Commit Graph
2717 Commits
Author SHA1 Message Date
Tony Wasserka fee9e91c4f Core: Drop support for TSO auto migration 2025-09-10 15:36:23 +02:00
Tony Wasserka 1dc560d45a InstCountCI: Explicitly disable TSO by default 2025-09-10 15:36:23 +02:00
Billy Laws 93096c27f9 Dispatcher: Fix FABI_F32_I16_F80_PTR argument size
This takes an f80 as input and returns an f32. A copy-paste error had
this truncating the input float if !TMP_ABIARGS.
2025-09-10 03:14:30 +01:00
Billy Laws d8c615ec65 OpcodeDispatcher: Only flush MMX registers on MMX -> x87 transitions
Flushing other regs is not necessary, and breaks any ConvertNZCVToX87 use
which relies previously saved NZCV values as the flag-setting NZCV op after
the save could trigger a flush of NZCV.
2025-09-09 21:29:12 +01:00
Billy Laws 154dd46b6d OpcodeDispatcher: Don't assert on invalid ALU op encoding 2025-09-09 19:11:05 +01:00
Lioncache f9c15fa0a5 Frontend/OpcodeDispatcher: Remove unused headers
Removes assorted unused headers and forward declarations.
2025-09-09 00:28:05 -04:00
Ryan Houdek 1121f2a1fb Merge pull request #4853 from lioncash/allocator
FEXCore/Allocator: Remove unused headers
2025-09-08 20:25:25 -07:00
Lioncache a7989eb79f FEXCore/Allocator: Remove unused headers
Reveals some more indirect inclusions.
2025-09-08 22:53:09 -04:00
Lioncache b2407352a9 IR: Remove unnecessary forward declarations/headers
Pares the base IR header down to a modest size and also reveals a few indirect
reliances on the allocator facilities.
2025-09-08 22:03:25 -04:00
Paulo Matos 14256e7a90 Fix mapping for VS and VC condition codes
This doesn't seem to be generated in-code therefore it's not fixing any
existing bug, but fixes the mapping for future uses of the condition code.
2025-09-08 11:41:15 +02:00
Ryan Houdek bd0cae9298 Merge pull request #4825 from bylaws/unityomg
Frontend: Force acq/rel semantics for known Unity ringbuffer offsets
2025-09-06 17:09:13 -07:00
Ryan Houdek 6ae94581bb Merge pull request #4821 from bylaws/monof
Frontend: Fix tailcall handling when mono hacks are enabled
2025-09-06 16:51:08 -07:00
LC 3df3999138 Merge pull request #4838 from lioncash/dumper
IRDumper: Add missing PrintArg for IndexNamedVectorConstant
2025-09-05 13:06:53 -04:00
Ryan Houdek a804cb5d07 Merge pull request #4833 from lioncash/ptr
CPUBackend: Remove unused variable in CheckCodeBufferUpdate
2025-09-04 11:20:42 -07:00
Ryan Houdek 03c968a8fe Merge pull request #4831 from lioncash/header
IntrusiveIRList/RegisterAllocationData: Remove unused headers
2025-09-04 11:20:14 -07:00
Ryan Houdek 5e467c737f Merge pull request #4822 from bylaws/ecent
Dispatcher: Move the EC entrypoint check prior to the L1 lookup
2025-09-04 11:19:29 -07:00
Lioncache dfc42fa7c5 IRDumper: Add missing PrintArg for IndexNamedVectorConstant
Results in better named output for these.
2025-09-04 12:04:48 -04:00
Lioncache 4e83ca67f5 CPUBackend: std::move shared_ptr where applicable
Very minor, just avoids churning reference count increments and decrements.
2025-09-03 21:20:58 -04:00
Lioncache 76e6c6f8ea CPUBackend: Remove unused shared_ptr in CheckCodeBufferUpdate()
Just gets rid of an unused variable.
2025-09-03 21:19:16 -04:00
Ryan Houdek 343a529e63 Merge pull request #4824 from bylaws/tf2
OpDispatcher: Force a recheck of TF after POPF
2025-09-03 15:24:40 -07:00
Ryan Houdek c6ccc68607 Merge pull request #4823 from bylaws/mbooo
Frontend: Always explore fallthrough branches with multiblock
2025-09-03 15:24:29 -07:00
Ryan Houdek 8009f4a6ee Merge pull request #4820 from bylaws/neg
AtomicOps: Reimplement AtomicNeg using 8.1 CAS atomics
2025-09-03 15:23:40 -07:00
Tony Wasserka e126cecb16 Merge pull request #4818 from lioncash/at
General: Replace usages of .at(0) with .data() where applicable
2025-09-03 22:37:50 +02:00
Tony Wasserka 5e19202540 Merge pull request #4816 from lioncash/float
F80Fallbacks: Remove unnecessary memset
2025-09-03 22:36:59 +02:00
Billy Laws 06466bac0e Dispatcher: Drop the L1 lookup
This is almost never hit outside of exceptional cases like signals/SMC,
for which other overheads dominate.
2025-09-03 18:26:47 +01:00
Billy Laws 156edcacb2 Dispatcher: Move the EC entrypoint check prior to the L1 lookup
Profiling shows this is by far the hottest path, as every DX call will
hit this (as arm64ec functions in a vtable). L2 hits are much rarer and
L1 almost never hits since that is looked up inline in most cases.
2025-09-03 18:26:47 +01:00
Lioncache 7041bdb144 IntrusiveIRList: Remove unused headers
Gets rid of unnecessary dependencies and clarifies previously indirect dependencies.
2025-09-03 10:39:45 -04:00
Lioncache 19e8c3fcb6 RegisterAllocationData: Remove unused headers
Gets rid of unnecessary header dependencies.
2025-09-03 10:31:41 -04:00
LC 06c5135d4e Merge pull request #4815 from lioncash/abi
Dispatcher: Reduce header dependencies
2025-09-03 09:45:36 -04:00
Billy Laws 28a1c28cb4 Frontend: Track the raw opcode and use for mono tailcall detection
This path was nonfunctional prior to this, as the jump is a group-opcode
which wouldn't be picked up (as Op is rewritten in NormalOp).
2025-09-02 22:42:02 +01:00
Billy Laws 20fcbb9c62 FEXCore: Avoid potential OOB reads, and flag clobbers in ValidateCode
An instruction could be on the edge of a page and less than 16 bytes
long.
2025-09-02 22:41:59 +01:00
Billy Laws d72e121fd4 AtomicOps: Reimplement AtomicNeg using 8.1 CAS atomics 2025-09-02 22:23:14 +01:00
Billy Laws 2c883d7cdc OpDispatcher: Force a recheck of TF after POPF
The dispatcher/block linker will handle this, but if the instruction
following a POPF flag doesn't otherwise trigger one of those the
interrupt would be missed.
2025-09-02 22:21:42 +01:00
Billy Laws fcba49768c Frontend: Force acq/rel semantics for known Unity ringbuffer offsets
Unity games crash with TSO disabled due to the SPSC GfxDevice
ThreadedStreamBuffer read/write pointer updates missing acq/rel
semantics. Rather than attempting to use heuristics to match cases like
this, which could be overzealous and hit more accesses than necessary, just
target the problem directly as this is consist across 32/64 bit Unity versions
for at least the past 10 years. Gate this behind the existing Unity mono
hacks to avoid false-positives in non-Unity games.
2025-09-02 22:05:22 +01:00
Billy Laws 959af9c3af Frontend: Always explore fallthrough branches with multiblock 2025-09-02 22:02:53 +01:00
Lioncache 1edacf05e9 ConstProp: Remove file
This was left in the tree, but the functionality was removed a while ago, so we can delete this.
2025-09-02 14:50:22 -04:00
Lioncache 1f756fb386 General: Replace usages of .at(0) with .data() where applicable
This is generally more straightforward in cases where bounds checking isn't necessary.
2025-09-02 13:03:37 -04:00
Lioncache 5ebdc01783 F80Fallbacks: Remove unnecessary memset
X80SoftFloat instances already initialize zeroed out in the default constructor.
2025-09-02 12:25:03 -04:00
Lioncache aa29201e00 Dispatcher: Reduce header dependencies
Gets rid of some unnecessary dependencies and also resolves some indirect dependencies.
2025-09-02 12:10:05 -04:00
Tony Wasserka 7b1db40d4a Config: Remove legacy code caching interfaces 2025-09-02 12:06:57 +02:00
Tony Wasserka dcaa90a855 CodeCache: Remove legacy interfaces 2025-09-02 12:06:52 +02:00
Ryan Houdek 4a71edf7bc Merge pull request #4811 from pmatos/fix/SPEC_GCC-C-execute-ieee-fp-cmp-8l
Fix IEEE 754 unordered comparison detection in x87 floating-point operations
2025-09-01 14:39:59 -07:00
Ryan Houdek fbf982f001 Merge pull request #4809 from lioncash/ir
IR: Remove some unimplemented prototypes
2025-09-01 14:39:39 -07:00
Paulo Matos 3d92c1fb32 Fix IEEE 754 unordered comparison detection in x87 floating-point operations
Fix SoftFloat IsNan - custom detection matches IEEE754 semantics.
Sets Invalid Operation flags properly for NaN comparisons.

Fixes: GCC-C-execute-ieee-fp-cmp-8l test
__builtin_isunordered() now returns correct values for both NaN and normal operands
2025-09-01 18:26:48 +02:00
Lioncache 221ee1a122 IREmitter: Remove unimplemented prototypes
Get/SetPackedRFLAG() functions were moved to the opcode dispatcher, but these were
accidentally left behind.
2025-08-29 12:00:53 -04:00
Lioncache 2b29f90c92 IREmitter: Remove unused <array> header
Just one less include to worry about
2025-08-29 11:57:03 -04:00
Lioncache d7ec0e570f IR: Make IsFragmentExit() internally linked
This isn't used outside of the IR emitter. Plus, IsBlockExit() is already a more general interface to use,
since it handles the fragment exit case as well.
2025-08-29 11:51:49 -04:00
Lioncache 86c2144943 Core: Simplify define in InitCore()
Instead of inverting off a separate define, we can combine both checks together.
2025-08-29 11:30:48 -04:00
Lioncache ee85230db2 Dispatcher: Remove unused IntCallbackReturnAddress member
Turns out that this isn't used anymore. Found due to an unused field warning
when moving all public members into the private section.
2025-08-29 11:19:10 -04:00
Lioncache fde99a8dc1 Dispatcher: Centralize SignalDelegator config creation
Since all of the information comes from the Dispatcher, we can have the dispatcher
provide that information. This way we can also eliminate a bunch of now-redundant
public interface members and simplify the config setup within InitCoreImpl().

Conveniently, this also allows making all members of the dispatcher non-public.
2025-08-29 11:19:07 -04:00