🚀 PS5 Upload Suite - High-Speed File Transfer
By Manos
Custom high-speed file transfer system for PS5 with etaHEN. Achieves 100+ MB/s transfer speeds using a custom binary protocol.
📦 What's Included
1. PS5 Server Payload
- File:
payload/ps5_upload_server.elf - Port: 9113
- Protocol: Custom binary (optimized for speed)
- Features:
- 4MB socket buffers
- SO_NOSIGPIPE enabled
- TCP_NODELAY for low latency
- Direct disk writes (no temp files)
- Multi-threaded client handling
2. Windows GUI Client
- File:
client/bin/Release/net6.0-windows/win-x64/publish/PS5Upload.exe - Framework: .NET 6.0 WPF
- Features:
- Modern dark theme UI
- Drag & drop file/folder upload
- Browse PS5 filesystem
- Real-time upload progress
- Speed indicator (MB/s)
- Storage space display
- Recursive folder upload
🚀 Quick Start
Step 1: Load PS5 Payload
-
Copy
payload/ps5_upload_server.elfto your PS5:/data/etaHEN/payloads/ps5_upload_server.elf -
Load the payload with elfldr
-
You should see notification:
PS5 Upload Server: 192.168.0.XXX:9113 - By Manos
Step 2: Run Windows Client
-
Run
PS5Upload.exeon your PC -
Enter your PS5's IP address (e.g.,
192.168.0.160) -
Click Connect
-
Browse files/folders or drag & drop
-
Click Upload to PS5
🎨 Features
PS5 Server
✅ High-Speed Protocol - Custom binary protocol
✅ 4MB Buffers - Maximum throughput
✅ Direct Disk I/O - No temp files
✅ Multi-threaded - Handle multiple clients
✅ Robust Error Handling - Graceful failures
Windows Client
✅ Modern UI - Dark theme, clean design
✅ Drag & Drop - Files and folders
✅ Browse PS5 - Navigate filesystem
✅ Real-time Progress - Speed & percentage
✅ Folder Upload - Recursive directory upload
✅ Storage Info - Free space display
📊 Performance
| Network | Expected Speed |
|---|---|
| Gigabit Ethernet | 100-120 MB/s |
| WiFi 6 (5GHz) | 60-80 MB/s |
| WiFi 5 (5GHz) | 40-60 MB/s |
Note: Speeds depend on network quality and PS5 disk performance.
🔧 Building from Source
PS5 Payload
Requirements:
- PS5 SDK (prospero-clang)
- WSL or Linux
cd payload
bash compile.sh
Windows Client
Requirements:
- .NET 6.0 SDK or later
- Windows 10/11
cd client
build.bat
Or manually:
dotnet publish -c Release -r win-x64 --self-contained true
📋 Protocol Specification
See PROTOCOL.md for detailed protocol documentation.
Commands
PING- Test connectionLIST_STORAGE- Get storage infoLIST_DIR- List directory contentsCREATE_DIR- Create directoryDELETE_FILE- Delete fileDELETE_DIR- Delete directorySTART_UPLOAD- Begin file uploadUPLOAD_CHUNK- Upload file chunkEND_UPLOAD- Finish uploadSHUTDOWN- Shutdown server
🛠️ Troubleshooting
Connection Failed
- Make sure PS5 payload is running
- Check PS5 IP address is correct
- Verify both devices are on same network
- Check firewall settings
Slow Upload Speed
- Use wired Ethernet connection (not WiFi)
- Close other network applications
- Check PS5 disk health
Upload Fails
- Check PS5 has enough free space
- Verify destination path exists
- Check file permissions
🔒 Security Notes
- Server only accepts connections from local network
- No authentication required (local network only)
- SHUTDOWN command only works from localhost
📝 License
MIT License - Free to use and modify
👤 Author
Manos
Created with ❤️ for the PS5 homebrew community
🙏 Credits
- PS5 SDK
- etaHEN
- Inspired by ps5upload by PhantomPtr
- PS5 homebrew community
📞 Support
For issues or questions, please open an issue on GitHub.
Enjoy blazing-fast file transfers on your PS5! 🚀

