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84 lines
4.4 KiB
Markdown
84 lines
4.4 KiB
Markdown
# Run Note: 2026-07-03
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## Summary
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- Steam Frame has meaningful Komodo site-prep movement, but no public Steam package/store readiness yet.
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- Later same-day recheck confirmed the launch gates still have not flipped.
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- Komodo Frame product `modified` moved to `2026-07-03T15:56:30`; unlike the prior timestamp-only update, this changed product fields: `featured_media` moved from `413708` to `456489`, the excerpt removed the inline `frameLogo.svg`, and the new featured media is `source_SF_headsetControllers_front_2.jpg` dated/modified `2026-07-03T15:54:53`.
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- Valve, SteamKit/PICS, and SteamDB still show Frame app `4165890` as public `Coming soon` only, with packages `1629484` and `1629486` still private / existence-only.
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- Fresh shipment rows appeared for `2026-07-01`: one `VIRTUAL REALITY DEVICES` row and two `GAME CONSOLE` rows from `TECH-FRONT (CHONGQING) COMPUTER CO` to `CEVA C/O VALVE CORPORATION`.
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## Source Checks
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### Komodo
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- Unblocked.
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- Product timestamps:
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- Controller: `2026-07-03T15:38:38`
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- Machine: `2026-07-02T15:16:57`
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- Frame: `2026-07-03T15:56:30`
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- Frame product diff versus `2026-07-01`:
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- `featured_media`: `413708` -> `456489`
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- featured media endpoint: `https://komodostation.com/wp-json/wp/v2/media/456489`
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- fetched via trusted browser: `source_SF_headsetControllers_front_2.jpg`, `image/jpeg`, dated/modified `2026-07-03T15:54:53`
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- excerpt removed the inline `frameLogo.svg` image; text/list content stayed the same.
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- Frame sections and section media did not change: still one old wishlist section and old `Frame_BG.png`.
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### SteamDB
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- Usable for watched packages on the later same-day recheck.
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- Frame packages:
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- `1629484`: `private_exists_only`, changenumber `35672606`, last record update `5 May 2026 - 18:50:54 UTC`
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- `1629486`: `private_exists_only`, changenumber `35672606`, last record update `5 May 2026 - 18:50:54 UTC`
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- No SteamDB package-page movement for Frame.
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### SteamTracking / GameTracking
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- Source updated to commit `17c15d162dbb19ea40d0ae757401323edfe2fec8` (`2026-07-02T22:21:06Z`).
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- Existing Frame setup/pairing/compatibility strings remain present, including `WelcomeToSteamFrame`, `controller_steamframe_pair`, `SteamFrameWirelessAdapterDialog_*`, `steamFrameVerifiedApps`, and `LibraryTab_FrameVerified`.
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- `steam_client_beta_linuxarm64` did not move: version `1782442097`.
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- `steam_client_publicbeta_linuxarm64` moved from `1782437068` to `1783028805`; `bins_linuxarm64`, `steam_linuxarm64`, and `runtime_steamrt_linuxarm64` changed.
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- `bins_hardware_linuxarm64` did not change, so this is background ARM64 client movement rather than direct hardware readiness.
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### SteamVR Depots
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- SteamDB depot metadata was blocked by a challenge page.
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- Public SteamVR news metadata did not produce a new Frame-specific signal.
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### SteamOS Package Mirror
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- No direct Frame launch signal.
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- Relevant package names still include `fremont-hw-support`, `holo-realtek-firmware-toggles`, `foxnet`, and related firmware packages.
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### Valve Support / CDN
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- Frame app `4165890`: public metadata only, `Coming soon`, no price, no packages, no package groups.
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- Frame packages:
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- `1629484`: private, `packagedetails success:false`
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- `1629486`: private, `packagedetails success:false`
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- SteamKit/PICS:
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- Frame app `4165890`: changenumber `35675573`, unchanged
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- Frame packages `1629484` and `1629486`: changenumber `35672606`, unchanged
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### Customs / Regulatory
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- Partial source coverage: several ImportInfo searches failed, but the local report captured relevant rows.
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- Newest rows include:
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- `2026-07-01`, `VIRTUAL REALITY DEVICES`, `42 PKG`, `6433 Kgs`, BOL `SNHBSHACHI266113`
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- `2026-07-01`, `GAME CONSOLE`, `42 PKG`, `12541 Kgs`, BOL `SNHBSHALAX266103`
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- `2026-07-01`, `GAME CONSOLE`, `42 PKG`, `12681 Kgs`, BOL `SNHBSHACHI266076`
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- Treat as logistics corroboration only.
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## Effect On Key Questions
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- Price: still unconfirmed for Steam Frame.
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- Release date: still unconfirmed for Steam Frame; Valve remains `Coming soon`.
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- Same-time launch: already ruled out; Frame remains separate from the now-public Controller/Machine state.
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## Next Checks
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- Recheck SteamKit/PICS and Valve `appdetails` / `packagedetails` first.
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- Watch whether Komodo follows the featured-media/product change with new Frame sections, public product tags, videos, manuals, or support sections.
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- Keep monitoring VR-labelled shipment rows as corroboration.
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- Treat ARM64 publicbeta movement as background unless `bins_hardware_linuxarm64` changes or new Frame strings appear.
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