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32 lines
1.8 KiB
Markdown
32 lines
1.8 KiB
Markdown
# FAQ
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## How should I lay out a game that has OBB files (an APK plus a data folder)?
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Give every game its own folder, put the APK in it, and put the game's data next to the APK in a folder named
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after the game's **package name** (the name the `.obb` files contain, e.g. `com.Armature.VR4`):
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```
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Games/ ← scan this folder (Add games → Scan a folder)
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├── Resident Evil 4/ ← one folder per game (any name)
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│ ├── VR4.apk ← the APK (any file name)
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│ └── com.Armature.VR4/ ← the data folder: exactly the package name
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│ ├── main.203.com.Armature.VR4.obb
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│ └── patch.203.com.Armature.VR4.obb
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└── Beat Saber/
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└── com.beatgames.beatsaber.apk ← games without OBBs: just the APK
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```
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- **Data folder name:** the package name (`com.Armature.VR4` above), or `obb`. FramePort uses the first of the two
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that exists and isn't empty.
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- **Everything in that folder is copied** to the game's `Android/obb/<package>/` on the Frame, subfolders included.
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So games that ship raw data files instead of `.obb` files work the same way.
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- **One game per folder.** Several APKs in one folder count as one game; FramePort uses the first and keeps the others
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as alternates.
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- **Scanning:** pick the folder that contains the game folders (`Games/` above) to add them all, or one game's folder
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to add just that game. FramePort looks up to 5 levels deep.
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- **A single game:** Add games → Add an APK file… works with a lone APK too. Its data is found when the data folder sits next
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to the APK, named as above.
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Not sure of the package name? Look at the OBB file names: `main.<version>.<package name>.obb`. Or add the APK
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first: the game's page shows the package name under **Details**.
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