Files
holdmysocks 02fc73a04d Receive files with Taildrop; install signed updates from the status page
Taildrop: files sent to the console from the user's other devices are moved
from Tailscale's holding area to /data/tailscale/received (a setting),
announced on screen and listed on the status page with download links.

Updates: the status page can install a newer release when asked to. A
release carries tailscale.elf.sig, an Ed25519 signature over its version
and SHA-256; the daemon installs only what verifies against the public key
built into it, is the version the release claims and is newer than itself.
The payload is handed to the ELF loader, and the copy named by the new
payloadPath setting is replaced as well.

- tsd/relsig, tsd/cmd/signrelease: signing, verifying, and keeping the key
  (keygen, passphrase-protected backup and restore).
- tools/make-release.ps1 builds, signs and checksums a release.
- Files are no longer copied to sockets with sendfile, which the PS5
  kernel refuses.
2026-10-05 08:52:31 -04:00

162 lines
5.9 KiB
Markdown

# Building
The build scripts are PowerShell and were written on Windows 11. Nothing is
installed system-wide; everything lives in the repository folder.
## Layout the scripts expect
```
toolchain\llvm\bin\ clang.exe, ld.lld.exe (LLVM 20 or newer; 23.1.2 was used)
toolchain\ps5-payload-sdk\ ps5-payload-sdk release (v0.43 was used)
goroot\ Go 1.27.1 with patches\go1.27.1-ps5.patch applied
```
These folders are not in the repository.
## Setting up the toolchain
1. **LLVM.** Download `clang+llvm-23.1.2-x86_64-pc-windows-msvc.tar.xz` from
the [LLVM releases](https://github.com/llvm/llvm-project/releases) and
extract at least `bin\clang.exe`, `bin\ld.lld.exe`, `bin\lld.exe` and
`lib\clang\` into `toolchain\llvm`.
```powershell
tar -xf llvm.tar.xz -C toolchain\llvm --strip-components=1 "*/bin/clang.exe" "*/bin/lld.exe" "*/bin/ld.lld.exe" "*/bin/llvm-readelf.exe" "*/lib/clang/*"
```
2. **ps5-payload-sdk.** Download `ps5-payload-sdk.zip` from the
[SDK releases](https://github.com/ps5-payload-dev/sdk/releases) and unpack
it into `toolchain\`, which creates `toolchain\ps5-payload-sdk`.
3. **Go.** Download `go1.27.1.windows-amd64.zip` from
[go.dev](https://go.dev/dl/), unpack it, rename the `go` folder to
`goroot`, apply the patch, and rebuild the go command and the linker (the
patch changes a package both of them compile in):
```powershell
tar -xf go1.27.1.windows-amd64.zip
Rename-Item go goroot
Set-Location goroot
git -c core.autocrlf=false apply -p1 ..\patches\go1.27.1-ps5.patch
Copy-Item bin\go.exe bin\go-bootstrap.exe
$env:GOTOOLCHAIN = 'local'
.\bin\go-bootstrap.exe install cmd/go cmd/link
Set-Location ..
```
If Windows Security blocks the build, keep Go's temporary and cache folders
inside the repository folder (the scripts do: `.gotmp`, `.gocache`) and
exclude that folder.
## Building the payloads
```powershell
# C launcher + Go program + home screen icon helper -> out\tailscale.elf
.\tools\build-payload.ps1 -GoDir tsd -Name tailscale -Version 0.5.2 -HomeIcon
```
`-HomeIcon` also builds `appicon\` into `out\appicon.elf` and embeds it in
the launcher.
## Making a release
```powershell
.\tools\make-release.ps1 -Version 1.2.3
```
builds the payload and puts three files in `out\release-1.2.3`:
`tailscale.elf`, its signature `tailscale.elf.sig`, and `SHA256SUMS.txt`.
Attach all three to the GitHub release, and tag it `v1.2.3`. The status
page's **Install** button only offers a release that has the first two, and
only installs it if the signature is good and is for that very version.
### The signing key
Releases are signed with an Ed25519 key. Its public half is
`updatePublicKey` in `tsd\selfupdate.go`; the private half is a small file
that stays out of the repository:
```
%APPDATA%\ps5-tailscale\release-signing.key (Windows)
~/.config/ps5-tailscale/release-signing.key (Linux)
```
`PS5TS_SIGNING_KEY` names another location. The file is not encrypted, so
that a release can be made without typing anything; treat it like an SSH
key. The tool that manages it is `tsd\cmd\signrelease`, run from `tsd`:
```powershell
go run ./cmd/signrelease pubkey # show the public key
go run ./cmd/signrelease backup -out Z:\keys\ps5-tailscale-signing.backup
go run ./cmd/signrelease restore -in Z:\keys\ps5-tailscale-signing.backup
```
- **Back it up.** `backup` writes a copy encrypted with a passphrase you
type, meant for a NAS, a USB stick or a password manager. Without the
passphrase the copy is useless, to you as well, so keep the passphrase
somewhere other than next to the file.
- **Building on another PC.** Copy the backup there and run `restore`. It
refuses to overwrite a key that is already present.
- **If the key is lost,** consoles running releases made with it can no
longer install updates from the page: a release signed with a new key is
refused. Their owners have to send the new payload by hand once.
- **If the key leaks,** make a new one (`keygen`, after moving the old file
away), put its public half in `selfupdate.go` and release. The same
one-time manual update applies.
- **A fork** that publishes its own releases needs its own key and its own
`releasesAPI` in `tsd\update.go`.
Test builds can use a throwaway key and a local "release":
```powershell
.\tools\build-payload.ps1 -GoDir tsd -Name test -Version 0.0.1 -HomeIcon `
-Set 'main.updatePublicKey=<base64>', 'main.releasesAPI=http://127.0.0.1:18099/latest.json'
```
## Sending to the console
```powershell
$env:PS5_HOST = '192.168.1.50' # your console
.\tools\ps5send.ps1 -File out\tailscale.elf
```
`ps5send.ps1` prints whatever the payload writes back.
## Tests
The daemon's tests run on the build machine:
```powershell
Set-Location tsd
..\goroot\bin\go.exe test .
```
The daemon also runs on Windows for work on the status page. Build `tsd`
without the PS5 settings, set `PS5TS_DATA` to an empty folder and put a
`config.json` with a free `webAddr` in it.
## Probes
`probe-c\` and `probe-go\` are the small payloads used to find out how the
console behaves. They are useful when porting to another firmware.
```powershell
. .\tools\env.ps1
Invoke-PS5CC -O1 -Wall -o out\sysprobe.elf probe-c\sysprobe.c
# Go probe with the debug loader and a watchdog that kills it after 120 s
.\tools\build-payload.ps1 -GoDir probe-go -Name probe -DebugLoader -Watchdog 120 -Send -Seconds 150
```
Read the scheduling section of [TECHNICAL.md](TECHNICAL.md) before writing
new tests: a payload that spins on every core at the default priority freezes
the console.
## Updating Tailscale or Go
- Tailscale: `go get tailscale.com@<version>` in `tsd` with the patched Go,
then rebuild. A Tailscale release that needs a newer Go needs the patch
ported to that Go first.
- Go: apply `patches\go1.27.1-ps5.patch` to the new tree and fix what does
not apply. The patch touches nine files; TECHNICAL.md says why for each.