'add [rax], al' is almost never seen in actual code so the assumption
can be made that we are most likely trying to explore garbage code and
that this will never be hit. If it is then code will be generated at
that point (where Entrypoint == true).
Currently FinalInstruction causes only to the currently decoding block
to be terminated, but that is not enough as both MaxInst and
DefaultDecodedBufferSize are global limits that apply across all blocks
within a multiblock.
It's faster to load the f80 sign mask from our named vector constants
than synthesizing the values. Changes a 4 instruction sequence to
synthesize to be 1 load.
The IR stores elementsize, where the json was wanting number of
elements. While the IR Emitter function declaration always wanted
element size. This was causing us to do a little dance from ElementSize
-> Number of elements -> ElementSize. Just pass the ElementSize directly
instead of this bogus little dance.
Most of this table ignores REX.W, but two encodings change behaviour
based on REX.W. These two encodings are PEXTRD/PEXTRQ and PINSRD/PINSRQ.
For every other instruction encoding, they will ignore REX.W, but FEX
was requiring that they didn't have REX.W encoding. I had special cased
this in the past by adding PALIGNR, but that didn't handle any of the
other instructions.
We can't just handle REX.W in the OpcodeDispatcher and remove the two
special cased instructions because these vector operations also interact
with instruction prefix 0x66 which changes the operating size to 16bit
with regular instructions.
So instead just generate all listings of instructions with REX.W being
zero and one and install handlers in all cases.
No need to extract the subregisters out before operating on them since
the long division and long remainder IR operations correctly zero/sign
extend the incoming sources as necessary. Saves a couple of
instructions.
if we want to replace a node with one of its sources, we need to zero extend if
the source is 64-bit and the destination is 32-bit.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
guest instruction
Single instruction blocks need to be treated specially when inline SMC
is detected, the frontend only needs to reprotect RWX and invalidate
caches then continue execution as side effects from the SMC shouldn't be
seen until the instruction executes.
Frontends need to detect this in order to handle SMC within the current
block (inline SMC) differently to regular SMC which can just reprotect
and continue.
When set - either via POPF or a thread context operation - the trap flag
raises a single step exception after the execution of each instruction.
As e.g. a JUMP instruction with TF set will raise an exception at the
jump target. Handle this on the FEX side by storing both the flag itself
(in bit 0) and a 'block exceptions' flag (in bit 1, inverted). Each
generated block when TF is set is then forced to a single instruction
with logic to raise the exception at the start. Initially after setting
TF exceptions are blocked, then at the start of the block they are
unblocked so that after the instruction executes an exception is raised
at the start of the next block.
Seems the unused mutex locking is able to cause some hangs according to #4198
Hard to tell why, but might as well as get rid of that potential
pitfall.
According to the documentation for x87 FCW precision control, this only
affects fadd*, fsub*, fmul*, fdiv*, and fsqrt. FEX was incorrectly
reducing precision for all x87 operations.
Precision is ignored for the following x87 ALU operations:
- fabs
- fscale
- fprem{1,}
- fcos
- fsin
- ftan
- fyl2x
- fyl2xp1
- fpatan
- fsincos
- Plus any operations just doing data movement and conversions
Next commit adds unittests to ensure this is correct for each
instruction.
Now that all the threading behaviour has been correctly separated/moved
to the frontend, these functions serve no purpose.
- Instead of using RunUntilExit, all threads can use `ExecuteThread`
directly, since there's nothing special about the primary thread now.
- This also removes the public function definition of `ExecutionThread` since that was only used for threading logic.
- Instead of using an exit handler, just do the same cleanup after
`ExecuteThread` has returned.
- Just make gdbserver is cleaned up early if it exists since it may
want to send some things to the connected gdb instance before
threads are exited.