mirror of
https://github.com/saphid/frame-control.git
synced 2026-10-14 07:02:35 +02:00
Compare commits
20
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| Author | SHA1 | Date | |
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15e14c0d47 |
No files matched your search
@@ -213,7 +213,8 @@ Frame's software fits together, all checked against a real headset and labelled
|
||||
| [Scripts and headset setup](docs/scripts.md) | The command-line helpers, minimum typing, streaming options, floating panels |
|
||||
| [How the Frame works](docs/how-the-frame-works.md) | SteamVR → gamescope → Plasma, verified facts, debugging |
|
||||
| [Android apps (Lepton)](docs/apks.md) | Sideloading, the rated F-Droid catalogue, per-app instances |
|
||||
| [Import from my Quest](docs/quest-import.md) | Copy games you own off your Quest by USB; what runs, and why licence-checked games don't |
|
||||
| [Import from my Quest](docs/quest-import.md) | Copy games you own off your Quest by USB; what runs, and why licence-checked games may not |
|
||||
| [My Meta library](docs/meta-library.md) | Experimental: install and test Quest games your Meta account owns, with your own token |
|
||||
| [Sideloading Linux and Windows games](docs/sideloading.md) | A .zip, folder or .exe as a Steam Devkit Game, runtime detection |
|
||||
| [Install links for websites](docs/web-install.md) | `frame-control://install` links and manifests, the rules, a button to paste |
|
||||
| [VR comfort and HUD](docs/vr-utilities.md) · [Steam games](docs/steam-games.md) · [VR video](docs/vr-video.md) · [WebXR in Chromium](docs/webxr-chromium.md) | Installing and buying, watching VR180/360, the Chromium build |
|
||||
|
||||
+43
-1
@@ -1,7 +1,7 @@
|
||||
// Frame Control as a desktop app (macOS, Windows, Linux): starts ui/server.py on
|
||||
// a free loopback port and shows it in a native window. The server does all the
|
||||
// work over the `frame` SSH alias; this file only hosts it.
|
||||
const { app, BrowserWindow, Menu, Notification, clipboard, dialog, ipcMain, nativeImage, shell } = require("electron");
|
||||
const { app, BrowserWindow, Menu, Notification, clipboard, dialog, ipcMain, nativeImage, session, shell } = require("electron");
|
||||
const { execFile, spawn } = require("child_process");
|
||||
const { promisify } = require("util");
|
||||
const fs = require("fs");
|
||||
@@ -11,6 +11,7 @@ const os = require("os");
|
||||
const path = require("path");
|
||||
const { SCHEME, parseInstallLink, linkFromArgv } = require("./install-link");
|
||||
const updater = require("./updater");
|
||||
const { createMetaSignIn } = require("./meta-signin");
|
||||
|
||||
const run = promisify(execFile);
|
||||
|
||||
@@ -347,6 +348,47 @@ ipcMain.handle("comfort:notify", (e, message) => {
|
||||
});
|
||||
});
|
||||
|
||||
// ---- Sign in with Meta (app/meta-signin.js, docs/meta-library.md) ----
|
||||
// The token goes from the sign-in window's own session straight to the server's
|
||||
// connect path; the page asks for it and only hears the server's answer.
|
||||
function postApi(apiPath, body) {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!url) return reject(new Error("Frame Control's server isn't running."));
|
||||
const data = JSON.stringify(body);
|
||||
const req = http.request(new URL(apiPath, url), {
|
||||
method: "POST", timeout: 60000,
|
||||
headers: { "Content-Type": "application/json", "X-Frame-UI": process.env.FRAME_UI_KEY || "1",
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||||
"Content-Length": Buffer.byteLength(data) },
|
||||
}, (res) => {
|
||||
let text = "";
|
||||
res.setEncoding("utf8");
|
||||
res.on("data", (c) => { text += c; });
|
||||
res.on("end", () => {
|
||||
let parsed = {};
|
||||
try { parsed = JSON.parse(text); } catch {}
|
||||
resolve({ status: res.statusCode, data: parsed });
|
||||
});
|
||||
});
|
||||
req.on("error", reject);
|
||||
req.on("timeout", () => req.destroy(new Error("the server didn't answer")));
|
||||
req.end(data);
|
||||
});
|
||||
}
|
||||
|
||||
let metaSignIn = null;
|
||||
const meta = () => (metaSignIn ||= createMetaSignIn({
|
||||
BrowserWindow, session, shell, parent: () => win,
|
||||
// The page only offers sign-in after its "I understand" box is ticked (checked again below).
|
||||
connect: (token, attempt) => postApi("/api/meta", { action: "connect", token, acknowledged: true, attempt }),
|
||||
cancel: (attempt) => postApi("/api/meta", { action: "cancel-signin", attempt }),
|
||||
}));
|
||||
ipcMain.handle("meta:signin", (e, acknowledged) => {
|
||||
if (!fromUi(e)) return null;
|
||||
if (acknowledged !== true) return { ok: false, error: "My Meta library is experimental: tick that you understand the warning first." };
|
||||
return meta().signIn();
|
||||
});
|
||||
ipcMain.handle("meta:signout", (e) => fromUi(e) ? meta().signOut() : false);
|
||||
|
||||
// frame-control://install links from websites (docs/web-install.md). They can
|
||||
// arrive before the window or server exists (macOS open-url on a cold launch),
|
||||
// so they wait here until the page asks for them. The page checks the link with
|
||||
|
||||
@@ -0,0 +1,252 @@
|
||||
// "Sign in with Meta" for My Meta library (docs/meta-library.md), the way BSManager's
|
||||
// "Log in with Meta" works: Meta's own login page in a Frame Control window, then the
|
||||
// access token cookie (oc_ac_at) that page sets is handed to the local server's
|
||||
// existing connect path (format check, "who am I" with Meta, 0600 file).
|
||||
//
|
||||
// The window has its own persistent session (PARTITION), so the cookie is read only
|
||||
// from there: never from Frame Control's main window, never from any browser. It has
|
||||
// no preload and no Node, and it only navigates within Meta's login sites; anything
|
||||
// else opens in the system browser. Nothing here logs the token, and the page only
|
||||
// ever gets back the server's answer (connected, display name), never the token.
|
||||
// Electron is passed in, so app/test/meta-signin.test.js can run it with fakes.
|
||||
const crypto = require("crypto");
|
||||
|
||||
const PARTITION = "persist:meta-signin";
|
||||
// BSManager's loginUrl (src/main/services/bs-version-download/bs-oculus-downloader.service.ts).
|
||||
const LOGIN_URL = "https://secure.oculus.com";
|
||||
const COOKIE = "oc_ac_at";
|
||||
// Sites the login can go through: the Oculus store web, Meta accounts, Facebook login,
|
||||
// and Instagram (Meta's login passes through www.instagram.com: seen live, 2026-10-14).
|
||||
const ALLOWED = ["oculus.com", "meta.com", "facebook.com", "instagram.com"];
|
||||
const TIMEOUT = 10 * 60 * 1000; // as BSManager
|
||||
|
||||
const underDomain = (host, domains) => {
|
||||
host = String(host || "").replace(/^\./, "").toLowerCase();
|
||||
return domains.some((d) => host === d || host.endsWith("." + d));
|
||||
};
|
||||
|
||||
// Plain HTTPS on the default port, to one of the login sites.
|
||||
function allowedUrl(raw) {
|
||||
let u;
|
||||
try { u = new URL(String(raw)); } catch { return false; }
|
||||
if (u.protocol !== "https:" || u.username || u.password || (u.port && u.port !== "443")) return false;
|
||||
return underDomain(u.hostname, ALLOWED);
|
||||
}
|
||||
|
||||
// Frames inside the page: any HTTPS address (Meta's login can embed captcha and CDN
|
||||
// frames from other sites), or an empty frame; never data:, blob:, javascript:, http:,
|
||||
// file: or any other scheme. Frames can't reach the cookie read or IPC (main process only).
|
||||
function allowedSubframeUrl(raw) {
|
||||
if (/^about:(?:blank|srcdoc)$/.test(String(raw))) return true;
|
||||
let u;
|
||||
try { u = new URL(String(raw)); } catch { return false; }
|
||||
return u.protocol === "https:" && !u.username && !u.password;
|
||||
}
|
||||
|
||||
const onOculus = (raw) => { try { return underDomain(new URL(raw).hostname, ["oculus.com"]); } catch { return false; } };
|
||||
|
||||
// A cheap first look, so a signed-out or app value is never sent anywhere; the server's
|
||||
// check_token (ui/frame_meta.py) has the final word.
|
||||
function looksLikeUserToken(v) {
|
||||
return typeof v === "string" && /^(?:OC|FRL)[A-Za-z0-9+/=_-]{18,4093}$/.test(v)
|
||||
&& !/^OC\d{15}$/.test(v) && /[a-z]/.test(v);
|
||||
}
|
||||
|
||||
const fingerprint = (v) => crypto.createHash("sha256").update(v).digest("hex");
|
||||
|
||||
// Anything token-shaped out of a message, in case a server error ever carried one.
|
||||
function scrub(text, token) {
|
||||
let s = String(text == null ? "" : text);
|
||||
if (token) s = s.split(token).join("<redacted>");
|
||||
return s.replace(/(?:OC|FRL)[A-Za-z0-9+/=_%|:-]{8,}/g, "<redacted>").slice(0, 600);
|
||||
}
|
||||
|
||||
// deps: { BrowserWindow, session, shell, parent() -> BrowserWindow|null, timeout,
|
||||
// connect(token, attempt) -> Promise<{status, data}> (the server's connect action),
|
||||
// cancel(attempt) -> Promise (the server's cancel-signin: never save that attempt) }
|
||||
function createMetaSignIn({ BrowserWindow, session, shell, connect, cancel, parent = () => null, timeout = TIMEOUT }) {
|
||||
let active = null; // { win, promise, finish }
|
||||
const pending = new Set(); // cancels still to reach the server, from flows already finished
|
||||
let signingOut = null; // the sign-out under way; no sign-in starts while it runs
|
||||
const SIGNING_OUT = "Frame Control is signing out of Meta; try again in a moment.";
|
||||
|
||||
const openOutside = (target) => {
|
||||
if (/^https?:\/\//i.test(String(target))) shell.openExternal(String(target));
|
||||
};
|
||||
|
||||
function signIn() {
|
||||
if (signingOut) return Promise.resolve({ ok: false, error: SIGNING_OUT });
|
||||
if (active) { active.win.focus(); return active.promise; }
|
||||
const ses = session.fromPartition(PARTITION);
|
||||
ses.setPermissionRequestHandler((_wc, _permission, callback) => callback(false));
|
||||
ses.setPermissionCheckHandler(() => false);
|
||||
// Electron adds its own name and the app's to the user agent; send a plain Chrome one.
|
||||
if (ses.getUserAgent && ses.setUserAgent) {
|
||||
ses.setUserAgent(ses.getUserAgent().replace(/\s(?:Electron|frame-control|Frame Control)\/\S+/g, ""));
|
||||
}
|
||||
const p = parent();
|
||||
const win = new BrowserWindow({
|
||||
width: 520, height: 760, title: "Sign in with Meta – Frame Control", autoHideMenuBar: true,
|
||||
...(p ? { parent: p } : {}),
|
||||
webPreferences: { partition: PARTITION, contextIsolation: true, nodeIntegration: false, sandbox: true,
|
||||
nodeIntegrationInSubFrames: false, webviewTag: false, safeDialogs: true, devTools: false },
|
||||
});
|
||||
const wc = win.webContents;
|
||||
|
||||
let resolve;
|
||||
const promise = new Promise((r) => { resolve = r; });
|
||||
let done = false, busy = false, again = false, lastError = null, blocked = null;
|
||||
const tried = new Set(); // fingerprints of values already sent, so each goes once
|
||||
// The server refuses to save a connect from an attempt this window gave up on.
|
||||
const attemptId = crypto.randomUUID();
|
||||
|
||||
const onCookie = (_e, cookie, _cause, removed) => {
|
||||
if (!removed && cookie && cookie.name === COOKIE && underDomain(cookie.domain, ["oculus.com"])) attempt();
|
||||
};
|
||||
const timer = setTimeout(() => finish({ ok: false, error: "Sign-in timed out after 10 minutes. Try again." }), timeout);
|
||||
if (timer.unref) timer.unref();
|
||||
|
||||
// Stops cookie intake first, then the window (destroy: a page's beforeunload can't
|
||||
// keep it open), and answers the page. Unless it connected, and if it sent a token, it
|
||||
// then has the server drop this attempt: only once the connect under way has settled,
|
||||
// so the server always sees the cancel after the connect (and deletes the token if
|
||||
// that connect saved it). The returned promise settles when that is done.
|
||||
let finished = null;
|
||||
let inflight = null; // the last connect sent
|
||||
function finish(result) {
|
||||
if (done) return finished || Promise.resolve(); // destroy() below re-enters through "closed"
|
||||
done = true;
|
||||
ses.cookies.removeListener("changed", onCookie);
|
||||
clearTimeout(timer);
|
||||
if (active && active.win === win) active = null;
|
||||
if (!win.isDestroyed()) win.destroy();
|
||||
resolve(result);
|
||||
if (result.ok || !inflight) return (finished = Promise.resolve()); // nothing sent: nothing to cancel
|
||||
finished = Promise.resolve(inflight).catch(() => {}).then(() => cancel(attemptId)).catch(() => {});
|
||||
pending.add(finished);
|
||||
finished.then(() => pending.delete(finished));
|
||||
return finished;
|
||||
}
|
||||
|
||||
async function attempt() {
|
||||
if (done) return;
|
||||
if (busy) { again = true; return; }
|
||||
busy = true;
|
||||
try {
|
||||
do {
|
||||
again = false;
|
||||
// Only this window's own session, and only Meta's Oculus cookie.
|
||||
const cookies = await ses.cookies.get({ name: COOKIE });
|
||||
const c = cookies.find((k) => underDomain(k.domain, ["oculus.com"]) && looksLikeUserToken(k.value));
|
||||
if (!c || done) continue;
|
||||
const key = fingerprint(c.value);
|
||||
if (tried.has(key)) continue;
|
||||
tried.add(key);
|
||||
let r;
|
||||
try {
|
||||
inflight = connect(c.value, attemptId);
|
||||
r = await inflight;
|
||||
} catch {
|
||||
lastError = "Frame Control's local server didn't answer.";
|
||||
continue;
|
||||
}
|
||||
if (done) return;
|
||||
const d = (r && r.data) || {};
|
||||
if (r && r.status === 200 && d.connected) {
|
||||
finish({ ok: true, connected: true, user: d.user && d.user.name ? { name: scrub(d.user.name, c.value).slice(0, 80) } : null,
|
||||
message: scrub(d.message || "Connected your Meta account (Experimental)", c.value) });
|
||||
return;
|
||||
}
|
||||
lastError = scrub(d.error || `HTTP ${r && r.status}`, c.value);
|
||||
} while (again && !done);
|
||||
} catch {
|
||||
// The session went away (the window closed); nothing to do.
|
||||
} finally {
|
||||
busy = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Navigation stays on Meta's login sites. A link elsewhere opens in the system
|
||||
// browser; a redirect elsewhere is just stopped (it may carry sign-in data).
|
||||
// Every frame: the window itself stays on the list; frames inside it may load any
|
||||
// HTTPS page (captchas), and one going anywhere else is just stopped.
|
||||
wc.on("will-navigate", (e, target) => { if (!allowedUrl(target)) { e.preventDefault(); openOutside(target); } });
|
||||
// A stopped page change in the window itself says where it went (the host only), so
|
||||
// closing the stuck window explains why instead of "closed before you signed in".
|
||||
const stopped = (to) => {
|
||||
let host = "";
|
||||
try { host = new URL(String(to)).hostname; } catch { /* not an address */ }
|
||||
blocked = `Meta's sign-in went to ${scrub(host || "an address", null).slice(0, 80)}, which Frame Control doesn't allow.`;
|
||||
};
|
||||
wc.on("will-frame-navigate", (e) => {
|
||||
if (e.isMainFrame ? allowedUrl(e.url) : allowedSubframeUrl(e.url)) return;
|
||||
e.preventDefault();
|
||||
if (e.isMainFrame) stopped(e.url);
|
||||
});
|
||||
// Redirects fire for frames too: the same rule per frame (details on the event in
|
||||
// current Electron, positional arguments in older ones; unknown counts as the window).
|
||||
wc.on("will-redirect", (e, target, _inPlace, isMainFrame) => {
|
||||
const to = e && e.url !== undefined ? e.url : target;
|
||||
const main = e && e.isMainFrame !== undefined ? e.isMainFrame : isMainFrame !== false;
|
||||
if (main ? allowedUrl(to) : allowedSubframeUrl(to)) return;
|
||||
e.preventDefault();
|
||||
if (main) stopped(to);
|
||||
});
|
||||
// A page's beforeunload never keeps the window open.
|
||||
wc.on("will-prevent-unload", (e) => e.preventDefault());
|
||||
wc.setWindowOpenHandler(({ url: target }) => {
|
||||
if (allowedUrl(target)) wc.loadURL(target).catch(() => {});
|
||||
else openOutside(target);
|
||||
return { action: "deny" };
|
||||
});
|
||||
// Signed in: the cookie changes, or the window lands back on Meta's store site.
|
||||
ses.cookies.on("changed", onCookie);
|
||||
wc.on("did-navigate", (_e, target) => { blocked = null; if (onOculus(target)) attempt(); }); // it recovered
|
||||
wc.on("did-navigate-in-page", (_e, target) => { if (onOculus(target)) attempt(); });
|
||||
win.on("closed", () => finish({ ok: false, cancelled: true,
|
||||
error: lastError ? `The sign-in window closed before Frame Control could connect. ${lastError}`
|
||||
: blocked ? `The sign-in window was closed before you signed in. ${blocked}`
|
||||
: "The sign-in window was closed before you signed in." }));
|
||||
|
||||
active = { win, promise, finish };
|
||||
wc.loadURL(LOGIN_URL).catch(() => {});
|
||||
return promise;
|
||||
}
|
||||
|
||||
// Signs out of Meta in Frame Control: stops any sign-in under way (and has the server
|
||||
// refuse to save it), destroys the window, then clears everything
|
||||
// the sign-in session stored (cookies, storage, cache), so the next sign-in starts fresh.
|
||||
// One at a time (a second call joins the first), and no sign-in can start meanwhile.
|
||||
// It goes round until no window is open and no connect or cancel is left, so nothing
|
||||
// started before it can set a token after it (or after the Disconnect that follows).
|
||||
function signOut() {
|
||||
if (!signingOut) {
|
||||
signingOut = (async () => {
|
||||
for (;;) {
|
||||
if (active) {
|
||||
const { win, finish } = active;
|
||||
await finish({ ok: false, cancelled: true, error: "Signed out of Meta in Frame Control." });
|
||||
// Clear only once nothing can write to the session again.
|
||||
if (!win.isDestroyed()) throw new Error("The Sign in with Meta window didn't close; try again.");
|
||||
} else if (pending.size) {
|
||||
// A connect under way settles and is cancelled before the caller (Disconnect)
|
||||
// deletes the account, so it can't be saved afterwards.
|
||||
await Promise.all([...pending]);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
const ses = session.fromPartition(PARTITION);
|
||||
await ses.clearStorageData();
|
||||
await ses.clearCache();
|
||||
if (ses.clearAuthCache) await ses.clearAuthCache();
|
||||
return true;
|
||||
})().finally(() => { signingOut = null; });
|
||||
}
|
||||
return signingOut;
|
||||
}
|
||||
|
||||
return { signIn, signOut, isOpen: () => !!active, isSigningOut: () => !!signingOut };
|
||||
}
|
||||
|
||||
module.exports = { createMetaSignIn, allowedUrl, allowedSubframeUrl, looksLikeUserToken, scrub, PARTITION, LOGIN_URL, COOKIE, ALLOWED };
|
||||
@@ -39,6 +39,7 @@
|
||||
"preload.js",
|
||||
"install-link.js",
|
||||
"updater.js",
|
||||
"meta-signin.js",
|
||||
"package.json",
|
||||
"build/icon.png"
|
||||
],
|
||||
|
||||
+8
-1
@@ -6,7 +6,8 @@
|
||||
// the headset can't be reached, and keeps the Frame menu's list of headsets up to date.
|
||||
// It also receives frame-control://install links (docs/web-install.md): only
|
||||
// what the link asked for, never an install; the page asks the user first.
|
||||
// And it passes update state both ways: see app/updater.js.
|
||||
// And it passes update state both ways: see app/updater.js. It opens the Sign in
|
||||
// with Meta window and signs out of it (app/meta-signin.js).
|
||||
const { contextBridge, ipcRenderer, webUtils } = require("electron");
|
||||
|
||||
contextBridge.exposeInMainWorld("frameApp", {
|
||||
@@ -39,6 +40,12 @@ contextBridge.exposeInMainWorld("frameApp", {
|
||||
ipcRenderer.removeAllListeners("report:open");
|
||||
ipcRenderer.on("report:open", () => cb());
|
||||
},
|
||||
// Sign in with Meta (app/meta-signin.js): Meta's login page in its own window. The
|
||||
// answer is the server's (connected, display name), never the token.
|
||||
meta: {
|
||||
signIn: (acknowledged) => ipcRenderer.invoke("meta:signin", acknowledged === true),
|
||||
signOut: () => ipcRenderer.invoke("meta:signout"),
|
||||
},
|
||||
onInstallLink: (cb) => {
|
||||
ipcRenderer.removeAllListeners("install-link");
|
||||
ipcRenderer.on("install-link", (_e, req) => cb({ kind: req.kind, target: req.target }));
|
||||
|
||||
@@ -0,0 +1,578 @@
|
||||
// Run: node --test app/test/
|
||||
// "Sign in with Meta" (app/meta-signin.js) with fake Electron windows, sessions and cookies.
|
||||
const nodeTest = require("node:test");
|
||||
// A broken flow can leave a sign-in waiting forever; fail it instead of hanging.
|
||||
const test = (name, fn) => nodeTest(name, { timeout: 5000 }, fn);
|
||||
const assert = require("node:assert");
|
||||
const { EventEmitter } = require("node:events");
|
||||
const { createMetaSignIn, allowedUrl, looksLikeUserToken, scrub, PARTITION, LOGIN_URL, COOKIE } = require("../meta-signin");
|
||||
|
||||
const TOKEN = "OCAbcdefghijklmnopQRSTUVwxyz0123456789abcdEFGH";
|
||||
const OTHER = "OCzyxwvutsrqponmlkJIHGFEDcba9876543210zyxwVUTS";
|
||||
|
||||
class FakeCookies extends EventEmitter {
|
||||
constructor() { super(); this.store = []; this.reads = 0; }
|
||||
async get(filter) {
|
||||
this.reads++;
|
||||
return this.store.filter((c) => !filter.name || c.name === filter.name);
|
||||
}
|
||||
set(cookie) { // as the page would: store it, then tell listeners
|
||||
this.store = this.store.filter((c) => !(c.name === cookie.name && c.domain === cookie.domain)).concat(cookie);
|
||||
this.emit("changed", {}, cookie, "explicit", false);
|
||||
}
|
||||
}
|
||||
|
||||
class FakeSession {
|
||||
constructor(name, log) { this.name = name; this.log = log; this.cookies = new FakeCookies(); this.cleared = []; this.permission = null; }
|
||||
setPermissionRequestHandler(fn) { this.permission = fn; }
|
||||
setPermissionCheckHandler(fn) { this.permissionCheck = fn; }
|
||||
getUserAgent() { return "Mozilla/5.0 Chrome/140.0 frame-control/0.4.4 Electron/44.4.5 Safari/537.36"; }
|
||||
setUserAgent(ua) { this.ua = ua; }
|
||||
async clearStorageData(opts) { this.log.push("clear"); this.cleared.push(["storage", opts]); }
|
||||
async clearCache() { this.cleared.push(["cache"]); }
|
||||
async clearAuthCache() { this.cleared.push(["auth"]); }
|
||||
}
|
||||
|
||||
function fakes({ timeout } = {}) {
|
||||
const log = []; // the order things happened in
|
||||
const sessions = new Map();
|
||||
const defaultSession = new FakeSession("default", log);
|
||||
const session = {
|
||||
defaultSession,
|
||||
fromPartition(name) {
|
||||
if (!sessions.has(name)) sessions.set(name, new FakeSession(name, log));
|
||||
return sessions.get(name);
|
||||
},
|
||||
};
|
||||
const windows = [];
|
||||
class BrowserWindow extends EventEmitter {
|
||||
constructor(opts) {
|
||||
super();
|
||||
this.opts = opts;
|
||||
this.destroyed = false;
|
||||
this.veto = false; // a page whose beforeunload keeps the window open on close()
|
||||
this.focused = 0;
|
||||
const wc = new EventEmitter();
|
||||
wc.loaded = [];
|
||||
wc.loadURL = async (u) => { wc.loaded.push(u); };
|
||||
wc.setWindowOpenHandler = (fn) => { wc.openHandler = fn; };
|
||||
// Deliberately a different session: the code must read the partition's, not guess.
|
||||
wc.session = defaultSession;
|
||||
this.webContents = wc;
|
||||
windows.push(this);
|
||||
}
|
||||
isDestroyed() { return this.destroyed; }
|
||||
focus() { this.focused++; }
|
||||
close() { if (this.destroyed || this.veto) return; this.destroy(); }
|
||||
destroy() { if (this.destroyed) return; this.destroyed = true; log.push("destroyed"); this.emit("closed"); }
|
||||
}
|
||||
const opened = [];
|
||||
const shell = { openExternal: (u) => { opened.push(u); } };
|
||||
const calls = [], attempts = [], cancels = [];
|
||||
let answer = () => ({ status: 200, data: { connected: true, user: { name: "Alex" }, message: "Connected your Meta account (Experimental)" } });
|
||||
const connect = async (token, attempt) => { calls.push(token); attempts.push(attempt); log.push("connect"); return answer(token); };
|
||||
const cancel = async (attempt) => {
|
||||
cancels.push(attempt);
|
||||
log.push(`cancel (cookie listeners: ${session.fromPartition(PARTITION).cookies.listenerCount("changed")})`);
|
||||
};
|
||||
const flow = createMetaSignIn({ BrowserWindow, session, shell, connect, cancel, parent: () => null, ...(timeout ? { timeout } : {}) });
|
||||
return { flow, session, sessions, windows, opened, calls, attempts, cancels, log, setAnswer: (fn) => { answer = fn; },
|
||||
meta: () => session.fromPartition(PARTITION) };
|
||||
}
|
||||
|
||||
const tick = () => new Promise((r) => setImmediate(r));
|
||||
async function settle() { for (let i = 0; i < 10; i++) await tick(); }
|
||||
|
||||
function navigate(wc, event, target) {
|
||||
let prevented = false;
|
||||
wc.emit(event, { preventDefault: () => { prevented = true; } }, target);
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("only plain HTTPS addresses on Meta's login sites are allowed", () => {
|
||||
for (const ok of ["https://secure.oculus.com", "https://secure.oculus.com/my/profile", "https://auth.meta.com/login/",
|
||||
"https://www.meta.com/", "https://www.facebook.com/login.php", "https://oculus.com:443/",
|
||||
"https://www.instagram.com/accounts/login/"]) {
|
||||
assert.ok(allowedUrl(ok), ok);
|
||||
}
|
||||
for (const bad of ["http://secure.oculus.com/", "https://oculus.com.evil.example/", "https://evil-oculus.com/",
|
||||
"https://notmeta.com/", "https://example.com/", "javascript:alert(1)", "file:///etc/passwd",
|
||||
"https://secure.oculus.com:8443/", "https://user:pw@secure.oculus.com/", "https://evil.example/?u=https://www.meta.com",
|
||||
"data:text/html,hi", "not a url"]) {
|
||||
assert.ok(!allowedUrl(bad), bad);
|
||||
}
|
||||
});
|
||||
|
||||
test("the window is isolated: its own partition, no preload, no Node, sandboxed, on Meta's login page", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const [w] = f.windows;
|
||||
const wp = w.opts.webPreferences;
|
||||
assert.strictEqual(wp.partition, PARTITION);
|
||||
assert.strictEqual(PARTITION, "persist:meta-signin");
|
||||
assert.strictEqual(wp.contextIsolation, true);
|
||||
assert.strictEqual(wp.nodeIntegration, false);
|
||||
assert.strictEqual(wp.sandbox, true);
|
||||
assert.strictEqual(wp.preload, undefined);
|
||||
assert.strictEqual(wp.devTools, false);
|
||||
assert.deepStrictEqual(w.webContents.loaded, [LOGIN_URL]);
|
||||
assert.strictEqual(LOGIN_URL, "https://secure.oculus.com");
|
||||
// Permission prompts (camera, notifications...) are refused.
|
||||
let granted = null;
|
||||
f.meta().permission(null, "media", (v) => { granted = v; });
|
||||
assert.strictEqual(granted, false);
|
||||
assert.strictEqual(f.meta().permissionCheck(null, "notifications", "https://secure.oculus.com"), false);
|
||||
assert.ok(!/Electron|frame-control/.test(f.meta().ua));
|
||||
w.close();
|
||||
});
|
||||
|
||||
test("navigation stays on Meta's sites; other links open in the system browser", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://auth.meta.com/login/"), false);
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://www.facebook.com/login.php"), false);
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://example.com/help"), true);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help"]);
|
||||
// A redirect elsewhere is stopped and not opened anywhere (it may carry sign-in data).
|
||||
assert.strictEqual(navigate(wc, "will-redirect", "https://evil.example/cb?x=1"), true);
|
||||
assert.strictEqual(navigate(wc, "will-redirect", "https://auth.meta.com/next"), false);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help"]);
|
||||
// New windows: never created. Meta's own load in this window; others go outside; non-web schemes nowhere.
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "https://www.meta.com/legal/terms/" }), { action: "deny" });
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "https://example.org/" }), { action: "deny" });
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "file:///etc/passwd" }), { action: "deny" });
|
||||
await settle();
|
||||
assert.deepStrictEqual(wc.loaded, [LOGIN_URL, "https://www.meta.com/legal/terms/"]);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help", "https://example.org/"]);
|
||||
f.windows[0].close();
|
||||
});
|
||||
|
||||
test("the cookie is read only from the sign-in partition, only for Meta's Oculus domain", async () => {
|
||||
const f = fakes();
|
||||
// The same cookie elsewhere: the default session and another partition. Never read.
|
||||
f.session.defaultSession.cookies.store.push({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
f.session.fromPartition("persist:other").cookies.store.push({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
const done = f.flow.signIn();
|
||||
const w = f.windows[0];
|
||||
// A cookie with the right name on another site, and a signed-out value: ignored.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".evil.example", value: OTHER });
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: "OC123456789012345" });
|
||||
w.webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile");
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
assert.strictEqual(r.ok, true);
|
||||
assert.strictEqual(f.session.defaultSession.cookies.reads, 0);
|
||||
assert.strictEqual(f.session.fromPartition("persist:other").cookies.reads, 0);
|
||||
assert.ok(f.sessions.get(PARTITION).cookies.reads > 0);
|
||||
});
|
||||
|
||||
test("landing on the logged-in page picks up a cookie set earlier", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.store.push({ name: COOKIE, domain: "secure.oculus.com", value: TOKEN }); // no change event
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://auth.meta.com/login/"); // not Meta's store site yet
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile");
|
||||
assert.strictEqual((await done).ok, true);
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("after a connect the window closes, and the page gets the answer, never the token", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.ok(!f.flow.isOpen());
|
||||
assert.deepStrictEqual(r, { ok: true, connected: true, user: { name: "Alex" }, message: "Connected your Meta account (Experimental)" });
|
||||
assert.ok(!JSON.stringify(r).includes(TOKEN));
|
||||
// The cookie listener is gone: a later change sends nothing.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("a token the server refuses keeps the window open, is sent once, and the next one connects", async () => {
|
||||
const f = fakes();
|
||||
f.setAnswer((t) => t === TOKEN ? { status: 400, data: { error: "Meta didn't accept this token." } }
|
||||
: { status: 200, data: { connected: true, user: null } });
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile"); // same value again
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
assert.ok(!f.windows[0].isDestroyed());
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
const r = await done;
|
||||
assert.deepStrictEqual(f.calls, [TOKEN, OTHER]);
|
||||
assert.strictEqual(r.ok, true);
|
||||
assert.strictEqual(r.user, null);
|
||||
});
|
||||
|
||||
test("the token is never logged, and an error that echoed it is scrubbed", async () => {
|
||||
const seen = [];
|
||||
const names = ["log", "info", "warn", "error", "debug", "trace"];
|
||||
const saved = Object.fromEntries(names.map((n) => [n, console[n]]));
|
||||
const writes = [process.stdout.write, process.stderr.write];
|
||||
for (const n of names) console[n] = (...a) => { seen.push(a.map(String).join(" ")); };
|
||||
process.stdout.write = (c, ...rest) => { seen.push(String(c)); return writes[0].call(process.stdout, c, ...rest); };
|
||||
process.stderr.write = (c, ...rest) => { seen.push(String(c)); return writes[1].call(process.stderr, c, ...rest); };
|
||||
let r;
|
||||
try {
|
||||
const f = fakes();
|
||||
f.setAnswer((t) => ({ status: 500, data: { error: `RuntimeError: bad ${t} and ${t.slice(0, 12)}` } }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close(); // the user gives up
|
||||
r = await done;
|
||||
} finally {
|
||||
for (const n of names) console[n] = saved[n];
|
||||
[process.stdout.write, process.stderr.write] = writes;
|
||||
}
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.strictEqual(r.cancelled, true);
|
||||
assert.ok(!r.error.includes(TOKEN) && !r.error.includes(TOKEN.slice(0, 12)), r.error);
|
||||
assert.match(r.error, /<redacted>/);
|
||||
assert.ok(!seen.some((s) => s.includes(TOKEN.slice(0, 12))), "token in output");
|
||||
assert.strictEqual(scrub(`x FRL${"a".repeat(30)} y`), "x <redacted> y");
|
||||
});
|
||||
|
||||
test("closing the window before signing in reports it, and a second click reuses the open window", async () => {
|
||||
const f = fakes();
|
||||
const a = f.flow.signIn();
|
||||
const b = f.flow.signIn();
|
||||
assert.strictEqual(a, b);
|
||||
assert.strictEqual(f.windows.length, 1);
|
||||
assert.strictEqual(f.windows[0].focused, 1);
|
||||
f.windows[0].close();
|
||||
const r = await a;
|
||||
assert.deepStrictEqual(r, { ok: false, cancelled: true, error: "The sign-in window was closed before you signed in." });
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
});
|
||||
|
||||
test("disconnect's sign-out closes the window and clears only the sign-in partition", async () => {
|
||||
const f = fakes();
|
||||
f.session.fromPartition("persist:other");
|
||||
const pending = f.flow.signIn();
|
||||
await f.flow.signOut();
|
||||
const r = await pending;
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.deepStrictEqual(f.meta().cleared, [["storage", undefined], ["cache"], ["auth"]]);
|
||||
assert.deepStrictEqual(f.session.defaultSession.cleared, []);
|
||||
assert.deepStrictEqual(f.session.fromPartition("persist:other").cleared, []);
|
||||
// The next sign-in starts with a new window.
|
||||
f.flow.signIn();
|
||||
assert.strictEqual(f.windows.length, 2);
|
||||
f.windows[1].close();
|
||||
});
|
||||
|
||||
test("the first look at a cookie value matches the server's token rules", () => {
|
||||
assert.ok(looksLikeUserToken(TOKEN));
|
||||
assert.ok(looksLikeUserToken("FRL" + "aB3".repeat(10)));
|
||||
for (const bad of [undefined, "", "OC123456789012345", "OC|123|abc", "OCabc%2Fdef" + "x".repeat(20), "OCshort",
|
||||
"XY" + "a".repeat(30), "OC" + "A".repeat(30)]) {
|
||||
assert.ok(!looksLikeUserToken(bad), String(bad));
|
||||
}
|
||||
});
|
||||
|
||||
function frameNav(wc, url, isMainFrame) {
|
||||
let prevented = false;
|
||||
wc.emit("will-frame-navigate", { url, isMainFrame, preventDefault: () => { prevented = true; } });
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("the window stays on Meta's sites; frames inside it may load any HTTPS page, nothing else", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
// Frames: captcha and CDN frames from other sites load; other schemes are stopped.
|
||||
for (const ok of ["https://client-api.arkoselabs.com/fc/gc/", "https://newassets.hcaptcha.com/captcha/v1/x",
|
||||
"https://www.google.com/recaptcha/api2/anchor", "https://static.xx.fbcdn.net/x",
|
||||
"https://www.facebook.com/plugin", "about:blank", "about:srcdoc"]) {
|
||||
assert.strictEqual(frameNav(wc, ok, false), false, ok);
|
||||
}
|
||||
for (const bad of ["http://www.facebook.com/plugin", "data:text/html,<script>x</script>", "blob:https://evil.example/1",
|
||||
"javascript:alert(1)", "file:///etc/passwd", "ftp://example.com/", "https://u:p@evil.example/",
|
||||
"chrome://settings", "not a url"]) {
|
||||
assert.strictEqual(frameNav(wc, bad, false), true, bad);
|
||||
}
|
||||
// The window itself: Meta's sites only.
|
||||
assert.strictEqual(frameNav(wc, "about:blank", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://evil.example/", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://client-api.arkoselabs.com/", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://auth.meta.com/login/", true), false);
|
||||
assert.deepStrictEqual(f.opened, []); // stopped, never opened outside
|
||||
f.windows[0].destroy();
|
||||
});
|
||||
|
||||
function redirect(wc, url, isMainFrame, style) {
|
||||
let prevented = false;
|
||||
const e = { preventDefault: () => { prevented = true; } };
|
||||
if (style === "details") wc.emit("will-redirect", Object.assign(e, { url, isMainFrame }));
|
||||
else wc.emit("will-redirect", e, url, false, isMainFrame);
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("redirects follow the same rule per frame", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
for (const style of ["details", "positional"]) {
|
||||
// A captcha frame redirected within HTTPS loads; a frame redirected to data: or http: doesn't.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/v2/next", false, style), false, style);
|
||||
assert.strictEqual(redirect(wc, "https://newassets.hcaptcha.com/x", false, style), false, style);
|
||||
assert.strictEqual(redirect(wc, "data:text/html,<b>x</b>", false, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "http://www.facebook.com/x", false, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "javascript:alert(1)", false, style), true, style);
|
||||
// The window: Meta's sites only.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/v2/next", true, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "https://auth.meta.com/next", true, style), false, style);
|
||||
}
|
||||
// Without frame information it is treated as the window.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/", undefined, "positional"), true);
|
||||
assert.deepStrictEqual(f.opened, []);
|
||||
f.windows[0].destroy();
|
||||
});
|
||||
|
||||
test("a redirect the window stops is named when the window is closed", async () => {
|
||||
const f = fakes();
|
||||
const p = f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(redirect(wc, "https://www.instagram.com/x?next=1", true, "details"), false); // Meta's login goes here
|
||||
assert.strictEqual(redirect(wc, "https://login.evil.example/cb?code=SECRET", true, "details"), true);
|
||||
f.windows[0].close();
|
||||
const r = await p;
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.match(r.error, /went to login\.evil\.example, which Frame Control doesn't allow/);
|
||||
assert.doesNotMatch(r.error, /SECRET|code=/);
|
||||
});
|
||||
|
||||
test("a stopped redirect is forgotten once the window loads a page again", async () => {
|
||||
const f = fakes();
|
||||
const p = f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(redirect(wc, "https://login.evil.example/cb", true, "details"), true);
|
||||
wc.emit("did-navigate", {}, "https://auth.meta.com/login/"); // the user carried on
|
||||
f.windows[0].close();
|
||||
assert.deepStrictEqual(await p, { ok: false, cancelled: true, error: "The sign-in window was closed before you signed in." });
|
||||
});
|
||||
|
||||
test("a page's beforeunload can't keep the window open", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
const w = f.windows[0];
|
||||
let prevented = false;
|
||||
w.webContents.emit("will-prevent-unload", { preventDefault: () => { prevented = true; } });
|
||||
assert.ok(prevented);
|
||||
// Even if close() would be vetoed, finishing destroys the window.
|
||||
w.veto = true;
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
assert.strictEqual((await done).ok, true);
|
||||
assert.ok(w.isDestroyed());
|
||||
});
|
||||
|
||||
test("closing during a connect: the cancel goes to the server only after that connect settles", async () => {
|
||||
for (const outcome of ["saved", "refused", "failed"]) {
|
||||
const f = fakes();
|
||||
let release, fail;
|
||||
f.setAnswer(() => new Promise((r, j) => { release = r; fail = j; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
f.windows[0].close(); // the user gives up while the server and Meta are answering
|
||||
const r = await done; // the page hears at once
|
||||
assert.strictEqual(r.ok, false);
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.cancels, [], outcome); // not before the connect has settled
|
||||
if (outcome === "saved") release({ status: 200, data: { connected: true } });
|
||||
else if (outcome === "refused") release({ status: 400, data: { error: "no" } });
|
||||
else fail(new Error("socket hang up"));
|
||||
await settle();
|
||||
// The same attempt id the connect carried, after it settled and after cookie intake stopped.
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]], outcome);
|
||||
assert.match(f.cancels[0], /^[A-Za-z0-9-]{8,64}$/);
|
||||
assert.deepStrictEqual(f.log, ["connect", "destroyed", "cancel (cookie listeners: 0)"], outcome);
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
}
|
||||
});
|
||||
|
||||
test("closing before any connect needs no cancel", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".evil.example", value: TOKEN }); // nothing usable
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
assert.strictEqual((await done).ok, false);
|
||||
await f.flow.signOut();
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
});
|
||||
|
||||
test("a timeout during a connect cancels after it settles", async () => {
|
||||
const f = fakes({ timeout: 50 });
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; })); // Meta is slow
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.match(r.error, /timed out/);
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
release({ status: 400, data: { error: "no" } });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("disconnect during a connect waits for it, cancels it, then clears, before the page deletes the account", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.log.length = 0;
|
||||
let signedOut = false;
|
||||
const out = f.flow.signOut().then(() => { signedOut = true; }); // the page's Disconnect, step one
|
||||
assert.strictEqual((await done).ok, false);
|
||||
await settle();
|
||||
assert.strictEqual(signedOut, false); // still waiting for the connect
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
release({ status: 200, data: { connected: true } }); // it saved, just now
|
||||
await out;
|
||||
// Only now would the page post its disconnect: the cancel (which deletes what that
|
||||
// connect saved) has reached the server, and the session is cleared.
|
||||
assert.deepStrictEqual(f.log, ["destroyed", "cancel (cookie listeners: 0)", "clear"]);
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("a later disconnect still waits for a closed window's connect", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
await done;
|
||||
let signedOut = false;
|
||||
const out = f.flow.signOut().then(() => { signedOut = true; });
|
||||
await settle();
|
||||
assert.strictEqual(signedOut, false);
|
||||
release({ status: 400, data: { error: "no" } });
|
||||
await out;
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("nothing sent means nothing to cancel; sign-out destroys the window, cancels, then clears", async () => {
|
||||
const f = fakes();
|
||||
// Nothing sent: closing cancels nothing.
|
||||
const a = f.flow.signIn();
|
||||
f.windows[0].close();
|
||||
await a;
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
// Something sent, then signed out: the attempt is cancelled before the session is cleared.
|
||||
f.setAnswer(() => ({ status: 400, data: { error: "Meta didn't accept this token." } }));
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[1].veto = true; // and its page tries to stay open
|
||||
f.log.length = 0;
|
||||
await f.flow.signOut();
|
||||
assert.strictEqual((await b).ok, false);
|
||||
assert.ok(f.windows[1].isDestroyed());
|
||||
assert.deepStrictEqual(f.log, ["destroyed", "cancel (cookie listeners: 0)", "clear"]);
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
// After sign-out a new cookie in the partition sends nothing.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("each sign-in has its own attempt id", async () => {
|
||||
const f = fakes();
|
||||
f.setAnswer(() => ({ status: 400, data: { error: "no" } }));
|
||||
const a = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
await a;
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
f.windows[1].close();
|
||||
await b;
|
||||
await settle();
|
||||
assert.strictEqual(f.attempts.length, 2);
|
||||
assert.notStrictEqual(f.attempts[0], f.attempts[1]);
|
||||
assert.deepStrictEqual(f.cancels, f.attempts);
|
||||
});
|
||||
|
||||
test("no sign-in can start while a sign-out waits on an earlier connect", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const first = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
const out = f.flow.signOut(); // Disconnect pressed while that connect is under way
|
||||
assert.strictEqual((await first).ok, false);
|
||||
assert.ok(f.flow.isSigningOut());
|
||||
// The page answered, so the user tries again at once: refused, no window, nothing sent.
|
||||
const second = await f.flow.signIn();
|
||||
assert.deepStrictEqual(second, { ok: false, error: "Frame Control is signing out of Meta; try again in a moment." });
|
||||
assert.strictEqual(f.windows.length, 1);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
// A second sign-out joins the first.
|
||||
assert.strictEqual(f.flow.signOut(), out);
|
||||
release({ status: 200, data: { connected: true } });
|
||||
await out;
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
assert.strictEqual(f.meta().cleared.filter(([k]) => k === "storage").length, 1);
|
||||
assert.ok(!f.flow.isSigningOut());
|
||||
// Once it is done, signing in works again.
|
||||
f.setAnswer(() => ({ status: 200, data: { connected: true } }));
|
||||
const third = f.flow.signIn();
|
||||
assert.strictEqual(f.windows.length, 2);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
assert.strictEqual((await third).ok, true);
|
||||
});
|
||||
|
||||
test("sign-out goes round until no window and no connect or cancel is left", async () => {
|
||||
const f = fakes();
|
||||
let releaseA;
|
||||
f.setAnswer(() => new Promise((r) => { releaseA = r; }));
|
||||
const a = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close(); // window A closed; its cancel waits on its connect
|
||||
await a;
|
||||
// Window B is open, with its own connect under way, when sign-out starts.
|
||||
let releaseB;
|
||||
f.setAnswer(() => new Promise((r) => { releaseB = r; }));
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
let finished = false;
|
||||
const out = f.flow.signOut().then(() => { finished = true; });
|
||||
await b;
|
||||
releaseB({ status: 400, data: { error: "no" } });
|
||||
await settle();
|
||||
assert.strictEqual(finished, false); // A's connect is still under way
|
||||
releaseA({ status: 200, data: { connected: true } });
|
||||
await out;
|
||||
assert.deepStrictEqual([...f.cancels].sort(), [...f.attempts].sort());
|
||||
assert.strictEqual(f.attempts.length, 2);
|
||||
assert.strictEqual(f.log[f.log.length - 1], "clear");
|
||||
});
|
||||
@@ -0,0 +1,367 @@
|
||||
# My Meta library (Experimental)
|
||||
|
||||
Install Quest games your Meta account owns straight from Meta, test whether
|
||||
they run on the Steam Frame, and add the result to the shared compatibility
|
||||
reports. It is off until you connect, and it lives in **Android → My Meta
|
||||
library**.
|
||||
|
||||
**Read this first.** My Meta library uses Meta's undocumented internal API
|
||||
with your own Meta access token, as the open-source tools QAVS, DownQuest and
|
||||
BSManager do. It may stop working whenever Meta changes things, and using it
|
||||
may be against Meta's terms. Your account is your responsibility. Frame
|
||||
Control is unofficial and not made or endorsed by Meta or Valve.
|
||||
|
||||
What it will and won't do:
|
||||
|
||||
- It lists and downloads only games your account owns (its active
|
||||
entitlements). It never downloads anything else.
|
||||
- It installs games as Meta ships them. There is **no licence-check bypass**:
|
||||
no patching, no stub libraries, no OVRPort or FramePort. A game that
|
||||
enforces Meta's licence check may quit or hang on the Frame, because that
|
||||
check needs Meta's services, which the Frame doesn't have.
|
||||
- Game files go only to a cache folder on your computer and then to your
|
||||
Frame. They are deleted from the cache after each install, and never
|
||||
uploaded or shared. Reports carry results only (below), never files or your
|
||||
token.
|
||||
|
||||
## Your token
|
||||
|
||||
Frame Control never reads your browser's cookies. There are two ways to give
|
||||
it your token.
|
||||
|
||||
**Sign in with Meta** (desktop app only; a plain browser doesn't show it).
|
||||
Tick **I understand…**, then choose **Sign in with Meta…**. Meta's own login
|
||||
page (`https://secure.oculus.com`, the address BSManager's "Log in with Meta"
|
||||
opens) appears in a Frame Control window. Sign in there as usual. When Meta's
|
||||
site sets its access token cookie (`oc_ac_at`), Frame Control takes it from
|
||||
that window, connects with it exactly as if you had pasted it (below), and
|
||||
closes the window. The window:
|
||||
|
||||
- has its own storage (the Electron session `persist:meta-signin`), separate
|
||||
from Frame Control's main window and from every browser on your computer;
|
||||
the cookie is read only from there, and only for `oculus.com`;
|
||||
- runs Meta's page sandboxed, with no access to Frame Control (no preload, no
|
||||
Node, context isolation on, no developer tools) and every permission request
|
||||
or check (camera, notifications…) refused;
|
||||
- only goes to `https://` pages on `oculus.com`, `meta.com`, `facebook.com` and
|
||||
`instagram.com` (and their subdomains; Meta's login passes through Instagram).
|
||||
A link anywhere else opens in your system browser; a redirect anywhere else
|
||||
is stopped, and closing the window then says where it went. Pop-ups on those sites open in the same
|
||||
window. Frames inside the page may load any `https://` page (Meta's login
|
||||
can embed captcha and CDN frames from other sites, such as Arkose Labs,
|
||||
hCaptcha, reCAPTCHA or fbcdn) or an empty frame (`about:blank`,
|
||||
`about:srcdoc`); a frame going to any other scheme (`http:`, `data:`,
|
||||
`blob:`, `javascript:`, `file:`…) is just stopped. Redirects follow the same
|
||||
rule for the frame they happen in. Frames can't reach the
|
||||
token: the cookie is read by Frame Control's main process, and the window
|
||||
has no IPC;
|
||||
- sends a cookie value on only if it looks like a user token (`OC` or `FRL`,
|
||||
mixed case, no `%`, `|` or `:`), and each value once. If the server refuses
|
||||
it, the window stays open; close it to see why;
|
||||
- gives up after 10 minutes, as BSManager does;
|
||||
- when it is closed, times out or is signed out of, stops reading cookies
|
||||
first, then is destroyed (a page's "leave this page?" can't keep it open),
|
||||
and, if it had sent a token, tells the server to drop that sign-in: each
|
||||
sign-in has a random attempt id. The cancel is sent only once the connect
|
||||
under way has finished (saved, refused or failed), so the server always
|
||||
gets it after the connect; with nothing sent, there is nothing to cancel.
|
||||
The server lists an attempt only while its
|
||||
connect is being checked: cancelled then, it isn't saved; cancelled just
|
||||
after its token was saved (even before the connect has finished tidying
|
||||
up), that token is deleted (as a disconnect). A cancel
|
||||
never removes an account a later sign-in or a pasted token saved, and one
|
||||
for an unknown attempt changes nothing.
|
||||
|
||||
The page never sees the token: the desktop app hands it straight to the local
|
||||
server's connect path and tells the page only the answer (connected, and your
|
||||
Meta display name). It isn't logged anywhere.
|
||||
|
||||
The window keeps you signed in to Meta (in `persist:meta-signin` only) until
|
||||
you **Disconnect**, which also signs out of Meta in Frame Control: it clears
|
||||
that window's cookies, storage and cache, so the next sign-in starts fresh.
|
||||
**Sign out of Meta in Frame Control** next to the sign-in button does just
|
||||
that part, for a sign-in that didn't connect.
|
||||
|
||||
**Paste a token.** You copy your own token and paste it in. The two ways
|
||||
BSManager's guide describes
|
||||
([How to obtain your Oculus Token](https://github.com/Zagrios/bs-manager/wiki/How-to-obtain-your-Oculus-Token)):
|
||||
|
||||
1. **From the Meta website.** Sign in at `https://secure.oculus.com`. Open the
|
||||
browser's developer tools, then **Application** (Chrome, Edge) or
|
||||
**Storage** (Firefox) → **Cookies** → `https://secure.oculus.com`. Copy the
|
||||
value of `oc_ac_at`. It starts with `OC`.
|
||||
2. **From the Meta Quest PC app** (Windows). Press **Ctrl+Shift+I**, open
|
||||
**Network**, press **Ctrl+R**, type `graph` in the filter, open the first
|
||||
request, and copy the access token from its **Payload**. It starts with
|
||||
`FRL`.
|
||||
|
||||
Treat it like a password: anyone with it can act as your Meta account. Signing
|
||||
out of the Meta website or app usually ends it; then connect again with a new
|
||||
one.
|
||||
|
||||
Frame Control refuses values that can't be a user token before sending them
|
||||
anywhere: anything not starting with `OC` or `FRL`, URL-encoded copies (with
|
||||
`%`), app tokens (with `|` or `:`), cut-off values (under 20 characters), and
|
||||
anything with characters other than letters, digits and `+ / = - _` (the
|
||||
base64 and URL-safe base64 sets), or with no lower-case letter (real tokens are
|
||||
mixed case). The public tools only describe tokens made
|
||||
of letters and digits; if a real token needs another character, it has to be
|
||||
added in one place (`TOKEN_CHARS` in `ui/frame_meta.py`), which also makes
|
||||
the redaction look for it.
|
||||
|
||||
## Using it
|
||||
|
||||
1. Tick **I understand…**, then either choose **Sign in with Meta…** (desktop
|
||||
app) or paste your token and choose **Connect**. Frame Control asks Meta
|
||||
"who am I" with it (a read-only query); only a token Meta accepts is kept.
|
||||
2. Your Quest games are listed with their version, size, game data, and the
|
||||
community verdict from the compatibility database when there is one.
|
||||
3. **Install** downloads the game and installs it on the Frame, as [Import
|
||||
from my Quest](quest-import.md) does. A game with OBB game data then needs
|
||||
a second **Install** while you have it open on the Frame: Frame Control
|
||||
downloads the data, copies it in and closes the game.
|
||||
4. **Install and test** does the same, then starts the game itself (twice if
|
||||
it has game data to add: once to add it, once for the test), watches it for
|
||||
about 30 seconds, and records what happened. **Test again** repeats only
|
||||
the test.
|
||||
5. **Disconnect** deletes the token from your computer and, in the desktop
|
||||
app, signs out of Meta in Frame Control (clears the sign-in window's
|
||||
storage). Games already on the Frame stay.
|
||||
|
||||
From a terminal (the token is read from standard input, never an argument):
|
||||
|
||||
```sh
|
||||
python3 ui/frame_meta.py connect --token-stdin # paste the token, press Enter
|
||||
python3 ui/frame_meta.py status
|
||||
python3 ui/frame_meta.py list [--refresh] # owned Quest games, with community verdicts
|
||||
python3 ui/frame_meta.py download APP_ID # into the local install cache (a later download clears it after 6 hours)
|
||||
python3 ui/frame_meta.py install APP_ID [--test] [--allow-downgrade]
|
||||
python3 ui/frame_meta.py test com.example.game [--wait 30] [--no-report]
|
||||
python3 ui/frame_meta.py disconnect
|
||||
```
|
||||
|
||||
The local API: `GET /api/meta` (connected or not, never the token),
|
||||
`GET /api/meta?library=1[&refresh=1]` (the games), and `POST /api/meta` with
|
||||
`{"action": "connect", "token": "...", "acknowledged": true}`,
|
||||
`{"action": "disconnect"}`, `{"action": "cancel-signin", "attempt": "..."}`, `{"action": "install", "app": "APP_ID", "test": false,
|
||||
"allowDowngrade": false}` or `{"action": "test", "package": "..."}`. Install and
|
||||
test return a background job (`/api/job`). Sign in with Meta uses the same
|
||||
`connect` action: the desktop app's main process (`app/meta-signin.js`) posts
|
||||
it with the cookie's value and an `"attempt"` id (8 to 64 letters, digits or
|
||||
`-`) once the page's acknowledgement box is ticked. A connect whose attempt
|
||||
was cancelled while it was checked answers 409 and saves nothing;
|
||||
`cancel-signin` for an attempt whose token is the saved account deletes it.
|
||||
|
||||
## What an install does
|
||||
|
||||
1. Checks the game is in your library (by its Meta app id), and that there's
|
||||
room on this computer for the APK, a patched copy of it and the game data.
|
||||
2. Downloads the APK from Meta's download server, within the size Meta
|
||||
declared (and at most 2 GB), checking its SHA-256 if Meta gives one, and
|
||||
that it is an APK of the package and version Meta said.
|
||||
3. Runs Import from my Quest's checks. Refused: 32-bit-only builds (no
|
||||
`arm64-v8a`), and apps that need an Android newer than Lepton's (API 30).
|
||||
Installed with a warning: games that use Meta's licence check
|
||||
(`libovrplatformloader.so`), and VrApi-only games ("may not run").
|
||||
4. Installs it with `frame_android.install` (VR detection, the launcher fix,
|
||||
the OpenXR compatibility layer, artwork, a Steam library entry). An older
|
||||
copy never silently replaces a newer one on the Frame unless you tick
|
||||
**Allow replacing a newer version**.
|
||||
5. Game data: the app's OBB (saved as Meta names it when that is a standard
|
||||
`main|patch.<version>.<package>.obb` name, otherwise as
|
||||
`main.<version code>.<package>.obb`) and any *required* asset files with
|
||||
standard OBB names, at most 8 GB each. One install downloads at most 16 GB
|
||||
in all, APK included, counted as the bytes arrive (so files whose size Meta
|
||||
doesn't give count too); a file that goes past it is stopped and removed.
|
||||
The data is copied into the
|
||||
running game by the same two-step helper Import from my Quest uses. Other
|
||||
asset files (DLC packs, `.pak` files a game fetches through Meta's
|
||||
Platform SDK) aren't downloaded; the result lists them.
|
||||
6. Deletes everything it downloaded, whether the install worked or not.
|
||||
Downloads left by a crash are removed after six hours.
|
||||
|
||||
## The test, and the report
|
||||
|
||||
The test starts the game, waits for its Lepton instance, then looks every 10
|
||||
seconds for 30 seconds: is the game's process alive, and what does its Android
|
||||
log (main, system and crash buffers) say. It recognises:
|
||||
|
||||
| In the log | Cause given |
|
||||
|---|---|
|
||||
| "entitlement check failed", "not entitled", `ovr_Entitlement…` or `IsUserEntitledToApplication` reporting a failure (a call that passes doesn't count) | Meta's licence check failed |
|
||||
| Platform SDK initialisation errors | Meta's Platform SDK couldn't start |
|
||||
| `Failed to launch SystemActivities`, "device not supported" | The game checks it is on a Meta Quest |
|
||||
| `vrapi_… was called before…`, VrApi load errors | Legacy VrApi |
|
||||
| `XR_ERROR_EXTENSION_NOT_PRESENT` (with the extension's name) | An OpenXR feature the Frame lacks |
|
||||
| `XR_ERROR_API_VERSION_UNSUPPORTED`, runtime/initialisation failures | OpenXR version or session problems |
|
||||
| `VK_ERROR_DEVICE_LOST`, `zink`, `libgallium_dri.so`, `GL_INVALID_…`, shader failures | Graphics driver errors |
|
||||
| `ClipboardManager` | Lepton's missing clipboard service |
|
||||
| `NoSuchMethodError`, `UnsatisfiedLinkError`, `dlopen failed` | Android or library features Lepton lacks |
|
||||
| `FATAL EXCEPTION`, `Fatal signal`, `SIGSEGV` | A crash |
|
||||
| `ANR in …`, "Input dispatching timed out" | Not responding |
|
||||
| `XR_SESSION_STATE_SYNCHRONIZED/VISIBLE/FOCUSED`, `xrEndFrame` | The VR scene started |
|
||||
|
||||
The outcome is one of **runs** or **runs with issues** (its VR scene
|
||||
started), **quits** (closed by itself), **crashes**, **hangs** (Android
|
||||
reported it not responding; Frame Control then closes it, and says so if it
|
||||
couldn't), **didn't start** (its instance never came up), or **no clear
|
||||
result**: it stayed open but its log never showed its VR scene starting. That
|
||||
can be a game still loading, or one stuck after a failed check; Frame Control
|
||||
can't tell, so it doesn't record it. A game already open is closed first, so
|
||||
the test starts clean; if it can't be closed, nothing is tested. If the Frame
|
||||
fails while the test reads the game or its log, the test says only that it
|
||||
couldn't read the log: a failed command's output can be the game's log, so it
|
||||
is never shown. Signatures look at the first 4 KB of each log line and are
|
||||
bounded, so a huge or hostile log can't make the test slow. They
|
||||
are written for Frame Control from the research in [vr-apks.md](vr-apks.md);
|
||||
they are not copied from other tools.
|
||||
|
||||
The result goes through the same path as **Test** and **Report**
|
||||
(`frame_catalog.add_report`): `via` probe, source `meta-store`, the result
|
||||
(`runs`, `crashes` or `instance_failed`, the values the database accepts), and
|
||||
notes with the outcome, the cause, the names of the matched signals and the
|
||||
version code, all fixed texts. Nothing else: no token, account name, file or
|
||||
log text. The page may show a short name from the log next to the cause (an
|
||||
OpenXR extension, a library, an exception class or a signal), taken from the
|
||||
log line after the token is removed from it, and left out unless it looks like
|
||||
a real name (64 characters at most, no long mixed letter-and-digit runs);
|
||||
reports never carry it. It is always kept on this
|
||||
computer; it reaches the shared database only if **Share compatibility
|
||||
results** is on in Privacy settings, as for every report. The panel offers to
|
||||
turn that on.
|
||||
|
||||
## Your token and privacy
|
||||
|
||||
- Kept in `meta-account.json` in Frame Control's per-user data folder
|
||||
(`~/Library/Application Support/Frame Control` on macOS,
|
||||
`%APPDATA%\Frame Control` on Windows, `~/.local/share/frame-control` on
|
||||
Linux), written owner-only (0600) through a temporary file. Never on the
|
||||
Frame.
|
||||
- Sent only to `graph.oculus.com` (in the POST body) and
|
||||
`securecdn.oculus.com` (in the download address, which is how that server
|
||||
takes it), over HTTPS. A download that redirects elsewhere (Meta's CDN) is
|
||||
followed only to a plain HTTPS address on port 443 that doesn't carry the
|
||||
token in any form, anywhere (host, path, query or fragment; literal,
|
||||
recased, percent-encoded, or 8+ characters of it), nor an `access_token`
|
||||
parameter. That is checked before any lookup or connection, and a redirect
|
||||
that fails it is refused. API answers that redirect are refused.
|
||||
- Every connection goes to an address checked to be public (an allow-list:
|
||||
no private, local, shared, reserved, multicast, NAT64, 6to4 or Teredo
|
||||
addresses), and to exactly that address, with TLS checked for the host
|
||||
name, so a second DNS answer can't swap in another. System proxy settings
|
||||
aren't used. This is the same design as the itch.io purchases branch.
|
||||
- Never in logs, error messages, API answers, the page or reports: every
|
||||
message is cleaned first, matching the token (or any start of it of 8+
|
||||
characters) in any letter case, with each character written literally or
|
||||
percent-encoded once or twice (%XX, %25XX) in either case, and any other
|
||||
token-shaped value, before it is shortened.
|
||||
- Disconnect deletes the file and the library Frame Control holds in memory,
|
||||
and stops a download under way. A connect still being checked when you
|
||||
disconnect is not saved. In the desktop app, before the token is deleted, it
|
||||
also stops any sign-in under way, destroys the sign-in window, waits for a
|
||||
connect still under way to finish and cancels its attempt (deleting its
|
||||
token if it was just saved), and only then clears the `persist:meta-signin` session
|
||||
(cookies, storage, cache); no other session is touched. Sign in with Meta
|
||||
stays off from the moment you press Disconnect until the token is deleted,
|
||||
and the app refuses a sign-in while it is signing out.
|
||||
- With Sign in with Meta, a second copy of your Meta sign-in lives in that
|
||||
session's storage, in Electron's per-user data folder (`Partitions/meta-signin`),
|
||||
until you disconnect or sign out of Meta in Frame Control.
|
||||
|
||||
## Where the protocol comes from
|
||||
|
||||
Frame Control's code is its own (MIT). These public sources describe the
|
||||
protocol; Frame Control takes only facts from them (addresses, query ids,
|
||||
field names), not code. QAVS and BSManager are GPL-3.0; OculusGraphQLApiLib,
|
||||
DownQuest and Oculus-downgrader state no licence.
|
||||
|
||||
| Fact | Source |
|
||||
|---|---|
|
||||
| GraphQL at `https://graph.oculus.com/graphql`, POST, form fields `access_token`, `doc_id`, `variables`; `OAuthException` / code 190 for a bad token | [OculusGraphQLApiLib `GraphQLClient.cs`](https://github.com/ComputerElite/OculusGraphQLApiLib/blob/866081e2/OculusGraphQLApiLib/GraphQL/GraphQLClient.cs), [DownQuest `DownQuest.js`](https://github.com/ptrpaws/DownQuest/blob/50f5d558/DownQuest.js) |
|
||||
| "Who am I": `doc_id` 4149322231793299, `data.viewer.user {id, alias}` | OculusGraphQLApiLib `GraphQLClient.cs` and `Results/User.cs` |
|
||||
| Owned apps: `doc_id` 4850747515044496, `data.viewer.user.active_entitlements.nodes[].item` | OculusGraphQLApiLib `GraphQLClient.cs`, `Results/Entitlement.cs`, `Results/Application.cs`; used by [QAVS `GameDownloadManager.cs`](https://github.com/ComputerElite/QuestAppVersionSwitcher/blob/36bebd5a/QuestAppVersionSwitcher/GameDownloadManager.cs) |
|
||||
| One binary: `doc_id` 4734929166632773 with `binaryID`; fields `package_name`, `version`, `version_code`, `size`, `obb_binary`, `asset_files` (`file_name`, `size`, `is_required`) | OculusGraphQLApiLib `GraphQLClient.cs`, `Results/OculusBinary.cs`, `Results/AssetFile.cs` |
|
||||
| Downloads: `https://securecdn.oculus.com/binaries/download/?id=<id>&access_token=<token>`, the same for the APK, `obb_binary` and asset files; QAVS takes the OBB and required asset files | OculusGraphQLApiLib `Game/GameDownloader.cs`, [QAVS `DownloadManager.cs`](https://github.com/ComputerElite/QuestAppVersionSwitcher/blob/36bebd5a/QuestAppVersionSwitcher/DownloadManager.cs), DownQuest `DownQuest.js` |
|
||||
| Token checks (`OC`/`FRL`, no `%`, `|`, `:`, not `OC` + 15 digits) | OculusGraphQLApiLib `GraphQL/TokenTools.cs`, [BSManager `oculus.helpers.ts`](https://github.com/Zagrios/bs-manager/blob/00380c79/src/shared/helpers/oculus.helpers.ts) |
|
||||
| How users get a token (`oc_ac_at` cookie, or the PC app's `FRL` token) | [BSManager wiki](https://github.com/Zagrios/bs-manager/wiki/How-to-obtain-your-Oculus-Token) |
|
||||
| Sign in with Meta: open `https://secure.oculus.com` in an app window, and once it reaches `https://secure.oculus.com/my/profile` read the `oc_ac_at` cookie from that window's session (checked on `did-navigate`, `did-navigate-in-page`, `did-stop-loading`); 10-minute timeout | [BSManager `bs-oculus-downloader.service.ts`](https://github.com/Zagrios/bs-manager/blob/00380c79/src/main/services/bs-version-download/bs-oculus-downloader.service.ts) (`getUserTokenFromMetaAuth`) |
|
||||
|
||||
**Assumed, not seen in those sources:** that the entitlement and binary
|
||||
answers carry the fields above in the shapes the libraries' models describe
|
||||
(the stored queries are opaque); that the list isn't paginated (none of the
|
||||
tools page it); that `ANDROID_6DOF` marks Quest apps; where downloads redirect
|
||||
to (the tools let their HTTP client follow redirects; Frame Control follows
|
||||
up to five, to any public HTTPS host, and refuses one carrying the token); and
|
||||
a `sha256`
|
||||
field (none was seen, so in practice only sizes are checked). The log
|
||||
signatures for the test are inferred from the compatibility research, not
|
||||
from a real Frame.
|
||||
|
||||
## Evidence and limits
|
||||
|
||||
**Verified locally** with a fake Meta and a fake Frame (`tests/test_meta.py`):
|
||||
token checks; storage owner-only through a temporary file; redaction (the
|
||||
stored token recased and percent-encoded in either case, starts of it, other
|
||||
token-shaped values, and redaction before cutting); HTTPS-only URLs; the
|
||||
public-address allow-list, resolving once and connecting only to a checked
|
||||
address within one deadline; redirects off Meta's hosts refused when they
|
||||
carry the token anywhere, before any lookup; the token never sent to the
|
||||
CDN; GraphQL redirects refused; disconnect beating a connect in flight and
|
||||
stopping a download; library parsing (Quest apps only, nothing expired or
|
||||
inactive, details from the binary query); downloads with an OBB; size, length
|
||||
and checksum limits and the whole-install budget with nothing left behind;
|
||||
refusing apps not in the
|
||||
library; the handoff to Import from my Quest's checks, install and data step;
|
||||
the licence-check warning instead of a refusal; test outcomes from log
|
||||
fixtures (a passing licence check isn't a failure; no VR scene is no clear
|
||||
result, not recorded); closing before a test and saying when a close failed;
|
||||
reports carrying only fixed texts, no token, log text or file names. The
|
||||
real TLS connection code is the same as the itch.io branch's and is exercised
|
||||
here only with a fake connection.
|
||||
|
||||
**Sign in with Meta, verified locally** with fake Electron windows, sessions
|
||||
and cookies (`app/test/meta-signin.test.js`): the window's options (its own
|
||||
partition, sandbox, context isolation, no Node, no preload) and Meta's login
|
||||
address, no developer tools; permission requests and checks refused; the
|
||||
navigation allow-list (links elsewhere open in the system browser, redirects
|
||||
elsewhere are stopped, pop-ups never become windows); frames allowed any
|
||||
HTTPS page but no other scheme, the window itself only Meta's sites; a
|
||||
page's beforeunload not keeping the window open; the cookie read only from
|
||||
`persist:meta-signin` and only for `oculus.com`, even when the default
|
||||
session and another partition hold one; signed-out values ignored; a value
|
||||
sent once, a refused one keeping the window open; the window closing after a
|
||||
connect, with the page getting the answer and never the token; nothing
|
||||
logged, and a server error that echoed the token scrubbed; closing the window
|
||||
or signing out ending the wait; closing, timing out or signing out during a
|
||||
connect cancelling that attempt (with its own id) after cookie intake stops
|
||||
and only after that connect settles (saved, refused or failed), and no cancel
|
||||
when nothing was sent; sign-out (Disconnect's first step) waiting for a
|
||||
connect under way, even from a window closed earlier, before it finishes;
|
||||
sign-out destroying the window before clearing only that partition; no
|
||||
sign-in starting while a sign-out runs (it is refused: "try again in a
|
||||
moment"), a second sign-out joining the first, and a sign-out waiting for
|
||||
every window and connect started before it. The
|
||||
frame redirects held to the frame rule, the window's to Meta's sites. The
|
||||
server side (`tests/test_meta.py`): an attempt cancelled while Meta is
|
||||
answering not saved, even after 300 other cancels; a cancel just after the
|
||||
save deleting that token; a cancel never removing a later sign-in's or a
|
||||
pasted token's account; unknown attempts changing nothing; no attempt left
|
||||
listed after a connect, refused or not; attempt ids checked.
|
||||
|
||||
**Differences from BSManager:** BSManager uses its app's default session (and
|
||||
clears only `.oculus.com` cookies afterwards); Frame Control uses a session of
|
||||
its own and clears all of it on disconnect. BSManager waits for
|
||||
`/my/profile`; Frame Control also reacts to the cookie changing, and to any
|
||||
`oculus.com` page, and lets the server decide whether the value is a
|
||||
working token.
|
||||
|
||||
**Not verified:** Sign in with Meta against Meta's real login page (no real
|
||||
Meta account was used, and nothing was sent to Meta): whether Meta's login
|
||||
still goes only through `oculus.com`, `meta.com` and `facebook.com`, whether
|
||||
it uses pop-ups (they open in the same window here, which would break a
|
||||
pop-up that reports back to its opener), whether `oc_ac_at` is still set on
|
||||
`oculus.com` after login, and whether Meta accepts the window (Frame Control
|
||||
removes Electron's name from the user agent as a precaution). A real Meta token and Meta's real answers (none was
|
||||
available; nothing was sent to Meta), real downloads and their redirects,
|
||||
real Quest games installed or tested on a real Frame, and whether the log
|
||||
signatures match what real games print in Lepton.
|
||||
+10
-2
@@ -83,13 +83,21 @@ SteamOS and Lepton builds. Before sending:
|
||||
|
||||
- the notes, app name and version are scrubbed like error messages (see
|
||||
below)
|
||||
- the APK's source is kept only if it's `F-Droid` or the public host name of
|
||||
a download link (`https://example.com/…`). File names, user names,
|
||||
- the APK's source is kept only if it's `F-Droid`, `meta-store` (a test
|
||||
from [My Meta library](meta-library.md)) or the public host name of a
|
||||
download link (`https://example.com/…`). File names, user names,
|
||||
passwords, ports, paths, IP addresses and local host names are dropped
|
||||
|
||||
When you turn this on, reports you made earlier on this computer are shared
|
||||
too.
|
||||
|
||||
My Meta library (Experimental) keeps your Meta access token in
|
||||
`meta-account.json` in this data folder, owner-only, and sends it only to
|
||||
Meta's API and download hosts. It is never in analytics, reports, error
|
||||
details or logs; its test reports carry the package, version, version code,
|
||||
title, result and the reason, nothing from your account. See
|
||||
[meta-library.md](meta-library.md#your-token-and-privacy).
|
||||
|
||||
The maintainer's `python3 ui/frame_compat_db.py sync` copies these events
|
||||
into the compatibility database, marked `via=community…`. It takes at most
|
||||
30 per reporter per day.
|
||||
|
||||
+31
-18
@@ -6,9 +6,12 @@ adb, checks it can run in Lepton, and installs it on the Frame like any other
|
||||
APK, with its own Lepton instance and Steam library entry
|
||||
([apks.md](apks.md), [vr-apks.md](vr-apks.md)).
|
||||
|
||||
There is no licence-check bypass, and there won't be. A game that checks its
|
||||
Meta store licence is refused, with the reason. See
|
||||
[What won't run](#what-wont-run-and-why) below.
|
||||
There is no licence-check bypass, and there won't be. A game that uses Meta's
|
||||
licence check installs with a warning: on the Frame that check can't reach
|
||||
Meta, so the game may quit, hang, or run without online features. See
|
||||
[What won't run](#what-wont-run-and-why) below. To install games you own
|
||||
straight from Meta instead, without a Quest, see [My Meta library
|
||||
(Experimental)](meta-library.md).
|
||||
|
||||
## Before you start: developer mode on the Quest
|
||||
|
||||
@@ -84,13 +87,19 @@ which returns a background job (`/api/job`) with a stage and percentage.
|
||||
into a per-user cache folder (`Frame Control/quest-import` under the
|
||||
system's cache folder).
|
||||
4. **Checks the APK before anything else is copied**, refusing:
|
||||
- Meta's Platform SDK licence check (`libovrplatformloader.so`, in the base
|
||||
or any split);
|
||||
- 32-bit-only builds (native code but no `arm64-v8a`);
|
||||
- apps that need an Android newer than Lepton's (API 30);
|
||||
- split APKs Frame Control can't merge (below).
|
||||
VrApi-only builds (`libvrapi.so`, no OpenXR loader) are flagged, as for any
|
||||
APK: they install, but won't run.
|
||||
Installed with a warning:
|
||||
- games that use Meta's licence check (Meta's Platform SDK,
|
||||
`libovrplatformloader.so`, in the base or any split): "uses Meta's
|
||||
licence check; it may quit, hang, or run without online features on the
|
||||
Frame. Frame Control won't remove the check." Linking the SDK doesn't
|
||||
mean a game enforces the check: Meta's store requirement for it
|
||||
(VRC.Quest.Security.1) has only been *Recommended* since 2021, and what
|
||||
a game does when the check fails is up to the game;
|
||||
- VrApi-only builds (`libvrapi.so`, no OpenXR loader), flagged as for any
|
||||
APK: the Frame has no VrApi, so they may not run.
|
||||
5. If the game isn't open on the Frame: installs it through the normal APK
|
||||
install (`frame_android.install`: VR detection, the launcher fix, the
|
||||
OpenXR compatibility layer, artwork), and says whether it has game data
|
||||
@@ -153,16 +162,20 @@ copy signed by the publisher.
|
||||
|
||||
## What won't run, and why
|
||||
|
||||
- **Games that check their Meta store licence.** Store games call Meta's
|
||||
Platform SDK (`libovrplatformloader.so`) to confirm you bought them. That
|
||||
needs Meta's services, which only exist on Meta headsets, so on the Frame
|
||||
the game quits. Frame Control refuses these and **won't remove or work
|
||||
around the check**, and doesn't bundle, call or link to any tool that does.
|
||||
Ask the developer for a build without it, or get the game from Steam or
|
||||
itch.io. Most Meta Store games have it; most SideQuest, itch.io and
|
||||
open-source games don't.
|
||||
- **32-bit games** (Quest 1 era): the Frame runs 64-bit ARM only.
|
||||
- **VrApi-only games**: the Frame has OpenXR, not Meta's older VrApi.
|
||||
- **Games that enforce their Meta store licence.** Many store games link
|
||||
Meta's Platform SDK (`libovrplatformloader.so`), for the licence check and
|
||||
for user ids, achievements, multiplayer, cloud saves or DLC. On the Frame the
|
||||
SDK can't reach Meta's services, which only exist on Meta headsets. A game
|
||||
that enforces the check then quits or hangs; one that doesn't may run
|
||||
without its online features. Frame Control can't tell which from the APK, so
|
||||
it installs these with a warning and **won't remove or work around the
|
||||
check**, and doesn't bundle, call or link to any tool that does. If yours
|
||||
quits, ask the developer for a build without the check, or get the game from
|
||||
Steam or itch.io. Most SideQuest, itch.io and open-source games don't link
|
||||
the SDK.
|
||||
- **32-bit games** (Quest 1 era): the Frame runs 64-bit ARM only. Refused.
|
||||
- **VrApi-only games**: the Frame has OpenXR, not Meta's older VrApi. They
|
||||
install with a warning, but may not run.
|
||||
- **Anything else that needs Meta**: avatars, Quest-only device checks,
|
||||
passthrough and other `XR_FB_*` features SteamVR lacks
|
||||
([vr-apks.md](vr-apks.md#what-steamvrs-android-runtime-supports-verified)).
|
||||
@@ -179,7 +192,7 @@ Only import games you own, for your own use.
|
||||
**Verified locally** with a fake adb (`tests/fakeadb.py`, `tests/test_quest.py`):
|
||||
device detection (Quest, the Frame's tunnel, the Frame over USB, other
|
||||
Android devices, unauthorised, no permissions, offline, none, several),
|
||||
package listing and split detection, the refusals, the order of copies
|
||||
package listing and split detection, the refusals and the licence-check warning, the order of copies
|
||||
(APK checked before the OBB is copied), the two-step install then data copy
|
||||
(the game is never started by Frame Control, never replaced while open, and
|
||||
closed after its data is copied), split merging and signing, the split
|
||||
|
||||
+9
-3
@@ -214,10 +214,16 @@ source-search endpoint remain unverified (the public install seam is tested).
|
||||
|
||||
- **Meta entitlement.** Apps that call the Oculus Platform SDK
|
||||
(`libovrplatformloader.so`) to check the Quest store licence need Meta's
|
||||
services. Frame Control won't work around that. [Import from my
|
||||
Quest](quest-import.md) refuses these before copying anything to the Frame.
|
||||
services. Frame Control won't work around that: no patching, no stub
|
||||
libraries, no OVRPort or FramePort. Linking the SDK doesn't mean an app
|
||||
enforces the check (Meta's VRC.Quest.Security.1 has only been
|
||||
*Recommended* since 2021, and a failed check does nothing by itself; the app
|
||||
decides), so [Import from my Quest](quest-import.md) and [My Meta
|
||||
library](meta-library.md) install these with a warning: they may quit,
|
||||
hang, or run without online features.
|
||||
- **VrApi-era apps** (`libvrapi.so`, before OpenXR) need an API translator,
|
||||
not a patch.
|
||||
not a patch. They install with a warning that they may not run: some
|
||||
OpenXR games ship `libvrapi.so` without depending on it.
|
||||
|
||||
## Frame Control does this for you
|
||||
|
||||
|
||||
+1265
File diff suppressed because it is too large.
Load diff
+29
-14
@@ -240,17 +240,22 @@ class Inspection(unittest.TestCase):
|
||||
self.addCleanup(os.unlink, tmp.name)
|
||||
return tmp.name
|
||||
|
||||
def test_meta_licence_check_refused_in_base_or_split(self):
|
||||
def test_meta_licence_check_warned_not_refused_in_base_or_split(self):
|
||||
# Linking the Platform SDK doesn't mean the check is enforced: install, with a warning.
|
||||
base = self.write(apk_bytes(files=dict(OPENXR, **{'lib/arm64-v8a/libovrplatformloader.so': b''})))
|
||||
with self.assertRaises(quest.QuestError) as e:
|
||||
quest.inspect(PKG, base)
|
||||
self.assertIn('libovrplatformloader.so', str(e.exception))
|
||||
self.assertIn("won't remove or work around", str(e.exception))
|
||||
self.assertIn('only exist on Meta headsets', str(e.exception))
|
||||
result = quest.inspect(PKG, base)
|
||||
self.assertTrue(result['platform_sdk'])
|
||||
self.assertEqual(len(result['warnings']), 1)
|
||||
warning = result['warnings'][0]
|
||||
self.assertIn("uses meta's licence check", warning.lower())
|
||||
self.assertIn('may quit, hang, or run without online features', warning)
|
||||
self.assertIn("Frame Control won't remove the check", warning)
|
||||
base = self.write(apk_bytes(split_required=True))
|
||||
split = self.write(apk_bytes(split='config.arm64_v8a', files={'lib/arm64-v8a/libovrplatformloader.so': b''}))
|
||||
with self.assertRaisesRegex(quest.QuestError, 'licence'):
|
||||
quest.inspect(PKG, base, [split])
|
||||
result = quest.inspect(PKG, base, [split])
|
||||
self.assertTrue(result['platform_sdk'])
|
||||
self.assertIn('licence check', result['warnings'][0])
|
||||
self.assertFalse(quest.inspect(PKG, self.write(apk_bytes(files=OPENXR)))['platform_sdk'])
|
||||
|
||||
def test_32_bit_only_refused(self):
|
||||
base = self.write(apk_bytes(files={'lib/armeabi-v7a/libgame.so': b''}))
|
||||
@@ -261,6 +266,7 @@ class Inspection(unittest.TestCase):
|
||||
base = self.write(apk_bytes(files={'lib/arm64-v8a/libvrapi.so': b'', 'lib/arm64-v8a/libgame.so': b''}))
|
||||
result = quest.inspect(PKG, base)
|
||||
self.assertIn('VrApi', result['warnings'][0])
|
||||
self.assertIn('may not run', result['warnings'][0])
|
||||
result = quest.inspect(PKG, self.write(apk_bytes(files=dict(OPENXR, **{'lib/arm64-v8a/libvrapi.so': b''}))))
|
||||
self.assertEqual(result['warnings'], [])
|
||||
self.assertTrue(result['vr'])
|
||||
@@ -707,18 +713,27 @@ class Import(unittest.TestCase):
|
||||
self.assertEqual(len(self.pulls(fake)), 2)
|
||||
self.assertEqual(self.cache_left(), [])
|
||||
|
||||
def test_licence_check_installs_with_a_warning(self):
|
||||
fake = FakeQuest(self)
|
||||
fake.add(PKG, [apk_bytes(files=dict(OPENXR, **{'lib/arm64-v8a/libovrplatformloader.so': b''}))])
|
||||
result = quest.import_game(PKG)
|
||||
self.assertEqual(self.order, [('install', 'base.apk', [])])
|
||||
self.assertIn("Meta's licence check", result['message'])
|
||||
self.assertIn("Frame Control won't remove the check", result['message'])
|
||||
self.assertEqual(result['warnings'], [quest.ENTITLEMENT])
|
||||
self.assertEqual(self.cache_left(), [])
|
||||
|
||||
def test_refusals_copy_nothing_more_and_clean_up(self):
|
||||
fake = FakeQuest(self)
|
||||
fake.add(PKG, [apk_bytes(files=dict(OPENXR, **{'lib/arm64-v8a/libovrplatformloader.so': b''}))],
|
||||
obb={f'main.1.{PKG}.obb': b'big'})
|
||||
self.open_on_frame()
|
||||
with self.assertRaisesRegex(quest.QuestError, 'licence'):
|
||||
quest.import_game(PKG)
|
||||
self.running = False
|
||||
fake.add('org.example.old', [apk_bytes('org.example.old', files={'lib/armeabi-v7a/libgame.so': b''})],
|
||||
obb={'main.1.org.example.old.obb': b'big'})
|
||||
with self.assertRaisesRegex(quest.QuestError, '32-bit'):
|
||||
quest.import_game('org.example.old')
|
||||
fake.add(PKG, [apk_bytes(files=OPENXR)], obb={f'main.1.{PKG}.obb': b'big'})
|
||||
real_info = android.apk_info
|
||||
with patch.object(android, 'apk_info', side_effect=lambda p: dict(real_info(p), min_sdk=31)):
|
||||
with self.assertRaisesRegex(android.FrameError, 'API 31'):
|
||||
quest.import_game(PKG)
|
||||
self.assertEqual(self.order, [])
|
||||
self.assertFalse([p for p in self.pulls(fake) if '/obb/' in p])
|
||||
self.assertEqual(self.cache_left(), [])
|
||||
|
||||
+1
-1
@@ -118,7 +118,7 @@ def detection(data, names):
|
||||
info, _ = inspect(data)
|
||||
issues = []
|
||||
if 'lib/arm64-v8a/libvrapi.so' in names:
|
||||
issues.append("Uses Meta's legacy VrApi, which the Frame doesn't have; it won't run.")
|
||||
issues.append("Uses Meta's legacy VrApi, which the Frame doesn't have; it may not run.")
|
||||
if any(n.endswith('/libovrplatformloader.so') for n in names):
|
||||
issues.append("Uses Meta's platform SDK; if it checks your Quest store licence it will quit.")
|
||||
if 'lib/arm64-v8a/libopenxr_loader.so' in names:
|
||||
|
||||
+1439
File diff suppressed because it is too large.
Load diff
+32
-18
@@ -6,9 +6,10 @@ before anything goes to the Frame, then installed through frame_android.install
|
||||
like any other APK. Game data (the OBB folder and, if asked, the external
|
||||
app-data folder) is copied by a second import while the person has the game
|
||||
open, since only a running Lepton instance can take it; Frame Control never
|
||||
starts the game itself. The cache is always removed. Games that check their Meta store licence
|
||||
(libovrplatformloader.so) are refused: that check needs Meta's services, and
|
||||
Frame Control does not remove it or work around it. See docs/quest-import.md.
|
||||
starts the game itself. The cache is always removed. Games that link Meta's Platform SDK
|
||||
(libovrplatformloader.so) install with a warning: linking it doesn't mean the game
|
||||
enforces a licence check, but if it does the game may quit or hang on the Frame, and
|
||||
Frame Control does not remove the check or work around it. See docs/quest-import.md.
|
||||
|
||||
Python stdlib only. CLI: python3 ui/frame_quest.py
|
||||
devices | list [--serial SERIAL] | import PACKAGE [--serial SERIAL] [--data] [--allow-downgrade]
|
||||
@@ -44,10 +45,11 @@ PULL_TIMEOUT = 3 * 3600
|
||||
READY_TIMEOUT = 150
|
||||
BATCH = 15 # packages per adb shell command while listing
|
||||
|
||||
ENTITLEMENT = ("{label} checks your Meta Quest store licence with Meta's Platform SDK "
|
||||
"(libovrplatformloader.so). That check needs Meta's services, which only exist on Meta "
|
||||
"headsets, so the game would quit on the Frame. Frame Control won't remove or work around "
|
||||
"the check. Ask the developer for a build without it, or look for the game on Steam or itch.io.")
|
||||
# Linking the Platform SDK doesn't mean a game enforces the licence check (Meta's
|
||||
# VRC.Quest.Security.1 has only been Recommended since 2021), so it's a warning, not a refusal.
|
||||
ENTITLEMENT = ("Uses Meta's licence check (Platform SDK, libovrplatformloader.so); it may quit, hang, or run "
|
||||
"without online features on the Frame. Frame Control won't remove the check.")
|
||||
VRAPI = ("Uses Meta's legacy VrApi and no OpenXR loader. The Frame doesn't have VrApi, so it may not run.")
|
||||
NO_DEVICE = ("No Quest found on this computer's USB. Connect the Quest with a cable that carries data, "
|
||||
"put the headset on and allow USB debugging. Developer mode must be on first: it needs a Meta "
|
||||
"developer organisation on a verified Meta account (developers.meta.com), then Developer Mode "
|
||||
@@ -246,7 +248,8 @@ def status(serial=None, with_apps=True):
|
||||
# ---- Checking what was copied ---------------------------------------------------
|
||||
|
||||
def inspect(package_name, base, splits=()):
|
||||
"""Refuse what can't or mustn't run on the Frame, before anything is copied to it."""
|
||||
"""Refuse what can't run on the Frame (32-bit only, Android newer than Lepton's, splits
|
||||
that can't be merged), before anything is copied to it; warn about what may not run."""
|
||||
names = set()
|
||||
for path in [base, *splits]:
|
||||
try:
|
||||
@@ -258,8 +261,7 @@ def inspect(package_name, base, splits=()):
|
||||
label = info['label']
|
||||
if info['package'] != package_name:
|
||||
raise QuestError(f"The APK copied for {package_name} says it is {info['package']}; not importing it")
|
||||
if any(n.rsplit('/', 1)[-1] == 'libovrplatformloader.so' for n in names):
|
||||
raise QuestError(ENTITLEMENT.format(label=label))
|
||||
platform_sdk = any(n.rsplit('/', 1)[-1] == 'libovrplatformloader.so' for n in names)
|
||||
abis = sorted({n.split('/')[1] for n in names if n.startswith('lib/') and n.count('/') >= 2})
|
||||
if abis and 'arm64-v8a' not in abis:
|
||||
raise QuestError(f"{label} is a 32-bit-only build ({', '.join(abis)}). The Frame runs 64-bit ARM "
|
||||
@@ -268,14 +270,13 @@ def inspect(package_name, base, splits=()):
|
||||
android.check_installable(dict(info, abis=abis)) # Android version
|
||||
if splits:
|
||||
android.split_entries(base, splits) # a split APK Frame Control can't merge fails now
|
||||
warnings = []
|
||||
warnings = [ENTITLEMENT] if platform_sdk else []
|
||||
openxr = 'lib/arm64-v8a/libopenxr_loader.so' in names
|
||||
if 'lib/arm64-v8a/libvrapi.so' in names and not openxr:
|
||||
warnings.append("Uses Meta's legacy VrApi and no OpenXR. The Frame doesn't have VrApi, so it "
|
||||
"will install but won't run.")
|
||||
warnings.append(VRAPI)
|
||||
return {'package': info['package'], 'label': label, 'version': info['version'],
|
||||
'version_code': info.get('version_code'), 'abis': abis,
|
||||
'vr': bool(info.get('vr') or openxr), 'warnings': warnings}
|
||||
'vr': bool(info.get('vr') or openxr), 'platform_sdk': platform_sdk, 'warnings': warnings}
|
||||
|
||||
|
||||
# ---- Importing ------------------------------------------------------------------
|
||||
@@ -557,9 +558,22 @@ def _import(serial, app, data, work, report, allow_downgrade=False):
|
||||
(work / 'data').mkdir()
|
||||
_pull(serial, f'{DATA}/{pkg}', work / 'data')
|
||||
data_folder = work / 'data' / pkg if (work / 'data' / pkg).is_dir() else None
|
||||
result = add_game_data(pkg, checked, [str(p) for p in obb_files], data_folder, report, warnings)
|
||||
result['split'] = bool(splits)
|
||||
return result
|
||||
|
||||
|
||||
def add_game_data(pkg, checked, obb_files, data_folder, report, warnings=(), source='your Quest'):
|
||||
"""Copy game data into the game open on the Frame, then close it: the second step of a
|
||||
two-step install (Import from my Quest, and My Meta library). checked is inspect()'s
|
||||
result for the APK the data belongs to; obb_files are local OBB paths, data_folder a
|
||||
local Android/data/<package> folder or None. Raises QuestError, after closing the game,
|
||||
if anything fails."""
|
||||
warnings = list(warnings)
|
||||
label = checked['label']
|
||||
copied_obb, copied_files, failure = [], 0, None
|
||||
# The pulls can take a long time: check the target again, and hold the shared install
|
||||
# lock (install, remove and install_obb take it too) until the game is closed.
|
||||
# Fetching the data can take a long time: check the target again, and hold the shared
|
||||
# install lock (install, remove and install_obb take it too) until the game is closed.
|
||||
with android._install_lock:
|
||||
if not _running(pkg):
|
||||
raise QuestError(f'{label} was closed on the Frame during the import. Start it, then import again.')
|
||||
@@ -592,7 +606,7 @@ def _import(serial, app, data, work, report, allow_downgrade=False):
|
||||
'and import again.')
|
||||
raise QuestError(message) from failure
|
||||
report('Done', 100)
|
||||
message = f"Added {meta['label']}'s game data from your Quest"
|
||||
message = f"Added {meta['label']}'s game data from {source}"
|
||||
message += ('; the game is closed, start it again from the Steam library.' if closed else
|
||||
f", but Frame Control couldn't close the game ({why}). Close it from Steam before playing, so it "
|
||||
'starts with the new data.')
|
||||
@@ -601,7 +615,7 @@ def _import(serial, app, data, work, report, allow_downgrade=False):
|
||||
if copied_files:
|
||||
message += f' Copied {copied_files} app file{"s" if copied_files != 1 else ""}.'
|
||||
return {'message': ' '.join([message, *warnings]), 'app': meta, 'obb': copied_obb, 'files': copied_files,
|
||||
'warnings': warnings, 'split': bool(splits), 'needs_game_data': False, 'closed': closed}
|
||||
'warnings': warnings, 'split': False, 'needs_game_data': False, 'closed': closed}
|
||||
|
||||
|
||||
def main():
|
||||
|
||||
@@ -486,7 +486,7 @@ def compat_report(report):
|
||||
if k in p:
|
||||
p[k] = scrub(p[k], n)
|
||||
src = str(p.pop('source', '') or '')
|
||||
if src == 'F-Droid':
|
||||
if src in ('F-Droid', 'meta-store'): # fixed source tags, never a person's file name
|
||||
p['source'] = src
|
||||
elif src.startswith(('http://', 'https://')) and _scrub_url(src) != '<url>':
|
||||
p['source'] = _scrub_url(src)
|
||||
|
||||
+189
-4
@@ -969,8 +969,43 @@
|
||||
<div class="hint">Copies games you own from your own Quest (developer mode on) to the Frame. A game with
|
||||
OBB data takes two imports: the first installs it; start it from the Steam library, then import again to
|
||||
copy its data in. Frame Control never starts the game itself. Games that
|
||||
check their Meta store licence need Meta's services, which only Meta headsets have, so they are refused:
|
||||
Frame Control won't remove that check. <a href="https://github.com/saphid/frame-control/blob/main/docs/quest-import.md" target="_blank" rel="noopener noreferrer">How it works</a></div>
|
||||
use Meta's licence check install with a warning: on the Frame that check can't reach Meta, so they may quit,
|
||||
hang, or run without online features. Frame Control won't remove that check. <a href="https://github.com/saphid/frame-control/blob/main/docs/quest-import.md" target="_blank" rel="noopener noreferrer">How it works</a></div>
|
||||
</section>
|
||||
<section class="panel" id="metaLib">
|
||||
<div class="shelf-head"><h2>My Meta library</h2><span class="tag">Experimental</span><span class="count" id="metaCount"></span><span class="spacer"></span>
|
||||
<button class="small" id="metaRefresh" hidden title="Read your Meta library again">Refresh</button>
|
||||
<button class="small" id="metaDisconnect" hidden title="Forget your Meta token on this computer (and sign out of Meta in Frame Control)">Disconnect</button></div>
|
||||
<div class="sub" id="metaState" role="status" aria-live="polite">Off. Nothing is sent to Meta until you connect.</div>
|
||||
<p class="hint" style="color:var(--warn)">Experimental. This uses Meta's undocumented internal API with your own Meta
|
||||
access token. It may stop working whenever Meta changes things, and using it may be against Meta's terms; your
|
||||
account is your responsibility. It only lists and downloads games your account owns, installs them as they are,
|
||||
and never removes a licence check.</p>
|
||||
<div id="metaConnectBox">
|
||||
<label class="sub" style="display:block;margin-top:6px"><input type="checkbox" id="metaAck"> I understand, and want to
|
||||
use my own Meta token with Frame Control</label>
|
||||
<div id="metaSignInRow" hidden style="display:flex;gap:8px;align-items:center;margin-top:6px">
|
||||
<button class="small" id="metaSignIn" disabled title="Opens Meta's own login page in a Frame Control window">Sign in with Meta…</button>
|
||||
<span class="hint" style="margin:0">or paste your token:</span><span class="spacer"></span>
|
||||
<button class="small" id="metaSignOut" title="Clear the Meta sign-in that Frame Control's sign-in window keeps">Sign out of Meta in Frame Control</button></div>
|
||||
<div style="display:flex;gap:8px;margin-top:6px">
|
||||
<input type="password" id="metaToken" autocomplete="off" spellcheck="false" style="flex:1"
|
||||
placeholder="Your Meta access token (starts with OC or FRL)" aria-label="Meta access token" disabled>
|
||||
<button class="small" id="metaConnect" disabled>Connect</button></div>
|
||||
<div class="hint"><a href="https://github.com/saphid/frame-control/blob/main/docs/meta-library.md#your-token" target="_blank" rel="noopener noreferrer">How to get your token</a>.
|
||||
Sign in with Meta (desktop app) opens Meta's login page in its own Frame Control window and takes the token
|
||||
from there; it never reads your browser.
|
||||
Frame Control checks it with Meta, then keeps it in a private file on this computer (never on the Frame, and
|
||||
never in reports). Disconnect deletes it.</div>
|
||||
</div>
|
||||
<div class="sub" id="metaShare" hidden style="margin-top:6px"></div>
|
||||
<label class="sub" id="metaOlderBox" hidden style="display:block;margin-top:4px"><input type="checkbox" id="metaOlder"> Allow replacing a newer version on the Frame</label>
|
||||
<progress id="metaProgress" max="100" hidden aria-label="Install progress" style="width:100%;margin-top:8px"></progress>
|
||||
<div class="list" id="metaApps" style="margin-top:8px"></div>
|
||||
<div class="hint">Install downloads the game from Meta and installs it like Import from my Quest; a game with OBB
|
||||
data takes a second Install while it is open. Install and test also starts it, adds its data, watches it for
|
||||
about 30 seconds and records whether it ran; Test again does just the test. Results go to the compatibility
|
||||
reports, shared only if you share compatibility results. <a href="https://github.com/saphid/frame-control/blob/main/docs/meta-library.md" target="_blank" rel="noopener noreferrer">How it works</a></div>
|
||||
</section>
|
||||
<section class="panel disp" id="display">
|
||||
<div class="shelf-head"><h2>Android display</h2><span class="count">Lepton</span><span class="spacer"></span>
|
||||
@@ -1449,7 +1484,8 @@ function applyHostWording(h) {
|
||||
// The iPhone app: the server runs on the Frame, and saving goes to the phone's Photos.
|
||||
document.body.classList.toggle("mobile", !!h.mobile);
|
||||
$("shotsFolder").hidden = !!h.mobile;
|
||||
$("quest").hidden = !!h.mobile; // the Quest plugs into a computer; the phone app's server runs on the Frame
|
||||
$("quest").hidden = !!h.mobile;
|
||||
$("metaLib").hidden = !!h.mobile; // the Quest plugs into a computer; the phone app's server runs on the Frame
|
||||
if (!h.mobile) $("shotsFolder").textContent = h.fileManager === "your file manager" ? "Open folder" : `Show in ${h.fileManager}`;
|
||||
$("shotsSaveNew").textContent = h.mobile ? `Save all to ${h.computer}` : `Save new to ${h.computer}`;
|
||||
$("clipMac").textContent = `Send ${h.computer} clipboard`;
|
||||
@@ -3321,6 +3357,7 @@ async function loadAndroid() {
|
||||
try {
|
||||
androidApps = (await api("/api/android")).apps;
|
||||
} catch (e) { return failed($("andApps"), e); }
|
||||
if (metaLib.connected) renderMetaApps(); // "On the Frame" marks in My Meta library
|
||||
$("andCount").textContent = androidApps.length ? `${androidApps.length} installed` : "";
|
||||
$("andApps").innerHTML = androidApps.length ? androidApps.map(a => {
|
||||
const c = cat.apps && cat.apps.find(x => x.p === a.package);
|
||||
@@ -3361,7 +3398,7 @@ async function loadQuest() {
|
||||
quest.serial = d.quest ? d.quest.serial : null;
|
||||
$("questCount").textContent = d.quest ? `${d.apps.length} app${d.apps.length === 1 ? "" : "s"}` : "";
|
||||
if (!d.quest) { $("questState").textContent = d.guidance || "No Quest found."; return; }
|
||||
$("questState").textContent = `${d.quest.model || "Quest"} connected (${d.quest.serial}). Games that check their Meta licence are refused when you import them.`;
|
||||
$("questState").textContent = `${d.quest.model || "Quest"} connected (${d.quest.serial}). Games that use Meta's licence check install with a warning: they may quit or hang on the Frame.`;
|
||||
const installed = new Set(androidApps.map(a => a.package));
|
||||
$("questApps").innerHTML = d.apps.length ? d.apps.map(a => {
|
||||
const bits = [a.split ? `split APK (${a.apks.length} files)` : "single APK"];
|
||||
@@ -3389,6 +3426,154 @@ $("questApps").addEventListener("click", e => {
|
||||
else { b.disabled = false; $("questState").textContent = `${pkg} wasn't imported; the reason is in the message log below.`; } });
|
||||
});
|
||||
|
||||
// ---- My Meta library, Experimental (frame_meta.py): the person's own token, games they own ----
|
||||
// The token is only ever in the password box until Connect sends it; the server never sends it back.
|
||||
const metaLib = { apps: [], results: new Map(), connected: false };
|
||||
const META_VERDICT = { works: ["v-works", "Works on Frame"], maybe: ["v-maybe", "Works with problems"], no: ["v-no", "Doesn't work"] };
|
||||
function metaShareNote(s) {
|
||||
const box = $("metaShare");
|
||||
if (!metaLib.connected || !s) { box.hidden = true; return; }
|
||||
box.hidden = false;
|
||||
box.innerHTML = s.shared ? "Test results are shared with the compatibility database (Privacy settings)."
|
||||
: s.blocked ? `Test results are saved on this computer only (${esc(s.blocked)}).`
|
||||
: `Test results are saved on this computer only. <button class="small" id="metaShareOn">Share test results</button>`;
|
||||
const on = $("metaShareOn");
|
||||
if (on) on.onclick = async () => {
|
||||
if (!confirm("Share compatibility results?\n\nYour test results (package, version, whether it ran, and why not) go to "
|
||||
+ "Frame Control's shared compatibility database, so everyone sees better verdicts. Never your token, "
|
||||
+ "account or game files. You can turn it off in Privacy settings.")) return;
|
||||
await setTelemetry({ compat: true });
|
||||
loadMeta();
|
||||
};
|
||||
}
|
||||
function renderMeta(d) {
|
||||
metaLib.connected = !!d.connected;
|
||||
$("metaConnectBox").hidden = metaLib.connected;
|
||||
$("metaDisconnect").hidden = $("metaRefresh").hidden = $("metaOlderBox").hidden = !metaLib.connected;
|
||||
$("metaState").textContent = metaLib.connected
|
||||
? `Connected${d.user && d.user.name ? ` as ${d.user.name}` : ""}.` : "Off. Nothing is sent to Meta until you connect.";
|
||||
metaShareNote(d.sharing);
|
||||
}
|
||||
function renderMetaApps() {
|
||||
$("metaCount").textContent = metaLib.connected ? `${metaLib.apps.length} game${metaLib.apps.length === 1 ? "" : "s"}` : "";
|
||||
if (!metaLib.connected) { $("metaApps").innerHTML = ""; return; }
|
||||
const installed = new Set(androidApps.map(a => a.package));
|
||||
$("metaApps").innerHTML = metaLib.apps.length ? metaLib.apps.map(a => {
|
||||
const bits = [a.package || "package unknown", a.version ? `v${a.version}${a.version_code != null ? ` (${a.version_code})` : ""}` : ""];
|
||||
if (a.size) bits.push(questSize(a.size));
|
||||
if (a.data_files) bits.push(`OBB ${questSize(a.data_size)}`);
|
||||
if (a.problem) bits.push(a.problem);
|
||||
const v = a.verdict && META_VERDICT[a.verdict.verdict];
|
||||
const verdict = v ? `<div class="s ${v[0]}" title="${esc((a.verdict.lines || []).join("\n"))}">Community: ${v[1]}</div>` : "";
|
||||
const r = metaLib.results.get(a.package);
|
||||
const result = r ? `<div class="s">${esc(r)}</div>` : "";
|
||||
const busy = installing.has("meta:" + a.id) ? " disabled" : "";
|
||||
const on = installed.has(a.package);
|
||||
const can = a.package && !a.problem;
|
||||
return `<div class="item"><div class="grow"><div class="t">${esc(a.title)}</div><div class="s">${esc(bits.filter(Boolean).join(" · "))}</div>${verdict}${result}</div>
|
||||
${on ? `<span class="tag">On the Frame</span>` : ""}
|
||||
${can ? `<button class="small" data-meta-install="${esc(a.id)}"${busy}>${on ? "Install again" : "Install"}</button>
|
||||
<button class="small" data-meta-install="${esc(a.id)}" data-test="1"${busy} title="Install, start it, watch it for about 30 s and record whether it ran">Install and test</button>` : ""}
|
||||
${on ? `<button class="small" data-meta-test="${esc(a.package)}"${busy} title="Start it again, watch it for about 30 s and record whether it ran">Test again</button>` : ""}</div>`;
|
||||
}).join("") : `<div class="sub">No Quest games in this Meta account.</div>`;
|
||||
}
|
||||
async function loadMeta(refresh = false) {
|
||||
let d;
|
||||
try { d = await api("/api/meta"); } catch (e) { $("metaState").textContent = e.message; return; }
|
||||
renderMeta(d);
|
||||
if (!d.connected) { metaLib.apps = []; renderMetaApps(); return; }
|
||||
$("metaState").textContent += " Reading your library…";
|
||||
try { d = await api(`/api/meta?library=1${refresh ? "&refresh=1" : ""}`); }
|
||||
catch (e) { $("metaState").textContent = e.message; return; }
|
||||
renderMeta(d);
|
||||
metaLib.apps = d.apps || [];
|
||||
renderMetaApps();
|
||||
}
|
||||
// Sign in with Meta: the desktop app only (app/meta-signin.js); a plain browser pastes the token.
|
||||
const metaSignInOk = !!(window.frameApp && window.frameApp.meta && window.frameApp.meta.signIn);
|
||||
$("metaSignInRow").hidden = !metaSignInOk;
|
||||
let metaDisconnecting = false; // from pressing Disconnect until the server has deleted the token
|
||||
$("metaAck").onchange = e => {
|
||||
$("metaToken").disabled = $("metaConnect").disabled = !e.target.checked;
|
||||
$("metaSignIn").disabled = !e.target.checked || metaDisconnecting;
|
||||
};
|
||||
$("metaSignIn").onclick = async () => {
|
||||
if (!$("metaAck").checked || metaDisconnecting) return;
|
||||
$("metaSignIn").disabled = true;
|
||||
$("metaState").textContent = "Sign in to Meta in the window that opened…";
|
||||
try {
|
||||
const r = await window.frameApp.meta.signIn(true);
|
||||
if (r && r.ok) { toast(r.message || "Connected"); loadMeta(); }
|
||||
else { await loadMeta(); $("metaState").textContent = (r && r.error) || "Sign-in didn't finish."; }
|
||||
} catch (e) { $("metaState").textContent = e.message; }
|
||||
finally { $("metaSignIn").disabled = !$("metaAck").checked || metaDisconnecting; }
|
||||
};
|
||||
$("metaSignOut").onclick = async () => {
|
||||
try { await window.frameApp.meta.signOut(); toast("Signed out of Meta in Frame Control"); }
|
||||
catch (e) { toast(e.message, true); }
|
||||
};
|
||||
$("metaConnect").onclick = async () => {
|
||||
const token = $("metaToken").value;
|
||||
$("metaConnect").disabled = true;
|
||||
try {
|
||||
const d = await api("/api/meta", { action: "connect", token, acknowledged: $("metaAck").checked });
|
||||
$("metaToken").value = "";
|
||||
toast(d.message || "Connected");
|
||||
loadMeta();
|
||||
} catch (e) { $("metaState").textContent = e.message; }
|
||||
finally { $("metaConnect").disabled = !$("metaAck").checked; }
|
||||
};
|
||||
$("metaDisconnect").onclick = async () => {
|
||||
// One Disconnect at a time, guarded from before the confirm until the delete returns.
|
||||
if (metaDisconnecting) return;
|
||||
metaDisconnecting = true; $("metaDisconnect").disabled = $("metaSignIn").disabled = true;
|
||||
if (!confirm("Disconnect your Meta account? Its token is deleted from this computer. Games already installed stay."
|
||||
+ (metaSignInOk ? "\n\nThis also signs out of Meta in Frame Control (its Sign in with Meta window), so the next sign-in starts fresh." : ""))) {
|
||||
metaDisconnecting = false; $("metaDisconnect").disabled = false;
|
||||
$("metaSignIn").disabled = !$("metaAck").checked;
|
||||
return;
|
||||
}
|
||||
// No sign-in from here until the token is deleted. Sign-out first: it stops the sign-in
|
||||
// window (and any connect it started) before the account is forgotten.
|
||||
try {
|
||||
if (metaSignInOk) {
|
||||
try { await window.frameApp.meta.signOut(); } catch (e) { toast(`Couldn't sign out of Meta in Frame Control: ${e.message}`, true); }
|
||||
}
|
||||
try { const d = await api("/api/meta", { action: "disconnect" }); toast(d.message || "Disconnected"); }
|
||||
catch (e) { toast(e.message, true); }
|
||||
} finally { metaDisconnecting = false; $("metaDisconnect").disabled = false; }
|
||||
$("metaAck").checked = false; $("metaToken").disabled = $("metaConnect").disabled = $("metaSignIn").disabled = true;
|
||||
metaLib.results.clear(); loadMeta();
|
||||
};
|
||||
$("metaRefresh").onclick = () => loadMeta(true);
|
||||
$("metaApps").addEventListener("click", async e => {
|
||||
const b = e.target.closest("[data-meta-install],[data-meta-test]");
|
||||
if (!b) return;
|
||||
const bar = $("metaProgress");
|
||||
if (b.dataset.metaTest) {
|
||||
const pkg = b.dataset.metaTest, key = "meta:" + (metaLib.apps.find(a => a.package === pkg) || {}).id;
|
||||
if (!confirm("Test it now?\n\nIt opens in the headset for about 30 seconds and records whether it stays up.")) return;
|
||||
b.disabled = true;
|
||||
const r = await runJob(`Test ${pkg}`, key, () => api("/api/meta", { action: "test", package: pkg }));
|
||||
if (r && r.message) metaLib.results.set(pkg, r.message);
|
||||
renderMetaApps(); loadReports();
|
||||
return;
|
||||
}
|
||||
const app = metaLib.apps.find(a => a.id === b.dataset.metaInstall), test = !!b.dataset.test;
|
||||
if (!app || installing.has("meta:" + app.id)) return;
|
||||
if (test && !confirm(`Install and test ${app.title}?\n\nFrame Control starts it in the headset (twice if it has game data to add), `
|
||||
+ "watches it for about 30 seconds and records whether it ran.")) return;
|
||||
b.disabled = true; bar.hidden = false; bar.value = 0;
|
||||
const r = await runJob(`${test ? "Install and test" : "Install"} ${app.title} from Meta`, "meta:" + app.id,
|
||||
() => api("/api/meta", { action: "install", app: app.id, test, allowDowngrade: $("metaOlder").checked }),
|
||||
j => { if (j.stage) $("metaState").textContent = `${app.title}: ${j.stage}`; if (j.percent != null) bar.value = j.percent; });
|
||||
bar.hidden = true;
|
||||
if (r && r.message) { $("metaState").textContent = r.message; metaLib.results.set(app.package, r.test ? r.test.message : r.message); }
|
||||
else $("metaState").textContent = `${app.title} wasn't installed; the reason is in the message log below.`;
|
||||
loadAndroid(); renderMetaApps(); if (test) loadReports();
|
||||
});
|
||||
loadMeta();
|
||||
|
||||
async function loadCatalog() {
|
||||
try { cat.apps = (await api("/api/android/catalog")).apps; }
|
||||
catch (e) { $("catGrid").innerHTML = `<div class="sub">${esc(e.message)}</div>`; return; }
|
||||
|
||||
+105
-1
@@ -58,6 +58,7 @@ import frame_macview # noqa: E402
|
||||
import frame_media # noqa: E402
|
||||
import frame_panels # noqa: E402
|
||||
import frame_quest # noqa: E402
|
||||
import frame_meta # noqa: E402
|
||||
import frame_report # noqa: E402
|
||||
import frame_store # noqa: E402
|
||||
import frame_telemetry # noqa: E402
|
||||
@@ -1368,6 +1369,107 @@ def quest(body):
|
||||
allow_downgrade=older), progress=True)
|
||||
|
||||
|
||||
# ---- My Meta library, Experimental (frame_meta.py, docs/meta-library.md) ------
|
||||
#
|
||||
# Never echoes the token: answers come from frame_meta.status() and _public(), and every
|
||||
# error passes through frame_meta.redact().
|
||||
|
||||
META_APP_ID = re.compile(r"^[0-9]{1,25}$")
|
||||
|
||||
|
||||
def _meta_failure(e):
|
||||
if isinstance(e, frame_meta.SignInCancelled):
|
||||
return Failure(frame_meta.redact(e, 600), 409)
|
||||
status = 400 if isinstance(e, frame_meta.TokenRejected) or "token" in str(e).lower() else 502
|
||||
return Failure(frame_meta.redact(e, 600), status)
|
||||
|
||||
|
||||
def meta_sharing():
|
||||
"""Whether test results reach the shared compatibility database (Privacy settings)."""
|
||||
blocked = frame_telemetry.blocked()
|
||||
return {"shared": bool(frame_catalog.compat_db.shared() or frame_telemetry.enabled("compat")),
|
||||
"blocked": blocked or None}
|
||||
|
||||
|
||||
def meta_status(query):
|
||||
"""The connected account (never its token) and, with library=1, the Quest games it owns
|
||||
with any community verdicts."""
|
||||
q = parse_qs(query)
|
||||
out = dict(frame_meta.status(), sharing=meta_sharing())
|
||||
if out["connected"] and q.get("library") == ["1"]:
|
||||
try:
|
||||
apps = frame_meta.with_verdicts(frame_meta.library(refresh=q.get("refresh") == ["1"]))
|
||||
out["apps"] = [frame_meta._public(a) for a in apps]
|
||||
except frame_android.FrameError as e:
|
||||
raise _meta_failure(e) from None
|
||||
return out
|
||||
|
||||
|
||||
def meta(body):
|
||||
"""{"action": "connect", "token", "acknowledged": true, "attempt"?} | {"action": "disconnect"} |
|
||||
{"action": "cancel-signin", "attempt"} |
|
||||
{"action": "install", "app", "test"?, "allowDowngrade"?} | {"action": "test", "package"}."""
|
||||
action = body.get("action")
|
||||
try:
|
||||
if action == "connect":
|
||||
if body.get("acknowledged") is not True:
|
||||
raise Failure("My Meta library is experimental: tick that you understand the warning first", 400)
|
||||
if not isinstance(body.get("token"), str):
|
||||
raise Failure("paste your Meta access token", 400)
|
||||
attempt = body.get("attempt")
|
||||
if attempt is not None and not (isinstance(attempt, str) and frame_meta.SIGNIN_ATTEMPT.fullmatch(attempt)):
|
||||
raise Failure("invalid sign-in attempt id", 400)
|
||||
return dict(frame_meta.connect(body["token"], attempt=attempt), sharing=meta_sharing(),
|
||||
message="Connected your Meta account (Experimental)")
|
||||
if action == "cancel-signin":
|
||||
attempt = body.get("attempt")
|
||||
if not (isinstance(attempt, str) and frame_meta.SIGNIN_ATTEMPT.fullmatch(attempt)):
|
||||
raise Failure("invalid sign-in attempt id", 400)
|
||||
return dict(frame_meta.cancel_signin(attempt), sharing=meta_sharing(),
|
||||
message="Cancelled that Sign in with Meta; it won't be saved")
|
||||
if action == "disconnect":
|
||||
return dict(frame_meta.disconnect(), sharing=meta_sharing(),
|
||||
message="Disconnected your Meta account; its token was deleted from this computer")
|
||||
if action == "install":
|
||||
app_id, test, older = str(body.get("app", "")), body.get("test", False), body.get("allowDowngrade", False)
|
||||
if not META_APP_ID.match(app_id):
|
||||
raise Failure("invalid Meta app id", 400)
|
||||
if type(test) is not bool or type(older) is not bool:
|
||||
raise Failure("test and allowDowngrade must be true or false", 400)
|
||||
ensure_master()
|
||||
|
||||
def work(report):
|
||||
try:
|
||||
return frame_meta.install(app_id, test=test, progress=report, allow_downgrade=older)
|
||||
except frame_android.FrameError as e:
|
||||
raise frame_meta.MetaError(frame_meta.redact(e, 1200)) from None
|
||||
except Exception as e: # never let an unexpected error's text carry the token
|
||||
raise frame_meta.MetaError(frame_meta.redact(f"{type(e).__name__}: {e}", 600)) from None
|
||||
return start_job(f"{'Install and test' if test else 'Install'} {app_id} from Meta", work, progress=True)
|
||||
if action == "test":
|
||||
pkg = str(body.get("package", ""))
|
||||
if not frame_android.PKG_RE.match(pkg):
|
||||
raise Failure("invalid Android package id", 400)
|
||||
ensure_master()
|
||||
|
||||
def test():
|
||||
# run_test's own errors are fixed texts; anything else could carry the game's
|
||||
# log (an ssh error is its output), so it is never shown, not even redacted.
|
||||
try:
|
||||
return frame_meta.run_test(pkg)
|
||||
except frame_meta.MetaError:
|
||||
raise
|
||||
except frame_android.FrameError:
|
||||
raise frame_meta.MetaError(frame_meta.LOG_UNREADABLE) from None
|
||||
except Exception as e:
|
||||
raise frame_meta.MetaError(f"The test stopped unexpectedly ({type(e).__name__}); "
|
||||
"try again.") from None
|
||||
return start_job(f"Test {pkg}", test)
|
||||
except frame_meta.MetaError as e:
|
||||
raise _meta_failure(e) from None
|
||||
raise Failure("unknown action", 400)
|
||||
|
||||
|
||||
# Errors that are the APK's own fault, so they belong in the compatibility
|
||||
# database as install_failed. Connection trouble and the like don't.
|
||||
APK_FAULTS = {"android_installer", "apk_needs_newer_android", "apk_wrong_abi"}
|
||||
@@ -2280,7 +2382,7 @@ POST = {
|
||||
"/api/agent/approval": agent_approval, "/api/assistant/chat": assistant_chat,
|
||||
"/api/input": remote_input, "/api/touch": remote_touch,
|
||||
"/api/settings/artwork": frame_steamgriddb.save_settings,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/quest": quest, "/api/titles": titles, "/api/launch": launch, "/api/steam": steam, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/quest": quest, "/api/meta": meta, "/api/titles": titles, "/api/launch": launch, "/api/steam": steam, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/flatpak": flatpak, "/api/open": open_thing, "/api/shots/save": save_shots,
|
||||
"/api/webinstall/check": webinstall_check, "/api/webinstall/start": webinstall_start,
|
||||
"/api/webinstall/cancel": webinstall_cancel,
|
||||
@@ -2501,6 +2603,8 @@ class Handler(BaseHTTPRequestHandler):
|
||||
self.send_json({"apps": apps})
|
||||
elif path == "/api/quest":
|
||||
self.send_json(quest_status(url.query))
|
||||
elif path == "/api/meta":
|
||||
self.send_json(meta_status(url.query))
|
||||
elif path == "/api/titles":
|
||||
ensure_master()
|
||||
titles_list = frame_titles.list_titles()
|
||||
|
||||
Reference in new issue
Block a user