Commit Graph
2214 Commits
Author SHA1 Message Date
Lioncache f9c15fa0a5 Frontend/OpcodeDispatcher: Remove unused headers
Removes assorted unused headers and forward declarations.
2025-09-09 00:28:05 -04:00
Lioncache a7989eb79f FEXCore/Allocator: Remove unused headers
Reveals some more indirect inclusions.
2025-09-08 22:53:09 -04:00
Paulo Matos 14256e7a90 Fix mapping for VS and VC condition codes
This doesn't seem to be generated in-code therefore it's not fixing any
existing bug, but fixes the mapping for future uses of the condition code.
2025-09-08 11:41:15 +02:00
Ryan Houdek bd0cae9298 Merge pull request #4825 from bylaws/unityomg
Frontend: Force acq/rel semantics for known Unity ringbuffer offsets
2025-09-06 17:09:13 -07:00
Ryan Houdek 6ae94581bb Merge pull request #4821 from bylaws/monof
Frontend: Fix tailcall handling when mono hacks are enabled
2025-09-06 16:51:08 -07:00
Ryan Houdek a804cb5d07 Merge pull request #4833 from lioncash/ptr
CPUBackend: Remove unused variable in CheckCodeBufferUpdate
2025-09-04 11:20:42 -07:00
Ryan Houdek 5e467c737f Merge pull request #4822 from bylaws/ecent
Dispatcher: Move the EC entrypoint check prior to the L1 lookup
2025-09-04 11:19:29 -07:00
Lioncache 4e83ca67f5 CPUBackend: std::move shared_ptr where applicable
Very minor, just avoids churning reference count increments and decrements.
2025-09-03 21:20:58 -04:00
Lioncache 76e6c6f8ea CPUBackend: Remove unused shared_ptr in CheckCodeBufferUpdate()
Just gets rid of an unused variable.
2025-09-03 21:19:16 -04:00
Ryan Houdek 343a529e63 Merge pull request #4824 from bylaws/tf2
OpDispatcher: Force a recheck of TF after POPF
2025-09-03 15:24:40 -07:00
Ryan Houdek c6ccc68607 Merge pull request #4823 from bylaws/mbooo
Frontend: Always explore fallthrough branches with multiblock
2025-09-03 15:24:29 -07:00
Ryan Houdek 8009f4a6ee Merge pull request #4820 from bylaws/neg
AtomicOps: Reimplement AtomicNeg using 8.1 CAS atomics
2025-09-03 15:23:40 -07:00
Tony Wasserka e126cecb16 Merge pull request #4818 from lioncash/at
General: Replace usages of .at(0) with .data() where applicable
2025-09-03 22:37:50 +02:00
Tony Wasserka 5e19202540 Merge pull request #4816 from lioncash/float
F80Fallbacks: Remove unnecessary memset
2025-09-03 22:36:59 +02:00
Billy Laws 06466bac0e Dispatcher: Drop the L1 lookup
This is almost never hit outside of exceptional cases like signals/SMC,
for which other overheads dominate.
2025-09-03 18:26:47 +01:00
Billy Laws 156edcacb2 Dispatcher: Move the EC entrypoint check prior to the L1 lookup
Profiling shows this is by far the hottest path, as every DX call will
hit this (as arm64ec functions in a vtable). L2 hits are much rarer and
L1 almost never hits since that is looked up inline in most cases.
2025-09-03 18:26:47 +01:00
Billy Laws 28a1c28cb4 Frontend: Track the raw opcode and use for mono tailcall detection
This path was nonfunctional prior to this, as the jump is a group-opcode
which wouldn't be picked up (as Op is rewritten in NormalOp).
2025-09-02 22:42:02 +01:00
Billy Laws 20fcbb9c62 FEXCore: Avoid potential OOB reads, and flag clobbers in ValidateCode
An instruction could be on the edge of a page and less than 16 bytes
long.
2025-09-02 22:41:59 +01:00
Billy Laws d72e121fd4 AtomicOps: Reimplement AtomicNeg using 8.1 CAS atomics 2025-09-02 22:23:14 +01:00
Billy Laws 2c883d7cdc OpDispatcher: Force a recheck of TF after POPF
The dispatcher/block linker will handle this, but if the instruction
following a POPF flag doesn't otherwise trigger one of those the
interrupt would be missed.
2025-09-02 22:21:42 +01:00
Billy Laws fcba49768c Frontend: Force acq/rel semantics for known Unity ringbuffer offsets
Unity games crash with TSO disabled due to the SPSC GfxDevice
ThreadedStreamBuffer read/write pointer updates missing acq/rel
semantics. Rather than attempting to use heuristics to match cases like
this, which could be overzealous and hit more accesses than necessary, just
target the problem directly as this is consist across 32/64 bit Unity versions
for at least the past 10 years. Gate this behind the existing Unity mono
hacks to avoid false-positives in non-Unity games.
2025-09-02 22:05:22 +01:00
Billy Laws 959af9c3af Frontend: Always explore fallthrough branches with multiblock 2025-09-02 22:02:53 +01:00
Lioncache 1f756fb386 General: Replace usages of .at(0) with .data() where applicable
This is generally more straightforward in cases where bounds checking isn't necessary.
2025-09-02 13:03:37 -04:00
Lioncache 5ebdc01783 F80Fallbacks: Remove unnecessary memset
X80SoftFloat instances already initialize zeroed out in the default constructor.
2025-09-02 12:25:03 -04:00
Lioncache aa29201e00 Dispatcher: Reduce header dependencies
Gets rid of some unnecessary dependencies and also resolves some indirect dependencies.
2025-09-02 12:10:05 -04:00
Tony Wasserka 7b1db40d4a Config: Remove legacy code caching interfaces 2025-09-02 12:06:57 +02:00
Tony Wasserka dcaa90a855 CodeCache: Remove legacy interfaces 2025-09-02 12:06:52 +02:00
Ryan Houdek 4a71edf7bc Merge pull request #4811 from pmatos/fix/SPEC_GCC-C-execute-ieee-fp-cmp-8l
Fix IEEE 754 unordered comparison detection in x87 floating-point operations
2025-09-01 14:39:59 -07:00
Paulo Matos 3d92c1fb32 Fix IEEE 754 unordered comparison detection in x87 floating-point operations
Fix SoftFloat IsNan - custom detection matches IEEE754 semantics.
Sets Invalid Operation flags properly for NaN comparisons.

Fixes: GCC-C-execute-ieee-fp-cmp-8l test
__builtin_isunordered() now returns correct values for both NaN and normal operands
2025-09-01 18:26:48 +02:00
Lioncache 86c2144943 Core: Simplify define in InitCore()
Instead of inverting off a separate define, we can combine both checks together.
2025-08-29 11:30:48 -04:00
Lioncache ee85230db2 Dispatcher: Remove unused IntCallbackReturnAddress member
Turns out that this isn't used anymore. Found due to an unused field warning
when moving all public members into the private section.
2025-08-29 11:19:10 -04:00
Lioncache fde99a8dc1 Dispatcher: Centralize SignalDelegator config creation
Since all of the information comes from the Dispatcher, we can have the dispatcher
provide that information. This way we can also eliminate a bunch of now-redundant
public interface members and simplify the config setup within InitCoreImpl().

Conveniently, this also allows making all members of the dispatcher non-public.
2025-08-29 11:19:07 -04:00
Lioncache 2e692a1146 SignalDelegator: Move struct outside of SignalDelegator
The name itself is already qualified with SignalDelegator, so this can reasonably be outside the class itself.
This also allows for forward declarations of the config struct
2025-08-29 10:23:03 -04:00
Ryan Houdek add54b8089 X86Tables: Convert AVX tables to constexpr
One set of tables for 128-bit and one set of tables for 256-bit.
This one took a bit longer since I needed to convert a few handlers over
to `Bind`. With this all of our x86 tables are costexpr so they end up
in RO mapped memory which is great.
2025-08-27 14:55:10 -07:00
Ryan Houdek 5ed5566106 X86Tables/AVX128: Stop installing state functions a second time 2025-08-27 13:09:53 -07:00
Ryan Houdek 2d9a4412a4 X86Tables: Have AVX128 table always have PCLMUL 2025-08-27 13:08:27 -07:00
Ryan Houdek 982abd5719 X86Tables: Have AVX256 table always have PCLMUL 2025-08-27 13:06:43 -07:00
Ryan Houdek 80cacc462e X86Tables: Move x87 tables to be constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek 1a2b2f8870 X86Tables: Move Second ModRM table to be constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek e8c576047f X86Tables: Moves Base ops to be constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek 995d3152eb X86Tables: Convert Secondary tables to constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek ddc40cc273 X86Tables: Converts PrimaryGroup table to constexpr 2025-08-27 12:24:25 -07:00
Ryan Houdek 5ee311b831 X86Tables: Converts H0F3A table to constexpr 2025-08-27 12:24:24 -07:00
Ryan Houdek ea90296e22 X86Tables: Converts H0F38 table to constexpr 2025-08-27 12:24:24 -07:00
Ryan Houdek 58c1a8d148 X86Tables: Convert DDDNow table to constexpr 2025-08-27 12:24:24 -07:00
Ryan Houdek 87a19c7938 FEXCore: Move SecondaryGroupTables Arch specific ops to a table
No runtime-installation necessary.
2025-08-27 12:24:24 -07:00
Ryan Houdek 0ab1241f09 X86Tables: Switch OpDispatch pointer over to a union
A wild use case of union over a variant because we don't want to
increase the encoding size from 128-bit to 256-bit (because of padding).
The type of operation is encoded with the table operation type, so a
variant is unnecessary and we get to keep the 128-bit encoding.

This allows us to have "recursive" x86 table descriptions. But in
reality this is going to only be one layer deep. As this will allow the
Frontend decoder to select instruction encodings based on arch bitness
once the tables are generated correctly.
2025-08-26 15:36:37 -07:00
Ryan Houdek aa63656ff1 X86Tables: Removes nullptr on DispatchPtr
Let it value initialize to zero which will be necessary when it switches
to a union.
2025-08-26 15:36:33 -07:00
Tony Wasserka 51e64c69f3 LogManager: Unconditionally evaluate assertion conditions
A prevalent pattern in the FEX codebase is to compute some data and store it
in a maybe_unused variable that's only ever passed to LOGMAN_THROW_A_FMT.
Besides few exceptions, we never compute expensive data in the macro
arguments themselves, so we can remove a lot of code noise by unconditionally
evaluating the condition even in assertion-disabled builds.
2025-08-25 10:36:01 +02:00
LC 2472aee473 Merge pull request #4786 from Sonicadvance1/noise_fcw
Dispatcher: Most minor of optimizations for f64 x87
2025-08-22 12:16:43 -04:00