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7 Commits
Author SHA1 Message Date
saphidandClaude Opus 5.5 1863c92101 Show the focus ring on the title form's and display picker's selects too
The fix review found two older rules (#titleForm select:focus, .disp select:focus)
that outranked the new select:focus-visible outline and still removed it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:32:28 +10:00
saphidandClaude Opus 5.5 c0ae75d56b Keep the headset menu reachable and on screen, and keep focus visible
From the independent review of this PR:

- Without a battery reading the chip was hidden, and with it the only way to
  the headset's details. It now stays, labelled Headset details.
- On a 375 px phone the menu lined up with the chip and ran 82 px off the
  left edge. It now stays 12 px inside the window.
- A long headset name pushed the menu wider; it's now cut short with an
  ellipsis (the full name is in the tooltip).
- Reduced motion turned off smooth scrolling for the page but not for the
  new scroll area.
- Selects lost their focus ring; keyboard focus now shows a blue outline.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 20:56:32 +10:00
saphidandClaude Opus 5.5 12aaec7888 Keep tool headings on one line and label the battery temperature
Mac in the headset's picture quality moves into the panel with a label, and the
panel switcher's Open in headset button sits under its list, so neither heading
wraps in a narrow column. Headings line up across panels whether or not they
hold a button. An odd last figure in a stats grid spans the row instead of
leaving a hole. The battery menu says which temperature is the battery's.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 20:31:02 +10:00
saphidandClaude Opus 5.5 32fbbfe475 Fit the window at every size and show the battery once
The page now scrolls between the header and the Activity bar on a computer,
so the bar never covers content, and nothing overflows sideways from the
760 x 560 minimum up. The header gives way as the window narrows: the
wordmark goes, the tabs tighten, and below 960 px the logo, Refresh (R still
works) and the pill's second line go. Phones keep scrolling the window.

The battery shows once, in the header chip. Clicking it opens a menu with
the headset's storage, memory, temperature, Wi-Fi, uptime, SteamOS build and
services; the big battery card is gone from Home, and the VR performance
table no longer repeats battery and temperature.

Heading rows wrap their buttons onto a new line instead of squeezing the
heading, and every drop-down is dark.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 15:19:19 +10:00
Alex Southwell fa6d4fd81b Merge pull request #47 from saphid/linux-vr-streaming
docs: repeat Frame streaming client feasibility under test lock
2026-09-29 12:54:50 +10:00
Alex Southwell 7cc4abaffa Merge pull request #45 from saphid/devices
Several headsets, several addresses each, a Devices tab, and live connection status
2026-09-29 12:53:28 +10:00
saphid dc4a64a9c3 docs: repeat streaming client checks under Frame test lock 2026-09-29 11:07:02 +10:00
6 changed files with 158 additions and 71 deletions

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+29
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@@ -0,0 +1,29 @@
Locked real-Frame repeat, 2026-09-29
SteamOS 0.4.1, BUILD_ID 20260925.6191901; aarch64.
mkdir /tmp/frame-test.lock succeeded before installs/launches; rmdir issued after cleanup.
Preflight battery 44%, charging; before WiVRn 46%, before ALVR 47%, cleanup 47%.
Original Steam PID 49823 and vrserver PID 49571 present after cleanup.
Same unmodified upstream release APKs and SHA-256s as 2026-09-28.txt.
Installer functions loaded from a613735 before checkout was fast-forwarded to current main.
No compatibility layer injected. Per-app immersive Lepton instances, Steam shortcut launches.
Headset unworn. No Linux gaming host. No pairing or streaming session reached.
WIVRN: selected journal lines (local +1000 prefix, Android timestamps UTC).
Sep 29 11:03:15 frame lepton-steamlaunch-2817846116[1967]: 09-29 01:03:15.202 1153 1181 E OpenXR-Loader: Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance, no support found for requested extension: XR_KHR_convert_timespec_time
Sep 29 11:03:15 frame lepton-steamlaunch-2817846116[1967]: 09-29 01:03:15.210 1153 1181 I WiVRn : [2026-09-29 01:03:15.210] [WiVRn] [info] Failed to create OpenXR instance version 1.1.58: XR_ERROR_EXTENSION_NOT_PRESENT
Sep 29 11:03:15 frame lepton-steamlaunch-2817846116[1967]: 09-29 01:03:15.248 1153 1181 E OpenXR-Loader: Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance, no support found for requested extension: XR_KHR_convert_timespec_time
Sep 29 11:03:15 frame lepton-steamlaunch-2817846116[1967]: 09-29 01:03:15.256 1153 1181 I WiVRn : [2026-09-29 01:03:15.256] [WiVRn] [info] Failed to create OpenXR instance version 1.0.58: XR_ERROR_EXTENSION_NOT_PRESENT
Sep 29 11:03:15 frame lepton-steamlaunch-2817846116[1967]: 09-29 01:03:15.257 1153 1181 E WiVRn : [2026-09-29 01:03:15.257] [WiVRn] [error] Error during initialization: Failed to create OpenXR instance: XR_ERROR_EXTENSION_NOT_PRESENT
Screenshot API exit 0; 1920x1080 uniformly dark image; no client scene visible.
ALVR: selected journal lines (local +1000 prefix, Android timestamps UTC).
Sep 29 11:03:36 frame lepton-steamlaunch-2831623938[1967]: 09-29 01:03:35.553 1139 1167 E OpenXR-Loader: Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance, no support found for requested extension: XR_KHR_convert_timespec_time
Sep 29 11:03:36 frame lepton-steamlaunch-2831623938[1967]: 09-29 01:03:35.553 1139 1165 I RustStdoutStderr: Error [GENERAL | xrCreateInstance | OpenXR-Loader] : LoaderInstance::CreateInstance, no support found for requested extension: XR_KHR_convert_timespec_time
Sep 29 11:03:36 frame lepton-steamlaunch-2831623938[1967]: 09-29 01:03:35.611 1139 1167 E [ALVR NATIVE-RUST]: panicked at alvr/client_openxr/src/lib.rs:220:10:
Sep 29 11:03:36 frame lepton-steamlaunch-2831623938[1967]: 09-29 01:03:35.611 1139 1167 E [ALVR NATIVE-RUST]: called `Result::unwrap()` on an `Err` value: ERROR_EXTENSION_NOT_PRESENT
Screenshot API exit 0; 1920x1080 uniformly dark image; no client scene visible.
Cleanup: both test app directories, compatdata, shadercache, containers and shortcuts absent.
Capture output directory removed. No global settings changed; Steam/SteamVR not stopped.
The shared lock was subsequently acquired by another thread (new directory timestamp 11:03:49 +1000).
Native clients and Valve host streaming not exercised: no native build or Linux gaming host available.
+27
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@@ -38,6 +38,33 @@ after its container exited. No headset was worn and no host was connected.
All test app files, compatdata, shortcuts and containers were removed afterwards.
SteamVR's original process remained running. No global settings changed.
### Locked repeat, 2026-09-29 (verified)
Acquired `/tmp/frame-test.lock` before installing or launching anything and
released it after cleanup. Battery was 44% and charging at preflight, 46–47%
during the launches, and 47% at cleanup. The SteamOS version/build was unchanged.
Reinstalled and launched both original APKs in immersive Lepton instances.
WiVRn again failed at OpenXR 1.1 and 1.0 with the missing timespec extension;
ALVR again panicked on `ERROR_EXTENSION_NOT_PRESENT`. This repeats the
unmodified-client test, not the newer installer's automatic compatibility-layer
path. Neither reached a session that could be paired or exercised further.
Fresh [journal excerpts and cleanup evidence](evidence/linux-vr/2026-09-29.txt)
record the failures.
SteamVR's screenshot API returned a 1920×1080 headset capture after each
launch. Both are uniformly dark: [WiVRn](evidence/linux-vr/2026-09-29-wivrn.png)
and [ALVR](evidence/linux-vr/2026-09-29-alvr.png). These images do **not** prove
rendering or a working client. The headset was unworn; visibility, controllers,
frame rate and motion-to-photon latency could not be judged. The explicit
OpenXR errors, rather than the dark captures, establish the client blocker.
Both test installs, app data, shader caches, shortcuts, containers and temporary
capture files were removed. The original Steam and SteamVR process IDs were
unchanged. No reboot, power action or global setting change was used. Native
clients remain untested, and no Linux gaming host was available for Valve's
streaming path. The recommendation below is unchanged.
### Relation to the VR APK branch
**Documented from source:** [PR #20](https://github.com/saphid/frame-control/pull/20)
+1 -1
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@@ -26,7 +26,7 @@ it twice reuses the existing process.
| Compositor CPU | OpenVR compositor render CPU milliseconds, not game CPU time. |
| System CPU | `/proc/stat` busy-time delta across the sample, with guest time counted once and iowait treated as idle. |
| GPU clock | `3d00000.gpu/cur_freq`, converted from Hz to MHz; frequency is not load. |
| Hottest sensor / battery | Existing thermal-zone and battery sysfs reads from `frame_status.py`. |
| Hottest sensor / battery | Existing thermal-zone and battery sysfs reads from `frame_status.py`. In the headset HUD only: the app shows them once, in the battery menu at the top. |
OpenVR uses background application mode, which does not start SteamVR or keep
it running. This mode also returned live timing in a read-only device probe.
+101 -70
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@@ -27,8 +27,10 @@
}
* { box-sizing: border-box; }
[hidden] { display: none !important; } /* class display rules would otherwise win */
html { scroll-behavior: smooth; scroll-padding-top: calc(76px + env(safe-area-inset-top)); }
body { margin: 0; color: var(--text); min-height: 100vh; padding-bottom: calc(46px + env(safe-area-inset-bottom));
/* On a computer the header and the Activity bar are the window's chrome: the page scrolls in #scroll
between them, so neither covers anything. Phones scroll the window (see the phone rules below). */
body { margin: 0; color: var(--text); height: 100vh; display: flex; flex-direction: column; overflow: hidden;
padding-bottom: calc(42px + env(safe-area-inset-bottom));
font: 14px/1.45 "Motiva Sans", -apple-system, "Segoe UI", Arial, sans-serif;
background: radial-gradient(1400px 700px at 15% -15%, #2a475e 0%, transparent 60%),
linear-gradient(180deg, var(--bg) 0%, #16202d 40%, var(--bg-deep) 100%) fixed; }
@@ -38,13 +40,14 @@
::-webkit-scrollbar-track { background: transparent; }
/* ---- top bar (Steam's STORE / LIBRARY / COMMUNITY strip) ---- */
header { position: sticky; top: 0; z-index: 20; display: flex; align-items: center; gap: 30px;
#scroll { flex: 1; min-height: 0; overflow: auto; scroll-behavior: smooth; scroll-padding-top: 12px; }
header { position: sticky; top: 0; z-index: 20; display: flex; align-items: center; gap: 30px; flex: none; min-width: 0;
height: calc(64px + env(safe-area-inset-top)); padding: env(safe-area-inset-top) calc(28px + env(safe-area-inset-right)) 0 calc(28px + env(safe-area-inset-left)); background: rgba(23, 29, 37, .94); backdrop-filter: blur(12px);
box-shadow: 0 1px 0 rgba(255,255,255,.04), 0 6px 18px rgba(0,0,0,.35); }
.brand { display: flex; align-items: center; gap: 11px; color: var(--bright); text-decoration: none; }
.brand { display: flex; align-items: center; gap: 11px; color: var(--bright); text-decoration: none; flex: none; }
.brand svg { width: 30px; height: 30px; }
.brand b { font-weight: 700; font-size: 15px; letter-spacing: 2.5px; }
nav { display: flex; gap: 4px; height: 100%; }
nav { display: flex; gap: 4px; height: 100%; flex: none; }
nav a { display: flex; align-items: center; padding: 0 13px; height: 100%; color: var(--text); text-decoration: none;
font-weight: 500; font-size: 15px; letter-spacing: 1.2px; text-transform: uppercase;
border-bottom: 3px solid transparent; transition: color .15s; }
@@ -58,10 +61,17 @@
.dot.off { background: var(--bad); }
main { max-width: 1480px; margin: 0 auto; padding: 22px calc(28px + env(safe-area-inset-right)) 30px calc(28px + env(safe-area-inset-left)); display: flex; flex-direction: column; gap: 26px; }
.grid-top { display: grid; grid-template-columns: minmax(0, 1.7fr) minmax(330px, 1fr); gap: 22px; }
.grid-top { display: grid; grid-template-columns: minmax(0, 1.7fr) minmax(330px, 1fr); gap: 22px; align-items: start; }
.grid-3 { display: grid; grid-template-columns: repeat(auto-fit, minmax(300px, 1fr)); gap: 22px; }
@media (max-width: 1150px) { .grid-top, .grid-3 { grid-template-columns: 1fr; } header { gap: 16px; padding: env(safe-area-inset-top) calc(18px + env(safe-area-inset-right)) 0 calc(18px + env(safe-area-inset-left)); } nav a { padding: 0 10px; } }
@media (max-width: 820px) { .brand b { display: none; } }
/* The header gives way as the window narrows: the wordmark goes, then the tabs tighten, then the
connection pill drops its second line. It fits down to the app's 760 px minimum, with room for
the macOS window buttons the app adds on the left. */
header > button:not(.pill), header > .chip { flex: none; }
header > button:not(.pill):not(.chip) { width: 36px; padding: 0; justify-content: center; }
@media (max-width: 1250px) { .brand b { display: none; } }
@media (max-width: 1150px) { .grid-top, .grid-3 { grid-template-columns: 1fr; } header { gap: 14px; padding: env(safe-area-inset-top) calc(18px + env(safe-area-inset-right)) 0 calc(18px + env(safe-area-inset-left)); } nav a { padding: 0 10px; } }
@media (max-width: 960px) { header { gap: 10px; } nav { gap: 0; } nav a { padding: 0 8px; font-size: 13px; letter-spacing: .4px; }
.brand, #refreshAll { display: none; } .pill .pt span { display: none; } }
nav svg { display: none; }
html { -webkit-text-size-adjust: 100%; }
body { -webkit-tap-highlight-color: transparent; }
@@ -87,7 +97,7 @@
.wait::before { content: ""; width: 7px; height: 7px; border-radius: 50%; background: var(--dim); flex: none; }
/* ---- connection pill, its details dialog, and the Devices tab (frame_link.py) ---- */
.pill { height: 40px; padding: 0 12px; gap: 9px; max-width: 420px; min-width: 190px; flex: 0 1 auto; background: var(--btn); }
.pill { height: 40px; padding: 0 12px; gap: 9px; max-width: 320px; min-width: 0; flex: 0 1 auto; background: var(--btn); }
.pill .dot { flex: none; }
.pill .dot.wait { background: var(--warn); box-shadow: 0 0 6px rgba(217,162,58,.7); animation: pulse 1s ease-in-out infinite; }
@keyframes pulse { 50% { opacity: .35; } }
@@ -149,8 +159,10 @@
/* ---- panels and section headers ---- */
.panel { background: linear-gradient(180deg, rgba(42,47,56,.72) 0%, rgba(30,35,41,.9) 100%);
border-radius: 4px; padding: 18px; box-shadow: 0 8px 24px rgba(0,0,0,.25); min-width: 0; }
.shelf-head { display: flex; align-items: baseline; gap: 12px; margin: 0 0 14px; }
.shelf-head h2 { margin: 0; font-size: 13px; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: var(--text); }
/* Buttons in a heading row wrap onto a line of their own rather than squeeze the heading. */
.shelf-head { display: flex; align-items: baseline; flex-wrap: wrap; gap: 8px 12px; margin: 0 0 14px; }
.panel > .shelf-head:first-child h2 { line-height: 28px; } /* as tall as a button, so headings line up across panels */
.shelf-head h2 { margin: 0; font-size: 13px; font-weight: 700; letter-spacing: 2px; text-transform: uppercase; color: var(--text); white-space: nowrap; }
.shelf-head .count { color: var(--muted); font-size: 13px; }
.shelf-head .spacer { flex: 1; }
.sub { color: var(--muted); font-size: 12.5px; }
@@ -179,6 +191,11 @@
border-radius: 3px; padding: 9px 11px; font: inherit; }
textarea { resize: vertical; min-height: 76px; }
input:focus, textarea:focus { outline: none; border-color: var(--blue); background: rgba(0,0,0,.4); }
/* Every drop-down dark, like the fields; the panels' own rules below still size them. */
select { background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent; border-radius: 3px;
padding: 7px 8px; font: inherit; font-size: 13px; max-width: 100%; min-width: 0; }
select:focus-visible { outline: 2px solid var(--blue); outline-offset: 1px; }
option { background: #1e2329; color: var(--text); }
.row { display: flex; gap: 8px; align-items: center; flex-wrap: wrap; }
/* ---- headset view ---- */
@@ -223,15 +240,21 @@
@keyframes spin { to { transform: rotate(360deg); } }
.toolbar { display: flex; gap: 10px; align-items: center; flex-wrap: wrap; margin-bottom: 12px; }
/* ---- device ---- */
.battery { display: flex; gap: 16px; align-items: center; padding: 16px; border-radius: 3px; background: rgba(0,0,0,.22); }
.battery svg { width: 74px; height: 38px; flex: none; }
.battery .pct { font-size: 34px; font-weight: 300; color: var(--bright); line-height: 1; font-variant-numeric: tabular-nums; }
.battery .state { font-weight: 700; font-size: 13px; letter-spacing: 1.2px; text-transform: uppercase; margin-top: 6px; }
.battery .state.charging { color: var(--green-hi); } .battery .state.full { color: var(--green); }
.battery .state.low { color: var(--bad); } .battery .state.draining { color: var(--muted); }
.battery .detail { color: var(--muted); font-size: 12.5px; margin-top: 2px; }
/* ---- the headset's details: a menu under the battery chip ---- */
.pop { position: fixed; inset: auto; margin: 0; width: min(390px, calc(100vw - 24px)); max-height: calc(100vh - 90px); overflow: auto;
padding: 16px; border: 1px solid rgba(255,255,255,.1); border-radius: 6px; background: #1e2329; color: var(--text);
box-shadow: 0 20px 60px rgba(0,0,0,.6); -webkit-app-region: no-drag; }
.pop .shelf-head { margin-bottom: 10px; }
.pop .shelf-head h2 { min-width: 0; overflow: hidden; text-overflow: ellipsis; }
.pop .stats { margin-top: 12px; }
.pop .chips { margin-top: 12px; }
.batt .state { font-weight: 700; font-size: 12.5px; letter-spacing: 1.2px; text-transform: uppercase; }
.batt .state.charging { color: var(--green-hi); } .batt .state.full { color: var(--green); }
.batt .state.low { color: var(--bad); } .batt .state.draining { color: var(--text); }
.batt .detail { color: var(--muted); font-size: 12.5px; margin-top: 2px; }
button.chip { height: 32px; padding: 0 12px; font-size: 13px; }
.stats { display: grid; grid-template-columns: repeat(2, 1fr); gap: 1px; margin-top: 14px; border-radius: 3px; overflow: hidden; }
.stats > .stat:last-child:nth-child(odd) { grid-column: 1 / -1; }
.stat { background: rgba(0,0,0,.18); padding: 10px 12px; min-width: 0; }
.stat .k { color: var(--muted); font-size: 11px; letter-spacing: 1px; text-transform: uppercase; }
.stat .v { color: var(--bright); font-size: 17px; margin-top: 1px; font-variant-numeric: tabular-nums;
@@ -350,7 +373,7 @@
#repForm label input[type=text], #repForm textarea, #titleForm label input, #titleForm label select { margin-top: 5px; }
#titleForm select { width: 100%; background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent;
border-radius: 3px; padding: 8px 10px; font: inherit; }
#titleForm select:focus { outline: none; border-color: var(--blue); }
#titleForm select:focus { border-color: var(--blue); }
#titleForm .note { font-size: 12.5px; color: var(--muted); margin-top: 10px; }
#titleForm .note.warn { color: #d9a23a; }
#titleList { margin-top: 8px; }
@@ -397,7 +420,6 @@
.game-card .bar > i { display: block; height: 100%; background: var(--action); }
.f-0 { color: var(--muted); }
/* ---- Android display ---- */
#mvQuality { background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent; border-radius: 3px; padding: 4px 6px; font: inherit; font-size: 12px; }
.mv-windows { max-height: 420px; overflow-y: auto; }
.mv-perm { background: rgba(255,190,60,.08); border: 1px solid rgba(255,190,60,.25); border-radius: 4px; padding: 10px 12px; margin-bottom: 12px; font-size: 13px; }
.mv-perm .row { margin-top: 8px; }
@@ -406,7 +428,7 @@
.mv-opt .sub { display: block; margin-left: 22px; font-size: 12px; }
.disp select { width: 100%; background: rgba(0,0,0,.28); color: var(--text); border: 1px solid transparent; border-radius: 3px;
padding: 8px 10px; font: inherit; font-size: 13px; }
.disp select:focus { outline: none; border-color: var(--blue); }
.disp select:focus { border-color: var(--blue); }
.disp .stats { grid-template-columns: repeat(3, 1fr); margin: 12px 0 4px; }
.disp select:disabled { opacity: .6; }
.disp .stat .v { font-size: 15px; }
@@ -433,11 +455,14 @@
/* ---- phones, upright or on their side: tabs move to a bottom bar, as in iOS apps. Every edge keeps clear of
the safe area (notch or Dynamic Island, rounded corners, home indicator); env() is zero on desktops. ---- */
@media (max-width: 640px), (max-height: 500px) and (hover: none) {
html { scroll-padding-top: calc(64px + env(safe-area-inset-top)); }
html { scroll-behavior: smooth; scroll-padding-top: calc(64px + env(safe-area-inset-top)); }
body { height: auto; display: block; overflow: visible; }
#scroll { overflow: visible; }
/* No blur here: it would make the header the containing block of the fixed tab bar. */
header { height: calc(52px + env(safe-area-inset-top)); padding: env(safe-area-inset-top) calc(14px + env(safe-area-inset-right)) 0 calc(14px + env(safe-area-inset-left)); gap: 10px;
backdrop-filter: none; background: rgb(23, 29, 37); }
.brand svg { width: 26px; height: 26px; }
.brand { display: flex; } #refreshAll { display: inline-flex; } .pill .pt span { display: block; } /* the tabs are at the bottom here */
header .chip { height: 30px; padding: 0 10px; }
nav { position: fixed; left: 0; right: 0; bottom: 0; z-index: 25; gap: 0;
height: calc(58px + env(safe-area-inset-bottom)); padding: 0 env(safe-area-inset-right) env(safe-area-inset-bottom) env(safe-area-inset-left);
@@ -623,7 +648,7 @@
.detail-layout { display:flex; flex-direction:column; gap:24px; } .detail-buy { order:-1; width:100%; }
.sources-dialog { padding:24px; } .sources-dialog .store-close { margin:-12px -12px -20px 0; }
}
@media(prefers-reduced-motion:reduce) { html { scroll-behavior:auto; } .store-card, .source-toggle::after { transition:none; } .store-skeleton { animation:none; } }
@media(prefers-reduced-motion:reduce) { html, #scroll { scroll-behavior:auto; } .store-card, .source-toggle::after { transition:none; } .store-skeleton { animation:none; } }
</style>
</head>
@@ -648,7 +673,7 @@
<div class="spacer"></div>
<button class="pill" id="conn" role="status" aria-live="polite" title="Connection details"><span class="dot wait"></span><span class="pt"><b>Connecting…</b><span></span></span></button>
<select class="devsel desk-only" id="devSel" aria-label="Headset" title="Switch headset" hidden></select>
<span class="chip" id="battChip" title="Battery">—</span>
<button class="chip" id="battChip" title="Battery and headset details" popovertarget="devPop" aria-haspopup="dialog" hidden>—</button>
<button id="reportBtn" data-report title="Report a problem, with diagnostics" aria-label="Report a problem">
<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.2" aria-hidden="true"><path d="M12 3l10 18H2z"/><path d="M12 10v5M12 18v.5"/></svg>
</button>
@@ -656,7 +681,21 @@
<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.4" aria-hidden="true"><path d="M21 12a9 9 0 1 1-3-6.7"/><path d="M21 3v6h-6"/></svg>
</button>
</header>
<div class="pop" id="devPop" popover role="dialog" aria-labelledby="devPopTitle">
<div class="shelf-head"><h2 id="devPopTitle">Headset</h2><span class="count" id="devName"></span><span class="spacer"></span><span class="sub" id="updated"></span></div>
<div class="batt"><div class="state draining" id="battState">&nbsp;</div><div class="detail" id="battDetail">&nbsp;</div></div>
<div class="stats">
<div class="stat"><div class="k">Storage free</div><div class="v" id="sDisk">—</div><div class="meter"><i id="mDisk"></i></div></div>
<div class="stat"><div class="k">Memory used</div><div class="v" id="sMem">—</div><div class="meter"><i id="mMem"></i></div></div>
<div class="stat"><div class="k">Temperature</div><div class="v" id="sTemp">—</div><div class="d" id="dTemp">&nbsp;</div></div>
<div class="stat"><div class="k">Wi-Fi</div><div class="v" id="sWifi">—</div><div class="d" id="dWifi">&nbsp;</div></div>
<div class="stat"><div class="k">Uptime</div><div class="v" id="sUp">—</div><div class="d" id="dUp">&nbsp;</div></div>
<div class="stat"><div class="k">SteamOS</div><div class="v" id="sOs">—</div><div class="d" id="dOs">&nbsp;</div></div>
</div>
<div class="chips" id="services" aria-label="Running on the headset"></div>
</div>
<div id="scroll">
<main>
<div class="notice" id="updateBar" hidden>
<div class="grow" id="updateText"></div>
@@ -747,29 +786,7 @@
</section>
<section class="panel" id="device">
<div class="shelf-head"><h2>Device</h2><span class="count" id="devName"></span><span class="spacer"></span><span class="sub" id="updated"></span></div>
<div class="battery">
<svg viewBox="0 0 74 38" aria-hidden="true">
<rect x="1.5" y="1.5" width="64" height="35" rx="5" fill="none" stroke="#8f98a0" stroke-width="3"/>
<rect x="67" y="12" width="5.5" height="14" rx="2" fill="#8f98a0"/>
<rect id="battFill" x="6" y="6" width="0" height="26" rx="2.5" fill="#59bf40"/>
<path id="battBolt" d="M37 5 L27 21 H34 L31 33 L42 16 H35 Z" fill="#fff" stroke="#1e2329" stroke-width="1.6" stroke-linejoin="round" visibility="hidden"/>
</svg>
<div style="min-width:0">
<div class="pct" id="battPct">—</div>
<div class="state draining" id="battState">&nbsp;</div>
<div class="detail" id="battDetail">&nbsp;</div>
</div>
</div>
<div class="stats">
<div class="stat"><div class="k">Storage free</div><div class="v" id="sDisk">—</div><div class="meter"><i id="mDisk"></i></div></div>
<div class="stat"><div class="k">Memory used</div><div class="v" id="sMem">—</div><div class="meter"><i id="mMem"></i></div></div>
<div class="stat"><div class="k">Temperature</div><div class="v" id="sTemp">—</div><div class="d" id="dTemp">&nbsp;</div></div>
<div class="stat"><div class="k">Wi-Fi</div><div class="v" id="sWifi">—</div><div class="d" id="dWifi">&nbsp;</div></div>
<div class="stat"><div class="k">Uptime</div><div class="v" id="sUp">—</div><div class="d" id="dUp">&nbsp;</div></div>
<div class="stat"><div class="k">SteamOS</div><div class="v" id="sOs">—</div><div class="d" id="dOs">&nbsp;</div></div>
</div>
<div class="chips" id="services"></div>
<div class="shelf-head"><h2>Volume</h2></div>
<div class="vol">
<button class="small" id="muteBtn" aria-label="Mute">
<svg width="16" height="16" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="M4 9h4l5-4v14l-5-4H4z"/><path id="volWaves" d="M16 8.5a5 5 0 0 1 0 7M18.5 6a8.5 8.5 0 0 1 0 12" fill="none" stroke="currentColor" stroke-width="2"/></svg>
@@ -783,7 +800,7 @@
<section class="panel" id="vrTools">
<div class="shelf-head"><h2>VR comfort and performance</h2><span class="spacer"></span><span class="sub" id="vrUpdated">Waiting for the Frame</span></div>
<div class="stats" id="vrMetrics"></div>
<div class="hint">Compositor FPS measures SteamVR output, not game FPS. Application FPS is unavailable when no app supplies timing. GPU time is render time, not GPU utilisation. Temperature is the hottest readable sensor.</div>
<div class="hint">Compositor FPS measures SteamVR output, not game FPS. Application FPS is unavailable when no app supplies timing. GPU time is render time, not GPU utilisation. Battery and temperature are in the battery menu at the top.</div>
<div class="chips">
<button class="small" id="hudStart">Open HUD in headset</button>
<button class="small" id="hudStop">Close HUD</button>
@@ -1087,22 +1104,23 @@
<section class="panel" id="panels">
<div class="shelf-head"><h2>Panel switcher</h2><span class="spacer"></span>
<button class="small" id="panelsRefresh">Refresh</button>
<button class="small action" id="panelsOpen">Open in headset</button></div>
<button class="small" id="panelsRefresh">Refresh</button></div>
<div class="list" id="panelList"><div class="sub">Refresh to see open panels.</div></div>
<div class="row" style="margin-top:12px"><button class="small action" id="panelsOpen">Open in headset</button></div>
<div class="hint">Choose a panel to show it in SteamVR. The headset switcher stays available from Steam's dashboard.
Saved spatial layouts are not available yet.</div>
</section>
<section class="panel" id="macview" hidden>
<div class="shelf-head"><h2>Mac in the headset</h2><span class="count" id="mvCount"></span><span class="spacer"></span>
<select id="mvQuality" title="Picture quality and bandwidth">
<option value="sharp">Sharp</option><option value="balanced" selected>Balanced</option>
<option value="light">Light</option><option value="compatible">Compatible (JPEG)</option>
</select>
<button class="small" id="mvRefresh">Refresh</button></div>
<label class="mv-opt"><input type="checkbox" id="mvSeparate" checked> Give each window its own display
<span class="sub">its menus and sheets come along, nothing covers it, and it goes back when you stop</span></label>
<div class="row" style="margin:0 0 12px"><label for="mvQuality">Picture quality</label>
<select id="mvQuality" title="Sharper pictures use more of your network">
<option value="sharp">Sharp</option><option value="balanced" selected>Balanced</option>
<option value="light">Light</option><option value="compatible">Compatible (JPEG)</option>
</select></div>
<div class="mv-perm" id="mvPerm" hidden></div>
<div class="list" id="mvDisplays"></div>
<div class="shelf-head" style="margin-top:16px"><h2>Windows</h2><span class="count" id="mvWinCount"></span></div>
@@ -1154,6 +1172,7 @@
</div>
</div>
</main>
</div>
<div class="dropzone" id="dropzone" hidden><div><b>Drop to send to the Frame</b>
<span class="sub">Files go to <code>~/Downloads</code>; <code>.apk</code> files install as Android apps;
a game's <code>.zip</code>, folder or <code>.exe</code> becomes a Steam library title.</span></div></div>
@@ -1344,6 +1363,9 @@ function esc(s) { return String(s ?? "").replace(/[&<>"']/g, c => ({"&":"&amp;",
function gb(n) { return n >= 1e12 ? (n/1e12).toFixed(2) + " TB" : n >= 1e9 ? (n/1e9).toFixed(1) + " GB" : (n/1e6).toFixed(0) + " MB"; }
function dur(s) { const d = Math.floor(s/86400), h = Math.floor(s%86400/3600), m = Math.floor(s%3600/60);
return d ? `${d}d ${h}h` : h ? `${h}h ${m}m` : `${m}m`; }
// What scrolls: #scroll on a computer, where the header and Activity bar stay put; the window on phones.
function scroller() { return getComputedStyle($("scroll")).overflowY === "visible" ? document.scrollingElement : $("scroll"); }
function scrollToY(y) { scroller().scrollTo({ top: y, behavior: "instant" }); }
function meter(el, pct, warnAt, badAt) {
el.style.width = Math.max(0, Math.min(100, pct)) + "%";
el.className = pct >= badAt ? "bad" : pct >= warnAt ? "warn" : "";
@@ -1464,7 +1486,7 @@ function setOnline(ok, why) {
if (!ok) {
$("offMsg").textContent = why || "Can't reach the Frame";
setConn(false, "Offline");
$("battChip").hidden = true;
$("battChip").hidden = true; closeDevPop();
if (was !== false) { log(why || "Can't reach the Frame", "e"); schedule(); }
if (window.connBanner) window.connBanner();
} else if (was === false) {
@@ -1512,7 +1534,7 @@ function renderPerformance(s) {
const values = [["Compositor FPS", p.compositorFps, ""], ["Compositor period", p.frameMs, " ms"],
["Application FPS", p.appFps, ""], ["Render GPU time", p.gpuMs, " ms"],
["Compositor CPU", p.compositorCpuMs, " ms"], ["System CPU", p.cpuPercent, "%"],
["GPU clock", p.gpuMHz, " MHz"], ["Hottest sensor", s?.temp, "°C"], ["Battery", s?.battery?.percent, "%"]];
["GPU clock", p.gpuMHz, " MHz"]];
$("vrMetrics").innerHTML = values.map(([label, v, unit]) => `<div class="stat"><div class="k">${label}</div><div class="v">${Number.isFinite(v) ? v.toFixed(1) + unit : "Unavailable"}</div></div>`).join("");
$("vrUpdated").textContent = s ? `Sampled ${new Date(s.time * 1000).toLocaleTimeString()} · refreshes with status` : "No live sample";
}
@@ -1644,10 +1666,6 @@ function battery(b, power) {
const draining = !full && !charging && !idle && (!power || b?.status === "Discharging" || b?.watts < 0);
const low = !charging && !full && pct != null && pct <= 15;
const color = full || charging ? "#59bf40" : low ? "#d94126" : pct != null && pct <= 30 ? "#d9a23a" : "#dcdedf";
$("battFill").setAttribute("width", pct == null ? 0 : (55 * Math.min(100, Math.max(0, pct)) / 100).toFixed(1));
$("battFill").setAttribute("fill", color);
$("battBolt").setAttribute("visibility", charging ? "visible" : "hidden");
$("battPct").textContent = pct == null ? "—" : `${pct}%`;
let label, cls, detail = [];
if (!b) { label = "Battery unknown"; cls = "draining"; }
@@ -1663,7 +1681,7 @@ function battery(b, power) {
if (b?.timeToEmpty > 0 && b.timeToEmpty < 86400) detail.push(`About ${dur(b.timeToEmpty)} left`);
}
if (power) detail.push(`${/PD/.test(power.type || "") ? "USB-C PD" : power.type || "Charger"}${power.watts ? ` ${Math.round(power.watts)} W` : ""}`);
if (b?.tempC != null) detail.push(`${b.tempC.toFixed(0)}°C`);
if (b?.tempC != null) detail.push(`battery ${b.tempC.toFixed(0)}°C`);
$("battState").textContent = label;
$("battState").className = "state " + cls;
$("battDetail").textContent = detail.join(" · ") || " ";
@@ -1672,13 +1690,25 @@ function battery(b, power) {
const chipPct = pct == null ? 0 : Math.min(100, Math.max(0, pct));
$("battChip").innerHTML = pct == null ? "—" :
`<svg width="22" height="12" viewBox="0 0 22 12" aria-hidden="true"><rect x=".75" y=".75" width="18" height="10.5" rx="2" fill="none" stroke="#8f98a0" stroke-width="1.5"/><rect x="19.8" y="3.5" width="1.8" height="5" rx=".6" fill="#8f98a0"/><rect x="2.5" y="2.5" width="${(14.5 * chipPct / 100).toFixed(1)}" height="7" rx="1" fill="${color}"/></svg>${bolt}<span>${pct}%</span>`;
$("battChip").title = label;
$("battChip").hidden = pct == null;
$("battChip").title = `${label}. Click for the headset's details.`;
$("battChip").setAttribute("aria-label", pct == null ? "Headset details" : `Battery ${pct}%, ${label}. Headset details`);
$("battChip").hidden = false; // even without a battery reading: it's the way to the headset's details
}
// hidePopover throws where the menu isn't open (and doesn't exist in older browsers).
function closeDevPop() { try { $("devPop").hidePopover(); } catch {} }
// The battery chip's menu opens under the chip, right-aligned with it.
$("devPop").addEventListener("beforetoggle", e => {
if (e.newState !== "open") return;
const r = $("battChip").getBoundingClientRect();
$("devPop").style.top = `${Math.round(r.bottom + 8)}px`;
const width = Math.min(390, innerWidth - 24); // as .pop's CSS width
$("devPop").style.right = `${Math.max(12, Math.min(Math.round(innerWidth - r.right), innerWidth - width - 12))}px`;
});
function render(s) {
renderPerformance(s);
battery(s.battery, s.power);
$("devPopTitle").textContent = $("devPopTitle").title = window.connName || "Headset";
$("devName").textContent = `${s.hostname} · ${s.ip ?? "no IP"}`;
$("updated").textContent = new Date(s.time * 1000).toLocaleTimeString();
const h = s.disk.home;
@@ -2695,7 +2725,7 @@ function showApkAlternatives(reason, result, dev = window.connDevice) {
}, dev));
if (res) $("apkAltDlg").close(); else { b.disabled = false; b.textContent = "Install"; }
await loadAndroid();
if (cat.apps) { const y = window.scrollY; filterCatalog(); window.scrollTo(0, y); }
if (cat.apps) { const y = scroller().scrollTop; filterCatalog(); scrollToY(y); }
if (res && res.app) await offerTest(res.app);
};
if (!$("apkAltDlg").open) $("apkAltDlg").showModal();
@@ -2929,7 +2959,7 @@ function renderChips() {
}
function filterGames(keepScroll) {
const y = window.scrollY;
const y = scroller().scrollTop;
if (gm.src === "owned") {
if (!gm.owned) return;
const terms = gm.q.toLowerCase().split(/\s+/).filter(Boolean);
@@ -2945,7 +2975,7 @@ function filterGames(keepScroll) {
$("gmGrid").innerHTML = ""; gm.shown = 0; moreGames(n);
if (!gm.results.length) $("gmGrid").innerHTML = `<div class="sub">${gm.src === "store" && !gm.storeQ
? "Type a name and press Enter to search the Steam store." : "Nothing matches. Try turning on more ratings above."}</div>`;
if (keepScroll) window.scrollTo(0, y);
if (keepScroll) scrollToY(y);
}
function price(p) {
@@ -3300,7 +3330,7 @@ document.body.addEventListener("click", async e => {
if (action === "probe") { loadCatalog(); loadReports(); }
}
loadAndroid();
if (cat.apps) { const y = window.scrollY; filterCatalog(); window.scrollTo(0, y); }
if (cat.apps) { const y = scroller().scrollTop; filterCatalog(); scrollToY(y); }
});
loadCatalog();
@@ -3695,7 +3725,7 @@ function showPage() {
document.querySelectorAll("nav a").forEach(a => a.classList.toggle("on", a.getAttribute("href") === "#" + page));
document.title = page === "home" ? "Frame Control" : `${page[0].toUpperCase() + page.slice(1)} · Frame Control`;
const section = !PAGES.includes(id) && id && $(id);
if (section) section.scrollIntoView(); else window.scrollTo(0, 0);
if (section) section.scrollIntoView(); else scrollToY(0);
if (page === "tools") { loadMacView(); loadPanels(); }
}
window.addEventListener("hashchange", showPage);
@@ -4286,6 +4316,7 @@ function onConnection(s) {
renderPill(); renderConnDlg();
const devId = s.device && s.device.id;
window.connDevice = devId || null;
window.connName = s.device ? s.device.name : null;
if (link.device !== null && devId !== link.device) {
log(`Now using ${s.device.name}`, "ok");
state = null;
@@ -4315,7 +4346,7 @@ function onConnection(s) {
if ($("wiDlg").open && !wi.job && !wi.starting) $("wiDlg").close();
$("dispSel").innerHTML = "<option>Loading…</option>"; $("dispSel").disabled = true; $("dispCtl").hidden = true;
link.reload = true; // everything on the page was the other headset's
$("battChip").hidden = true;
$("battChip").hidden = true; closeDevPop();
}
if (s.phase !== link.phase || devId !== link.device) {
if (s.phase === "connected") {