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@@ -2,6 +2,10 @@
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## Unreleased
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- Correct the Return to Game Mode help text: Frame Control selects the switch
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supported by the headset's SteamOS build, including `steamosctl` on current
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Frames. The button's behavior is unchanged.
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- Distinguish an unreadable gamescope panel list from a confirmed empty list in
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Desktop Capture and Control (issue #73). Failed discovery now asks users to
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check SteamVR and report the exact message and SteamOS version, rather than
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@@ -1738,7 +1738,7 @@
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<button class="small" id="sessionCheck">Check</button></div>
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<div class="sub" id="sessionState">Check which mode the headset is in.</div>
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<div class="row" style="margin-top:12px"><button class="small" id="sessionGame" disabled>Return to Game Mode</button></div>
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<div class="hint">Uses the same switch as Valve's developer tools (<code>steamos-session-select gamescope</code>).
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<div class="hint">Uses Valve's supported Game Mode switch for this SteamOS build.
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It closes the desktop and anything open in it. If the headset can't be reached, hold Power for 10 seconds to
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restart it; <a href="https://github.com/saphid/frame-control/blob/main/docs/backup-and-recovery.md#stuck-in-desktop-mode" target="_blank">more ways back</a>.</div>
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</section>
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