Commit Graph
321 Commits
Author SHA1 Message Date
saphidandClaude Opus 5.5 98ef6944c9 Devices: fixes from review round 12
- A reconnect while an install runs keeps the login it started with; a new
  one from ~/.ssh/config applies after.
- Frame > Open SSH goes through the server, so it uses the same headset and
  address as the app and refuses when there's none.
- A bare frame alias in use when a headset is set up stays selectable.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:21:19 +10:00
saphidandClaude Opus 5.5 2e9bc8624b Devices: fixes from review round 11
- A headset set up while a bare alias is in use doesn't take over by itself;
  a login change from ~/.ssh/config waits for running installs.
- Saving a headset writes only the login fields that changed, and only if the
  block still holds the old ones.
- SSH, SFTP, power and remote desktop open with the same headset and address
  as every other command, and refuse when there's no address.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:12:41 +10:00
saphidandClaude Opus 5.5 b5caee5b86 Library art: real gameplay instead of GitHub social cards; accept GIF sources
GitHub's opengraph preview is repo text, stats and an identicon; as a Steam hero
it looked broken. GitHub entries no longer default to it (the store draws its
fallback, Steam gets generated art). Source GIFs (common gameplay captures) are
accepted; the Frame's Chromium draws the first frame. Open Saber Plus uses its
gameplay GIF as banner. Verified on the Frame: hero/wide now show gameplay.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:12:24 +10:00
saphid 7990553620 Merge branch 'library-fixes' into apk-store-fixes 2026-09-28 23:09:14 +10:00
saphidandClaude Opus 5.5 6c1ece1b62 Docs: library artwork limits, backfill for titles, and Steam's missing devkit_gameid (checked on the Frame)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:08:40 +10:00
saphidandClaude Opus 5.5 fde2f9620a Library artwork backfill: devkit titles in refresh-art; missing art offered and re-applied
- 'Refresh artwork' (settings) and the API's refresh-art --all cover devkit
  titles as well as Android apps; frame_titles.py gains refresh-art ID|--all.
- Apps and titles without complete Steam artwork are flagged (art_missing):
  the app shows 'Add artwork', and the CLIs' list prints the refresh command.
- When the app lists them and Steam answers, Frame Control re-applies their
  art in the background (at most every five minutes), e.g. for a title Steam
  registered after an install made while it wasn't running.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:48 +10:00
saphidandClaude Opus 5.5 f0db805d4b Steam library: safe removal and title matching, artwork within Steam's limit
- Remove: collections and artwork clearing are best effort in Steam's JS, and
  the host carries on to delete the files when Steam isn't running (Android
  apps and devkit titles).
- Devkit titles: the shortcut is found by devkit id, the saved id, or an
  executable/start folder inside the title's folder; never by display name.
  Steam's overviews don't carry devkit_gameid (checked on the Frame
  2026-09-28), so 'list' now reads exe/start dir from app details.
- Photo-based grid/wide/hero slots render as JPEG (a noise-heavy 3840x1240
  hero was over 12 MiB as PNG on the Frame); the logo stays transparent PNG.
  Rendering gets 75 s and retries once with generated art. Each slot is
  cleared before it is set, since Steam keeps .png and .jpg side by side.
- Devkit titles keep their own VR flag (vr=None skips SetShortcutIsVR) and
  their Sideloaded collection.
- A failed title install's cleanup can't replace the original error.
- refresh_art for devkit titles (frame_titles.refresh_art).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:25 +10:00
saphidandClaude Opus 5.5 baefa105a9 Artwork sources: every optional source falls back, within limits
- Any failure of a source image or SteamGridDB (HTTPException, odd JSON) now
  becomes a warning and generated art, never an aborted install; refresh-art
  --all reports each app and carries on.
- URL artwork goes through apk_sources._images: public addresses only, at most
  three redirects, and one overall deadline for all of an install's fetches.
- PNGs are checked from their header only (any depth or interlace; Steam's
  Chromium decodes them), JPEGs may have trailing padding, and 4K screenshots
  are within limits. The slow pure-Python decoder is gone.
- SteamGridDB title matching keeps letters of every script and never matches
  on an empty name. One warning per source slot, not per candidate.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:15 +10:00
saphidandClaude Opus 5.5 70897cfd1d Android launcher: stop an orphaned container instead of refusing Play; keep the lock out of Lepton's tree
Once flock is held no launcher owns a running container (a SIGKILLed launcher
left it), so it is stopped and the launch continues. fd 9 is closed for the
Lepton child so it can't keep the lock held.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:04 +10:00
saphidandClaude Opus 5.5 060801c674 Artwork settings: send the UI key through api(), so the panel and refresh work
Every /api call needs X-Frame-UI; the panel's own fetch() got 403s.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:06:04 +10:00
saphidandClaude Opus 5.5 c69ea6266f Devices: fixes from review round 10
- Removing or moving the active headset's address waits for running installs,
  like switching.
- A volume change still waiting to be sent goes to the headset whose slider
  it was, and a switch cancels it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:03:27 +10:00
saphidandClaude Opus 5.5 829897087a App data: test overlapping restore cleanups; skip the flock test off POSIX
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:56:14 +10:00
saphidandClaude Opus 5.5 a97e8a6183 Store: close second-round races in F-Droid loads, APK reuse and pruning
- The locked publication step also refuses a v1 index once v2 was accepted, so
  an overlapping v1 fallback can't replace a v2 cache at an equal timestamp.
- A cached APK is touched before hashing; if it vanishes, it's downloaded again.
- Only the app prunes (at start and after store downloads), since claims are
  in-process; the CLIs never prune.
- The CLI joins background refreshes on error exits too.
- The Windows lock loop retries only contention errors.
The concurrent-publication test now uses real flock contention.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:56:14 +10:00
saphidandClaude Opus 5.5 43e19d17f6 Devices: fixes from review round 9
- A title waiting its turn to be read stays with the headset it was dropped
  on, and is dropped if the app switches meanwhile.
- Probes still finishing from an earlier attempt can't overwrite the rows of
  a newer one.
- The FRAME_ALIAS the server started with stays on the list after switching
  away, so it can be picked again.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:55:14 +10:00
saphid 08c306c3a6 docs: record CI results and incomplete independent review 2026-09-28 22:51:03 +10:00
saphid 4d4e45f622 Pin fake Frame data directory modes 2026-09-28 22:46:00 +10:00
saphidandClaude Opus 5.5 175c39a2b0 Devices: fixes from review round 8
- A batch of dropped files stays with the headset it was dropped on, and
  stops if the app switches.
- Removing or moving the address in use reroutes at once; a headset with no
  addresses reaches nothing rather than whatever ~/.ssh/config says.
- A late answer to an older device-list request is ignored.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:45:34 +10:00
saphidandClaude Opus 5.5 8315c7c3aa Merge vr-library (Steam library art, Play/Stop, refresh-art) into the store
Resolve CLI usage and POST table conflicts. Store installs now hand the
source's own image URLs (icon, banner, screenshots) to frame_android.install
as Steam artwork; before, they passed UI proxy paths (or nothing), so every
store install fell back to generated art.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:45:31 +10:00
saphid 6ecd0cea39 Match fake Frame user data ownership to the headset 2026-09-28 22:44:14 +10:00
saphid 6a63a5a597 docs: record VR device evidence and paused comfort controls 2026-09-28 22:41:54 +10:00
saphid 3fb541dce7 feat: add OpenVR performance HUD and optional VR utilities 2026-09-28 22:41:45 +10:00
saphid c335cd5130 Fix media test portability and e2e discovery 2026-09-28 22:37:28 +10:00
saphidandClaude Opus 5.5 51ef5d8283 Devices: fixes from review round 7
- Removing every headset leaves none in use (commands fail at once) instead of
  falling back to the `frame` alias.
- ssh goes to the IP that answered for IPv6 too, with a link-local address's
  interface (verified: frame.local over fe80::…%en9 on the real Frame).
- Find results only show in the panel of the headset they were for.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:35:43 +10:00
saphid 91c5853627 Refresh panel switcher screenshot from final device check 2026-09-28 22:34:53 +10:00
saphid 0d448ab510 Add owned OpenVR media playback and stereo previews 2026-09-28 22:33:50 +10:00
saphid 72352c5914 Add companion and headset panel switchers with feasibility evidence 2026-09-28 22:33:23 +10:00
saphid d3fa282377 docs(comfort): include verified desktop and iPhone notification evidence 2026-09-28 22:32:54 +10:00
saphidandClaude Opus 5.5 6c41a341e5 App data: serialise restores of a package with a lock beside its data
Two clients restoring the same package could each swap directories and then
delete the other's pre-restore copy. The swap and retention cleanup now run
under flock on .<package>.restore.lock.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:30:08 +10:00
saphid 0622afcae9 feat(ui): add family controls, casting and native notifications 2026-09-28 22:29:58 +10:00
saphid 522c46ed6f feat(comfort): run safe session timers and alerts on the Frame 2026-09-28 22:29:58 +10:00
saphidandClaude Opus 5.5 a7261b1601 Store: pruning rechecks each APK before deleting and spares ones being installed
Deletion re-stats under a lock shared with touch() (F-Droid cache reuse) and
claim()/release() (held by the store around install), so a reused or
installing APK is never removed from an out-of-date scan.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:29:39 +10:00
saphid b5cf8253e6 Bind approval UI to current request and verify panel cleanup 2026-09-28 22:29:18 +10:00
saphidandClaude Opus 5.5 4fd8bb79af Store: publish a search's completion and hand over its queue atomically
A query arriving between the queue handover and the completion event could be
queued with nobody to start it, leaving the source 'loading' forever.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:28:45 +10:00
saphidandClaude Opus 5.5 5ac109c381 F-Droid: inter-process lock for index publication; CLI waits for refreshes
The final timestamp recheck, cache write and state update now run under a file
lock (flock, or msvcrt on Windows), so the CLI and the app can't publish
indexes out of order. The CLI joins background refreshes before exiting so an
expired index doesn't stay expired.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:28:28 +10:00
saphid beccfec307 docs: record Frame mod feasibility and manager requirements 2026-09-28 22:25:05 +10:00
saphidandClaude Opus 5.5 ba33d2ff40 Devices: fixes from review round 6
- The headset a change is meant for is checked and the work counted in one
  step, so a switch can't slip in between (uploads too).
- A sideloaded title read on one headset can't be installed on another; open
  confirmations close on a switch.
- The only headset can't be removed while its ssh alias stays behind.
- Answers about the previous headset are dropped without touching panels; the
  catalogue's Installed tags are rebuilt for the new headset.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:24:46 +10:00
saphid a6137351d9 docs: record Linux VR client blockers and streaming options 2026-09-28 22:23:19 +10:00
saphid 6a8e3fadbf Open assistant on Frame and document verified agent workflows 2026-09-28 22:21:22 +10:00
saphid 643cb65c79 Add key-free MCP tools, human approvals and opt-in assistant 2026-09-28 22:21:22 +10:00
saphidandGPT-6 Astra f695f398de Render complete Steam artwork for every sideload and fix VR shortcut identity
Add optional SteamGridDB settings, source-first fallbacks rendered with Steam canvas, backfill commands and shared APK/native library details. Verify live artwork and Open Saber Steam Play/Stop; document SuperTux's clipboard crash.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-28 22:20:27 +10:00
saphidandClaude Opus 5.5 5000fa4147 App data: skip symlinks into the backup manifest; keep one pre-restore copy
Backups no longer abort on a symlink: it is left out and listed (path and
target) in manifest.json, now written last. A hard link is stored as a copy of
its file. Restore removes older pre-restore copies of the same package.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:14:25 +10:00
saphidandClaude Opus 5.5 41ac28248a Devices: fixes from review round 5
- A switch publishes the new headset at once, so the page clears the old one's
  panels and the lists behind them (games, store, Android apps, screenshots).
- The page names the headset its changes are for (X-Frame-Device); the server
  refuses one meant for a headset it has switched away from (409).
- A rejected address edit changes nothing.
- Test now goes to the IPv4 address that answered, like the connection.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:14:25 +10:00
saphidandClaude Opus 5.5 9b0fedf602 Store: OBB game data becomes a follow-up 'Add game data' step
install_obb needs the app's running instance, which doesn't exist straight after
install, so the store no longer calls it there. The install result says the app
needs its game data; after opening the app once, 'Add game data' copies the
downloaded OBB files (a background job).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:13:42 +10:00
saphidandClaude Opus 5.5 a9d78679ec Store: add repositories in a background job and show the TOFU fingerprint
Adding a repository downloads and verifies its whole index, so it now runs as a
job (runJob in the UI) and reports 'Trusted on first use: <fingerprint>' when
no pin was given. fdroidrepos:// links pass the server check, as documented.
Jobs report SourceError messages without a 'SourceError:' prefix.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:13:04 +10:00
saphidandClaude Opus 5.5 ddcf3b2ad2 Store: prune download caches (2 GB LRU for APKs, orphaned .part/temp, old listings)
Runs after each APK download and at server start. APKs used in the last hour
are kept; an F-Droid cache hit refreshes the APK's mtime.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:12:02 +10:00
saphidandClaude Opus 5.5 029c92bccb F-Droid: serve an expired index as stale while refreshing in the background
Searches no longer wait for (or fail on) a refresh of an expired index; the
store notes which sources show saved listings. A failed refresh keeps the old
index and is retried after 10 minutes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:11:04 +10:00
saphidandClaude Opus 5.5 7c439fdf28 Store: per-host backoff after 403/429 honouring Retry-After
A host that answers 403/429 is left alone until its Retry-After (or GitHub's
rate-limit reset; default 10 minutes). Meanwhile cached data is served, or the
source reports 'limited' with its own name, e.g. 'GitHub is limiting requests;
try again in 10 minutes'. Covers _web reads/downloads and F-Droid fetches.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:09:55 +10:00
saphidandClaude Opus 5.5 c68afa6c5d F-Droid: refuse index rollbacks, v1 downgrades after v2, and SHA-1 entry.jar
Each repository's newest accepted index timestamp is stored and older indexes
are refused. index-v1.jar is only a fallback while no v2 index has been
accepted. entry.jar must use SHA-2; the recorded IzzyOnDroid entry.jar is
SHA-256 and still verifies. Tests sign JARs with a throwaway key.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:08:26 +10:00
saphidandClaude Opus 5.5 328b7ed211 F-Droid: one load lock per repository; downloads never hold the settings lock
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:06:51 +10:00
saphidandClaude Opus 5.5 3149a6e269 Store: newest query runs after a source's current search; no source calls under the search lock
A search for a different query while a source is busy now queues (newest wins)
instead of being dropped, and warm() uses the browse limit so the first browse
reuses it. set_enabled calls the source before taking search._lock. A
SourceLimited error reports the source as 'limited'.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:06:20 +10:00