Commit Graph
62 Commits
Author SHA1 Message Date
Ryan Houdek b83cbcb33c ConstProp: Bandage fix for instcountci
Fixed offset x86 code doesn't quite solve the issue, so adjust this
heuristic just to get instcounci to stop flaking.

This code is going to heavily change soon anyway so +50 doesn't change
much.
2024-05-18 18:06:25 -07:00
Alyssa Rosenzweig bf3a09e5e3 ConstProp: remove x86 jit leftover
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-05-16 09:21:41 -04:00
Alyssa Rosenzweig 2372c9458b ConstProp: use SetWriteCursorBefore
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-23 13:09:45 -04:00
Paulo Matos 2b4ec88dae Whole-tree reformat
This follows discussions from #3413.
Followup commits add clang-format file, script and blame ignore lists.
2024-04-12 16:26:02 +02:00
Alyssa Rosenzweig 202a60b77a Merge pull request #3549 from alyssarosenzweig/constprop/dce
ConstProp: drop dead code
2024-04-03 11:22:30 -04:00
Alyssa Rosenzweig e07c81a5e7 ConstProp: also negate sub -> add
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-02 13:56:59 -04:00
Alyssa Rosenzweig fa76961873 ConstProp: negate adds -> subs
the arm ops are equiv, even though the x86 isn't (due to inverted carry).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-02 13:53:21 -04:00
Alyssa Rosenzweig b92c206db9 ConstProp: rm your deadcode
not sure who this is supposed to be helping.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-02 13:21:48 -04:00
Alyssa Rosenzweig efff942724 ConstProp: drop my deadcode
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-02 13:21:48 -04:00
Alyssa Rosenzweig 8d32113521 ConstProp: rm relic of x86 jit
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-04-02 13:21:48 -04:00
Ryan Houdek e8abc88702 Merge pull request #3542 from alyssarosenzweig/ra/rep
Eliminate xblock liveness with rep cmp/lod/scas
2024-04-02 04:24:24 -07:00
Ryan Houdek cd9ffd2045 Merge pull request #3536 from alyssarosenzweig/ra/rcl-rcr
OpcodeDispatcher: eliminate xblock liveness for rcl/rcr
2024-04-01 11:44:37 -07:00
Alyssa Rosenzweig b1ddd8cd3b Merge pull request #3541 from alyssarosenzweig/opt/clc
optimize clc
2024-04-01 13:51:10 -04:00
Alyssa Rosenzweig 4452f0acba ConstProp: optimize rmif with 0 for clc
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-03-31 20:01:44 -04:00
Alyssa Rosenzweig a70ea30c02 IR: add CondSubNZCV (ccmp) instruction
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-03-31 17:50:57 -04:00
Alyssa Rosenzweig 6e92cc454d ConstProp: constant fold Neg
will come up with rotate in the next patch

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-03-30 13:42:03 -04:00
Ryan Houdek ed3af580c5 FEXCore: Move nearly all IR definitions to internal
It has been a long time coming that FEX no longer needed to leak IR
implementation details to the frontend, this was legacy due to IR CI and
various other problems.

Now that the last bits of IR leaking has been removed, move everything
that we can internally to the implementation.
We still have a couple of minor details in the exposed IR.h to the
frontend, but these are limited to a few enums and some thunking struct
information rather than all the implementation details.

No functional change with this, just moving headers around.
2024-03-29 17:20:18 -07:00
Alyssa Rosenzweig 2a9fcc6a66 Merge pull request #3492 from Sonicadvance1/implement_prefetch
OpcodeDispatcher: Implement support for the various prefetch instructions
2024-03-18 07:49:47 -04:00
Ryan Houdek 8056bee82b OpcodeDispatcher: Implement support for the various prefetch instructions
x86 has a few prefetch instructions.
- prefetch - One of two classic 3DNow! instructions
   - Prefetch in to L1 data cache
- prefetchw - One of two classic 3DNow! instructions
   - Implies prefetch in to L1 data cache
   - Prefetch cacheline with intent to write and exclusive ownership

- prefetchnta
   - Prefetch non-temporal data in respect to /all/ cache levels
   - Assumes inclusive caches?
- prefetch{t0,t1,t2}
   - Prefetch data with respect to each cache level
   - T0 = L1 and higher
   - T1 = L2 and higher
   - T2 = L3 and higher

**Some silly duplicates**
- prefetchwt1
   - Duplicate of prefetchw but explicitly L1 data cache
- prefetch_exclusive
   - Duplicate of prefetch

God Of War 2018 uses prefetchw as a hint for exclusive ownership of the
cacheline in some very aggressive spin-loops. Let's implement the
operations to help it along.
2024-03-12 21:37:31 -07:00
Alyssa Rosenzweig e3ee65e491 OpcodeDispatcher: use transformed DF for memset/memcpy
Use the 1/-1 representation instead of 0/1. This will be better by the end of
the series.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-03-11 18:50:31 -04:00
Paulo Matos a86f2d3e2c Improve 32bit constant usage in memory addressing
Folds reg+const memory address into addressing mode,
if the constant is within 16Kb.
Update instcountci files.
Add test 32Bit_ASM/FEX_bugs/SubAddrBug.asm
2024-03-05 14:01:32 +00:00
Alyssa Rosenzweig 6994fc3a01 IR,OpcodeDispatcher,JIT: fuse adcs flags
The usual tricks, also requires introducing a bare adc op to optimize adcs to,
but we wanted that anyway!

Also support a zero source, so we can calculate "foo + CF" in one instruction to
optimize the "lock adc" cases.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-25 10:49:32 -04:00
Alyssa Rosenzweig 8540332520 IR: add AddWithFlags
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-24 15:54:49 -04:00
Alyssa Rosenzweig d459b2f9b5 IR: propagate 0 into sub
now that we have to handle it, we may as well take advantage of it.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-24 15:54:49 -04:00
Alyssa Rosenzweig 22ab7f2b3e IR: add SubWithFlags op (arm64 subs)
with 8/16-bit handling to keep everything uniform.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-24 15:54:49 -04:00
Alyssa Rosenzweig d7ff1b78fb IR: handle 8/16-bit AddNZCV/SubNZCV
we can do it more effectively than the current s/w lowering.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-12 12:36:09 -04:00
Alyssa Rosenzweig 4790a7ba79 IR: add AndWithFlags
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2024-02-05 15:32:21 -04:00
Paulo Matos ca31a0404c ConstProp should generate 32bit constants when required 2024-01-29 17:15:47 +00:00
Ryan Houdek d8f20751fe FEXCore: Moves IREmitter from the public API to backend
No functional change
2023-12-25 07:00:29 -08:00
Ryan Houdek aa3bacd938 FEXCore: Optimize memcpy and memset when direction is compile time constant
This usually happens on backwards memcpy where we know the direction of
the copy because the code will typically do as follows:

```
std
rep movsb
cld
```

This is because the direction flag is part of the ABI and needs to be
set back to the forward direction if it was modified.
This typically doesn't get picked up on forward copies because we won't
have visibility of a cld instruction in the block.

This optimization allows us to only emit half of the code for the memcpy
if it is a compile time constant.

There's definitely some future task that could assume forward direction
if unknown and recompile the code if the assumption has failed, but not
doing that here.
2023-11-19 04:17:10 -08:00
Alyssa Rosenzweig 23c2a53683 OpcodeDispatcher: move fcmp flag fixup to dispatcher
simpler *and* much faster

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-17 17:37:24 -04:00
Alyssa Rosenzweig 83fdd5720f IR: Add ccmn
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-13 22:05:02 -04:00
Alyssa Rosenzweig ff37177f4d IR: Remove AND(N)Z conditions
Unused since TestNZ+NZCVSelect accomplishes the same and good riddance. Might
bring them back later for tbz/tbnz, but certainly not in this Selectful form.

(I added them when I thought we were going to RA the flags. With the more
effective static approach, we don't need this for that.)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-12 17:32:24 -04:00
Alyssa Rosenzweig 157f95b08f IR: Extend TestNZ to two sources
Unlock the power of AND.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-12 17:32:24 -04:00
Alyssa Rosenzweig 228c7d142e IR: Allow inline 0 on NZCVSelect
via the 0 reg. We really need a more generalized approach to taking advantage of
wzr, but this optimizes the special case I care about for seta (saving a move to
make the impl optimal).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-10 09:42:26 -04:00
Alyssa Rosenzweig 041199644c IR: Add NZCVSelect op
This will replace Select soon, as it lets us take advantage of
NZCV-generating instructions and it doesn't clobber NZCV.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-10 09:04:42 -04:00
Alyssa Rosenzweig b6f6c84790 IR: Optimize tests
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-09 09:40:51 -04:00
Alyssa Rosenzweig 783e09d67d ConstProp: Remove select code motion
Problematic in the new approach and not sure what it's trying to accomplish tbh.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-09 09:40:51 -04:00
Alyssa Rosenzweig 314f478225 ConstProp: remove select+branch fusion
Not beneficial in the new approach to flags.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-11-09 09:40:51 -04:00
Ryan Houdek 4466c50c2b ConstProp: Optimize SubShift and Add with negative
When SubShift (LSL) occurs with both sources constant then optimize away
the calculation.

Additionally if add is found to have one immediate constant where the
inverse of the constant fits in to ImmAddSub range, then invert the
constant and change it in to a sub.

This optimizes the cases when direction flag is known upfront in an
instruction.
2023-10-23 10:36:33 -07:00
Ryan Houdek e018917f76 Merge pull request #3216 from alyssarosenzweig/opt/nzcv-infra
Prep commits for NZCV modelling
2023-10-23 07:39:47 -07:00
Alyssa Rosenzweig d87155e4ee IR: Add infrastructure for modelling flag clobbers
Lots of instructions clobber NZCV inadvertently but are not intended to write to
the host flags from the IR point-of-view. As an example, Abs logically has no
side effects but physically clobbers NZCV due to its cmp/csneg impl on non-CSSC
hw. Add infrastructure to model this in the IR so we can deal with it when we
start using NZCV for things.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-10-23 10:21:47 -04:00
Ryan Houdek 06ef012fb2 FEXCore: Fixes bug in vector ZextAndMaskingElimination pass
With the previous RCLSE pass optimization that fixes store->load
forwarding, this pass started optimizing harder.

This hit a bug with this vmov removal that previously didn't get hit.
In particular this would eliminate vmov IR operations even if they were
zero extending a vector.
Since we have dramatically cleaned up the amount of vmov IR operations
we are generating, remove this optimization entirely. In the games I
tested, the only game that hit this "optimization" was Ender Lilies and
it started generating broken code for the single block of instructions
that did.

Adds a unit test for this case just in-case it comes back in the future
for some reason.

Fixes an issue where Ender Lilies would flash the screen to black every
time an enemy hit the player character.
2023-10-21 21:21:14 -07:00
Ryan Houdek 1f2a3cfa8b ConstProp: Fixes unscaled signed 9-bit range
The range was slightly incorrect which mostly wouldn't have caused
issues.

The lowest byte would have just generated slightly less optimal code.
The upper byte could have generated broken code, which our CI couldn't
catch since TSO instructions only get enabled when multiple threads are
in-flight.

Easy enough to fix.
2023-09-23 01:13:54 -07:00
Alyssa Rosenzweig 2a2619c0f5 IR: Add bit masking selects
Add new synthetic condition codes that do an AND as their relational operator,
testing the result. This is 1 IR op for things like

  (A & B) == 0 ? C : D

This can translate to

  tst A, B
  csel A, B, eq

In the future, if A is the NZCV register and B is a supported immediate, eg

  (NZCV & 0x80000000) == 0 ? C : D

this will be able to translate to a single instruction with the appropriate
condition

  csel A, B, pl

but that needs RA support.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-22 19:07:42 -04:00
Ryan Houdek b5cc9a12f2 FEXCore: Removes x86 JIT.
This is blocking performance improvements. This backend is almost
unilaterally unused except for when I'm testing if games run on Radeon
video drivers.

Hopefully AmpereOne and Orin/Grace can fulfill this role when they
launch next year.
2023-09-21 18:30:02 -07:00
Ryan Houdek 67680d71a4 Merge pull request #3125 from Sonicadvance1/spdx_fexcore
FEXCore: Adds SPDX identifier
2023-09-19 17:42:07 -07:00
Ryan Houdek afda4d6b7a FEXCore/Interface/IR: Adds SPDX identifier 2023-09-19 17:33:14 -07:00
Alyssa Rosenzweig bf03dab295 Arm64: Use csetm
Saves some moves.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2023-09-19 08:50:40 -04:00
Ryan Houdek a24680b0a1 ConstProp: Adds constpool distance heuristic
FEX has a problem with large blocks that uses a ton of constants spread
throughout the block. Once a block gets large enough with enough
constants that have large live ranges, FEX slows down to unusable speeds
due to the register allocator spending more time calculating node
interferences than anything else in the program.

This adds a little heuristic to ensure that constants aren't reused if
the previous value is past a certain distance threshold. This threshold
works well enough that XeSS's pedantic initialization code doesn't have
issues now. See https://github.com/FEX-Emu/FEX/issues/2688 for more
information about that.

FEX itself should work to remove bad constant usages to make this pass
less necessary anyway. In most cases we are materializing duplicated 0,
1, and masks which could be done without a constant entirely.
Maybe once we've improve that enough we could remove this constant
pooling entirely.

To note, this doesn't fix the issue that XeSS causes our register
allocator, this is purely a heuristic workaround.
2023-09-03 18:27:43 -07:00