77 Commits
Author SHA1 Message Date
Pierre Kisters 07b2e6f682 template: GPU setup note wording 2026-10-02 00:41:18 +02:00
Pierre Kisters 8e281d00dc template: no GPU driver setup, Home Manager news silent
targets.genericLinux.gpu would ask for a root setup (a tmpfiles.d link
under /etc) for drivers that Nix-built GUI apps need and steam-frame-nix
doesn't; news.display = "silent" drops the unread news notice on each
switch (home-manager news still lists them).
2026-10-02 00:40:01 +02:00
Pierre Kisters dc527d0253 clipboardSync: off by default
It is built from source, which makes the first switch long. The template
lists it as a commented option; status shows clipboard-sync only while it
runs or its autostart link exists.
2026-10-02 00:40:01 +02:00
Pierre Kisters e597c6e34b install: the template as one commit, without git's dirty warning
create_config locks the template as a path (not the git repository) and
commits everything once, with the user's git identity or, without one,
a fallback passed with -c for that commit only. The template switch no
longer warns that the tree is dirty; the marker and the one-commit rule
are unchanged.
2026-10-02 00:39:50 +02:00
Pierre Kisters d9773fafc4 install: use an existing ~/nix-config instead of stopping
Without ~/.config/home-manager and --flake, a flake in ~/nix-config
(e.g. left by uninstall) is used as it is, like --flake ~/nix-config,
and linked to ~/.config/home-manager. A directory there without
flake.nix still stops the install.
2026-10-02 00:01:56 +02:00
Pierre Kisters 9936f32aea uninstall: name the configuration and the renamed dotfiles that stay
The closing message no longer lists generic "left in place" items
(*.hm-backup-<time> files that usually don't exist, app data, Flatpak
apps). It says where the configuration stays and how install uses it
again, lists the *.hm-backup-* files Home Manager actually made (if
any), and asks to log out or reboot.
2026-10-02 00:00:36 +02:00
Pierre Kisters 18c261a0a7 Installer: cleanup of the lazy Nix removal and install --clone
- The nix.mount drop-in is also removed when the uninstall fails or is
  interrupted (exit trap), and when daemon-reload failed after writing it.
- --dir with a trailing slash no longer puts the temporary clone inside
  the directory it replaces.
- The template's repository uses Nix's git when SteamOS has none, so the
  template marker exists there too (--clone needs it).
- A failed Nix uninstall during the reinstall of a broken Nix says so.
- clone_config: one branch per case; shorter comments, help and docs.
- Tests: an interrupted uninstall, --dir with a trailing slash; a
  redundant "used as it is" case dropped.
2026-10-01 23:32:51 +02:00
Pierre Kisters 85523b63ad Docs: lazy Nix removal, install --clone with the template's credentials
README: what --clone does for a private repository (the template's
gh/store helpers, the gh auth login offer, keep those lines in your
config, what gets cloned into and that re-running continues), the
git/gh lines in the usage example, and that uninstall no longer waits
for programs from the Nix store. docs/cleanup.md: the clone steps, the
untouched-template marker, and the LazyUnmount= drop-in.
2026-10-01 23:25:10 +02:00
Pierre Kisters b852a1eb07 Installer: cleanup of restart-check, --clone and the uninstall changes
- uninstall: nix-installer's copy outside /nix is made and run as root
  (a user-writable copy run by sudo could be swapped); README uninstall
  paragraph shortened to one account of what happens when Nix stays.
- session.nix: the restart-check activation after steamFrameUserServices,
  so the latter's comment is above it again.
- install.sh: a duplicate `local` in port_listening; comments.
- docs/cleanup.md: the installer internals of --clone (how an existing
  clone is recognised, which git) and restart-check (what it compares,
  test overrides); README keeps the usage.
- README install paragraph: shorter list of the dashboard patches.
2026-10-01 18:18:54 +02:00
Pierre Kisters 59afc2f616 Launchers: neutral examples and made-up fixtures
Examples showed specific apps as if the repository installed or
configured them.

- Docs, README, template and option examples: the Signal Flatpak
  (org.signal.Signal, sgnl:// and signalcaptcha://) and a made-up
  org.example.App instead of the previous chat and remote-desktop apps;
  no install lines (the app is installed by the user, as noted).
- Portal fix: the file-dialog symptom phrased generically.
- Launcher check: made-up Flatpak entries org.example.Chat (Electron,
  --file-forwarding @@u %U @@, an action, an SSO scheme) and
  org.example.Remote (Qt, -qwindowtitle %c @@u %u @@, localized keys)
  replace the copied ones; Firefox, gedit and Jellyfin stay.
2026-10-01 18:16:37 +02:00
Pierre Kisters 3acacc6388 Uninstall: wait until nothing uses /nix before removing Nix
nix-installer uninstall failed at `systemctl stop nix.mount` ("Job
failed") while programs started from the Nix store still ran: a terminal
session's tools, or apps that mapped Home Manager's mime.cache.

- Before nix-installer runs, after Home Manager is gone, uninstall scans
  /proc for the user's processes whose exe, cwd, root, an fd or a mapped
  file is in /nix, and lists them by name and PID (the shells it was
  started from included; itself, its subshells and its curl | bash
  pipeline skipped). Close them and press Enter to re-check, or abort;
  with --yes or without a terminal it stops: "close these or reboot, then
  run uninstall again". Nothing is killed (replaces the old kill prompt).
- nix-installer runs from a copy outside /nix.
- cleanup check H: a fake /proc (STEAM_FRAME_NIX_PROC) with programs from
  the store stops before Nix; without them Nix is removed.
2026-10-01 18:14:19 +02:00
Pierre Kisters da01b7e5ac install.sh: install --clone <git-url> [--dir] [--ref]
Clones your own config repository (git@host:owner/repo, https://...,
github:owner/repo) into ~/nix-config or --dir and installs it like
--flake <dir>. An existing clone of the same repository (any URL form) is
reused and, after asking, pulled with --ff-only; another repository, a
non-clone or a different branch is refused. A failed clone hints at SSH
URLs and gh auth login. Uses SteamOS' git, else Nix's.

Checked against local bare repositories through a logging git.
2026-10-01 18:09:01 +02:00
Pierre Kisters 6b12d5329f Install: name what waits for a restart; uninstall survives a failed Nix uninstall
A fresh install into a running session left the keyboard layout and the
SteamVR dashboard patches (VR pet, the VR keyboard's suggestion strip, ...)
silently off until a reboot: gamescope reads XKB_DEFAULT_* only at its
start, and SteamVR opens its DevTools port (VRWebHelper.DebuggerEnabled)
only at its start. Neither can be applied at runtime.

- install.sh restart-check (run on every switch by session.nix, and by
  install at its end): compares the keyboard-layout drop-in with the
  running gamescope session's environment and checks whether SteamVR runs
  without port 8087; install ends with "Restart once" listing them.
- uninstall: a failing nix-installer uninstall (e.g. /nix busy) no longer
  aborts the script before the ~/.config/home-manager link and Home
  Manager state are removed; it says to reboot and run uninstall again.
- cleanup check: restart-check on fake cgroup/proc dirs.
2026-10-01 18:06:50 +02:00
Pierre Kisters a01a49da45 README: all modules, removed options, two-handed swipe and F-keys, exact option types
The module list gains vr-keyboard-controllers and vr-keyboard-touch; the
removed-options table gains the list form of launcherMenu.iconFallbacks,
windowCurvature.snap and barDragRoom; the intro counts the icon fallbacks
among the defaults; the swipe feature line names two-handed swipe and
functionKeys; the VR keyboard rows give the ranges the types enforce.
2026-10-01 04:52:53 +02:00
Pierre Kisters 4819ea26a7 VR pet: model sources in the repo
The Toon Cat (sources/toon-cat/), the Tuxedo Cat glTF (sources/tuxedo-cat/)
and the Quaternius Shiba Inu and Fox (models/{shiba,fox}/model.glb), each
byte-identical to the previously fetched file and with a LICENSE.md
(author, original URL, licence, changes). The build no longer downloads
them; three.js (preview only) still comes from npm. The baked frames,
model dirs and icons are unchanged.
2026-10-01 04:46:53 +02:00
Pierre Kisters 77085bad8a Docs: VR pet, its models, credits and changes outside Nix
docs/pet.md (usage, configuration, how it works), docs/pet-models.md
(the model spec), the README's feature line, options, changes outside
Nix and Credits (Toon Cat FREE and Tuxedo Cat, CC-BY 4.0; Quaternius
Shiba Inu and Fox, CC0), the cleanup artifact, the layout and runtime
names, and the template.
2026-10-01 04:33:39 +02:00
Pierre Kisters 1612c162fb Docs: the VR keyboard relays under "Only while running" 2026-10-01 04:10:14 +02:00
Pierre Kisters ad7e4f7678 UI patches: docs line wrapping, mkPatch link text 2026-10-01 04:09:13 +02:00
Pierre Kisters 2442527514 VR keyboard: cleanup of the controller bridge, gesture input and docs
- gesture-input.js: drop the unused mode getter and release().
- relay.mjs: both sides have a binding; no condition.
- hub.js: the frame cadence is documented once (bridge-patch.js); errors
  listed.
- docs: the bridge's idle cost and "one word at a time" stated once;
  twoHanded's README row points to the docs; rewrapped lines.
2026-10-01 04:01:00 +02:00
Pierre Kisters aa8ccc67c9 VR keyboard F-keys: F1-F12 in the suggestion strip while AltGr is active
keyboard.vr.functionKeys.enable (default off): while AltGr (Fn on layouts
without AltGr) is one-shot, locked or held, the strip shows F1-F12 instead
of the suggestions. A tap types the extra key VKX_F<n>, which the extra
keys' patch presses with xdotool together with the active Ctrl/Alt/Shift
(Alt+F4, Ctrl+F5) and releases the toggles; the text model resets, like
for Esc. The suggestions are kept as they are meanwhile, so when AltGr goes
off the strip shows the same items and selection again.

- vr-keyboard/function-keys.js: what the strip shows, the F-key keys.
- patch.js (VERSION 27): the strip's view, F-key picks, AltGr changes via
  a componentDidUpdate on the keyboard instance (and the poll).
- Allowlist: F1-F12 with any modifiers; Enter still refused.
- relay.mjs: up to 12 strip items.
- Assertions: needs keyboard.vr.enable, extraKeys.enable and a strip
  position "above"/"below" ("inside" would hide the AltGr number row).
- Tests: function-keys.test.mjs (switching and restoring, keys against
  the allowlist, text model), allowlist F-key cases.
2026-10-01 03:53:01 +02:00
Pierre Kisters af32cf72ce VR keyboard swipe with two controllers: the path from the controller bridge
With both lasers on the keyboard SteamVR forwards per poll only one laser's
movement, so the pressing one may get no touchmoves and its swipe became a
tap. keyboard.vr.swipe.twoHanded (default on; turns on the controller
bridge): a press is attributed to the hand whose laser hit is nearest to it
(within 30 px, the trigger as a tiebreak; without recent frames the first
frame after the press decides, within 60 px). The path comes from runs of
one source: the touch's own moves while they flow, that hand's laser hit
per bridge frame once they pause for 60 ms, touchmoves again if frames
pause. A touchend disagreeing with the laser during a bridge run ends at
the laser. Touchmoves on the other hand's laser move the attribution.
Without fresh frames: touch events only, as before. A second press during
a swipe stays Steam's tap (one text field, one word at a time).

The bridge sends full rate only on demand now: hub.js demand(ms) goes
back through the relay (CDP binding __sfuiCtlIn) to systemui's
__sfuiCtl.demand; the swipe patch asks from the press to the release.

Tests: gesture-input with the two-controller recording and synthetic bridge
frames (a pressing hand without touchmoves, attribution with both lasers on
the keyboard, a stale bridge, frames stopping mid-swipe, re-attribution,
interleaved hover and presses); hub demand.
2026-10-01 03:45:47 +02:00
Pierre Kisters 224715d926 VR keyboard touch typing, on a controller bridge from the SteamVR dashboard
keyboard.vr.touchTyping (off by default): a key is pressed when a
controller's tip, where SteamVR's laser starts (/pose/tip: the device pose
times the render model's "tip" component), passes through it from the
front; released when pulled back 1 cm, re-armed 5 mm in front. Both hands,
also at once. Keys go through the keyboard's own HandleTouchStart /
HandleTouchEnd, like a laser press (Backspace repeats while held). Options
depth (cm) and haptics.

The geometry lives in a reusable controller bridge (vr-keyboard-controllers,
internal option): a systemui patch reads the keyboard's pose with SteamVR's
SGQueryService (an empty transform of ours in the keyboard's mount) and both
controllers' poses, and streams per hand the tip, the laser's hit on the
keyboard and the trigger (~90 Hz while relevant) through the
vr-keyboard-controllers-relay service to __sfuiControllers in Steam's
SharedJSContext. Tests: flake checks vr-keyboard-controllers and
vr-keyboard-touch.
2026-10-01 03:30:01 +02:00
Pierre Kisters 26641d76a0 SteamVR screenshots linked into ~/Pictures
Steam keeps VR screenshots (Steam button + trigger) in
~/.local/share/Steam/userdata/<account ID>/760/remote/250820/screenshots,
where Dolphin, Gwenview and the file pickers don't look.

screenshots (module screenshots, opt-in) links ~/Pictures/<name> (default
"SteamVR Screenshots") there. The account ID comes from steamUserId, or,
unset, at runtime: the Home Manager link points to
<runtimeDir>/steam-frame-nix/screenshots (tmpfs), which the oneshot user
service steam-frame-nix-screenshots points to the account last logged in
(loginusers.vdf MostRecent, else latest timestamp, else the only userdata
folder), on switch, at login and when loginusers.vdf or userdata changes.

install.sh cleanup knows the tmpfs link (--keep screenshots while used).
Flake checks: account detection on fake Steam dirs; cleanup of the link.
2026-09-30 22:54:13 +02:00
Pierre Kisters b2babb3859 VR keyboard: Shift+Tab moves the focus backwards
Steam sends Tab as the text "\t" and drops Shift. With Shift, Tab now
goes to the xdotool helper (shift+Tab, ISO_Left_Tab on any keymap); the
suggestions text model resets on it like on Shift+arrows. The helper's
allowlist moves to allowlist.mjs with a test (flake check
vr-keyboard-extra-keys).
2026-09-30 22:53:24 +02:00
Pierre Kisters 50e5991c59 Portal: KDE file dialog for Flatpak apps in the Steam session
Neither Valve backend (gamescope, holo) implements FileChooser, so sandboxed
apps fell back to an in-sandbox dialog without the home dir (e.g. Element's
Attachments). session.portalFix.fileChooser (on) links kde.portal into the
Steam session's portal dir and selects kde for FileChooser;
xdg-desktop-portal-kde is D-Bus activated with DISPLAY=:0. Flake check
for the portal config.
2026-09-29 03:20:12 +02:00
Pierre Kisters 59513bcbb1 Applications menu for KDE apps in the Steam session
SteamOS only ships /etc/xdg/menus/plasma-applications.menu; the nested
desktop sets XDG_MENU_PREFIX=plasma-, the Steam session doesn't, so KDE
apps started there (Dolphin from the "+" menu) built an empty app
database: "no installed application can open" every file.

session.applicationsMenu (module applications-menu, on by default) links
~/.config/menus/applications.menu to Plasma's menu. Flake check: the link
is generated by default and absent when disabled.
2026-09-29 03:01:38 +02:00
Pierre Kisters 0d9a238e5a Launchers: apps' own desktop entries, rewritten; keyring moves into them
steamFrame.launchers.<desktop ID> takes the app's own entry (a Flatpak's
export, a Nix package's or a host file) and rewrites only its command lines
(hostEnv, env, flatpakArgs, args, wrappers) and the keys asked for
(mimeTypes, defaultFor, settings), so name, icon, translations and actions
stay the app's and follow its updates.

- Package entries are rewritten at build time; Flatpak/host file entries at
  runtime by steam-frame-nix-launchers into
  <session.runtimeDir>/steam-frame-nix/applications (tmpfs), on switch, at
  login and when Flatpak installs/updates apps (path unit); the Home Manager
  links point there.
- keyring.{enable,electron} replaces steamFrame.keyring.{flatpaks,programs}
  (clean break: the old options fail with the new form).
- Firefox's launcher is the Flatpak's entry with the profile wrapper in
  front (no --profile for the profile manager); Jellyfin's hardware
  decoding sets flatpakArgs and env.
- cleanup --all removes the tmpfs entries.
- Check on copies of the real Element, KRDC, Firefox, gedit, Jellyfin and
  Claude entries, quoting and generator behaviour.
2026-09-29 02:05:06 +02:00
Pierre Kisters 5d15902ba1 Clearer file names and layout; docs/development.md
- steam-keyboard-patch.nix -> vr-keyboard-extra-keys.nix (option
  keyboard.vr.extraKeys), helper.mjs -> xdotool-helper.mjs;
  homeManagerModules.steam-keyboard-patch stays as an alias.
- vr-keyboard: panel.js/unpatch-panel.js/relay.mjs ->
  suggestions-panel/{patch,unpatch}.js + relay.mjs; decoder.js ->
  swipe-decoder.js; build.nix split into dictionary.nix and check.nix.
- modules/lib -> modules/steam-ui-patches/lib (the UI patch library).
- docs/development.md: repository layout (what runs where), runtime names.

Patch names, user services and state files are unchanged.
2026-09-29 01:42:34 +02:00
Pierre Kisters b3d93e8526 Trim: firefox launcher, debugger-arm migration, comments and docs
- firefox: the prefs.js patterns built once; the extension link condition
  without the redundant desktopFix (it implies a pref).
- install.sh steamvr-debugger-arm: no second copy of the old-marker
  migration (cleanup, run on every switch before the arm unit exists,
  already does it).
- steam-ui-patches: shorter state option description; lib's description
  mentions extraArgs.
- README: uiPatches.patches fields in the options table (moved from
  docs/ui-patches.md); docs/ui-patches.md: the finder helpers;
  docs/steamvr-debugger.md: repeated sentences removed.
2026-09-29 01:33:16 +02:00
Pierre Kisters b0131338de Keyring launchers, Firefox default browser, rootless Docker
- keyring.flatpaks / keyring.programs: desktop entries shadowing an app's
  own that run it on the outer bus (one kwalletd6 for both sessions), with
  the wallet's D-Bus names as `flatpak run --talk-name` options (no Flatpak
  overrides), --password-store=kwallet6 for Electron, and login callback
  schemes as default + recommended handlers.
- firefox.defaultBrowser: the launcher as default for http, https and
  text/html.
- docker: rootless dockerd as a user service, socket in the outer runtime
  dir, CLI with DOCKER_HOST for both sessions.
2026-09-29 01:13:47 +02:00
Pierre Kisters aa9ca183f1 docs: README as overview + options, one docs page per feature
README keeps intro, feature list linking docs/, install, two sessions,
usage, the complete options table, changes outside Nix, rollback,
uninstall. Each feature's details (problem, what you get, configuration,
limitations, how it works) move to its own page in docs/; docs/dashboard.md
is split per feature and docs/changes-outside-nix.md becomes
docs/cleanup.md.
2026-09-29 01:02:28 +02:00
Pierre Kisters 5a3d0b9d05 README: full user documentation again, docs/ only technical
The README is the complete user documentation again: features, install,
two sessions, usage, the full options table (and renamed options), every
feature with problem, usage, limitations, security and "remove when",
UI patches at user level (DevTools on the LAN, after a Steam update),
changes outside Nix, rollback and uninstall.

docs/ keeps only the technical side (how the patches work, writing
patches, signatures and the update procedure, the SteamVR debugger
mechanics, cleanup and installer internals), linked from each feature.
docs/options.md, two-sessions.md and desktop-integration.md are gone
(their content is in the README).
2026-09-29 00:47:16 +02:00
Pierre Kisters 23b79e9499 README: concise overview linking docs/ 2026-09-29 00:31:35 +02:00
Pierre Kisters 924ac6b82f README: changes outside Nix, rollback and uninstall
- Intro: no longer claims that everything reverts by activating an older
  generation; points to the exceptions and steam-frame-nix-cleanup.
- "Changes outside Nix (exceptions)": path, feature, lifetime, removed by
  (the SteamVR debugger key while SteamVR runs, its .armed file, the
  runtime drop-in and restore script, the dashboard patches' saved state,
  hicolor's mtime); what steam-frame-nix-cleanup does and what of older
  versions it removes; what exists only while running (UI patches,
  clipboard-sync, the Firefox desktop user.js, Jellyfin's flatpak run
  options); what install.sh sets up; app data that stays yours.
- Rollback: `cleanup --all` (curl or nix run) after rolling back to a
  generation without steam-frame-nix or older than the cleanup.
- Uninstall: what install.sh uninstall does; dropping steam-frame-nix from
  a kept configuration (cleanup --all first, or `uninstall = true;`).
- Per-module notes and options: icon fallbacks, SteamVR debugger, Firefox,
  Jellyfin; template comment for iconFallbacks.
2026-09-29 00:10:11 +02:00
Pierre Kisters 28c285815e Dashboard patch state: kept until cleanup --all; frame-controls v6
The policy for the `state = true` files
(~/.local/state/steam-frame-nix/ui-patches/<name>.json), now stated in the
option, the injector and the README: they are user data, kept when a patch
is disabled or removed (the choices come back when it is enabled again),
and removed only by `steam-frame-nix-cleanup --all` / `install.sh
uninstall`; `--orphans` removes stale *.json.tmp only.

frame-controls v6 drops v5's one-time read of version 4's localStorage copy:
steamvr.service deletes ~/.cache/SteamVR (and with it that localStorage) on
every SteamVR start, so there is nothing left to migrate.
2026-09-29 00:08:43 +02:00
Pierre Kisters 7fe68e055c Dashboard patches: persist frame-controls placements and "Steam hidden" on disk
SteamOS's steamvr.service runs `rm -rf ~/.cache/SteamVR` on every SteamVR
start, which deletes vrwebhelper's browser profile and with it the
localStorage frame-controls kept its placements in, so they were lost on
every SteamVR restart and reboot.

steam-ui-patches: per-patch persistent state (`state = true`). The injector
keeps ~/.local/state/steam-frame-nix/ui-patches/<name>.json, seeds
window.__sfuiStore in a fresh page before the patch runs and writes the file
(atomically, on change, name-checked, max 64 KiB) when the page calls the
CDP binding __sfuiStoreSave.

frame-controls v5: placements saved there (v4 localStorage copy migrated
once, then removed). steam-close-button v8: "Steam hidden" saved there; a
restored hidden state hides Steam once if SteamVR already shows it when the
patch attaches (or first shows it before the patch sees Steam's frame).

README: "Changes outside Nix" lists the directory; install.sh uninstall
removes it.
2026-09-28 23:33:12 +02:00
Pierre Kisters 48d10cc483 Defaults: firefox.disableAv1 and jellyfin.hardwareDecoding off again (opt-in) 2026-09-28 23:01:43 +02:00
Pierre Kisters 1135f8c51f Defaults: firefox.disableAv1 on, Jellyfin hardware decoding on when nix-flatpak installs it 2026-09-28 05:55:50 +02:00
Pierre Kisters 4320a69b89 firefox: prefs as default prefs through the systemconfig extension
prefs and vrFullscreenFix become default prefs (pref()) in
defaults/pref/steam-frame-nix.js of /app/etc/firefox, the mount point of
the org.mozilla.firefox.systemconfig extension point. home-manager
provides the extension as a user "unmaintained extension" link
($XDG_DATA_HOME/flatpak/extension/<id>/aarch64/stable) to a store dir,
which Flatpak mounts itself: the sandbox doesn't see /nix. Default prefs
are never written to prefs.js, so removing one leaves nothing behind.

The desktop profile undoes the fullscreen fix with a user.js linked to
/app/etc/firefox/steam-frame-nix-desktop-user.js. The sync (on switch,
and before each launch) removes the user.js copies and store links of
older versions and takes their values out of prefs.js, for each profile
not in use (Firefox holds .parentlock open).
2026-09-28 05:50:47 +02:00
Pierre Kisters fd97347e18 Jellyfin: hardware video decoding (jellyfin.hardwareDecoding)
Jellyfin Desktop hard-sets mpv's hwdec=auto-copy, whose probe list leaves
out V4L2 M2M, and the Flatpak can't see the Frame's V4L2 decoder. An
LD_PRELOAD shim (preloaded straight from the store, only that path exposed
read-only) rewrites hwdec to v4l2m2m-copy,auto-copy; devices=all makes the
decoder visible. Overrides via nix-flatpak, or a home-manager-owned override
file without it.
2026-09-28 05:50:47 +02:00
Pierre Kisters c4401fa99f window-curvature, frame-controls: a curvature drag cancels the long press after the ring too
When the ring shows, frame-controls no longer takes the press over via
cancelPress(); it raises the press's drag threshold to 3x via the new
window.__sfuiWindowCurvature.scalePressDragThreshold(factor) (measured from
the press start). Laser drift keeps the long press, a deliberate drag starts
the curvature drag and cancels it. Completion still calls cancelPress().
2026-09-28 05:49:45 +02:00
Pierre Kisters 4e14863277 VR keyboard: 6 suggestions by default 2026-09-28 04:47:23 +02:00
Pierre Kisters 365c9212f2 VR keyboard: suggestions above the keyboard by default 2026-09-28 04:47:10 +02:00
Pierre Kisters f79d87b41b VR keyboard: text buffer default 128 characters 2026-09-28 04:46:26 +02:00
Pierre Kisters b455dfb5ea README, template: VR keyboard swipe and suggestions 2026-09-28 04:42:13 +02:00
Pierre Kisters 7cfe78aed0 VR keyboard: Fn key on layouts without AltGr
US, Dvorak, Colemak, Bulgarian, Chinese, Japanese and Korean have no AltGr
key, so AltGr + Delete and the AltGr arrows were unreachable. They get
Steam's own AltGr toggle key, labelled Fn, right of the space bar like
German AltGr.
2026-09-28 04:18:09 +02:00
Pierre Kisters b987e822d0 VR keyboard: small Entf hint on the Delete key without AltGr
The key that becomes Delete on AltGr shows a small hint (the arrow hints'
7 px) on the baseline of Steam's AltGr hints, while the layout has such a
free key.
2026-09-28 04:07:56 +02:00
Pierre Kisters a3b05b7474 VR keyboard: AltGr + the key left of Backspace = Delete
While AltGr is active, the key left of Backspace (German ´/`, empty on
AltGr) becomes Delete, labelled like Steam's Delete key (Entf; Del when
longer), sent by the helper; repeats while held like Backspace.
2026-09-28 03:55:38 +02:00
Pierre Kisters ba4354de9e README, template: new option names, table of renamed options 2026-09-28 03:36:38 +02:00
Pierre Kisters 36fcb207bd steam-close-button: keep Steam hidden after X until shown explicitly
Closing Steam with X now marks it hidden (state steamHidden). Before,
bar-only ended as soon as any window became active, so closing a docked
window afterwards let stock SteamVR fall back to Steam.

While hidden, the stock fallbacks go to the most recently active other
docked window with a tab, else bar-only:
- autoSwitchOverlayIfNeeded with no active frame;
- the dashboard mailbox's dashboard_overlay_destroyed handler (stock:
  switchToHomeOverlay -> Steam);
- show/switch requests for Steam with reason "theater frame destroyed"
  (key removed) or "SetDockLocation" (echo of X docking Steam: dropped).
Steam becoming the active frame (tab click, Steam menu pick,
SwitchToDashboardOverlay) ends hidden.

The hidden state replaces the rule that swallowed the first
ShowOverlay(main) from Steam after each dashboard open in bar-only (Steam
doesn't send one there; its only effect was eating a real Steam menu
pick). Version 7; state of versions 5/6 is taken over (bar-only implies
hidden), their fields are left for a rollback. Signatures: mailbox and
dashboard handler anchors, the ShowOverlay ones dropped.
2026-09-28 02:46:31 +02:00