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VR keyboard: text buffer default 128 characters
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@@ -205,7 +205,7 @@ without it.
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| `steamFrame.keyboard.vr.dictionary.extraWordsFrequency` | number | `5.0` | Zipf frequency of extra words. |
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| `steamFrame.keyboard.vr.dictionary.extraWordFiles` | list of paths | `[ ]` | Word lists, `word` or `word<TAB>zipf` per line. |
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| `steamFrame.keyboard.vr.dictionary.excludeWords` | list of str | `[ ]` | Words never suggested. |
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| `steamFrame.keyboard.vr.text.bufferChars` | int | `64` | Characters of typed text the keyboard remembers. |
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| `steamFrame.keyboard.vr.text.bufferChars` | int | `128` | Characters of typed text the keyboard remembers. |
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| `steamFrame.keyboard.vr.text.resetAfterIdleSeconds` | int | `30` | Forget it after this long without typing (`0`: never). |
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| `steamFrame.keyboard.vr.text.autoSpace` | bool | `true` | Space before a swiped word after a known non-space character. |
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| `steamFrame.keyboard.vr.suggestions.position` | `"below"`, `"above"`, `"inside"` | `"below"` | Suggestion strip: SteamVR panel below/above the keyboard, or over its number row. |
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@@ -126,7 +126,7 @@ in {
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};
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text = {
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bufferChars = mkOption { type = types.ints.between 8 1024; default = 64; description = "Characters of typed text remembered."; };
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bufferChars = mkOption { type = types.ints.between 8 1024; default = 128; description = "Characters of typed text remembered."; };
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resetAfterIdleSeconds = mkOption {
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type = types.ints.unsigned;
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default = 30;
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