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https://github.com/seanbetts/steam-hardware-watch.git
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76 lines
4.5 KiB
Markdown
76 lines
4.5 KiB
Markdown
# Run Note: 2026-07-08
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## Summary
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- No Steam Frame launch-readiness movement was detected in the primary gates.
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- Valve app/package APIs, SteamKit/PICS, SteamDB package pages, and Komodo all remain closed/unchanged for Frame app `4165890` and packages `1629484`, `1629486`.
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- Supporting background movement did appear in SteamTracking: source advanced to `5f07ded044d4a83a4d53fa68966b9c978821ae55`, and both ARM64 beta/publicbeta client manifests moved. The hardware-specific `bins_hardware_linuxarm64` block did not change, and a normalized hardware-signal diff versus `2026-07-06` had `0` semantic additions/removals.
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- The first July 8 run failed after SteamDB because `/tmp/SteamTracking-master` had been cleaned. A shallow SteamTracking checkout was restored, then the full watcher was rerun successfully.
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## Source Checks
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### Komodo
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- Unblocked.
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- Frame product `modified` remains `2026-07-03T15:56:30`.
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- Frame sections remain unchanged: one old `JA - Steam Frame Wishlist` section from `2025-11-12`.
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- Frame section media remains unchanged: old `Frame_BG.png` from `2025-11-11`.
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- No new Frame videos, manuals, support docs, product tags, section rows, or media rows appeared.
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### SteamDB
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- Unblocked for the watched reservation-package table.
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- Frame package `1629484`: `private_exists_only`, last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`.
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- Frame package `1629486`: `private_exists_only`, last record update `5 May 2026 - 18:50:54 UTC`, changenumber `35672606`.
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- No Frame package-page movement versus the previous run.
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### SteamTracking / GameTracking
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- The volatile `/tmp/SteamTracking-master` checkout was missing on the first attempt; it was restored and the watcher completed on rerun.
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- Source commit is `5f07ded044d4a83a4d53fa68966b9c978821ae55` (`2026-07-08T20:15:39Z`), up from the previous `d7f9e6423a61e5e00dea911fce64233765aca379`.
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- `steam_client_beta_linuxarm64` moved from `1782442097` to `1783475136`.
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- `steam_client_publicbeta_linuxarm64` moved from `1783028805` to `1783376539`.
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- Changed ARM64 blocks include `bins_linuxarm64`, `steam_linuxarm64`, `bins_steamrt_linuxarm64`, and `bins_misc_linuxarm64`; beta `bins_hardware_all` also changed.
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- `bins_hardware_linuxarm64` did not change in beta or publicbeta.
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- Normalized `steamtracking-hardware-signals.tsv` comparison versus `2026-07-06`, ignoring line numbers, showed `0` semantic additions and `0` semantic removals. Treat raw Frame setup/pairing/compatibility line changes as line-number churn around existing strings.
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### SteamVR Depots
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- SteamDB depot page for SteamVR app `250820` was challenge-blocked.
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- Public metadata/local-hit output did not add a direct Frame launch signal.
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### SteamOS Package Mirror
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- Unblocked.
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- Existing `fremont-hw-support` rows remain visible in `holo-3.8` and `holo-main`.
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- No new Steam Frame, Deckard, Roy, XR, VR, ARM64, wireless-adapter, or controller-specific package signal was detected.
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### Valve Support / CDN
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- Unblocked.
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- Frame app `4165890` remains public metadata only, `Coming soon`, with `packages=`, `package_groups=0`, and no price.
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- Frame packages `1629484` and `1629486` still return `packagedetails success:false`.
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- No public package, reservation, purchase, price, or exact-date marker appeared.
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### Customs / Regulatory
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- Partial: ImportInfo source fetches reported failures, but the run retained parsed shipment rows.
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- Newest relevant rows remain:
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- `2026-07-01` `VIRTUAL REALITY DEVICES`, `42 PKG`, `6433 Kgs`, BOL `SNHBSHACHI266113`.
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- `2026-07-01` `GAME CONSOLE`, `42 PKG`, `12541 Kgs`, BOL `SNHBSHALAX266103`.
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- `2026-07-01` `GAME CONSOLE`, `42 PKG`, `12681 Kgs`, BOL `SNHBSHACHI266076`.
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- No newer VR/headset/XR/wireless-adapter shipment row appeared.
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## Effect On Key Questions
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- Price: unchanged. Steam Frame still has no confirmed public price.
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- Release date: unchanged. Steam Frame still exposes only `Coming soon`.
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- Same-time launch: unchanged. Same-day trio launch remains ruled out because Controller and Machine are public while Frame remains private/unpriced/undated.
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## Next Checks
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- Recheck SteamKit/PICS and Valve `appdetails` / `packagedetails` first.
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- Watch whether ARM64 manifest movement is followed by Frame package/API movement or new semantic Frame strings; do not treat this manifest movement alone as launch readiness.
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- Watch Komodo for follow-up Frame sections, media, manuals, videos, support docs, or product tags after the July 3 staging.
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- Keep monitoring VR-labelled shipments as corroboration, especially any rows newer than `2026-07-01`.
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