Commit Graph
985 Commits
Author SHA1 Message Date
Ryan Houdek d587485383 Implements 32-bit iret instruction
This is necessary for wine and some wine-like emulation layers.

With this implemented then some Saint's Row games start running.

Fixes #1100
2021-06-21 00:20:44 -07:00
Lioncash cba4ca7d01 General: Resolve -Wcast-qual warnings
Ensures that qualifiers are preserved on references and pointers to
prevent undefined behavior.
2021-06-17 01:25:39 -04:00
Lioncash e6e170805e Core: Remove unused DefaultFallbackCore
This doesn't seem to be hooked up to anything.
2021-06-16 19:58:05 -04:00
Ryan Houdek 1f89ca7218 Merge pull request #1090 from lioncash/array
Frontend: Make lookup tables static in MapModRMToReg
2021-06-16 14:44:35 -07:00
Lioncash a9623f0e2a Frontend: Shrink MapModRMToReg array size from uint64_t to uint32_t
This function only returns a 32-bit value, so we can save some space by
using uint32_t instead.
2021-06-16 16:59:56 -04:00
Lioncash c40ca14b5b Frontend: Make lookup tables static in MapModRMToReg
Allows clang to emit better code, since it doesn't need to push all the
values onto the stack and off again for every invocation.
2021-06-16 16:47:12 -04:00
Lioncash 100bc4c833 Context: Move GPR size retrieval to its own function
This is repeated in quite a few spots, so we can place it in a utility
function and just call it instead.
2021-06-16 16:14:26 -04:00
Lioncash 72a625da4a OpcodeDispatcher: Make gpr indices in SyscallOp constexpr
Places them in RO where they can't be modified.

While we're in the area, we can use an alias to prevent duplicated array
types, and also add a static assert to ensure the arrays are always the
same size.

This allows us to avoid needing to bounds check several accesses in a
row that we know will always be successful.
2021-06-16 14:24:45 -04:00
Stefanos Kornilios Mitsis Poiitidis 3252f793df Merge pull request #1084 from Sonicadvance1/cleanup_stacks_after_fork
Core: After fork make sure to cleanup stacks
2021-06-14 17:03:49 +03:00
Stefanos Kornilios Mitsis Poiitidis 9635b34450 Merge pull request #1083 from Sonicadvance1/more_cpuid_fixes
CPUID: Improvements to have a more sane configuration
2021-06-14 10:14:34 +03:00
Ryan Houdek ff1c59b6af CPUID: Improvements to have a more sane configuration
When running the cpuid application (http://www.etallen.com/cpuid.html) I noticed
that we were returning some garbage data here.

After initially implementing support for leaf functions, it still didn't resolve the issue.
So I had to fix those in the x86-64 JIT.

I then went through and solved more issues with the function results.

- We now return a more sane CPU family that is near the feature set we support
- APICID now understands how to fill out the data correctly depending on emulated core counts
- Disabled some CPU features that we don't actually support
- Found two more cache functions that we weren't populating
  - Filled with generic data cache size data
  - Only thing that matters is that we ensure that cacheline size is reported as 64bytes
  - L1D: 32KB, L1I: 32KB, L2: 512KB, L3: 8MB claimed for caches
- Implemented Leafs for functions
  - 7h - Only has leaf 0
  - Dh - Extended CPU features support
    - Another register that lets you claim support for x87, SSE, and AVX
    - Leaf 1 & 2 has some additional data
  - 4h & 8000'0001Dh - Extended cache properties
    - Almost the same as each other. One reports slightly less data though
2021-06-12 18:49:43 -07:00
Ryan Houdek 085fca01bc Core: After fork make sure to cleanup stacks
After FEX has forked, there aren't any other threads in the process but their stacks remain.
We need to have some book keeping in place to have the stack ranges available to clean up
after fork.

We now keep both live stacks and dead stacks in a dequeue and on fork we will walk both to
clean up all stack objects that aren't our current thread.
2021-06-12 18:45:13 -07:00
Ryan Houdek 3d759a91ca Jit64: Fixes register overwrite in CPUID
rsi is a SSA argument, so we need to make sure to move the leaf argument first.
the leaf argument was getting corrupted when moving to the ABI.

Will be necessary once CPUID supports leafs
2021-06-12 18:29:59 -07:00
Ryan Houdek adc5e4d6b9 JitArm64: Remove warnings in JIT.cpp 2021-06-10 15:06:53 -07:00
Ryan Houdek 903704ad48 JitArm64: Remove warning in ALUOps 2021-06-10 15:06:53 -07:00
Ryan Houdek 1d2f6c3ba8 JitArm64: Remove warnings in VectorOps.cpp 2021-06-10 15:06:53 -07:00
Ryan Houdek 0e1892622c OpcodeDispatcher: Remove warning 2021-06-10 14:56:06 -07:00
Ryan Houdek 17977ab4ac LookupCache: Remove warning 2021-06-10 14:55:53 -07:00
Ryan Houdek 78e207f837 Jit64: Remove warnings in JIT.cpp 2021-06-10 14:55:39 -07:00
Ryan Houdek e244142665 Jit64: Remove warning in ALUOps.cpp 2021-06-10 14:55:25 -07:00
Ryan Houdek c98fb7ae45 Merge pull request #1068 from lioncash/unique
Core: return unique_ptr by default for cores
2021-06-09 19:19:22 -07:00
Lioncash 6c5abc8819 Core: Make CustomCPUFactory instances return unique_ptr
Makes the ownership intentions of the function explicit.
2021-06-09 21:53:07 -04:00
Lioncash f36726ecf6 Core: return unique_ptr by default for cores
Communicates ownership semantics in the API.
2021-06-09 21:41:43 -04:00
Lioncash 9ed0572fa4 IRParser: Make use of unique_ptr for Parse()
Communicates ownership semantics to the user of the API a little better,
and makes it harder to accidentally leak memory.
2021-06-09 21:00:30 -04:00
Ryan Houdek d57a034220 Fixes floating point conversion rounding bugs
When floats and doubles were converting to integers we weren't doing the correct transformation.
AArch64 provides direct ops for all four of the op types. So lets use them
  - f32 -> int64
  - f32 -> int32
  - f64 -> int64
  - f64 -> int32

Doesn't fully fix the case of overflow for AArch64 since overflow behaviour is different.
x86 returns 0x8000'0000 or 0x8000'0000'0000'0000 while AArch64 saturates to the maximum signed
integers. Can't work around that without checking overflow flags.

This does solve the typical case though.
Fixes audio problems in all FMod games.
2021-06-08 06:54:10 -07:00
Stefanos Kornilios Mitsis Poiitidis c6e09ddec5 Merge pull request #1046 from Sonicadvance1/more_sse41
Implements SSE4.1
2021-06-08 16:52:12 +03:00
Lioncash a2b8fedba5 Utils: Add header for bit-related utilities
Places a layer of separation around the remaining compiler builtins.
2021-06-08 08:25:32 -04:00
Ryan Houdek 748c3182a7 Fixes a typo in interpreter LSHL
This was causing uint32_t pointers to sign extend on 32-bit
New tests being run were hitting this when we were expecting them to zero extend
2021-06-08 02:44:40 -07:00
Ryan Houdek dfc454873c Moves AOTIR cache queue object to be inside the context
This fixes a crash that occurs due to mixing memory allocators.
This PR has tickled the allocation just enough that it broke
2021-06-08 02:44:40 -07:00
Ryan Houdek fec078f924 Fixes bug in interpreter VInsGPR
If the source GPR had data that was larger than the element it would overwrite other elements
Mask it correctly. This then matches behaviour with the other CPU backends
2021-06-08 02:44:39 -07:00
Ryan Houdek a313253510 Enables SSE 4.1 in CPUID 2021-06-08 02:44:39 -07:00
Ryan Houdek 7b2b2a3d07 Implements all the remaining SSE4.1 instructions
Theres a fair number of these so I won't describe them all.

A couple highlights are MPSADBW and PHMINPOSUW.
These don't really match with AArch64 very well so their IR is a bit ugly.
2021-06-08 02:44:39 -07:00
Ryan Houdek 910a25b0ed Cleans up some vector ops that don't need dedicated functions
All of these ops can use the VectorALUOp and VectorUnaryOp templated functions
2021-06-08 02:44:39 -07:00
Ryan Houdek 75bae81331 Describe the remaining SSE4.1 ops in the tables 2021-06-08 02:44:39 -07:00
Ryan Houdek 02abbd216a Fixes an issue with debug printing vectors
We need to save the vector registers otherwise we will corrupt them.
Also in the case of printing a vector register, fall down the specialized path

Only useful when debugging
2021-06-08 02:44:39 -07:00
Ryan Houdek 8b7a7e91c9 Implements new IR ops
Adds VBic, VUMinV, VPopcount, VUnZip, VUnZip2, VDupElement, Vector_FToI, and VUABDL

We will need these for the SSE4.1 ops
2021-06-08 02:44:39 -07:00
Lioncash 18e0f2636f General: Make use of the <bit> header where applicable
Since C++20, a bunch of bit manipulation functions finally have a common
interface, so lets make use of those
2021-06-07 08:16:51 -04:00
Lioncash 6798afe91f General: Abstract unreachable behind a define
Provides a layer of separation from direct use of compiler built-ins.
2021-06-07 06:13:26 -04:00
Ryan Houdek 4c275ecc08 Merge pull request #1056 from lioncash/compiler-defs
Utils: Add CompilerDefs.h for compiler-specifics
2021-06-05 12:57:51 -07:00
Ryan Houdek 294ec80aaf Merge pull request #1055 from lioncash/enum-cls
InternalThreadState: Make SignalEvent an enum class
2021-06-05 12:55:10 -07:00
Lioncash 341b811642 Utils: Add CompilerDefs.h for compiler-specifics
Puts a layer of separation around compiler specifics (and also makes
them nicer to write).
2021-06-05 13:55:54 -04:00
Lioncash 32744d074e InternalThreadState: Make SignalEvent an enum class
Makes the enumeration strongly typed, preventing implicit conversions,
minimizing the potential chances of an invalid value being used by
accident.
2021-06-05 10:52:56 -04:00
Lioncash 5f91bbe28d GdbServer: Migrate code to fmt
Simplifies a bunch of string manipulation code.

Much nicer to grok than stream formatting in many cases.
2021-06-05 10:34:59 -04:00
Lioncash 1936ebc59c General: Add missing const specifiers where applicable
Minor change that adds missing const specifiers to getters that don't
modify internal class state.
2021-06-03 20:24:27 -04:00
Lioncash 37e2210f64 DecodedOperand: Convert operand type into an enum class
Now possible in a less messy way, since the type is now centralized in
one location.

Makes it strongly typed and prevents any potential accidental implicit
assignments to Type instead of something intended for the Data members.
2021-06-02 06:51:15 -04:00
Lioncash 1f0bc49e54 DecodedOperand: Add helper functions for type testing
Significantly shortens the amount of code necessary for testing the type
of a decoded operand.

Also relocates the type field out of all the union types to have it in a
central location.
2021-06-02 05:59:12 -04:00
Ryan Houdek edd1dfdfe8 Merge pull request #1040 from Sonicadvance1/more_syscalls_5_12
Implements more syscalls for supporting a higher guest kernel version
2021-06-01 00:27:50 -07:00
Ryan Houdek 2d342d4662 Handle user provided siginfo_t with user signal
If the guest has sent a signal and the si_code is SI_USER then
we need to pass that siginfo_t through without touching it.
User could be sticking whatever they want in to that struct
2021-05-27 22:59:27 -07:00
Ryan Houdek 211e7bf0f0 Implements SSE4.1 insertps
Cheap Golf is using this instruction unconditionally.
With this implemented the game now runs
2021-05-26 21:40:39 -07:00
Stefanos Kornilios Mitsis Poiitidis d70c91ddc6 AOTIR: Multi-threaded AOTGen 2021-05-19 14:19:55 +03:00