Commit Graph
449 Commits
Author SHA1 Message Date
Ryan Houdek 24696e6b98 IR: Removes the only uses of VSLI and VSRI
We use these two IR ops for PSRLQ and PSLLQ respectively, Which is
actually implemented in a quite inefficient way.

Instead switch the ops over to using VExtr which maps directly to one
instruction and can emulate both.
2022-11-13 19:51:31 -08:00
lioncash c713602d56 IR: Remove VLoadMemElement and VStoreMemElement
These are unused, so we can get rid of them.
2022-11-11 19:06:38 +00:00
lioncash 0de36706da IR.json: Expand allowed size in LoadContext and StoreContext IR ops
These can now handle 256-bit destinations
2022-11-02 16:19:05 +00:00
Ryan Houdek 0e1a418678 WIP: Segment register index optimization
Segment registers are indexed significantly more than they are changed.
Pay the cost of indexing during the set and store rather than the per
register index.

Should be a fairly significant performance improvement for 32-bit
applications. At least on hardware that doesn't have a data dependent
prefetcher.

Breaks Steam atm and isn't clean.
2022-10-31 19:42:30 -07:00
Ryan Houdek 3e48b1a8ac FEXCore: Adds support for a timeline profiler interface
This creates a generic interface that FEXCore can use for timeline
profiling. This allows us to create a generic interface which the
backend details are hidden so we can support multiple timeline profile
APIs.

The only API supported right now is ftrace/gpuvis. Which is extremely
lightweight of an interface with minimal overhead.

We must be careful here since in most cases will will have dozens of
FEX instances running at any given time. So a timeline profiler like
Microprofiler can have major issues since that only ever expects a
single process at a time.

Not enabled by default but just needs the `ENABLE_FEXCORE_PROFILER`
cmake option set to enable.
2022-10-19 19:56:35 -07:00
lioncash fc4a5ebfd3 IR: Handle 256-bit VUXTL2
Extends VUXTL2 to handle 256-bit vectors.
2022-10-13 19:15:05 +00:00
lioncash 0436540791 IR: Handle 256-bit VSXTL2
Extends VSXTL2 to handle 256-bit vectors.
2022-10-13 18:21:25 +00:00
Ryan Houdek 46bde401bd Merge pull request #2019 from Sonicadvance1/remove_mov
IR: Removes Mov IR op
2022-09-26 19:49:52 -07:00
Ryan Houdek 01beac4956 Merge pull request #2018 from Sonicadvance1/remove_vextractelement
IR: Removes VExtractElement
2022-09-26 19:49:46 -07:00
Ryan Houdek 825833cfcc IR: Removes Mov IR op
This is unused and shouldn't ever be used.
2022-09-26 16:04:27 -07:00
Ryan Houdek 4a4c49bf68 IR: Removes VExtractElement
This is a duplicate of VDupElement since AArch64 doesn't support an
element extract plus zero of the rest of the register.

Removes and replaces its uses with VDupElement.
2022-09-26 15:55:41 -07:00
Ryan Houdek 763cea423a IR: Removes unnecessary VBitcast IR op
This instruction was purely a move that did format reinterpretation.
This was necessary with LLVM when we had implicit IR op sizes.

Now that all vector ops are explicitly sized, this is not only
redundant, but also completely unnecessary sicne we don't support LLVM
anymore.

Remove the op, which technically is a very minor optimization for the
two instructions that still used it.
2022-09-26 15:42:24 -07:00
Ryan Houdek 2b9cc9666a Merge pull request #2006 from Sonicadvance1/remove_splat
IR: Removes SplatVector{2,4}
2022-09-23 14:42:44 -07:00
Ryan Houdek 5c84e8f23c IR: Removes VInsScalarElement
This IR op duplicates what VInsElement does.
2022-09-22 17:57:20 -07:00
Ryan Houdek 081b61677a IR: Removes SplatVector{2,4}
These IR ops are redundant and mostly unused.
VDupElement does exactly what these operations were already doing and
more closely matches what the hardware wants.
2022-09-22 17:49:28 -07:00
Ryan Houdek 0f59c1d5e3 Add support for the vixl simulator
This will allow CI to test ARM features before we have any hardware that
supports it.
2022-09-07 19:54:07 -07:00
Stefanos Kornilios Misis Poiitidis 3a423fbc41 Synchronized Block Linking 2022-08-08 03:33:23 +03:00
lioncash 9e524a30d6 General: Resolve fmt deprecation warnings
fmt 9.0.0 deprecates implicit conversions of unscoped enum values to
integers to be consistent with scoped enum behavior.

Fairly trivial to resolve
2022-08-04 11:39:51 -04:00
lioncash 5f9052a675 CoreState: Use a union for representing xmm data
In the event that the host doesn't support the requirements for running
AVX-enabled applications (SVE2 with at least 256-bit wide vectors) but
still wanted to run regular SSE-enabled applications, they would be
taking a performance hit due to a load/store pessimization (necessary in
order for 256-bit loads/stores to work)

However, we can add an alternate view into the xmm data that would allow
those hosts to use the previous optimization, while still supporting
AVX-capable hosts.
2022-07-26 16:56:54 -04:00
Ryan Houdek 8037231376 Merge pull request #1850 from Sonicadvance1/fix_faulting_instructions
FEXCore: Fix-up edge case behaviour on faulting instructions
2022-07-19 10:23:12 -07:00
Ryan Houdek ff1d51c7bd FEXCore: Fix-up edge case behaviour on faulting instructions
x86 has six instructions that will fault on us that we mostly handled. A
few of these weren't being handled correctly.

One problem is that RIP needs to synchronize differently depending on
which fault instruction it is. Some instructions fault at the
instruction RIP, some at the instruction afterwards.

Additionally some of the metadata generated around the signal delegation
wasn't correct.

With behaviour of all of these instructions changed, it will now be
easier to switch over to non-faulting guest synchronous signals off of
these instructions. This doesn't go far enough to change that behaviour
yet.

I noticed this when looking at Elden Ring's weird faulting behaviour
with ud2 and `int 0x2d`. This made me investigate since I had a
suspicion that we weren't handling both cases correctly.

With this change, Elden Ring is now stabilized and works under FEX.
2022-07-17 20:56:31 -07:00
Ryan Houdek ba0887defa Misc: Convert assert logs to assume+assert that can be
Most of these won't make a performance difference. But we should be
using the assume version everywhere we can.
2022-07-17 12:51:43 -07:00
lioncash 34aa6bf6c7 CoreState: Move flag variables into padding
Allows for a smaller struct size.

This movement of the struct members also requires us to modify the
DeadContextStorePass to take the new locations into account.

On the plus side, we get to remove all of the padding bits in the
CPUState struct, so we can remove the handling for them.
2022-07-13 16:57:16 -04:00
lioncash 9d437b8863 CoreState: Expand xmm registers
Expands them to add the high lanes added in AVX
2022-07-13 14:29:48 -04:00
Ryan Houdek fb41ba172d Merge pull request #1835 from wannacu/main
AOTIR: Fix IRList delete
2022-07-07 10:03:33 -07:00
Tony Wasserka 4f8525da4d ValueDominanceValidation: Avoid stack exhaustion when aggregating predecessors
The recursive algorithm used here previously led to deeply nested function
calls, which eventually exhausted the available stack space. The simple
non-recursive algorithm used now avoids this problem at the expense of
small overhead.
2022-07-07 16:46:38 +02:00
wannacu 227462e4d8 AOTIR: Fix IRList delete 2022-07-07 14:39:00 +08:00
Stefanos Kornilios Misis Poiitidis 4139332ad9 GDBSymbols: Cleanups 2022-06-27 14:44:07 +03:00
Stefanos Kornilios Misis Poiitidis ae5cfcc249 Symbols: Add SymName function 2022-06-24 19:38:40 +03:00
Stefanos Kornilios Misis Poiitidis 8f578b57f2 GDBSymbols: Cleanups 2022-06-24 17:02:39 +03:00
Stefanos Kornilios Misis Poiitidis 3871646611 GDBSymbols: Add gdb reader for fex, GDBSymbols option to enable 2022-06-24 16:27:16 +03:00
Stefanos Kornilios Misis Poiitidis 9ce94266e1 IR: Remove GuestCallDirect, GuestCallIndirect 2022-06-23 19:46:25 +03:00
Tony Wasserka f27830bf41 Fix inconsistent allocation schemes used for RegisterAllocationData 2022-06-23 17:16:44 +02:00
lioncash 58ae49372c CoreState: Add register size constants
Gets rid of some magic numbers and reduces the number of things that
need to manually change (e.g. when supporting AVX and needing to
increase the xmm size).
2022-06-17 10:55:07 -04:00
Ryan Houdek 05d15fa052 AOTIR: Fix RAData free
This thing is allocated with malloc so it needs to be free'd with free.
This was poisoning asan runs.
2022-06-16 17:01:06 -07:00
Stefanos Kornilios Misis Poiitidis 2c3baaad1c Context: Split LocalIR to PrecompiledIR and DebugStore 2022-06-10 10:39:42 +03:00
Stefanos Kornilios Misis Poiitidis 01bd43aa2b IPR: Store IR in the code bufffer, use executer function, cleanups 2022-06-10 10:39:42 +03:00
Stefanos Kornilios Mitsis Poiitidis 2d3c6efae2 Merge pull request #1761 from FEX-Emu/skmp/ir-meta-fns
IR: add IsFragmentExit, IsBlockExit
2022-06-10 08:15:03 +03:00
Ryan Houdek 9e9ceb3894 Merge pull request #1762 from lioncash/pcl
OpcodeDispatcher: Handle CLMUL opcode extension
2022-06-09 12:55:54 -07:00
Stefanos Kornilios Misis Poiitidis bd70088877 IR: add IsFragmentExit, IsBlockExit 2022-06-09 20:44:24 +03:00
lioncash 0b24758f41 IR: Add PCLMUL IR opcode 2022-06-09 11:22:29 -04:00
lioncash a4e2e36243 IR.json: Correct 'Dest' key to 'Desc'
In a few places the description key was accidentally written as Dest.
2022-06-08 10:58:49 -04:00
Ryan Houdek 4bfd1dde1f IR: Implements support for Yield IR op
This is an IR op that produces nor consumes any SSA values, but has side
effects.

Turns in to the pause instruction on x86 and yield instruction on
AArch64.
2022-05-26 08:46:14 -07:00
Stefanos Kornilios Misis Poiitidis a284adcd19 SMC: Add mprotect based tracking, --smc=mtrack, make default 2022-05-16 15:51:09 +03:00
Ryan Houdek 2feae06209 Arm64: Adds support for RCPC2 extension
This allows us to have RCPC loadstore operations with a 9-bit signed
offset.

This gives us a small range of [-256,256) of immediate encoding range on
our TSO loadstore operations.
Updates the inline constant pass in ConstProp to support this range on
TSO IR ops if the host supports RCPC2.

Apple M1 supports this extension, didn't test with Cortex-X2/A710.
2022-05-12 07:13:47 -07:00
Stefanos Kornilios Misis Poiitidis 94d2ed85a7 Core: Add support for process-wide code invalidation, rename IR invalidate op to do thread specific invalidation 2022-05-02 01:49:49 +03:00
Ryan Houdek 8a7f39559c Merge pull request #1627 from Sonicadvance1/wip_reclaimable_pool_allocator
FEXCore: Reclaimable thread pool allocator
2022-04-26 10:21:36 -07:00
Ryan Houdek 753d0ede6c FEXCore: Reclaimable thread pool allocator
Creates a pool allocator for OpcodeDispatcher and IRCompaction that
shares memory allocations between threads in a pool and supports
reclaiming stale allocations from participating threads.

A thread will use a heuristic to keep its claimed memory allocation
around if it is allocating a lot of code. If it slows down then it will
start putting the memory allocation back in to the thread pool.

Additionally if the allocation has been "disowned" and gone to sleep
while still retaining the allocation, then another thread can inspect
 these stale allocations and reclaim it from the idling thread. Saving
further memory.

This needs some more work and cleanup but this is an interesting concept
that saves a decent amount of memory even in a basic test.

Causes teeworlds' title screen to go from 754MB to 599MB in my simple
test. 79.4% the memory usage is a good start.
2022-04-26 10:01:56 -07:00
wannacu 7b379fc3cf AOTIR: copy RAData and IRList, make sure data is accessible 2022-04-26 09:27:18 +08:00
Ryan Houdek 42a6320935 Merge pull request #1585 from CallumDev/x87f64
Emulate reduced-precision X87 with 64-bit host FPU ops
2022-04-21 09:22:03 -07:00