Commit Graph
1283 Commits
Author SHA1 Message Date
Ryan Houdek aa8dfd6af1 IR: Removes implicit sized UMul 2023-08-28 17:20:55 -07:00
Ryan Houdek 6a6d808b0d IR: Removes implicit sized MulH 2023-08-28 17:20:55 -07:00
Ryan Houdek fac5b2ac72 IR: Removes implicit sized Mul 2023-08-28 17:20:55 -07:00
Ryan Houdek b9e4a1423f IR: Removes sext IR helper
You hold no power here IR operation.
2023-08-28 17:03:38 -07:00
Ryan Houdek c0bb6a053f IR: Removes implicit sized {Create,Extract}ElementPair 2023-08-28 16:50:00 -07:00
Ryan Houdek bc1e89d91d Merge pull request #3020 from Sonicadvance1/remove_implicit_ops_pt_atomic
Remove implicit sized IR ops part atomic
2023-08-28 07:27:47 -07:00
Ryan Houdek c1b4c11e54 Merge pull request #3018 from Sonicadvance1/opcodedispatcher_sizeopt
OpcodeDispatcher: Optimize Get{Src,Dst}Size
2023-08-28 07:13:41 -07:00
Ryan Houdek a36427d01e IR: Removes implicit sized CAS 2023-08-28 07:12:31 -07:00
Ryan Houdek 594baff705 IR: Removes implicit sized CASPair 2023-08-28 07:12:31 -07:00
Ryan Houdek 6dcfd6eb73 IR: Removes non-opsize AtomicXor 2023-08-28 07:12:31 -07:00
Ryan Houdek 4f8a63459c IR: Removes non-opsize AtomicSwap 2023-08-28 07:12:31 -07:00
Ryan Houdek ab230bf527 IR: Removes non-opsize AtomicFetchAdd 2023-08-28 07:12:31 -07:00
Ryan Houdek 8ba9613972 IR: Removes non-opsize AtomicFetchSub 2023-08-28 07:12:31 -07:00
Ryan Houdek 9370e30af4 IR: Removes non-opsize AtomicFetchAnd 2023-08-28 07:12:31 -07:00
Ryan Houdek 25ce57ef92 IR: Removes non-opsize AtomicFetchOr 2023-08-28 07:12:31 -07:00
Ryan Houdek 436e0f6f86 IR: Removes non-opsize AtomicFetchXor 2023-08-28 07:12:31 -07:00
Ryan Houdek f44c6f394f IR: Removes non-opsize AtomicFetchNeg 2023-08-28 07:12:31 -07:00
Ryan Houdek bb1362b2bf OpcodeDispatcher: Optimize Get{Src,Dst}Size
These functions are called a lot....a lot a lot.
Optimize these in to a couple of ALU operations instead of a whole
table lookup. Confirming with output assembly that this becomes more
optimal.
2023-08-28 05:29:56 -07:00
Ryan Houdek 51baf594c9 OpcodeDispatchers: Adds OpSizeFromSrc/Dst helpers
To reduce how cluttered `IR::SizeToOpSize(GetSrcSize(Op))` is.
2023-08-28 05:11:32 -07:00
Ryan Houdek 48669b7006 IR: Removes implicit sized orlshl/orlshr 2023-08-28 05:04:32 -07:00
Ryan Houdek 16481c0e55 IR: Removes implicit sized rev 2023-08-28 05:04:32 -07:00
Ryan Houdek b00310674a IR: Removes implicit sized not 2023-08-28 05:04:32 -07:00
Ryan Houdek 5768444ce9 IR: Removes implicit sized abs 2023-08-28 05:04:32 -07:00
Ryan Houdek 1f1473eb74 IR: Removes implicit sized neg 2023-08-28 05:04:32 -07:00
Ryan Houdek cccd7001cb IR: Removes implicit sized ashr 2023-08-28 05:04:32 -07:00
Ryan Houdek ce8392d5ae IR: Removes implicit sized ror 2023-08-28 05:02:01 -07:00
Ryan Houdek 386cf36cfd IR: Removes implicit sized sbfe
This one is a bit weird since currently it /always/ assumes a 64-bit
operating size.

We'll likely need to revisit this.
2023-08-28 05:02:01 -07:00
Ryan Houdek 0ddc23a5c9 IR: Removes implicit sized Popcount 2023-08-28 05:02:01 -07:00
Ryan Houdek b95648a4ab IR: Removes implicit sized FindMSB 2023-08-28 05:02:01 -07:00
Ryan Houdek bf18672999 IR: Removes implicit sized FindLSB 2023-08-28 05:02:01 -07:00
Ryan Houdek f405c1be69 IR: Removes inverted EntrypointOffset/InlineEntrypointOffset 2023-08-28 05:02:01 -07:00
Ryan Houdek f3cd115fa7 IR: Removes implicit sized CountLeadingZeroes 2023-08-28 05:02:00 -07:00
Ryan Houdek a14720e130 IR: Removes implicit sized FindTrailingZeroes 2023-08-28 05:02:00 -07:00
Ryan Houdek 86ed909de8 IR: Removes implicit sized DIV/REM 2023-08-28 05:02:00 -07:00
Ryan Houdek ac7e75c06b IR: Removes implicit sized UDIV/UREM 2023-08-28 05:02:00 -07:00
Ryan Houdek ec3e7ceeb5 IR: Removes implicit sized EXTR 2023-08-28 05:02:00 -07:00
Ryan Houdek c8c8ddbd4f IR: Removes implicit sized PDEP/PEXT 2023-08-28 05:02:00 -07:00
Ryan Houdek 62a9a075b7 Arm64: Leave a comment that 32-bit division shouldn't leave garbage in upper 64-bits 2023-08-28 05:02:00 -07:00
Ryan Houdek ea6d068cc5 IR: Removes implicit sized LDIV/LREM 2023-08-28 05:02:00 -07:00
Ryan Houdek 5013473ec0 IR: Removes implicit sized LUDIV/LUREM 2023-08-28 05:02:00 -07:00
Ryan Houdek 6f2b3e76ac Merge pull request #3013 from Sonicadvance1/32bit_sra
IR/Passes/RA: Enable SRA for 32-bit GPRs
2023-08-27 21:30:39 -07:00
Ryan Houdek 1d7c280367 Merge pull request #3012 from Sonicadvance1/optimize_movmskps
OpcodeDispatcher: Optimizes SSE movmaskps
2023-08-27 21:29:04 -07:00
Ryan Houdek 514a8223d9 OpcodeDispatcher: Optimizes SSE movmaskps
This now improves the instruction implementation from 17 instructions
down to 5 or 6 depending on if the host supports SVE.

I would say this is now optimal.
2023-08-27 21:07:20 -07:00
Ryan Houdek 8d110738ac IR: Add option to disable vector shift range clamping
The range check and clamping is necessary in the cases of passing x86
shift amounts directly through VUSHL/VSSHR.

Some AVX operations are still using these with range clamping. A future
investigation task should be the check if they can be switched over to
the wide variants that we implemented for the SSE instructions.

When consuming our own controlled data, we don't want the range clamping
to be enabled.
2023-08-27 21:07:20 -07:00
Ryan Houdek e4bb0df486 IR: Convert all Move+Atomic+ALU ops from implicit to explicit size
The number of times the implicit size calculation in GPR operations has
bit us is immeasurable and was a mistake from the start of the project.
The vector based operations never had this problem since they were
explicitly sized for a long time now.

This converts the base IR operations to be explicitly sized, but adds
implicit sized helpers for the moment while we work on removing implicit
usage from the OpcodeDispatcher.

Should be NFC at this moment but it is a big enough change that I want
it in before the "real" work starts.
2023-08-27 01:35:08 -07:00
Ryan Houdek 7146691360 IR/Passes/RA: Enable SRA for 32-bit GPRs
Noticed that we hadn't ever enabled this, which was a concern when our
GPR operations weren't as strict about leaving garbage in the upper bits
when operating as a 32-bit operation.

Now that our ALU operations are more strict about enforcing upper bit
zeroing we can enable this.

This causes Half-Life: Source FPS to get to > 200FPS finally. Causes
significant performance improvements for 32-bit games because we're no
longer redundantly moving registers before and after every operation.
Causing a bunch of 3-4 instruction sequences to convert to 1.
2023-08-26 18:22:50 -07:00
Ryan Houdek 572d6cd3e6 OpcodeDispatcher: Fixes ADC and SBB 2023-08-26 18:22:50 -07:00
Ryan Houdek fcc37bf6a8 OpcodeDispatcher: Fixes RCR and ADOX 32-bit
Automatic size inheritance was breaking these operations.
2023-08-26 18:22:50 -07:00
Ryan Houdek 8f7925d06f Arm64: Simple typo fix 2023-08-26 18:22:50 -07:00
Ryan Houdek eace648fa9 OpcodeDispatcher: Fixes bug in UMUL
This was trying to operating on a 32-bit value but BFE the upper
32-bits.

Actually fixes this so it is operating on the 64-bit multiply result.
2023-08-26 18:22:50 -07:00