Files
saphid--frame-control/docs/open-questions.md
T
saphidandClaude Opus 5.5 a7ae41b94f Verify against a real Frame; switch clipboard to Klipper
The headset desktop is nested Plasma in gamescope with no wl-copy/xclip,
so paste-to-frame.sh now calls Klipper over plasmashell's D-Bus bus.
connect.sh, push.sh, paste-to-frame.sh and install-apps.sh were exercised
on SteamOS 0.3.0 (build 20260922); docs record what was confirmed.
Cross-provider review skipped at Alex's request (Astra quota exhausted).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 19:35:16 +10:00

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# Open questions and on-device checks
Research as of 2026-09-25, eight days after the Frame's retail release
(2026-09-18). Most first-party detail comes from Valve's Steamworks developer
pages. Searches of Reddit and the Steam forums turned up **almost no
end-user reports** about SSH, desktop streaming, or macOS. Treat that as
"not documented yet", not "doesn't work".
## Verified on device (2026-09-25)
Checked over SSH from the Mac, read-only, on SteamOS 0.3.0 (`VARIANT_ID=vr`,
build 20260922.6101926, kernel 6.18, aarch64):
- **1–2.** Developer Mode + Set User Password gave working SSH with no terminal
steps. `sshd` is enabled and active. The user is `steamos` (in `wheel`) and
the hostname is `frame`.
- **3.** `frame.local` resolves from the Mac; `avahi-daemon` is active.
- **5.** `/etc/ssh/sshd_config` has `Include /etc/ssh/sshd_config.d/*.conf`.
The existing drop-ins are `20-systemd-userdb.conf` and `99-archlinux.conf`, so
`01-frame-keys-only.conf` would sort first as intended. (`--harden` itself
hasn't been run.)
- **8.** The in-headset desktop is `kwin_wayland` + `plasmashell` nested
inside gamescope (1280×800), with `XDG_RUNTIME_DIR=/run/user/1000/nested_plasma`,
`WAYLAND_DISPLAY=wayland-0`, `DISPLAY=:2` and a private D-Bus bus. SteamVR
(`vrserver`, `vrcompositor`) and `xrdp` are running.
- **9.** `rsync`, `flatpak`, `python3`, `git`, `qdbus6` and `xrdp` are present.
`wl-copy`, `xclip`, `xsel`, `kdeconnect-cli`, `tailscale`, `krfb` and `wayvnc`
are **not**. `paste-to-frame.sh` now uses Klipper over D-Bus and round-trips
text correctly.
- Flathub is already configured as a **system** remote; Chromium is the only
installed Flatpak. `/` is 10 GB (42% used); `/home` is 929 GB.
- `push.sh` copied a test file with rsync.
- **10.** `install-apps.sh remmina --vnc-host <mac>.local` installed Remmina as
a `--user` Flatpak over SSH and wrote the profile. The desktop's
`XDG_DATA_DIRS` includes the user Flatpak exports, so it shows up in the menu.
The Frame can reach the Mac's Screen Sharing port (5900). The Remmina
connection itself hasn't been tried in the headset yet (part of 11).
Still open: 4, 6, 7, 11 (in-headset connect), 12–16.
## Check on the headset (in order)
1. **Is Developer Mode available on a retail unit?** Valve's pages are aimed at
developers. Confirm that **Steam Settings → System → Enable Developer Mode**
and **Developer → Set User Password** both exist on your OS channel (Stable
vs Beta).
2. **Does SSH work straight after that, with no terminal steps?** From the Mac,
run `nc -z frame.local 22`, then `./scripts/connect.sh`.
3. **Does `frame.local` resolve from the Mac (mDNS/Avahi)?** If not, use the IP
and set up a DHCP reservation.
4. **Does SSH stay enabled after a reboot and after an OS update?** Also check
that `~/.ssh/authorized_keys` survives an update.
5. **Is the `sshd_config.d` include present?** Check before `--harden`:
`ssh frame 'grep -n Include /etc/ssh/sshd_config'`.
6. **What does Steam Link on macOS show when connected to `frame`?** Is it the
VR view, a flat mirror, or the desktop? Does keyboard/mouse input reach the
headset?
7. **Does the xrdp session work from Microsoft Windows App on macOS?** Valve
only documents Windows Remote Desktop Connection. Is clipboard sync
supported?
8. **What kind of session is the in-headset Linux desktop?** It could be a
normal Plasma Wayland session (with a `wayland-*` socket in
`/run/user/$(id -u)`), X11, or something nested in SteamVR. This decides
whether `paste-to-frame.sh` works. `ssh frame 'ls /run/user/$(id -u); loginctl list-sessions'`.
9. **Are `wl-copy`, `xclip`, and `rsync` present on the image?**
`ssh frame 'command -v wl-copy xclip rsync flatpak'`.
10. **Can Flatpaks be installed `--user` over SSH, and do they appear in the
headset's desktop?** Test with `./scripts/install-apps.sh remmina`.
11. **Remmina → macOS Screen Sharing:** does it connect, and is it usable at
Retina resolutions? Is the pre-seeded profile path
(`~/.var/app/org.remmina.Remmina/data/remmina/`) the one Remmina
actually reads?
12. **Moonlight Flatpak (aarch64) + Sunshine on macOS:** worth trying only if
VNC is too slow.
13. **KDE Connect**: is it preinstalled or installable on the Frame, and does
it pair with KDE Connect for macOS?
14. **Bluetooth keyboard pairing** on the Frame, for the rare times you do need
to type locally.
15. **ADB**: does `adb shell` over USB-C from a Mac (not just a Windows PC)
reach the Linux side? Does USB power from the Mac cope?
16. **Tailscale**: can it be installed persistently (Flatpak? a
userspace `tailscaled` in `~`?) for access off the home LAN?
## Unconfirmed claims made in these docs
- `/home` and `/etc` persist across Frame OS updates. This is inferred from
Steam Deck behaviour.
- The whole Mac → Frame desktop path (VNC → Remmina). Each part is documented
separately, but the combination is untested.
- Steam Remote Play with a Mac as host is broken. That's based on community
reports, not tested with the Frame.
- `connect.sh --harden`, `serve-bootstrap.sh` and
`bootstrap-on-frame.sh` haven't run against real hardware.