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{
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"date_utc": "2026-10-24T09:08:35.523Z",
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"result": "PASS: packaged Electron visible Export click saved the retained real Steam clip beyond 60 seconds",
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"frame_control_tag": "v0.4.17",
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"documentation_base_commit": "4e456480aefbe541e334dbd247328537f535bd94",
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"host": "lxso2",
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"steamos_version": "0.5.6",
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"steamos_build": "20261015.6141207",
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"package": {
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"asset": "Frame-Control-linux-x86_64.AppImage",
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"url": "https://github.com/saphid/frame-control/releases/download/v0.4.17/Frame-Control-linux-x86_64.AppImage",
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"sha256": "b1b8eb82bf73a227b2cd36e8f0ef3a2ebdf7967c5853efb08a9634f38227015d",
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"launch": "Verified release asset; --appimage-extract, then unmodified squashfs-root/AppRun. Electron used the bundled server and Python, not checkout source.",
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"display": "Xvfb :137, 1440x1000x24; Electron window 1400x950 including native chrome",
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"flags": [
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"--no-sandbox",
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"--disable-gpu",
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"--remote-debugging-port=49371",
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"--remote-debugging-address=127.0.0.1",
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"--user-data-dir=/tmp/frame-packaged-export-20261024/electron-profile"
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],
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"isolation": "Throwaway XDG_CONFIG_HOME, FRAME_CONTROL_DATA_DIR and Electron profile; telemetry and update checks disabled; existing SSH identity and normal home Videos destination used."
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},
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"ui": {
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"navigation": "Dismissed optional email prompt with No thanks; clicked Tools, then Capture & Live; scrolled Steam clips into view.",
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"row": "Steam recording \u00b7 Clip; Oct 24, 8:53 AM \u00b7 1:40 \u00b7 2 MB",
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"action": "Playwright connected to this Electron instance over local CDP; locator.click() clicked its visible button named exactly Export. The test did not directly invoke an export function or API POST.",
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"button": "button.small[data-clip-export=\"0\"]",
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"click_is_trusted": true,
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"button_bounds_css_pixels": {
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"x": 1300.390625,
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"y": 701.15625,
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"width": 61.609375,
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"height": 28
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},
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"post_clips_export_http": 200,
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"job": "0ab20b1788adce63",
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"job_poll_http": 200,
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"saved_message": "Saved clip_15658413054201167872_20261024_085343.mp4 to ~/Videos/SteamFrame",
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"final_row": "ON PC; Export again",
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"screenshots": [
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"clip-packaged-export-2026-10-24-before.png",
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"clip-packaged-export-2026-10-24-after.png"
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],
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"screenshot_scope": "Cropped to Steam clip rows and saved notification; unrelated screenshot thumbnails and host connection identity excluded."
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},
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"source": {
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"clip_id": "10230640/clips/clip_15658413054201167872_20261024_085343",
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"duration_seconds": 100.801,
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"duration_provenance": "Retained real Steam clip from clip-long-2026-10-24.json; current packaged UI displays 1:40."
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},
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"output": {
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"path": "~/Videos/SteamFrame/clip_15658413054201167872_20261024_085343.mp4",
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"bytes": 1377849,
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"sha256": "82ef31f65e6933d122bc326d664beb2eb2e3ba6969f26c0032552e80fbe8d823",
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"matches_prior_production_export_size_and_sha256": true,
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"duration_seconds_ffprobe": 100.833335,
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"duration_difference_from_steam_seconds": 0.032335,
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"video": "H.264, 1920x1080, 6049 decoded frames",
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"audio": "AAC, 48000 Hz, stereo, 4724 decoded audio frames",
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"validation": [
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"ffprobe -v error -count_frames -show_entries format=duration,size:stream=codec_name,codec_type,width,height,sample_rate,channels,nb_read_frames -of json <output>: exit 0",
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"sha256sum <output>: exact match to prior production export",
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"ffmpeg -v error -xerror -i <output> -f null -: exit 0, no errors"
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]
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},
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"cleanup": {
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"shared_lock": "Acquired with ssh frame mkdir /tmp/frame-test.lock after read-only battery/build/lock checks; released with rmdir after app shutdown; absence read back.",
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"battery_percent_before": 99,
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"battery_percent_after": 99,
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"battery_status": "Not charging; charger Full",
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"packaged_app_and_server_exited": true,
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"test_xvfb_stopped": true,
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"frame_export_cache_directories_remaining": 0,
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"ffmpeg_processes_after": 0,
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"game_mode_and_steamvr_running_after": true,
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"steam_source_clip_retained": true,
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"user_recordings_deleted": false,
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"headset_install_or_settings_changes": false,
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"local_export_retained": true
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},
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"limits": [
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"The unchanged AppImage payload ran after extraction on a virtual X desktop, with Chromium sandbox and GPU disabled. FUSE mounting, desktop integration and hardware rendering were not tested.",
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"The click was automated trusted pointer input in a visible Electron window on Xvfb, not a human click on a physical monitor. T3 collaborative preview opened successfully but drives separate browser tabs; Electron-native automation was used for this window.",
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"No new game or Steam recording was started. Visible gameplay quality, audible content and perceptual audio/video sync were not assessed.",
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"Clips longer than this retained 100-second clip, trims and automatic copying remain unverified.",
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"No release, tag or application code was changed."
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],
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"validation_local": {
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"clip_regression_suite": "python3 -m unittest discover -s tests -p test_clips.py -v: 34 tests passed in 20.173s, including real ffmpeg long-recording export",
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"json": "python3 -m json.tool: passed",
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"diff": "git diff --check: passed"
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}
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}
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@@ -0,0 +1,114 @@
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# Linux PC host feasibility on lxso2, 2026-10-24
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**Blocked on this host's current desktop environment. No feature enabled and
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no feature PR opened.** Investigation for [issue #23](https://github.com/saphid/frame-control/issues/23),
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starting at `4e45648` (main after #154). This concerns flat desktop panels,
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not Linux PC VR streaming.
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## Decision
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The smallest useful candidate is one explicitly selected **whole screen**,
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captured through the ScreenCast portal's restricted PipeWire connection,
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encoded locally with GStreamer/x264, and sent to the existing viewer through
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the shared SSH controller. Input, individual windows and virtual displays
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would remain unsupported until separately verified. This candidate was **not
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implemented**: lxso2 currently cannot exercise the real capture permission path.
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Development packages could unblock compilation, but would not create a desktop,
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portal backend or consented screen. Synthetic encoding, an Xvfb screen grab or
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using the Frame as its own host would not verify Linux PC desktop capture.
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No host packages or services were changed.
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## Evidence
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Host: `lxso2`, Linux x86-64, kernel `6.8.0-139-generic`.
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- `DISPLAY`, `WAYLAND_DISPLAY` and `XDG_SESSION_TYPE` were unset. The user bus
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was reachable at `/run/user/1000/bus`.
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- `/run/user/1000/pipewire-0` and `/run/user/1000/wayland-0` did not exist.
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No processes matched Xorg, Xwayland, Xvfb, GNOME Shell, KWin Wayland, Weston,
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PipeWire, WirePlumber or xdg-desktop-portal at the process check.
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- D-Bus `ListNames` returned D-Bus, systemd and anonymous connections, with no
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`org.freedesktop.portal.Desktop`. `ListActivatableNames` also had no desktop
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portal. These calls queried D-Bus itself without activating capture services.
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- `dpkg-query` found no `xdg-desktop-portal*` or `pipewire*` packages.
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`libgstreamer1.0-0:amd64` was installed at `1.24.2-1ubuntu0.1`, but
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`gstreamer1.0-tools` was uninstalled. `gst-launch-1.0` and `gst-inspect-1.0`
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were absent from PATH. Xvfb was installed, but supplies no portal by itself.
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- `pkg-config --modversion` failed for `gstreamer-1.0`,
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`gstreamer-app-1.0`, `gstreamer-video-1.0` and `libpipewire-0.3`.
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`gio-unix-2.0` reported `2.80.0`.
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- `desktop/bundle/pc-host.so` did not exist.
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`python3 desktop/build.py --with-x264 --out /tmp/frame-linux-pc-feasibility`
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exited **1** before compilation: required GStreamer pkg-config modules were
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missing. No native build or encoder runtime success is claimed.
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Reproduce the non-activating portal checks in the intended desktop user's
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session, using that session's actual runtime directory and bus:
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```sh
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gdbus call --session --dest org.freedesktop.DBus \
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--object-path /org/freedesktop/DBus --method org.freedesktop.DBus.ListNames
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gdbus call --session --dest org.freedesktop.DBus \
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--object-path /org/freedesktop/DBus --method org.freedesktop.DBus.ListActivatableNames
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pkg-config --modversion gstreamer-1.0 gstreamer-app-1.0 gstreamer-video-1.0 gio-unix-2.0
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```
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## Existing implementation reviewed
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- `ui/frame_pcview.py` selects PCView only on Windows and rejects Linux even
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when enabled. Linux installers do not carry its native bundle.
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- `desktop/portal.c` creates a **RemoteDesktop** session, requests pointer and
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keyboard devices, and selects monitors and windows (`types=3`). It is not
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ScreenCast-only or screen-only. Its restricted fd/node and fresh-connection
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handling are reusable.
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- `ui/frame_pc_agent.py` calls the selection a shared window or screen and
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picks VA-API when the element is present, falling back to x264. A bounded
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x264 slice needs explicit encoder policy and unsupported-input behavior;
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exposing the existing Linux path alone would not meet that scope.
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- `app/main.js` starts Python with the inherited environment; it does not
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supply a compositor, portal backend or capture permission.
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- `.github/workflows/pc-host.yml` installs native dependencies and tests
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synthetic x264/protocol behavior with fake capture consent/input. This does
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not establish interactive Linux desktop capture.
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- Issue #23 and its six existing comments distinguish prior synthetic
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helper/viewer results from untested Linux desktop capture and consent.
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## Verification and limits
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`python3 -m unittest discover -s tests -p 'test_pc*.py' -v` exited **0**:
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27 tests ran successfully, with one additional native-class setup skip
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(`native PC libraries not built on this host`). Coverage includes the compiled
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C controller trace, Python adapters, grants and default-off/Windows-only gates.
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It does not prove native GStreamer capture or local-client streaming.
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No fake/local native stream, consent prompt, real desktop capture, Frame viewer
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run, benchmark, input or window mode was tested in this investigation. No SSH
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connection to the Frame was needed; no lock was acquired and no headset install,
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launch, stop or settings change was attempted. Issue #113 was left alone.
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No issue comments or other public messages were sent.
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## Concrete unblock and next slice
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1. Supply an interactive Linux desktop, physical or VM, with a working
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ScreenCast portal/backend, PipeWire and accessible consent dialog. Installing
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the portal frontend alone is insufficient. A VM can establish software
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capture/x264 behavior while physical-host behavior remains unverified.
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2. Install the native dependencies listed in `pc-host.yml` in that environment
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and build a local `--with-x264` bundle. Resolve x264 distribution
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licensing/source obligations before shipping it: the current build labels
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that option test-only and the Windows installer omits it.
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3. Implement a ScreenCast-only session with monitor-only selection, no
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RemoteDesktop/device request, disabled input in protocol and viewer, hidden
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window/virtual-display modes, and explicit x264 selection. Preserve the
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default-off gate and existing Mac/Windows paths.
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4. Verify consent acceptance/refusal/cancellation, Stop/reopen, connection loss
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and portal closure with a local client decoding actual captured content.
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Run the shared benchmark and record results without inferring hardware or
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physical laser behavior.
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5. Only after local capture works, acquire the shared Frame lock once and
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follow [the headset procedure](../testing.md#headset-smoke-test) for a brief
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viewer test. If occupied, leave the lock alone and defer device testing.
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These are prerequisites and proposed scope, not a ready feature. The Linux
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host request in #23 remains open.
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@@ -107,6 +107,12 @@ The Linux adapter from #38 (desktop portal, PipeWire, VA-API) is in the tree,
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because it shares `capture.c` and the controller, and CI still builds and tests
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it. The app never offers it and the Linux installers don't include it.
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The [2026-10-24 lxso2 feasibility check](evidence/linux-pc-host-lxso2-2026-10-24.md)
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found no running or activatable desktop portal, no PipeWire socket and missing
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native build dependencies. Linux support remains disabled. The evidence records
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the build failure and prerequisites for a screen-only, view-only x264 slice;
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Linux capture, input and window modes have not been verified there.
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## Measuring
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The Mac benchmark accepts the PC host:
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+5
-21
@@ -178,33 +178,17 @@ copied MP4 was **100.833 seconds** by `ffprobe` and decoded completely with
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`ffmpeg`; it was not cut at 60 seconds. The test restored Steam's recording
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mode, removed its reserved title and processes, and left Game Mode active at
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100% battery. See [the long-clip evidence](evidence/clip-long-2026-10-24.json).
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That code-path test did not click **Export** in the packaged desktop app or
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verify visible gameplay quality or perceptual audio/video sync.
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Later that day, the published v0.4.17 x86_64 Linux AppImage also passed the
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packaged desktop **Export** check against the retained 100.801-second clip.
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The asset SHA-256 was verified before launching its unchanged extracted payload
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in an isolated Electron profile on a virtual X desktop. An automated pointer
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click on the visible **Tools → Capture & Live → Steam clips → Export** button
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saved the MP4 and changed the row to **ON PC / Export again**. The saved file
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was 100.833335 seconds, decoded completely, and matched the prior production
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export by size and SHA-256. The app and test display were closed,
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the Frame export cache was empty, the source clip was retained, and the shared
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lock was released at 99% battery with Game Mode and SteamVR still running.
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See [the packaged export evidence](evidence/clip-packaged-export-2026-10-24.json)
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and its cropped before/after screenshots. This verifies the packaged Electron
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button and bundled export path; AppImage FUSE mounting, desktop integration,
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physical display/GPU rendering, gameplay quality and perceptual sync remain
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unverified. The virtual-display launch used `--no-sandbox --disable-gpu`.
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This did not click **Export** in the packaged desktop app or verify visible
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gameplay quality or perceptual audio/video sync.
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Remaining checks include:
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- Perceptual audio/video sync and audible content. Frame Control's separate
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**Record** path stamps camera and audio inputs with the wall clock because
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they otherwise count from different clocks.
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- Clips longer than the 100-second test and trims starting partway through a
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Steam recording. Two real saved clips' directory layouts were checked; the
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parser remains deliberately loose
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- Clips longer than the 100-second test, trims starting partway through a Steam
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recording, and the packaged desktop app's **Export** button. Two real saved
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clips' directory layouts were checked; the parser remains deliberately loose
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for other layouts.
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- How much x264 at 1080p30 costs the Frame while a game is running.
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- Automatic copying: that 30 seconds without a write is a safe sign Steam has
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@@ -7,6 +7,9 @@ This covers three directions, plus input:
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- **C. iPhone → Frame**: mirror the phone inside the headset.
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- **PC VR from Linux**: [feasibility and options](linux-vr-streaming.md),
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including Valve's streaming and USB support. No Linux host tested yet.
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- **Linux desktop → Frame panels**: [PC-host feasibility on lxso2](evidence/linux-pc-host-lxso2-2026-10-24.md).
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Blocked on missing desktop portal/PipeWire and native build dependencies;
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Linux desktop capture remains disabled and unverified.
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- **Input**: type and point in the Frame from the Mac or iPhone.
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- **Live view and Control**: watch a panel flat and tap on it to use it.
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Reference in new issue
Block a user