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WiiCompiled VR for Meta Quest (Android)

Standalone Android/OpenXR build of the Mario Kart Wii recompilation for Quest 2, Quest 3, Quest 3S and Quest Pro. The full design, build walkthrough and current status live in docs/quest-port.md; this directory only holds the Gradle project, its helper scripts, the game kit tooling (QuestGameKit.psm1, Build-QuestGame.ps1), the on-headset build toolchain (Prepare-QuestToolchain.ps1, toolchain/) and nod-jni.

powershell -ExecutionPolicy Bypass -File android/Prepare-QuestDependencies.ps1          # stages the SDL3 3.4.4 AAR once
powershell -ExecutionPolicy Bypass -File android/Build-Quest.ps1 -Install               # base game, debug-signed, installs over adb
powershell -ExecutionPolicy Bypass -File android/Build-Quest.ps1 -Flavor retroRewind    # Retro Rewind product

The translated game (the translator's generated/ tree for your own PAL RMCP01 disc) is passed with -Generated <dir>; it defaults to the installer workspace next to this checkout. No game data is ever part of the APK, and neither is any translated game code: the base APK carries a game kit, and your libmain.so is built from your own disc, either on the headset (Build on this Quest, about half an hour) or on a PC and imported (Build-QuestGame.ps1 -Install, or Import from computer with its .wcgame). Copy your disc image to the headset (for example adb push MarioKart.iso /sdcard/Download/) and press Select disc image in the launcher, which checks and extracts it with nod, as the PC installer does. Or push an already extracted disc to

/sdcard/Android/data/org.wiicompiled.quest/files/WiiCompiledOpenXRVR/DATA

Config.toml, saves and logs live in the same WiiCompiledOpenXRVR directory.

The app opens on a 2D launcher panel modelled on the PC launcher (WheelWizard VR): Home starts the game in the headset and says when DATA is missing, and Settings edits Config.toml (VR camera, render scale, virtual screen, resolution, controllers, audio). The game itself is QuestActivity, in its own :game process; adb shell am start -n org.wiicompiled.quest/.QuestActivity still starts it directly.