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WiiCompiled VR recipe: how to add a game (upload the .wcgame to its Import folder with the Files tab)
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@@ -1,16 +1,15 @@
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package: org.wiicompiled.quest
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title: WiiCompiled VR
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status: issues
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notes: The right eye jitters during races (menus are fine), and the launcher's import buttons can't open a file picker.
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notes: 'To add a game: in FramePort''s Files tab, upload your .wcgame file to this game''s storage, folder
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Android/data/org.wiicompiled.quest/files/WiiCompiledOpenXRVR/Import, then open WiiCompiled (it imports the newest
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file there; one at a time). The right eye jitters during races.'
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details: A native Mario Kart Wii recompilation (needs your own disc as .wcgame files built by the WiiCompiled
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launcher on a computer). Lepton's Android has no document picker, so "Import from computer" and "select disc
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image" fail (ActivityNotFoundException for OPEN_DOCUMENT); the import can be done by hand - each .wcgame is a zip
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whose game.json and libmain.so go to the app's internal files/game/<profile> (profile "base" or "retro_rewind" from
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game.json), DATA/ to Android/data/org.wiicompiled.quest/files/WiiCompiledOpenXRVR/DATA and MOD/ to
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.../WiiCompiledOpenXRVR/RetroRewind6. The game's libmain.so has its own OpenXR loader and talks to the Frame's
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runtime directly (FrameBridge isn't in its path); the right-eye jitter in races comes from its stereo replay of the
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race view, so it needs a fix in WiiCompiled itself. The launcher is a flat Android window (shown with
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lepton-show-flatscreen).
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launcher on a computer). Lepton's Android has no document picker, so the launcher's "Import from computer" and
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"select disc image" buttons fail (ActivityNotFoundException for OPEN_DOCUMENT); its Import folder is read when the
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launcher opens instead. The game's libmain.so has its own OpenXR loader and talks to the Frame's runtime directly
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(FrameBridge isn't in its path); the right-eye jitter in races comes from its stereo replay of the race view, so it
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needs a fix in WiiCompiled itself. The launcher is a flat Android window (shown with lepton-show-flatscreen).
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tested_version: 0.4.0-quest
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engine: Other
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xr: OpenXR
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@@ -60,7 +60,7 @@ Generated from [catalog/games](../catalog/games) by `scripts/compat_list.py`.
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| QuestCraft | Quest | ⚠️ Works with issues | The launcher runs, but Minecraft crashes while starting its graphics (OpenGL error 1282). |
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| Silhouette | Quest | ⚠️ Works with issues | Hand-tracking game; the Frame synthesizes hands from controllers, so it is janky. |
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| Time Stall | Quest | ⚠️ Works with issues | Both eyes distort during movement (unresolved). |
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| WiiCompiled VR | Quest | ⚠️ Works with issues | The right eye jitters during races (menus are fine), and the launcher's import buttons can't open a file picker. |
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| WiiCompiled VR | Quest | ⚠️ Works with issues | To add a game: in FramePort's Files tab, upload your .wcgame file to this game's storage, folder Android/data/org.wiicompiled.quest/files/WiiCompiledOpenXRVR… |
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| BONELAB | Quest | ❌ Doesn't run | Crashes while starting its graphics (Vulkan); no fix yet. |
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| Espire 1: VR Operative (Quest Edition) | Quest | ❌ Doesn't run | Mesa GL driver crash during texture upload. |
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| HITMAN 3 VR: Reloaded | Quest | ❌ Doesn't run | Vulkan driver crash (freedreno), even without Valve layers. |
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