# WiiCompiled VR for Meta Quest (Android) Standalone Android/OpenXR build of the Mario Kart Wii recompilation for Quest 2, Quest 3, Quest 3S and Quest Pro. The full design, build walkthrough and current status live in [docs/quest-port.md](../docs/quest-port.md); this directory only holds the Gradle project, its helper scripts, the game kit tooling (`QuestGameKit.psm1`, `Build-QuestGame.ps1`), the on-headset build toolchain (`Prepare-QuestToolchain.ps1`, `toolchain/`) and `nod-jni`. ```powershell powershell -ExecutionPolicy Bypass -File android/Prepare-QuestDependencies.ps1 # stages the SDL3 3.4.4 AAR once powershell -ExecutionPolicy Bypass -File android/Build-Quest.ps1 -Install # base game, debug-signed, installs over adb powershell -ExecutionPolicy Bypass -File android/Build-Quest.ps1 -Flavor retroRewind # Retro Rewind product ``` The translated game (the translator's `generated/` tree for **your own** PAL `RMCP01` disc) is passed with `-Generated `; it defaults to the installer workspace next to this checkout. No game data is ever part of the APK, and neither is any translated game code: the base APK carries a game kit, and your `libmain.so` is built from your own disc, either on the headset (**Build on this Quest**, about half an hour) or on a PC and imported (`Build-QuestGame.ps1 -Install`, or **Import from computer** with its `.wcgame`). Copy your disc image to the headset (for example `adb push MarioKart.iso /sdcard/Download/`) and press **Select disc image** in the launcher, which checks and extracts it with nod, as the PC installer does. Or push an already extracted disc to ``` /sdcard/Android/data/org.wiicompiled.quest/files/WiiCompiledOpenXRVR/DATA ``` `Config.toml`, saves and logs live in the same `WiiCompiledOpenXRVR` directory. The app opens on a 2D launcher panel modelled on the PC launcher (WheelWizard VR): **Home** starts the game in the headset and says when DATA is missing, and **Settings** edits `Config.toml` (VR camera, render scale, virtual screen, resolution, controllers, audio). The game itself is `QuestActivity`, in its own `:game` process; `adb shell am start -n org.wiicompiled.quest/.QuestActivity` still starts it directly.