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@@ -1,5 +1,152 @@
|
||||
# Changelog - PS5 Upload Suite
|
||||
|
||||
## Version 3.2.0 - Mobile Improvements & Bug Fixes (January 24, 2026)
|
||||
|
||||
### 🎯 Improvements
|
||||
|
||||
#### 💾 Accurate Storage Display
|
||||
- **Storage now matches PS5 UI** - Shows ~848 GB instead of raw 872 GB
|
||||
- **Accounts for reserved space** - Same calculation as PS5 system
|
||||
- Uses proper calculation: `(total_blocks - reserved) * block_size`
|
||||
|
||||
#### 📱 Mobile App Improvements
|
||||
- **Multi-select mode** - Toggle button (☑️/✅) to select multiple files/folders
|
||||
- **Folder browser** - Visual folder picker for Copy/Move destinations with recursive navigation
|
||||
- **Sorted file list** - Folders always displayed at top, then files (alphabetically)
|
||||
- **Exit confirmation** - Prompt dialog when pressing back button
|
||||
- **Delete folders** - Now supports folder deletion (not just files)
|
||||
- **Batch operations** - Delete/download multiple items at once
|
||||
|
||||
#### 3. 🐛 Bug Fixes
|
||||
- **Fixed empty folder deletion** - No more "Unexpected response" error when deleting empty directories
|
||||
- **Fixed Copy/Move crash** - No longer crashes when selecting destination folder (saved file info before browsing)
|
||||
- **Fixed multi-select count** - Correct item count in delete confirmation dialog
|
||||
- **Fixed folder navigation** - Can enter folders after actions complete (auto-exit multi-select mode)
|
||||
|
||||
---
|
||||
|
||||
## Version 3.1.0 - Parallel Chunked Uploads (January 2026)
|
||||
|
||||
### 🚀 Performance Improvements
|
||||
|
||||
#### 1. ⚡ Parallel Chunked Uploads (104 MB/s!)
|
||||
- **Large files (>100MB)** are now split into 500MB chunks
|
||||
- **4 parallel connections** upload chunks simultaneously
|
||||
- **Result:** ~104 MB/s upload speed (2x faster than before!)
|
||||
- **Fixed race condition:** First chunk creates file before others start
|
||||
- **Fixed closure bug:** Correct offset/size capture for parallel tasks
|
||||
|
||||
#### 2. 📊 Real-time Progress Display
|
||||
- **Speed display** now updates in real-time during chunked uploads
|
||||
- **ETA display** shows accurate time remaining
|
||||
- **Progress bar** correctly shows 0-100% for chunked files
|
||||
- No more speed dropping to 0 during large file uploads
|
||||
|
||||
#### 3. 💾 Storage Display Improvements
|
||||
- **Changed label** to "Data Storage (/data)" for clarity
|
||||
- **Uses statfs with f_bavail** for more accurate available space
|
||||
- **Real-time updates** every 5 seconds when connected
|
||||
|
||||
---
|
||||
|
||||
## Version 3.0.0 - Mobile Client & Path Fixes (January 2026)
|
||||
|
||||
### 🐛 Critical Bug Fixes
|
||||
|
||||
#### 1. 🔧 Path Normalization Fix
|
||||
- **Fixed:** Double-slash paths (`//mnt/ext1/...`) that caused directory creation to fail
|
||||
- **Affected:** All file operations (upload, download, delete, rename, copy, move)
|
||||
- **Solution:** Added `NormalizePath()` function in both client and server
|
||||
- **Result:** 100% reliable directory creation and file uploads
|
||||
|
||||
#### 2. 📱 Android Mobile Client
|
||||
- **NEW:** Full-featured Android app for PS5 file management
|
||||
- **Multi-PS5 Profiles** - Save and switch between multiple PS5 consoles
|
||||
- Upload files from phone to PS5
|
||||
- Download files from PS5 with Share option
|
||||
- Browse PS5 filesystem
|
||||
- Create new folders
|
||||
- Rename files/folders
|
||||
- Copy files/folders
|
||||
- Move files/folders
|
||||
- Delete files
|
||||
- Favorites for quick navigation
|
||||
- Debug Log with Copy to clipboard
|
||||
- Transfer History tracking
|
||||
|
||||
#### 3. 🛠️ Server Improvements
|
||||
- Path normalization in all handler functions
|
||||
- More robust error handling
|
||||
- Improved stability for parallel uploads
|
||||
|
||||
---
|
||||
|
||||
## Version 2.1.0 - Performance & History (January 2026)
|
||||
|
||||
### 🚀 Performance Optimizations
|
||||
|
||||
#### 1. ⚡ Massive Upload Speed Boost (88-110 MB/s)
|
||||
- **Server-side:** Replaced `fwrite()` with direct `write()` syscalls
|
||||
- **Client-side:** 8 parallel large file uploads (optimal for PS5 disk)
|
||||
- **Result:** 80-110 MB/s aggregate upload speed on Gigabit Ethernet
|
||||
- **Peak bursts:** Up to 2.05 GB/s when hitting disk cache
|
||||
- **Per-file:** 11-14 MB/s sustained per connection
|
||||
|
||||
#### 2. 📊 Transfer History
|
||||
- Complete history of all uploads and downloads
|
||||
- Success/Failed status tracking with error messages
|
||||
- Speed statistics (average, min, max)
|
||||
- Export to CSV/JSON for analysis
|
||||
- Persistent storage across sessions
|
||||
|
||||
#### 3. 🔄 Auto-Clear History on Startup
|
||||
- Optional checkbox to clear history automatically
|
||||
- Useful for keeping UI clean between sessions
|
||||
- Setting saved in `ps5_upload_settings.json`
|
||||
|
||||
#### 4. 🖥️ Maximized Window UI
|
||||
- Application opens in full-screen mode by default
|
||||
- Better visibility for large file transfers
|
||||
- Can be resized/restored as needed
|
||||
|
||||
### Technical Improvements
|
||||
- ✅ **16MB socket buffers** (up from 4MB) for maximum throughput
|
||||
- ✅ **Per-file mutex locking** - Parallel writes without race conditions
|
||||
- ✅ **File pre-allocation** - Reduces disk fragmentation for large files
|
||||
- ✅ **Direct syscalls** - Bypasses stdio buffering overhead
|
||||
|
||||
---
|
||||
|
||||
## Version 2.0.0 - Download & Multi-PS5 (January 2026)
|
||||
|
||||
### 🎉 4 Major New Features
|
||||
|
||||
#### 1. 📥 Download Files (PS5 → PC)
|
||||
- Right-click any file → "⬇️ Download to PC"
|
||||
- Save file dialog for destination selection
|
||||
- Real-time progress tracking with speed display
|
||||
- Optimized with sendfile for maximum speed
|
||||
|
||||
#### 2. 🔍 File Search
|
||||
- Search box in PS5 Files panel
|
||||
- Real-time filtering as you type
|
||||
- Case-insensitive search
|
||||
- Quick "Clear" button to reset
|
||||
|
||||
#### 3. ⭐ Favorites/Bookmarks
|
||||
- Save frequently used PS5 paths
|
||||
- Quick dropdown navigation
|
||||
- Add/Remove favorite paths
|
||||
- Persistent storage in JSON
|
||||
|
||||
#### 4. 🎮 Multi-PS5 Support
|
||||
- Save multiple PS5 profiles (IP + name)
|
||||
- Quick switch between different PS5 consoles
|
||||
- Dropdown profile selector
|
||||
- Persistent profile storage
|
||||
|
||||
---
|
||||
|
||||
## Version 1.3.0 - Stable Release (January 13, 2026)
|
||||
|
||||
### 🎯 Major Achievement
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -2,11 +2,11 @@
|
||||
|
||||
**By Manos**
|
||||
|
||||
**Version 3.1.0 - Parallel Chunked Uploads & Real-time Progress**
|
||||
**Version 3.2.0 - Mobile Improvements & Bug Fixes**
|
||||
|
||||
Custom high-speed file transfer system for PS5 with etaHEN. Achieves **104+ MB/s** upload speeds for large files using parallel chunked uploads!
|
||||
|
||||
⭐ **NEW in v3.1.0:** Parallel chunked uploads (2x faster!), real-time speed/ETA display, storage improvements!
|
||||
⭐ **NEW in v3.2.0:** Accurate storage display (848 GB), mobile multi-select, folder browser, bug fixes!
|
||||
|
||||
📱 **Android Mobile Client available!**
|
||||
|
||||
@@ -15,49 +15,32 @@ Custom high-speed file transfer system for PS5 with etaHEN. Achieves **104+ MB/s
|
||||
|
||||
---
|
||||
|
||||
## 📦 What's Included
|
||||
## 📦 Downloads
|
||||
|
||||
Download the latest release from the [Releases](https://github.com/manos555555/PS5-Upload-Suite/releases) page:
|
||||
|
||||
### 1. PS5 Server Payload
|
||||
- **File:** `payload/ps5_upload_server.elf`
|
||||
- **File:** `ps5_upload_server.elf`
|
||||
- **Port:** 9113
|
||||
- **Protocol:** Custom binary (optimized for speed)
|
||||
- **Features:**
|
||||
- 16MB socket buffers (optimized for maximum throughput)
|
||||
- SO_NOSIGPIPE enabled
|
||||
- TCP_NODELAY for low latency
|
||||
- Direct `write()` syscalls (bypasses stdio buffering for 80-110 MB/s upload)
|
||||
- Per-file mutex locking (parallel writes without race conditions)
|
||||
- File pre-allocation for large files (reduces fragmentation)
|
||||
- Multi-threaded client handling
|
||||
- High-speed custom binary protocol
|
||||
- 16MB socket buffers for maximum throughput
|
||||
- Multi-threaded client handling
|
||||
|
||||
### 2. Windows GUI Client
|
||||
- **File:** `client/bin/Release/net6.0-windows/win-x64/publish/PS5Upload.exe`
|
||||
- **Framework:** .NET 6.0 WPF
|
||||
- **Features:**
|
||||
- Modern dark theme UI (opens maximized for better visibility)
|
||||
- Drag & drop file/folder upload
|
||||
- Browse PS5 filesystem
|
||||
- Real-time upload progress with speed tracking
|
||||
- 8 parallel large file uploads (optimal aggregate throughput)
|
||||
- 128MB TCP buffers for maximum network performance
|
||||
- Transfer History with success/failed tracking
|
||||
- Auto-clear history on startup option
|
||||
- Storage space display
|
||||
- Recursive folder upload
|
||||
- **File:** `PS5Upload.exe`
|
||||
- Self-contained executable (no .NET installation required)
|
||||
- Modern dark theme UI
|
||||
- Drag & drop file/folder upload
|
||||
- Real-time upload progress with speed tracking
|
||||
- Transfer History with success/failed tracking
|
||||
- Storage space display
|
||||
|
||||
### 3. 📱 Android Mobile Client (NEW in v2.2.0)
|
||||
- **File:** `mobile/bin/Release/net6.0-android/publish/com.ps5tools.uploadsuite-Signed.apk`
|
||||
- **Framework:** .NET MAUI
|
||||
- **Features:**
|
||||
- **Multi-PS5 Profiles** - Save multiple PS5 with different IPs
|
||||
- Upload files from phone to PS5
|
||||
- Download files from PS5 to phone
|
||||
- Browse PS5 filesystem
|
||||
- Delete files/folders
|
||||
- Favorites for quick navigation
|
||||
- Debug Log with Copy function
|
||||
- Transfer History
|
||||
- Share downloaded files
|
||||
### 3. 📱 Android Mobile Client
|
||||
- **File:** `PS5UploadMobile.apk`
|
||||
- Upload/download files from your phone
|
||||
- Multi-PS5 Profiles support
|
||||
- Browse PS5 filesystem
|
||||
- Favorites for quick navigation
|
||||
|
||||
---
|
||||
|
||||
@@ -65,17 +48,13 @@ Custom high-speed file transfer system for PS5 with etaHEN. Achieves **104+ MB/s
|
||||
|
||||
### Step 1: Load PS5 Payload
|
||||
|
||||
1. Copy `payload/ps5_upload_server.elf` to your PS5:
|
||||
```
|
||||
/data/etaHEN/payloads/ps5_upload_server.elf
|
||||
```
|
||||
1. Download `ps5_upload_server.elf` from the [Releases](https://github.com/manos555555/PS5-Upload-Suite/releases) page
|
||||
|
||||
2. Load the payload with elfldr
|
||||
2. Copy it to your PS5: `/data/etaHEN/payloads/ps5_upload_server.elf`
|
||||
|
||||
3. You should see notification:
|
||||
```
|
||||
PS5 Upload Server: 192.168.0.XXX:9113 - By Manos
|
||||
```
|
||||
3. Load the payload with elfldr
|
||||
|
||||
4. You should see notification: `PS5 Upload Server: 192.168.0.XXX:9113 - By Manos`
|
||||
|
||||
### Step 2: Run Windows Client
|
||||
|
||||
@@ -140,55 +119,6 @@ Custom high-speed file transfer system for PS5 with etaHEN. Achieves **104+ MB/s
|
||||
|
||||
**Note:** Upload speeds depend on network quality and PS5 disk write performance. WiFi has ~40-60% overhead compared to Ethernet.
|
||||
|
||||
---
|
||||
|
||||
## 🔧 Building from Source
|
||||
|
||||
### PS5 Payload
|
||||
|
||||
Requirements:
|
||||
- PS5 SDK (prospero-clang)
|
||||
- WSL or Linux
|
||||
|
||||
```bash
|
||||
cd payload
|
||||
bash compile.sh
|
||||
```
|
||||
|
||||
### Windows Client
|
||||
|
||||
Requirements:
|
||||
- .NET 6.0 SDK or later
|
||||
- Windows 10/11
|
||||
|
||||
```cmd
|
||||
cd client
|
||||
build.bat
|
||||
```
|
||||
|
||||
Or manually:
|
||||
```cmd
|
||||
dotnet publish -c Release -r win-x64 --self-contained true
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 📋 Protocol Specification
|
||||
|
||||
See [PROTOCOL.md](PROTOCOL.md) for detailed protocol documentation.
|
||||
|
||||
### Commands
|
||||
- `PING` - Test connection
|
||||
- `LIST_STORAGE` - Get storage info
|
||||
- `LIST_DIR` - List directory contents
|
||||
- `CREATE_DIR` - Create directory
|
||||
- `DELETE_FILE` - Delete file
|
||||
- `DELETE_DIR` - Delete directory
|
||||
- `START_UPLOAD` - Begin file upload
|
||||
- `UPLOAD_CHUNK` - Upload file chunk
|
||||
- `END_UPLOAD` - Finish upload
|
||||
- `DOWNLOAD_FILE` - Download file from PS5 (NEW v2.0)
|
||||
- `SHUTDOWN` - Shutdown server
|
||||
|
||||
---
|
||||
|
||||
@@ -220,6 +150,30 @@ See [PROTOCOL.md](PROTOCOL.md) for detailed protocol documentation.
|
||||
|
||||
---
|
||||
|
||||
## 📝 What's New in v3.2.0
|
||||
|
||||
### 🎯 Improvements:
|
||||
|
||||
#### 1. 💾 Accurate Storage Display
|
||||
- **Storage now matches PS5 UI** - Shows ~848 GB instead of raw 872 GB
|
||||
- **Accounts for reserved space** - Same calculation as PS5 system
|
||||
|
||||
#### 2. 📱 Mobile App Improvements
|
||||
- **Multi-select mode** - Toggle button to select multiple files/folders
|
||||
- **Folder browser** - Visual folder picker for Copy/Move destinations
|
||||
- **Sorted file list** - Folders always displayed at top
|
||||
- **Exit confirmation** - Prompt when pressing back button
|
||||
- **Delete folders** - Now supports folder deletion (not just files)
|
||||
- **Batch operations** - Delete/download multiple items at once
|
||||
|
||||
#### 3. 🐛 Bug Fixes
|
||||
- **Fixed empty folder deletion** - No more "Unexpected response" error
|
||||
- **Fixed Copy/Move crash** - No longer crashes when selecting destination
|
||||
- **Fixed multi-select count** - Correct item count in delete confirmation
|
||||
- **Fixed folder navigation** - Can enter folders after actions complete
|
||||
|
||||
---
|
||||
|
||||
## 📝 What's New in v3.1.0
|
||||
|
||||
### 🚀 Performance Improvements:
|
||||
@@ -345,7 +299,7 @@ See [PROTOCOL.md](PROTOCOL.md) for detailed protocol documentation.
|
||||
|
||||
## 📝 License
|
||||
|
||||
MIT License - Free to use and modify
|
||||
This software is provided as-is for personal use.
|
||||
|
||||
---
|
||||
|
||||
|
||||
@@ -1,257 +0,0 @@
|
||||
# 🚀 PS5 Upload Suite v2.1.0 - Performance & UX Release
|
||||
|
||||
**Release Date:** January 19, 2026
|
||||
**By Manos**
|
||||
|
||||
---
|
||||
|
||||
## 🎯 Overview
|
||||
|
||||
Version 2.1.0 brings **massive performance improvements** to upload speeds and several quality-of-life enhancements. Upload speeds have been optimized to achieve **88-110 MB/s aggregate throughput** on Gigabit Ethernet, with peak bursts up to **2.05 GB/s**.
|
||||
|
||||
---
|
||||
|
||||
## ⚡ What's New
|
||||
|
||||
### 1. 🚀 Massive Upload Speed Boost (88-110 MB/s)
|
||||
|
||||
**The Problem:**
|
||||
- Previous versions achieved 60-150 MB/s download speeds but only 4-12 MB/s upload speeds
|
||||
- Upload was bottlenecked by stdio buffering (`fwrite()`) and single-threaded disk writes
|
||||
|
||||
**The Solution:**
|
||||
- **Server-side:** Replaced `fwrite()` with direct `write()` syscalls
|
||||
- Bypasses stdio buffering overhead
|
||||
- Eliminates unnecessary memory copies
|
||||
- Direct kernel I/O for maximum performance
|
||||
|
||||
- **Client-side:** Optimized to 8 parallel large file uploads
|
||||
- Leverages PS5 disk's parallel write capacity
|
||||
- 128MB TCP buffers for maximum network throughput
|
||||
- Intelligent queuing system for large files (>100MB)
|
||||
|
||||
**Results:**
|
||||
- ✅ **88-110 MB/s** aggregate upload speed (Gigabit Ethernet)
|
||||
- ✅ **11-14 MB/s** per file sustained
|
||||
- ✅ **Peak bursts:** 610 MB/s - 2.05 GB/s (disk cache hits)
|
||||
- ✅ **WiFi 6:** 32-70 MB/s aggregate (still 3-5x faster than before)
|
||||
|
||||
### 2. 📊 Transfer History
|
||||
|
||||
**New Feature:** Complete tracking of all file transfers
|
||||
|
||||
- **Success/Failed Tracking:** Every upload and download is logged with status
|
||||
- **Speed Statistics:** Average, min, and max speeds for each transfer
|
||||
- **Error Messages:** Detailed error information for failed transfers
|
||||
- **Persistent Storage:** History saved to `ps5_transfer_history.json`
|
||||
- **Export Options:** Export to CSV or JSON for analysis
|
||||
- **Tabs:**
|
||||
- **All:** Complete transfer history
|
||||
- **Completed:** Only successful transfers
|
||||
- **Failed:** Only failed transfers (with retry/remove options)
|
||||
|
||||
**Use Cases:**
|
||||
- Verify all files uploaded successfully
|
||||
- Identify problematic files
|
||||
- Track transfer performance over time
|
||||
- Audit file operations
|
||||
|
||||
### 3. 🔄 Auto-Clear History on Startup
|
||||
|
||||
**New Feature:** Optional automatic history clearing
|
||||
|
||||
- **Checkbox:** "🔄 Auto Clear on Startup" in Transfer History section
|
||||
- **Persistent Setting:** Saved to `ps5_upload_settings.json`
|
||||
- **Use Case:** Keep UI clean between sessions without manual clearing
|
||||
- **Flexible:** Can be toggled on/off at any time
|
||||
|
||||
### 4. 🖥️ Maximized Window UI
|
||||
|
||||
**Improvement:** Better default window size
|
||||
|
||||
- Application now opens in **maximized mode** by default
|
||||
- Better visibility for large file transfers and logs
|
||||
- More space for Transfer History and file lists
|
||||
- Can still be resized/restored as needed
|
||||
|
||||
---
|
||||
|
||||
## 🔧 Technical Improvements
|
||||
|
||||
### Server (ps5_upload_server.elf)
|
||||
|
||||
1. **Direct Syscalls for Upload:**
|
||||
```c
|
||||
// OLD: fwrite() + fflush() (slow)
|
||||
fwrite(data, 1, data_len, upload_fp);
|
||||
fflush(upload_fp);
|
||||
|
||||
// NEW: direct write() syscall (fast)
|
||||
write(upload_fd, data, data_len);
|
||||
```
|
||||
|
||||
2. **16MB Socket Buffers:**
|
||||
- Increased from 4MB to 16MB
|
||||
- `SO_RCVBUF` and `SO_SNDBUF` set to 16MB
|
||||
- Reduces TCP stalls and retransmissions
|
||||
|
||||
3. **Per-File Mutex Locking:**
|
||||
- Each file has its own mutex
|
||||
- Parallel writes to different files without race conditions
|
||||
- Maximum disk throughput utilization
|
||||
|
||||
4. **File Pre-Allocation:**
|
||||
- Large files (>100MB) are pre-allocated on first chunk
|
||||
- Reduces disk fragmentation
|
||||
- Improves sustained write performance
|
||||
|
||||
### Client (PS5Upload.exe)
|
||||
|
||||
1. **8 Parallel Large File Uploads:**
|
||||
- Optimal balance for PS5 disk performance
|
||||
- `MAX_PARALLEL_LARGE_FILES = 8`
|
||||
- Intelligent queuing for files >100MB
|
||||
|
||||
2. **128MB TCP Buffers:**
|
||||
- `ReceiveBufferSize = 128MB`
|
||||
- `SendBufferSize = 128MB`
|
||||
- Maximum network throughput
|
||||
|
||||
3. **Transfer History System:**
|
||||
- `ObservableCollection` for real-time UI updates
|
||||
- JSON serialization for persistent storage
|
||||
- Separate collections for completed/failed transfers
|
||||
|
||||
4. **Settings Management:**
|
||||
- New settings file: `ps5_upload_settings.json`
|
||||
- Extensible for future preferences
|
||||
- Auto-loads on startup
|
||||
|
||||
---
|
||||
|
||||
## 📊 Performance Comparison
|
||||
|
||||
| Metric | v2.0.0 | v2.1.0 | Improvement |
|
||||
|--------|--------|--------|-------------|
|
||||
| **Upload Speed (Ethernet)** | 4-12 MB/s | 88-110 MB/s | **~10x faster** |
|
||||
| **Upload Speed (WiFi 6)** | 2-8 MB/s | 32-70 MB/s | **~8x faster** |
|
||||
| **Download Speed** | 100-120 MB/s | 100-120 MB/s | Same |
|
||||
| **Peak Burst** | 190 MB/s | 2.05 GB/s | **~10x faster** |
|
||||
|
||||
---
|
||||
|
||||
## 📦 Files Included in Release
|
||||
|
||||
### Client Application:
|
||||
- `PS5Upload.exe` - Main executable (self-contained, no .NET runtime needed)
|
||||
- `ps5_logo.png` - Application icon
|
||||
- All required DLLs bundled
|
||||
|
||||
### Server Payload:
|
||||
- `ps5_upload_server.elf` - Optimized PS5 payload for etaHEN
|
||||
|
||||
### Documentation:
|
||||
- `README.md` - Complete documentation
|
||||
- `PROTOCOL.md` - Protocol specification
|
||||
- `RELEASE_NOTES_v2.1.0.md` - This file
|
||||
|
||||
### Tools:
|
||||
- `check_transfer_log.py` - Python script to analyze transfer logs (drag & drop)
|
||||
|
||||
---
|
||||
|
||||
## 🚀 Installation
|
||||
|
||||
### PS5 Server:
|
||||
1. Copy `ps5_upload_server.elf` to `/data/etaHEN/payloads/`
|
||||
2. Load with elfldr
|
||||
3. Notification will show: "PS5 Upload Server: 192.168.0.XXX:9113 - By Manos"
|
||||
|
||||
### Windows Client:
|
||||
1. Extract `PS5Upload.exe` to any folder
|
||||
2. Run `PS5Upload.exe`
|
||||
3. Enter PS5 IP address and click Connect
|
||||
|
||||
**No installation required!** Both are portable executables.
|
||||
|
||||
---
|
||||
|
||||
## 🔄 Upgrading from v2.0.0
|
||||
|
||||
1. **Replace server payload:** Upload new `ps5_upload_server.elf` to PS5
|
||||
2. **Restart server:** Load the new payload with elfldr
|
||||
3. **Replace client:** Overwrite old `PS5Upload.exe` with new version
|
||||
4. **Done!** Your settings, favorites, and profiles are preserved
|
||||
|
||||
**Note:** Transfer history from v2.0.0 will NOT be migrated (new feature in v2.1.0).
|
||||
|
||||
---
|
||||
|
||||
## 🐛 Bug Fixes
|
||||
|
||||
- Fixed potential race condition in parallel uploads (per-file mutexes)
|
||||
- Fixed memory leak in long-running transfers (proper resource disposal)
|
||||
- Fixed UI freezing during large folder uploads (async operations)
|
||||
- Fixed socket timeout issues (increased to 5 minutes with keepalive)
|
||||
|
||||
---
|
||||
|
||||
## 🔮 Known Limitations
|
||||
|
||||
1. **Upload Speed on WiFi:**
|
||||
- WiFi has ~40-60% overhead compared to Ethernet
|
||||
- Expected: 32-70 MB/s on WiFi 6 vs 88-110 MB/s on Ethernet
|
||||
- This is a WiFi protocol limitation, not a software issue
|
||||
|
||||
2. **PS5 Disk Performance:**
|
||||
- Sustained upload speed limited by PS5 internal disk write speed
|
||||
- Single-threaded writes: 12-35 MB/s
|
||||
- Parallel writes (8 connections): 88-110 MB/s aggregate
|
||||
|
||||
3. **Large File Transfers:**
|
||||
- Files >100MB are chunked and uploaded in parallel
|
||||
- Requires sufficient RAM on both PC and PS5
|
||||
|
||||
---
|
||||
|
||||
## 🙏 Credits
|
||||
|
||||
- **PS5 SDK** - For the development tools
|
||||
- **etaHEN** - For enabling homebrew on PS5
|
||||
- **PS5 Homebrew Community** - For testing and feedback
|
||||
|
||||
---
|
||||
|
||||
## 📞 Support
|
||||
|
||||
For issues, questions, or feature requests:
|
||||
- **GitHub Issues:** https://github.com/manos555555/PS5-Upload-Suite/issues
|
||||
- **Discussions:** https://github.com/manos555555/PS5-Upload-Suite/discussions
|
||||
|
||||
---
|
||||
|
||||
## 📝 Changelog
|
||||
|
||||
### v2.1.0 (2026-01-19)
|
||||
- ⚡ Massive upload speed boost (88-110 MB/s aggregate)
|
||||
- 📊 Transfer History with success/failed tracking
|
||||
- 🔄 Auto-clear history on startup option
|
||||
- 🖥️ Maximized window UI by default
|
||||
- 🔧 Direct write() syscalls for upload (server-side)
|
||||
- 🔧 16MB socket buffers (up from 4MB)
|
||||
- 🔧 Per-file mutex locking for parallel writes
|
||||
- 🔧 File pre-allocation for large files
|
||||
- 🐛 Fixed race conditions in parallel uploads
|
||||
- 🐛 Fixed memory leaks in long transfers
|
||||
|
||||
### v2.0.0 (Previous Release)
|
||||
- 📥 Download files from PS5 to PC
|
||||
- 🔍 File search with real-time filtering
|
||||
- ⭐ Favorites/Bookmarks system
|
||||
- 🎮 Multi-PS5 profile support
|
||||
|
||||
---
|
||||
|
||||
**Enjoy blazing-fast file transfers on your PS5!** 🚀
|
||||
|
||||
**- Manos**
|
||||
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