When relocations are loaded, all immediates read from memory are checked
against the relocation map and transformed into an appropriately
sign-extended entrypoint-relative variant of the specific operands
addressing mode. As almost every case of an unhandled relocation will
lead to a later, likely harder to debug, crash at runtime just bail out
early if any such cases are encountered. Note that while this
handles/detects all cases of relocated immediates, if relocations were
applied to instructions themselves (occurs in some malware variants)
these would be missed without any errors reported.
When compiling code at runtime there is no harm to including jumps to
different sections within a multiblock, when enforcing as such would
introduce a lookup cost for every decode invocation (or some caching).
However when compiling offline as each cache blob is tied to a specific
library these boundaries should be enforced.
In order to support code caching of 32-bit libraries, any library-base
relative relocations on the guest must be transformed into FEX
relocations so e.g. absolute jumps or loads refer to the correct
location when the library is loaded at a different base address.
I noticed that we weren't actually testing 32-bit displacement on
64-bit. This is an edge case on 64-bit where you can have 32-bit
displacement WITHOUT it being RIP relative. This is very uncommonly used
but is technically a possibility where 64-bit code can access an
absolute address in the lower 2GB.
With negative addresses you could technically access canonical kernel
addresses in the lower 2GB if they were mapped in userspace, but since
they aren't this is untestable (FEX also doesn't handle canonical kernel
addresses correctly anyway).
`MemoryData.asm` accidentally tested this but it didn't test both load
and store sides. So let's be a bit more stringent on this.
When loading code caches, these constants get patched up for the new guest
address. The new value may be larger than the original, so the padding bytes
ensure the maximum of 16 bytes of encoding space is always available.
Closing the original stdout is how we signal to a larger compatibility
tool (in practice pressure-vessel) that either we are ready, or we have
crashed: when every process that held the write end open has closed it,
the compatibility tool sees EOF on the pipe. If the FEXServer inherits
stdout and holds it open, then that state will never be reached.
steamrt/tasks#870
Signed-off-by: Simon McVittie <smcv@collabora.com>