10 @@ class Agent(unittest.TestCase):
|
||||
break
|
||||
self.assertEqual(info["src"], "test")
|
||||
self.assertTrue(info["input"])
|
||||
# A keyframe: flags, 8-byte timestamp, then Annex B with the SPS first.
|
||||
self.assertEqual(key[9:13], b"\x00\x00\x00\x01")
|
||||
self.assertEqual(key[13] & 0x1F, 7) # NAL type 7, SPS
|
||||
# A keyframe: flags, 8-byte timestamp, sequence number, input echoed,
|
||||
# then Annex B with the SPS first.
|
||||
self.assertEqual(key[17:21], b"\x00\x00\x00\x01")
|
||||
self.assertEqual(key[21] & 0x1F, 7) # NAL type 7, SPS
|
||||
ws.send_text(json.dumps({"t": "m", "e": "down", "b": 0, "x": 0.5, "y": 0.5}))
|
||||
ws.send_text(json.dumps({"t": "key-frame"}))
|
||||
got_key = False
|
||||
@@ -260,7 +284,7 @@ class Agent(unittest.TestCase):
|
||||
self.assertEqual(json.loads(body)["closed"], 1)
|
||||
for _ in range(400):
|
||||
op, data = ws.recv()
|
||||
if op == 1:
|
||||
if op == 1 and json.loads(data)["t"] == "close":
|
||||
break
|
||||
self.assertEqual(json.loads(data)["t"], "close")
|
||||
# Without the viewer doing anything, the agent ends the stream itself.
|
||||
@@ -269,6 +293,54 @@ class Agent(unittest.TestCase):
|
||||
self.assertEqual(json.loads(body)["streams"], [])
|
||||
ws.close()
|
||||
|
||||
def test_timing_reports_and_input_echo(self):
|
||||
# What a viewer does: sync clocks, report each frame, stamp input.
|
||||
ws = WS(self.port, f"/stream?k={self.token}&src=test&codec=h264&fps=30&max=640")
|
||||
self.assertEqual(ws.status, 101)
|
||||
ws.send_text(json.dumps({"t": "w"})) # keep-warm filler: ignored
|
||||
ws.send_text(json.dumps({"t": "ping", "c": 1.5}))
|
||||
pong, echoed, seqs, info = None, None, [], None
|
||||
clicked = False
|
||||
deadline = time.time() + 10
|
||||
while time.time() < deadline and not (pong and echoed):
|
||||
op, data = ws.recv()
|
||||
if op == 1:
|
||||
msg = json.loads(data)
|
||||
if msg["t"] == "error":
|
||||
self.skipTest("no H.264 encoder here: " + msg["message"])
|
||||
if msg["t"] == "pong":
|
||||
pong = msg
|
||||
if msg["t"] == "info":
|
||||
info = msg
|
||||
elif op == 2:
|
||||
seq, echo = struct.unpack(">II", data[9:17])
|
||||
seqs.append(seq)
|
||||
now = pong["a"] if pong else 0
|
||||
ws.send_text(json.dumps({"t": "rx", "s": seq, "r": now}))
|
||||
ws.send_text(json.dumps({"t": "fd", "f": [[seq, now + 1, now + 2, now + 3]], "drop": 0}))
|
||||
if echo == 7:
|
||||
echoed = seq
|
||||
if len(seqs) == 3 and not clicked:
|
||||
ws.send_text(json.dumps({"t": "m", "e": "down", "b": 0, "x": 0.5, "y": 0.5, "i": 7, "tv": now}))
|
||||
clicked = True
|
||||
self.assertEqual(pong["c"], 1.5)
|
||||
self.assertGreater(pong["a"], 0)
|
||||
self.assertEqual(seqs[:3], sorted(seqs[:3]))
|
||||
self.assertIsNotNone(echoed, "no frame was tagged as the first reply to the click")
|
||||
time.sleep(1.7) # frames are reported once the viewer has had time
|
||||
stream = json.loads(self.get(f"/stats?k={self.token}")[1])["streams"][0]
|
||||
first = stream["frames"][0]
|
||||
self.assertGreater(first["e1"], first["e0"])
|
||||
self.assertGreaterEqual(first["e0"], first["cap"])
|
||||
self.assertEqual(first["vs"] - first["rx"], 3)
|
||||
self.assertEqual([i["frame"] for i in stream["inputs"] if i["id"] == 7], [echoed])
|
||||
self.assertIn("total", stream["summary"])
|
||||
self.assertEqual(info["warm"], 0) # off unless FRAME_MAC_VIEW_WARM is set
|
||||
live = json.loads(self.get(f"/status?k={self.token}")[1])["streams"][0]
|
||||
self.assertEqual(live["controller"]["tier"], 0)
|
||||
self.assertIn("fps", live["stats"])
|
||||
ws.close()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
+19
-6
@@ -30,7 +30,7 @@ import urllib.error
|
||||
import urllib.request
|
||||
import zlib
|
||||
from pathlib import Path
|
||||
from urllib.parse import urlencode
|
||||
from urllib.parse import quote, urlencode # %20, not +: the agent's URLComponents keeps +
|
||||
|
||||
HERE = Path(__file__).resolve().parent
|
||||
ROOT = HERE.parent
|
||||
@@ -48,16 +48,19 @@ QUALITY = {
|
||||
"light": {"max": 1280, "fps": 30, "bpp": 0.08, "codec": "h264"},
|
||||
"compatible": {"max": 1280, "fps": 20, "bpp": 0.1, "codec": "jpeg"},
|
||||
}
|
||||
# Extra Chromium flags for viewers (see docs/mac-in-headset.md, "Measuring").
|
||||
BROWSER_FLAGS = []
|
||||
# Viewer windows are fitted inside a panel's size. gamescope made a 1280x720
|
||||
# request 1920x1080 anyway (verified 2026-09-28, build 20260925.6191901).
|
||||
PANEL_BOX = (1920, 1080)
|
||||
|
||||
# Opens one viewer on gamescope's X display and gives its window its own panel
|
||||
# id. Args: appid url width height tag. The page puts "[tag]" in its title at
|
||||
# id. Args: appid url width height tag [browser flags...]. The page puts "[tag]" in its title at
|
||||
# once, which is how its X window is found (Chromium may hand the URL to an
|
||||
# instance that's already running, so there's no process to follow).
|
||||
LAUNCH = r"""set -u
|
||||
appid=$1 url=$2 w=$3 h=$4 tag=$5
|
||||
shift 5
|
||||
export DISPLAY=:0 LC_ALL=C.UTF-8
|
||||
unset WAYLAND_DISPLAY
|
||||
if ! xprop -root GAMESCOPE_FOCUSABLE_WINDOWS >/dev/null 2>&1; then
|
||||
@@ -67,7 +70,7 @@ fi
|
||||
common=(--ozone-platform=x11 --force-device-scale-factor=1 --no-first-run --no-default-browser-check
|
||||
--password-store=basic --disable-session-crashed-bubble --noerrdialogs --disable-infobars
|
||||
--disable-features=Translate,MediaRouter --autoplay-policy=no-user-gesture-required
|
||||
"--window-size=$w,$h" "--app=$url")
|
||||
"--window-size=$w,$h" "$@" "--app=$url")
|
||||
if [ -x "$HOME/chromium-xr/chrome" ]; then
|
||||
cmd=("$HOME/chromium-xr/chrome" "--user-data-dir=$HOME/.local/share/frame-control/mac-view" "${common[@]}")
|
||||
elif flatpak info org.chromium.Chromium >/dev/null 2>&1; then
|
||||
@@ -126,6 +129,7 @@ class MacView:
|
||||
self.supervisor = None
|
||||
self.closing = False
|
||||
self.shown = set() # sources with a viewer out there, connected or retrying
|
||||
self.browser_flags = list(BROWSER_FLAGS)
|
||||
|
||||
# ---- the agent on this Mac ----
|
||||
|
||||
@@ -187,7 +191,7 @@ class MacView:
|
||||
def call(self, path, method="GET", **query):
|
||||
"""A request to the agent; starts it if needed."""
|
||||
self.ensure_agent()
|
||||
url = f"http://127.0.0.1:{self.port}{path}?{urlencode({**query, 'k': self.token})}"
|
||||
url = f"http://127.0.0.1:{self.port}{path}?{urlencode({**query, 'k': self.token}, quote_via=quote)}"
|
||||
req = urllib.request.Request(url, method=method, data=b"" if method == "POST" else None)
|
||||
try:
|
||||
with urllib.request.urlopen(req, timeout=10) as r:
|
||||
@@ -275,12 +279,15 @@ class MacView:
|
||||
# ---- viewers on the Frame ----
|
||||
|
||||
def show(self, src, quality="balanced", width=None, height=None):
|
||||
if src != "test" and not (src.startswith("window:") or src.startswith("display:")):
|
||||
if src != "test" and not src.startswith(("window:", "display:", "separate:")):
|
||||
raise MacViewError("Pick a window or display to show.")
|
||||
q = QUALITY.get(quality) or QUALITY["balanced"]
|
||||
state = self.call("/status")
|
||||
if src != "test" and not state.get("screen"):
|
||||
raise MacViewError("Frame Control needs Screen Recording permission first (Allow… under Mac in the headset).")
|
||||
if src.startswith("separate:") and not state.get("accessibility"):
|
||||
raise MacViewError("A window on its own display needs the Accessibility permission too, to move it "
|
||||
"(Allow… under Mac in the headset).")
|
||||
self.shown -= set(state.get("finished", [])) # their Mac windows closed
|
||||
if src in self.shown or any(st.get("src") == src for st in state.get("streams", [])):
|
||||
# Showing it again replaces the old viewer, connected or not: this
|
||||
@@ -300,7 +307,7 @@ class MacView:
|
||||
"bpp": q["bpp"]}
|
||||
url = f"http://127.0.0.1:{self.remote_port}/view?{urlencode(params)}"
|
||||
w, h = fit(width or 1280, height or 720)
|
||||
args = " ".join(_quote(str(a)) for a in (appid, url, w, h, tag))
|
||||
args = " ".join(_quote(str(a)) for a in (appid, url, w, h, tag, *self.browser_flags))
|
||||
try:
|
||||
out = self.run("bash -s -- " + args, stdin=LAUNCH, timeout=60)
|
||||
except Exception as e: # noqa: BLE001 - the server's Failure carries the Frame's words
|
||||
@@ -355,6 +362,12 @@ class MacView:
|
||||
for proc in (self.tunnel, self.agent):
|
||||
if proc and proc.poll() is None:
|
||||
proc.terminate()
|
||||
# The helper puts separated windows back before it exits (about 1 s).
|
||||
if self.agent:
|
||||
try:
|
||||
self.agent.wait(3)
|
||||
except subprocess.TimeoutExpired:
|
||||
self.agent.kill()
|
||||
|
||||
|
||||
def _quote(s):
|
||||
|
||||
+32
-7
@@ -314,6 +314,8 @@
|
||||
.mv-perm { background: rgba(255,190,60,.08); border: 1px solid rgba(255,190,60,.25); border-radius: 4px; padding: 10px 12px; margin-bottom: 12px; font-size: 13px; }
|
||||
.mv-perm .row { margin-top: 8px; }
|
||||
.mv-live { color: var(--green, #7fd67f); font-size: 12px; }
|
||||
.mv-opt { display: block; font-size: 13px; margin: 0 0 12px; }
|
||||
.mv-opt .sub { display: block; margin-left: 22px; font-size: 12px; }
|
||||
.disp select { width: 100%; background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent; border-radius: 3px;
|
||||
padding: 8px 10px; font: inherit; font-size: 13px; }
|
||||
.disp select:focus { outline: none; border-color: var(--blue); }
|
||||
@@ -655,6 +657,8 @@
|
||||
<option value="light">Light</option><option value="compatible">Compatible (JPEG)</option>
|
||||
</select>
|
||||
<button class="small" id="mvRefresh">Refresh</button></div>
|
||||
<label class="mv-opt"><input type="checkbox" id="mvSeparate" checked> Give each window its own display
|
||||
<span class="sub">its menus and sheets come along, nothing covers it, and it goes back when you stop</span></label>
|
||||
<div class="mv-perm" id="mvPerm" hidden></div>
|
||||
<div class="list" id="mvDisplays"></div>
|
||||
<div class="shelf-head" style="margin-top:16px"><h2>Windows</h2><span class="count" id="mvWinCount"></span></div>
|
||||
@@ -2132,11 +2136,23 @@ $("shotsSaveNew").onclick = e => saveShots(shots.list.filter(s => !s.saved), e.c
|
||||
$("shotsFolder").onclick = e => act($("shotsFolder").textContent, () => api("/api/open", { what: "shots" }), e.currentTarget);
|
||||
|
||||
// ---- Mac in the headset: windows and displays as panels (ui/frame_macview.py) ----
|
||||
let mvSeq = 0;
|
||||
function mvRow(src, title, sub, w, h, streaming) {
|
||||
let mvSeq = 0, mvTimer = 0;
|
||||
// streaming: the src it's shown as (a window may be "separate:<id>"), or "".
|
||||
// How a live stream is doing: frames shown, Mac-to-headset delay, bitrate, and
|
||||
// whether the network made it step down (fewer frames, then fewer pixels).
|
||||
function mvHealth(st) {
|
||||
if (!st) return "";
|
||||
const x = st.stats || {}, c = st.controller || {}, bits = [];
|
||||
if (x.fps) bits.push(`${Math.round(x.fps)} fps`);
|
||||
if (x.total && x.total.p50 != null) bits.push(`${Math.round(x.total.p50)} ms`);
|
||||
if (x.mbps) bits.push(`${x.mbps} Mbit/s`);
|
||||
if (c.tier > 0) bits.push(`weak link: ${c.fps} fps${c.scale < 1 ? `, ${Math.round(c.scale * 100)}% size` : ""}`);
|
||||
return bits.length ? " · " + esc(bits.join(" · ")) : "";
|
||||
}
|
||||
function mvRow(src, title, sub, w, h, streaming, st) {
|
||||
return `<div class="item"><div class="grow"><div class="t">${esc(title)}</div>
|
||||
<div class="s">${esc(sub)}${streaming ? ' · <span class="mv-live">in the headset</span>' : ""}</div></div>
|
||||
${streaming ? `<button class="small" data-mv="stop" data-src="${esc(src)}">Stop</button>`
|
||||
<div class="s">${esc(sub)}${streaming ? ' · <span class="mv-live">in the headset</span>' + mvHealth(st) : ""}</div></div>
|
||||
${streaming ? `<button class="small" data-mv="stop" data-src="${esc(streaming)}">Stop</button>`
|
||||
: `<button class="small action" data-mv="show" data-src="${esc(src)}" data-title="${esc(title)}" data-w="${w}" data-h="${h}">Show</button>`}
|
||||
</div>`;
|
||||
}
|
||||
@@ -2150,6 +2166,7 @@ async function loadMacView(restart) {
|
||||
if (!s.available) { box.hidden = true; return; }
|
||||
box.hidden = false;
|
||||
const live = new Set((s.streams || []).map(x => x.src));
|
||||
const byStream = src => (s.streams || []).find(x => x.src === src);
|
||||
$("mvCount").textContent = live.size ? `${live.size} showing` : "";
|
||||
const perm = [];
|
||||
if (!s.screen) perm.push(`Frame Control needs <b>Screen Recording</b> permission to show your windows.`);
|
||||
@@ -2157,21 +2174,29 @@ async function loadMacView(restart) {
|
||||
$("mvPerm").hidden = !perm.length;
|
||||
$("mvPerm").innerHTML = perm.join(" ") + `<div class="row"><button class="small action" data-mv="perm">Allow…</button>
|
||||
<span class="sub">Then press Refresh. macOS may ask you to reopen Frame Control.</span></div>`;
|
||||
const liveAs = src => live.has(src) ? src : src.startsWith("window:") && live.has("separate:" + src.slice(7)) ? "separate:" + src.slice(7) : "";
|
||||
$("mvDisplays").innerHTML = (s.displays || []).map(d =>
|
||||
mvRow(d.src, `Whole screen: ${d.name}`, `${d.w}×${d.h}${d.main ? " · main display" : ""}`, d.w, d.h, live.has(d.src))).join("");
|
||||
mvRow(d.src, `Whole screen: ${d.name}`, `${d.w}×${d.h}${d.main ? " · main display" : ""}`, d.w, d.h, liveAs(d.src), byStream(liveAs(d.src)))).join("");
|
||||
const wins = s.windows || [];
|
||||
$("mvWinCount").textContent = wins.length ? `${wins.length}` : "";
|
||||
$("mvWindows").innerHTML = !s.screen ? `<div class="sub">Windows appear here once Screen Recording is allowed.</div>`
|
||||
: wins.length ? wins.map(w => mvRow(w.src, w.title || w.app, `${w.title ? w.app + " · " : ""}${w.w}×${w.h}`, w.w, w.h, live.has(w.src))).join("")
|
||||
: wins.length ? wins.map(w => mvRow(w.src, w.title || w.app, `${w.title ? w.app + " · " : ""}${w.w}×${w.h}`, w.w, w.h, liveAs(w.src), byStream(liveAs(w.src)))).join("")
|
||||
: `<div class="sub">No windows open on this Mac's current desktop.</div>`;
|
||||
// Keep the numbers fresh while something is in the headset and the card is on screen.
|
||||
clearTimeout(mvTimer);
|
||||
const tick = () => { mvTimer = document.hidden || !box.offsetParent ? setTimeout(tick, 3000) : (loadMacView(), 0); };
|
||||
if (live.size) mvTimer = setTimeout(tick, 3000);
|
||||
}
|
||||
$("mvRefresh").onclick = () => loadMacView(true);
|
||||
$("mvSeparate").checked = localStorage.getItem("mvSeparate") !== "0";
|
||||
$("mvSeparate").onchange = e => localStorage.setItem("mvSeparate", e.target.checked ? "1" : "0");
|
||||
$("macview").onclick = async e => {
|
||||
const b = e.target.closest("[data-mv]"); if (!b) return;
|
||||
const src = b.dataset.src;
|
||||
if (b.dataset.mv === "show") {
|
||||
const as = $("mvSeparate").checked && src.startsWith("window:") ? "separate:" + src.slice(7) : src;
|
||||
await act(`Show ${b.dataset.title} in the headset`, async () => {
|
||||
const r = await api("/api/macview", { action: "show", src, quality: $("mvQuality").value,
|
||||
const r = await api("/api/macview", { action: "show", src: as, quality: $("mvQuality").value,
|
||||
w: +b.dataset.w || undefined, h: +b.dataset.h || undefined });
|
||||
return { message: `${b.dataset.title} is a panel in the headset now. Float it with the SteamVR dashboard.`, ...r };
|
||||
}, b);
|
||||
|
||||
+182
-26
@@ -16,11 +16,14 @@
|
||||
font: 15px/1.4 system-ui, sans-serif; color: #eee; background: rgba(20,22,26,.88);
|
||||
padding: 8px 14px; border-radius: 10px; pointer-events: none; transition: opacity .4s; }
|
||||
#note[hidden] { display: block; opacity: 0; }
|
||||
#hud { position: fixed; left: 8px; top: 8px; font: 12px/1.35 ui-monospace, monospace; color: #dfe;
|
||||
background: rgba(0,0,0,.72); padding: 6px 9px; border-radius: 6px; pointer-events: none; white-space: pre; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas id="c" width="16" height="9"></canvas>
|
||||
<div id="note">Connecting to the Mac…</div>
|
||||
<div id="hud" hidden></div>
|
||||
<script>
|
||||
"use strict";
|
||||
const q = new URLSearchParams(location.search);
|
||||
@@ -32,6 +35,85 @@ const c = document.getElementById("c"), ctx = c.getContext("2d", { alpha: false,
|
||||
const note = document.getElementById("note");
|
||||
// Counters for Frame Control's tests (read over DevTools).
|
||||
const stats = window.stats = { frames: 0, keyFrames: 0, bytes: 0, dropped: 0, codec: "", errors: [], info: null };
|
||||
|
||||
// ---- timing: the Mac measures each frame's journey on its own clock ----
|
||||
// Clock sync, NTP-style: the Mac's time minus ours, from the ping with the
|
||||
// shortest round trip lately (the least queueing, so the least error).
|
||||
const clock = { off: null, rtt: 0, samples: [], reported: 0 };
|
||||
function toMac(ms) { return clock.off === null ? null : Math.round(ms * 1000 + clock.off); }
|
||||
function onPong(m) {
|
||||
const now = performance.now(), rtt = now - m.c;
|
||||
clock.samples.push({ rtt, off: m.a - (m.c + now) / 2 * 1000 });
|
||||
if (clock.samples.length > 16) clock.samples.shift();
|
||||
const best = clock.samples.reduce((a, b) => (b.rtt < a.rtt ? b : a));
|
||||
clock.off = best.off;
|
||||
clock.rtt = best.rtt;
|
||||
if (now - clock.reported > 1000) {
|
||||
clock.reported = now;
|
||||
send({ t: "clock", rtt: +best.rtt.toFixed(2), dec: `${decoderInfo}; ${glInfo}; raf ${rafHz} Hz` });
|
||||
}
|
||||
}
|
||||
let pingTimer = 0;
|
||||
function startPings() {
|
||||
clearInterval(pingTimer);
|
||||
clock.samples = [];
|
||||
for (let i = 0; i < 10; i++) setTimeout(() => send({ t: "ping", c: performance.now() }), i * 40);
|
||||
pingTimer = setInterval(() => send({ t: "ping", c: performance.now() }), 1000);
|
||||
}
|
||||
// Decoded, drawn and next-animation-frame times go back in batches.
|
||||
let reports = [], dropsToReport = 0, shownPending = null, rafQueued = false;
|
||||
setInterval(() => {
|
||||
if (!reports.length && !dropsToReport) return;
|
||||
send({ t: "fd", f: reports, drop: dropsToReport });
|
||||
reports = [];
|
||||
dropsToReport = 0;
|
||||
}, 250);
|
||||
function dropped() { stats.dropped++; dropsToReport++; }
|
||||
// A drawn frame is on screen from the next animation frame, unless another
|
||||
// replaces it first (then it was never seen).
|
||||
function shown(seq, decodedAt, drawnAt) {
|
||||
if (shownPending) reports.push([shownPending.seq, toMac(shownPending.dec), toMac(shownPending.drawn), 0]);
|
||||
shownPending = { seq, dec: decodedAt, drawn: drawnAt };
|
||||
if (rafQueued) return;
|
||||
rafQueued = true;
|
||||
requestAnimationFrame(() => {
|
||||
rafQueued = false;
|
||||
const p = shownPending, now = performance.now();
|
||||
shownPending = null;
|
||||
if (p && clock.off !== null) reports.push([p.seq, toMac(p.dec), toMac(p.drawn), toMac(now)]);
|
||||
});
|
||||
}
|
||||
let decoderInfo = "";
|
||||
// What this browser draws with, and how often it gives an animation frame
|
||||
// when nothing else is going on (both only for the numbers).
|
||||
let glInfo = "", rafHz = 0;
|
||||
try {
|
||||
const gl = document.createElement("canvas").getContext("webgl");
|
||||
const ext = gl && gl.getExtension("WEBGL_debug_renderer_info");
|
||||
glInfo = ext ? gl.getParameter(ext.UNMASKED_RENDERER_WEBGL) : gl ? "webgl" : "no webgl";
|
||||
} catch (e) { glInfo = "?"; }
|
||||
(function measureRaf() {
|
||||
let n = 0, t0 = 0;
|
||||
const tick = t => {
|
||||
if (!t0) t0 = t;
|
||||
if (t - t0 < 1000) { n++; return requestAnimationFrame(tick); }
|
||||
rafHz = Math.round(n * 1000 / (t - t0));
|
||||
};
|
||||
requestAnimationFrame(tick);
|
||||
})();
|
||||
const hud = document.getElementById("hud");
|
||||
function showHud(on) { hud.hidden = !on; }
|
||||
function ms(o) { return o && o.p50 !== undefined ? `${o.p50}/${o.p95}` : "–"; }
|
||||
function onStats(m) {
|
||||
if (hud.hidden) return;
|
||||
hud.textContent = `${m.size} ${m.fps} fps shown (${m.sentFps} sent) ${m.mbps} Mbit/s` +
|
||||
(m.bitrate ? ` of ${(m.bitrate / 1e6).toFixed(1)}` : "") + (m.tier !== undefined ? ` tier ${m.tier}` : "") +
|
||||
`\nlatency p50/p95 ms total ${ms(m.total)}\n capture ${ms(m.capture)} queue ${ms(m.queue)} encode ${ms(m.encode)}` +
|
||||
`\n network ${ms(m.network)} decode ${ms(m.decode)} draw ${ms(m.draw)}` +
|
||||
`\ninput→shown p50 ${m.input ? m.input.p50.toFixed(0) + " ms" : "–"} rtt ${m.rtt} ms` +
|
||||
`\nskipped ${m.skipped}/${m.captured} dropped ${m.dropped} ${decoderInfo}`;
|
||||
}
|
||||
showHud(q.get("stats") === "1");
|
||||
// Frame Control finds this window on the Frame by the tag in its title.
|
||||
document.title = tag ? `Mac [${tag}]` : "Mac";
|
||||
let failedStarts = 0;
|
||||
@@ -54,9 +136,10 @@ function askKeyFrame() {
|
||||
}
|
||||
|
||||
let hideNoteOnFrame = true; // "Connecting…"/"Reconnecting…" go once video flows again
|
||||
function drawFrame(img, w, h) {
|
||||
function drawFrame(img, w, h, seq, decodedAt) {
|
||||
if (c.width !== w || c.height !== h) { c.width = w; c.height = h; }
|
||||
ctx.drawImage(img, 0, 0);
|
||||
shown(seq, decodedAt, performance.now());
|
||||
stats.frames++;
|
||||
if (hideNoteOnFrame) { hideNoteOnFrame = false; note.hidden = true; }
|
||||
}
|
||||
@@ -76,7 +159,8 @@ function makeDecoder() {
|
||||
if (dec) try { dec.close(); } catch (e) {}
|
||||
codecString = "";
|
||||
dec = new VideoDecoder({
|
||||
output: frame => { drawFrame(frame, frame.displayWidth, frame.displayHeight); frame.close(); },
|
||||
// The chunk's timestamp is the Mac's sequence number, to match reports up.
|
||||
output: frame => { drawFrame(frame, frame.displayWidth, frame.displayHeight, frame.timestamp, performance.now()); frame.close(); },
|
||||
error: e => {
|
||||
stats.errors.push(String(e.message || e));
|
||||
needKey = true;
|
||||
@@ -85,7 +169,7 @@ function makeDecoder() {
|
||||
},
|
||||
});
|
||||
}
|
||||
function onH264(isKey, ts, au) {
|
||||
function onH264(isKey, seq, au) {
|
||||
if (isKey) {
|
||||
const cs = spsCodec(au);
|
||||
if (cs && (cs !== codecString || dec.state !== "configured")) {
|
||||
@@ -95,20 +179,22 @@ function onH264(isKey, ts, au) {
|
||||
}
|
||||
stats.keyFrames++;
|
||||
}
|
||||
if (dec.state !== "configured" || (needKey && !isKey)) { stats.dropped++; askKeyFrame(); return; }
|
||||
// Behind: skip to the next keyframe rather than show old pictures late.
|
||||
if (!isKey && dec.decodeQueueSize > 2) { needKey = true; stats.dropped++; askKeyFrame(); return; }
|
||||
if (dec.state !== "configured" || (needKey && !isKey)) { dropped(); askKeyFrame(); return; }
|
||||
// Far behind: skip to the next keyframe rather than show old pictures late.
|
||||
// A few queued frames are fine: decoding catches up faster than a keyframe
|
||||
// crosses a slow link, and only the newest decoded frame gets drawn.
|
||||
if (!isKey && dec.decodeQueueSize > 10) { needKey = true; dropped(); askKeyFrame(); return; }
|
||||
needKey = false;
|
||||
dec.decode(new EncodedVideoChunk({ type: isKey ? "key" : "delta", timestamp: ts, data: au }));
|
||||
dec.decode(new EncodedVideoChunk({ type: isKey ? "key" : "delta", timestamp: seq, data: au }));
|
||||
}
|
||||
|
||||
// ---- JPEG ----
|
||||
let jpegBusy = false;
|
||||
function onJPEG(data) {
|
||||
if (jpegBusy) { stats.dropped++; return; }
|
||||
function onJPEG(seq, data) {
|
||||
if (jpegBusy) { dropped(); return; }
|
||||
jpegBusy = true;
|
||||
createImageBitmap(new Blob([data], { type: "image/jpeg" })).then(bmp => {
|
||||
drawFrame(bmp, bmp.width, bmp.height);
|
||||
drawFrame(bmp, bmp.width, bmp.height, seq, performance.now());
|
||||
bmp.close();
|
||||
}).catch(e => stats.errors.push(String(e))).finally(() => { jpegBusy = false; });
|
||||
}
|
||||
@@ -119,7 +205,12 @@ async function pickCodec() {
|
||||
if (!("VideoDecoder" in window)) return "jpeg";
|
||||
try {
|
||||
const r = await VideoDecoder.isConfigSupported({ codec: "avc1.640028", optimizeForLatency: true });
|
||||
return r.supported ? "h264" : "jpeg";
|
||||
if (!r.supported) return "jpeg";
|
||||
// Whether this browser has a hardware H.264 decoder (for the numbers).
|
||||
const hw = await VideoDecoder.isConfigSupported({ codec: "avc1.640028", hardwareAcceleration: "prefer-hardware" })
|
||||
.catch(() => ({ supported: false }));
|
||||
decoderInfo = hw.supported ? "h264 hardware" : "h264 software";
|
||||
return "h264";
|
||||
} catch (e) { return "jpeg"; }
|
||||
}
|
||||
|
||||
@@ -133,19 +224,21 @@ async function connect() {
|
||||
if (q.get("bpp")) p.set("bpp", q.get("bpp"));
|
||||
ws = new WebSocket(`ws://${location.host}/stream?${p}`);
|
||||
ws.binaryType = "arraybuffer";
|
||||
ws.onopen = () => { retry = 0; lastError = ""; };
|
||||
ws.onopen = () => { retry = 0; lastError = ""; startPings(); };
|
||||
ws.onmessage = ev => {
|
||||
if (typeof ev.data === "string") return control(JSON.parse(ev.data));
|
||||
const b = new Uint8Array(ev.data);
|
||||
const now = performance.now(), b = new Uint8Array(ev.data);
|
||||
stats.bytes += b.length;
|
||||
if (b.length < 10) return;
|
||||
const isKey = b[0] === 1;
|
||||
const ts = Number(new DataView(ev.data).getBigUint64(1));
|
||||
const payload = b.subarray(9);
|
||||
if (codec === "h264") onH264(isKey, ts, payload); else onJPEG(payload);
|
||||
if (b.length < 18) return;
|
||||
// flags (1 = keyframe), pts µs, sequence number, input echoed; big-endian.
|
||||
const v = new DataView(ev.data), isKey = (b[0] & 1) === 1, seq = v.getUint32(9);
|
||||
send({ t: "rx", s: seq, r: toMac(now) });
|
||||
const payload = b.subarray(17);
|
||||
if (codec === "h264") onH264(isKey, seq, payload); else onJPEG(seq, payload);
|
||||
};
|
||||
ws.onclose = () => {
|
||||
ws = null;
|
||||
clearInterval(pingTimer);
|
||||
if (closing) return;
|
||||
// Refused before ever getting a key: the ticket expired or was revoked,
|
||||
// and retrying can't help.
|
||||
@@ -163,11 +256,15 @@ async function connect() {
|
||||
}
|
||||
|
||||
function control(m) {
|
||||
if (m.t === "pong") return onPong(m);
|
||||
if (m.t === "stats") return onStats(m);
|
||||
if (m.t === "bench") return bench(m);
|
||||
if (m.t === "hello") {
|
||||
reconnectKey = m.r;
|
||||
send({ t: "ack" }); // the ticket is spent only now
|
||||
} else if (m.t === "info") {
|
||||
stats.info = m;
|
||||
warmMs = Math.max(0, +m.warm || 0);
|
||||
const name = m.title && m.app && m.title !== m.app ? `${m.title} — ${m.app}` : (m.title || m.app || "Mac");
|
||||
document.title = tag ? `${name} [${tag}]` : name;
|
||||
if (!m.input) {
|
||||
@@ -194,22 +291,51 @@ function toPicture(e) {
|
||||
const x = (e.clientX - left) / w, y = (e.clientY - top) / h;
|
||||
return { x, y, inside: x >= 0 && x <= 1 && y >= 0 && y <= 1 };
|
||||
}
|
||||
let pendingMove = null, moveQueued = false;
|
||||
// Discrete input carries an id and when it happened (the Mac's clock), so
|
||||
// the Mac can tag the first frame that could show its effect.
|
||||
let inputId = 0;
|
||||
// Keep the Frame's Wi-Fi awake for a few seconds after input, when the agent asks.
|
||||
let warmMs = 0, warmUntil = 0, warmTimer = 0;
|
||||
function keepWarm() {
|
||||
if (!warmMs) return;
|
||||
warmUntil = performance.now() + 5000;
|
||||
if (warmTimer) return;
|
||||
warmTimer = setInterval(() => {
|
||||
if (performance.now() > warmUntil) { clearInterval(warmTimer); warmTimer = 0; return; }
|
||||
send({ t: "w" });
|
||||
}, warmMs);
|
||||
}
|
||||
function stamp(m, e) {
|
||||
keepWarm();
|
||||
m.i = ++inputId;
|
||||
m.tv = toMac(e && e.timeStamp ? e.timeStamp : performance.now());
|
||||
return m;
|
||||
}
|
||||
// Moves go at most every 8 ms, on a timer rather than the next animation frame:
|
||||
// the Frame throttles a panel's animation frames to 15-36 Hz when it thinks
|
||||
// nobody is looking, which would hold a move back by up to 60 ms.
|
||||
let pendingMove = null, moveQueued = false, lastMove = 0;
|
||||
function flushMove() {
|
||||
moveQueued = false;
|
||||
if (pendingMove) { send(pendingMove); lastMove = performance.now(); }
|
||||
pendingMove = null;
|
||||
}
|
||||
addEventListener("pointermove", e => {
|
||||
const p = toPicture(e);
|
||||
if (!p.inside && !e.buttons) return;
|
||||
pendingMove = { t: "m", e: "move", x: p.x, y: p.y };
|
||||
if (!moveQueued) {
|
||||
moveQueued = true;
|
||||
requestAnimationFrame(() => { moveQueued = false; if (pendingMove) send(pendingMove); pendingMove = null; });
|
||||
}
|
||||
if (moveQueued) return;
|
||||
const wait = lastMove + 8 - performance.now();
|
||||
if (wait <= 0) return flushMove();
|
||||
moveQueued = true;
|
||||
setTimeout(flushMove, wait);
|
||||
});
|
||||
addEventListener("pointerdown", e => {
|
||||
const p = toPicture(e);
|
||||
if (!p.inside) return;
|
||||
if (e.pointerId !== undefined) try { c.setPointerCapture(e.pointerId); } catch (err) {}
|
||||
pendingMove = null;
|
||||
send({ t: "m", e: "down", b: e.button < 0 ? 0 : e.button, x: p.x, y: p.y });
|
||||
send(stamp({ t: "m", e: "down", b: e.button < 0 ? 0 : e.button, x: p.x, y: p.y }, e));
|
||||
e.preventDefault();
|
||||
});
|
||||
addEventListener("pointerup", e => {
|
||||
@@ -221,16 +347,46 @@ addEventListener("pointercancel", () => send({ t: "release" }));
|
||||
addEventListener("contextmenu", e => e.preventDefault());
|
||||
addEventListener("wheel", e => {
|
||||
const p = toPicture(e), unit = e.deltaMode === 1 ? 16 : e.deltaMode === 2 ? innerHeight : 1;
|
||||
send({ t: "wheel", dx: e.deltaX * unit, dy: e.deltaY * unit, x: p.x, y: p.y });
|
||||
send(stamp({ t: "wheel", dx: e.deltaX * unit, dy: e.deltaY * unit, x: p.x, y: p.y }, e));
|
||||
e.preventDefault();
|
||||
}, { passive: false });
|
||||
function mods(e) {
|
||||
return ["shift", "ctrl", "alt", "meta"].filter(m => e[m + "Key"]);
|
||||
}
|
||||
function onKey(e, down) {
|
||||
send({ t: "k", e: down ? "down" : "up", code: e.code, key: e.key, mods: mods(e) });
|
||||
// Ctrl+Alt+Shift+S shows the numbers; it isn't sent to the Mac.
|
||||
if (e.code === "KeyS" && e.ctrlKey && e.altKey && e.shiftKey) {
|
||||
if (down) showHud(hud.hidden);
|
||||
return e.preventDefault();
|
||||
}
|
||||
const m = { t: "k", e: down ? "down" : "up", code: e.code, key: e.key, mods: mods(e) };
|
||||
send(down ? stamp(m, e) : m);
|
||||
e.preventDefault();
|
||||
}
|
||||
|
||||
// ---- benchmarks: the Mac asks the viewer to act as if someone did ----
|
||||
function keyCode(ch) {
|
||||
if (/[a-z]/i.test(ch)) return "Key" + ch.toUpperCase();
|
||||
if (/[0-9]/.test(ch)) return "Digit" + ch;
|
||||
return { " ": "Space", "\n": "Enter", ".": "Period", ",": "Comma" }[ch] || "";
|
||||
}
|
||||
function bench(m) {
|
||||
if (m.action === "overlay") return showHud(m.on !== 0 && m.on !== "0");
|
||||
if (m.action === "click") {
|
||||
const at = { x: +m.x || 0.5, y: +m.y || 0.5 };
|
||||
send(stamp({ t: "m", e: "down", b: 0, ...at }));
|
||||
setTimeout(() => send({ t: "m", e: "up", b: 0, ...at }), 40);
|
||||
} else if (m.action === "type") {
|
||||
const text = String(m.text || ""), gap = +m.interval || 150;
|
||||
[...text].forEach((ch, n) => setTimeout(() => {
|
||||
const code = keyCode(ch);
|
||||
if (!code) return send(stamp({ t: "text", s: ch }));
|
||||
const mods = ch !== ch.toLowerCase() ? ["shift"] : [];
|
||||
send(stamp({ t: "k", e: "down", code, key: ch, mods }));
|
||||
setTimeout(() => send({ t: "k", e: "up", code, key: ch, mods }), 30);
|
||||
}, n * gap));
|
||||
}
|
||||
}
|
||||
addEventListener("keydown", e => onKey(e, true));
|
||||
addEventListener("keyup", e => onKey(e, false));
|
||||
addEventListener("blur", () => send({ t: "release" }));
|
||||
|
||||
Reference in new issue
Block a user