Commit Graph
100 Commits
Author SHA1 Message Date
saphid 87884f382b Merge branch 'ui-3-home' into ui-4-store 2026-10-01 23:26:07 +10:00
saphid f98f3e728b Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 23:21:07 +10:00
saphidandClaude Opus 5.5 90034540ae Keep the toast's fade-in, and join the test's threads on failure
From the review: opening the toast popover with .show already set skipped the
fade-in; it now opens hidden and then shows. And the superseded-test test now
joins its threads in finally, so a failure can't leave them running into
cleanup.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 23:21:07 +10:00
saphid cc9af9eba4 Merge branch 'ui-3-home' into ui-4-store 2026-10-01 23:08:06 +10:00
saphid bc0e0fc043 Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 23:03:08 +10:00
saphidandClaude Opus 5.5 5b4efc87b3 Show toasts above open dialogs, and harden the superseded-test test
From the review of the Reconnect change:

- A toast raised while a dialog was open (Reconnect refused during an install,
  say) sat under the dialog's backdrop, dimmed. The toast is now a manual
  popover, raised again when a dialog has opened since, so it shows on top.
- The new test could wait for ever if the first test never reached its probe,
  and didn't check its threads finished. It now waits on events with time
  limits, releases everything in finally, and also checks the first test
  finishing doesn't mark the second, still running, done.
- docs/devices.md: Reconnect applies your changes by reconnecting; which
  address wins still depends on ranking and timing.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 23:03:08 +10:00
saphidandClaude Opus 5.5 c2c1cf0168 Check every JavaScript script type, and keep the name check without acorn
From the review of the parser change: scripts typed text/ecmascript,
application/x-javascript and the other JavaScript MIME types run as classic
scripts too, so they're checked now. And the duplicate-name check (V8 only)
no longer skips with the var check when a Node lacks acorn.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 22:37:43 +10:00
saphid 01ba796881 Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 22:37:12 +10:00
saphidandClaude Opus 5.5 b9f96866e5 Replace Use now with a plain Reconnect, and ignore superseded tests
Three review rounds kept finding ways Use now could point at an address a
reconnect wouldn't pick: the page was predicting the outcome of the server's
race from test results that could be unfinished, from another network, or out
of date after a reorder or a Tailscale change. Adding the offered LAN address
first in the list is what makes it win; Use now only hurried that along.

The dialog's Retry button now also shows while connected, as Reconnect: it tries
the addresses again in their current order and promises nothing about which
answers first. The test results go back to plain rows.

The review also found a test started earlier could overwrite a newer one still
running, and mark it done. Each headset's tests now have a generation; only the
newest one publishes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 22:37:12 +10:00
saphid 3fb876ad5a Merge branch 'ui-3-home' into ui-4-store 2026-10-01 22:37:12 +10:00
saphidandClaude Opus 5.5 9bd6890fe8 Find var declarations with a parser, and check only classic inline scripts
The fix review showed the var regex flagged the word in comments and strings and
missed var/*c*/x and var {x}. The test now uses the acorn parser Node ships
(--expose-internals; it skips if a Node ever drops it) to find real var
declarations, and reads the page with html.parser so it checks inline classic
scripts only: no src, and no module or JSON data type.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 22:29:12 +10:00
saphidandClaude Opus 5.5 0d181b676e Retry from the hero after a failed install, and keep var out of the page
From the fix review:

- The hero's Install skipped installing whenever a job existed, including one
  that had failed, so it only opened the details. It now tries again after a
  failure, and still only opens the details while installing or once installed.
- Declaring a var twice is legal, so the strict-mode check couldn't see it. The
  page's one var (a block-local in the capture code) is now let, and the test
  rejects var outright (CSS var() in strings is fine). It also checks every
  inline script, whatever its attributes.
- Clear filters still set the removed source filter.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 22:04:52 +10:00
saphid 8de0292568 Merge branch 'ui-3-home' into ui-4-store
# Conflicts:
#	ui/index.html
2026-10-01 22:03:10 +10:00
saphidandClaude Opus 5.5 8e8c24f370 Don't break startup at Games links, and reload titles in the iPhone app too
The fix review found the Games reload added to showPage() read `link`, which
the page declares later: opening Frame Control at #games, #library,
#sideloaded or #getgames threw at startup and skipped the rest of the setup.
And the iPhone app never watches the connection, so `link.s` stayed null and
titles still never reloaded there.

The reload now runs only when navigating to Games (the hashchange), where the
first load is already done, and doesn't depend on connection state; a failed
load shows its error in the list as Refresh did. tests/test_page_startup.py runs
the real showPage() at every page and section link with everything declared
later still uninitialised, and fails on the old line.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 22:02:53 +10:00
saphid 79dda60bde Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 22:00:27 +10:00
saphidandClaude Opus 5.5 0bb2f9eb03 Offer Use now from the finished test's own order
The fix review found Use now could still point the wrong way: the button was
worked out from per-address ranks in the devices list while the test was still
running (a better-ranked address might yet answer), and the test's successes
changed those ranks before the list was reloaded.

The test now finishes by publishing the order a reconnect on this network would
try, worked out after it has recorded where each address works, together with
the network it ran on. The page offers Use now only once the test is done, only
for that network, and only on the first address in that order that passed. The
ranks in the devices list are gone again. docs/devices.md no longer promises
where a reconnect lands: a slow address loses to a later one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:54:16 +10:00
saphid 30509da71f Merge branch 'ui-3-home' into ui-4-store 2026-10-01 21:32:42 +10:00
saphid d4b34e1bad Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 21:32:42 +10:00
saphid 22548bc42f Merge branch 'ui-1-layout' into ui-2-connection 2026-10-01 21:32:41 +10:00
saphidandClaude Opus 5.5 1863c92101 Show the focus ring on the title form's and display picker's selects too
The fix review found two older rules (#titleForm select:focus, .disp select:focus)
that outranked the new select:focus-visible outline and still removed it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:32:28 +10:00
saphidandClaude Opus 5.5 497b5d9ae6 Don't launch from the hero's Install, and check page names with V8
From the independent review of this PR:

- After installing the featured app, the hero's Install on the Frame took the
  installed branch and launched it on the headset. It now opens the details,
  whose button says Open in Steam, without acting.
- The duplicate-name test matched declarations at column zero only, so an
  indented second loadPanels (the bug it was written for) passed, and so did
  classes, destructuring and later declarators. It now compiles both inline
  scripts as one strict-mode block, where V8 rejects any name declared twice
  in the shared scope, with fixtures for each case and for same-named helpers
  in different functions (which are fine).
- A card's "Won't run" overstated the check's "Might not work"; it now says
  May not run.
- Removed styles and the source-filter state that nothing used any more.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:21:34 +10:00
saphid 04995c066f Merge branch 'ui-3-home' into ui-4-store
# Conflicts:
#	ui/index.html
2026-10-01 21:10:07 +10:00
saphidandClaude Opus 5.5 0bceb5c928 Reload titles on Games, show Home uploads' progress, reset the comfort form
From the independent review of this PR:

- Phones lost the Refresh button, and nothing else reloaded sideloaded titles,
  so one added or removed from another computer never showed. Opening Games
  now reloads them.
- Send files... on Home uploaded with its progress bar in the hidden Tools
  page, and phones have no Activity bar. Choosing files from Home now opens
  the file panel on Tools.
- A session that finished while the page was open left its settings (1 / 0 / 0
  after a test) in the form. The form goes back to its defaults when the
  session ends. The test now covers that, and its mock uses the page's real
  break default (20 minutes, not 30).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:09:58 +10:00
saphidandClaude Opus 5.5 22bb9c6469 Offer Use now only where a reconnect goes, and keep newer edits and headsets apart
From the second independent review of this PR:

- Use now sends a plain reconnect, which picks the first-ranked address that
  answers, but it was offered on every tested address listed above the one in
  use. The devices list now carries each address's rank on the current network
  (frame_devices.order_addresses), and only the address a reconnect would pick
  gets the button.
- Saving one address, cancelling, then editing another: the first save's answer
  closed the second editor and lost what was typed. Each edit now has its own
  session, and a late answer leaves a newer one alone.
- Switching headsets with the dialog open drew the address offer from the
  previous headset's status before it was cleared, so Add could save its IP to
  the new headset. The dialog now renders after the old status is cleared.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 21:03:13 +10:00
saphid fab04f0558 Merge branch 'ui-2-connection' into ui-3-home 2026-10-01 21:03:13 +10:00
saphidandClaude Opus 5.5 c0ae75d56b Keep the headset menu reachable and on screen, and keep focus visible
From the independent review of this PR:

- Without a battery reading the chip was hidden, and with it the only way to
  the headset's details. It now stays, labelled Headset details.
- On a 375 px phone the menu lined up with the chip and ran 82 px off the
  left edge. It now stays 12 px inside the window.
- A long headset name pushed the menu wider; it's now cut short with an
  ellipsis (the full name is in the tooltip).
- Reduced motion turned off smooth scrolling for the page but not for the
  new scroll area.
- Selects lost their focus ring; keyboard focus now shows a blue outline.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-01 20:56:32 +10:00
saphid 0520082586 Merge branch 'ui-1-layout' into ui-2-connection 2026-10-01 20:56:32 +10:00
saphidandClaude Opus 5.5 36dd5a05f2 Make the offered home address the one that gets used, and keep edits safe
An interrupted review pass pointed at four problems in the pill's dialog, each
confirmed against the Frame:

- The offer to add the Frame's LAN address appended it after the Tailscale name,
  which then kept winning on that network, so nothing changed. The offer now adds
  it first in the list (address-add takes first: true); away from home the
  Tailscale name still leads. A tested address that ranks above the one in use
  gets a Use now button that reconnects through it.
- A half-typed edit was thrown away when the connection state changed after
  focus left the input, and when the server refused the save. The edit row now
  stays until it is saved or cancelled.
- Pressing Enter twice sent the update twice.
- The offer's button could act on the previously selected headset.

Keyboard focus also stays on the same button of the same address when the rows
are rebuilt.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 21:28:38 +10:00
saphid 002c040223 Merge branch 'ui-3-home' into ui-4-store 2026-09-30 20:58:23 +10:00
saphidandClaude Opus 5.5 4b1bb1557d Make room in the header for the settings button
With one more button in the header the pill lost its route at a few widths
(970-1020, 1160-1180 and 1350-1410 px). The header's spacing now tightens below
1500 px, the shortcut hints go at 1200, and the compact header starts at 1030,
so the pill reads "Connected · Tailscale" in full at every width above that,
including the 1400 px default window.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 20:58:23 +10:00
saphid b151ae691e Merge branch 'ui-2-connection' into ui-3-home
# Conflicts:
#	ui/index.html
2026-09-30 20:40:03 +10:00
saphidandClaude Opus 5.5 36db6b1ac6 Never cut the pill's status word short
At 1260 to 1400 px wide the header was a few pixels too tight and the pill read
"Connected · Tails…"; on a phone it read "Connected · T…". The status word now
always shows whole: when the route doesn't fit beside it, the route drops out
instead of being clipped. The wordmark gives way a little earlier so the route
shows at every desktop width above 960 px, and the smallest phones lose the
logo rather than squeeze the pill.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 20:39:43 +10:00
saphidandClaude Opus 5.5 12aaec7888 Keep tool headings on one line and label the battery temperature
Mac in the headset's picture quality moves into the panel with a label, and the
panel switcher's Open in headset button sits under its list, so neither heading
wraps in a narrow column. Headings line up across panels whether or not they
hold a button. An odd last figure in a stats grid spans the row instead of
leaving a hole. The battery menu says which temperature is the battery's.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 20:31:02 +10:00
saphid 7ea999d5b4 Merge branch 'ui-1-layout' into ui-2-connection 2026-09-30 20:31:02 +10:00
saphidandClaude Opus 5.5 9e25ae9025 Make the Android store look and read like the rest of the app
Apps without a banner or screenshot show their icon on a blurred wash of
itself, or a VR or app glyph, rather than a giant letter. Every card says
whether it will run on the Frame (works, should install, not checked yet,
won't run), in place of "Free" on every card.

The featured app isn't repeated in the rows below, and no row repeats
another. Its buttons stay in the app: Install on the Frame opens the details
with the install under way, and Details opens them. It's chosen from apps
that can run, with real artwork, VR first.

The stray "Browse SideQuest" link goes; the Sources dialog lists SideQuest
with a link to its website instead of a switch that did nothing. The "All
sources" drop-down goes too, as the Sources dialog already chooses them.
The copy is plain and British ("Apps and games for the Frame", no "Find
your next favorite"), and Games and Android point at each other.

Two functions were each declared twice across the page's scripts, so the
later one silently replaced the earlier everywhere: the store's details
dialog opened empty (the Devices tab's renderDetail ran instead), and Home's
Desktop view never found the headset's panels (the panel switcher's loader
ran instead). They're renamed, and a test
fails on any top-level name declared twice.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 16:05:43 +10:00
saphidandClaude Opus 5.5 ed4a0ad5cd Lead Home with what's happening, and give settings a page
Home answers "what's my headset doing, and what do I want to do now". A
Right now card says whether SteamVR is running and holds the volume and the
next things people do: cast to this screen, play a video or photo, show a
Mac window, send files, type on the Frame. With nothing captured, the
headset view is a short strip rather than a big black box; the keyboard and
trackpad fold to one line until turned on; VR performance folds away.
Screenshots and Family and comfort follow.

Tools is grouped: in the headset (Mac in the headset, the media player, the
panel switcher), then sending files, Linux apps, remote and power. Privacy
and updates, library artwork and the assistant move to a Settings page,
opened by a gear in the header (key 6), with About and licences.

Family and comfort no longer fills the form with a finished session's
settings, so it shows 30 / 20 / 30 rather than the last test's 1 / 0 / 0,
and its recent events carry their times.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 15:48:57 +10:00
saphidandClaude Opus 5.5 cb0a90a9c3 Change the headset's addresses from the connection pill
The pill says plainly whether the headset is connected and how
("Connected · Tailscale", or the network's name), and never shows a
truncated address. Its dialog now leads with that, then lists the headset's
addresses with what each answered; they can be added, edited, reordered and
removed right there, and a new one is tested straight away. When the Frame
reports a LAN IP on this computer's network that isn't saved, it offers to
add it, so at home the app connects directly rather than over Tailscale.

The connection steps and this computer's network fold away while it's
connected and open when it isn't. Retry now and Set Up Connection only show
when they'd help; the buttons stay in reach when the dialog scrolls.

On the Devices tab the SSH alias, user, port and Forget identity move under
Advanced, and the address kind is worked out from the address. Report a
problem is a speech bubble rather than a warning sign.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 15:39:52 +10:00
saphidandClaude Opus 5.5 32fbbfe475 Fit the window at every size and show the battery once
The page now scrolls between the header and the Activity bar on a computer,
so the bar never covers content, and nothing overflows sideways from the
760 x 560 minimum up. The header gives way as the window narrows: the
wordmark goes, the tabs tighten, and below 960 px the logo, Refresh (R still
works) and the pill's second line go. Phones keep scrolling the window.

The battery shows once, in the header chip. Clicking it opens a menu with
the headset's storage, memory, temperature, Wi-Fi, uptime, SteamOS build and
services; the big battery card is gone from Home, and the VR performance
table no longer repeats battery and temperature.

Heading rows wrap their buttons onto a new line instead of squeezing the
heading, and every drop-down is dark.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 15:19:19 +10:00
saphidandClaude Opus 5.5 02b9413f78 Merge main into devices: several headsets alongside the app store, comfort, panels and media
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:44:30 +10:00
saphidandClaude Opus 5.5 448720d8d6 Tests: skip the SIGINT launcher case on bash 3.2 (macOS's), which doesn't run the trap during wait
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:35:23 +10:00
saphidandClaude Opus 5.5 1cd56740a6 Media player: keep retrying the theatre surround after a still is shown
Review (GPT-6 Astra, P2): the still-image loop stopped calling show() once
the screen took its first frame, so a surround refused during standby was
never retried and stayed missing for PNG and splat playback until restart.
hold() now keeps draining pending uploads after the screen is shown, until
both are up.

Also: stills and the surround wait out standby without counting as dropped
video frames or tripping the five-minute limit (video only); teardown
errors no longer overwrite a finished status; Stop is ignored once the
outcome is decided.

Tests: PNG and splat where the screen is accepted before the surround
recovers (fail on the old loop); fake-clock coverage of the five-minute
limit and its reset; status keeps filename/metadata layout sources and
explicit layouts stay explicit.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:32:12 +10:00
saphidandClaude Opus 5.5 b685a601f7 Mac view: checking the headset and publishing a tunnel happen under one short lock with retarget
Astra review: a switch landing between the check and the assignment could still
install the old headset's tunnel.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:31:47 +10:00
saphidandClaude Opus 5.5 ffef4d897a Devices: the assistant's keep-awake and panel tools reach the chosen headset; a Mac view tunnel opened during a switch is dropped
Integration review findings: the scripts they run ssh'd to whatever 'frame' means
in ~/.ssh/config. They now take FRAME_ALIAS and FRAME_SSH_OPTS from the server's route.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 12:16:25 +10:00
saphidandGPT-6 Astra 5aea46afd0 Merge latest origin/main VR utilities into apk-store-fixes
Preserve the complete store, artwork, telemetry, input, media and agent route table alongside the newly landed VR utilities and performance HUD.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-29 12:09:04 +10:00
saphidandGPT-6 Astra 8fca0fe0a2 Merge origin/main into apk-store-fixes, preserving store and headset features
Keep the union of server routes, desktop resources and responsive controls. Preserve OpenXR install defaults and telemetry hooks alongside library artwork. Adapt the resource test to single-file entries and avoid a completed-refresh race in the F-Droid test.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-09-29 12:07:09 +10:00
saphidandClaude Opus 5.5 3f280ba59a Merge main into vr-utilities: the performance HUD alongside comfort, keyboard, panels and media
Also from review: a SteamVR build without the timing exports can't break status
(AttributeError), and the device test class runs when the file is run directly.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:59:15 +10:00
saphidandClaude Opus 5.5 094c12c6d8 Keep media playing through headset standby
Real-Frame testing (2026-09-29) found an unworn headset enters standby
within seconds; SetOverlayRaw then returns RequestFailed (23) and the
movie died. The player now drops frames during standby, keeps audio
and pacing, re-sends stills and the theatre surround after waking, and
only errors after five minutes without an accepted frame.

A Stop arriving while the player is already shutting down is ignored,
so a finished video stays 'ended' instead of 'error: Stopped'. The
status now reports the layout's real source (filename/metadata).

Docs record the end-to-end device matrix (API, web UI, CLI).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:54:05 +10:00
saphidandClaude Opus 5.5 3ef7312654 Merge main into panel-workspaces (testing notes)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:50:17 +10:00
saphidandClaude Opus 5.5 2bd86207c7 Merge main into panel-workspaces: the panel switcher alongside media, analytics and the Mac view
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:37:18 +10:00
saphidandClaude Opus 5.5 be1ab129c9 Tests: read the page as UTF-8 (Windows' default codec can't read its arrows)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:33:34 +10:00
saphid a38d0cda6e Document shared Frame test procedure and blocked recheck 2026-09-29 11:16:29 +10:00
saphidandClaude Opus 5.5 c46bf68dd0 Record real-Frame MCP end-to-end results, including approved mutations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:15:07 +10:00
saphidandClaude Opus 5.5 ab1985b6b3 Comfort: a state missing 'started' can't crash status (timestamps of 0 still count)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:12:41 +10:00
saphidandClaude Opus 5.5 1203ec0a9e Merge main into family-comfort; a session state without 'started' can't crash status
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 11:09:35 +10:00
saphid dc4a64a9c3 docs: repeat streaming client checks under Frame test lock 2026-09-29 11:07:02 +10:00
saphidandClaude Opus 5.5 08fbe730c6 Merge main into devices: switching headset stops the keyboard agent and retargets the Mac view
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:37:45 +10:00
saphidandClaude Opus 5.5 1cf353f419 Tests: give Windows time to refuse a closed loopback port
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:34:11 +10:00
saphidandClaude Opus 5.5 4bb7a1ee86 Merge main into frame-input: keyboard and trackpad alongside analytics, the Mac view and MCP
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:25:26 +10:00
saphidandClaude Opus 5.5 c0183ca8b2 Tests: the private ControlPath is per headset too
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:22:33 +10:00
saphid ae7f733b90 Merge remote-tracking branch 'origin/main' into theatre-media
# Conflicts:
#	ui/server.py
2026-09-29 10:21:27 +10:00
saphidandClaude Opus 5.5 bf8a478063 Devices with the Mac view and the MCP adapter: the tunnel follows the headset, a private server runs alongside
The Mac view's tunnel is its own ssh, so it now takes the headset's route (and its
pinned identity, which also checks the USB-C address), and closes when the app
switches headset. The MCP adapter's private server (FRAME_PRIVATE_SSH=1) skips the
one-server lock and can't add, remove or switch headsets.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:19:48 +10:00
saphidandClaude Opus 5.5 b00db2484d Keep the backslash upload-name test POSIX-only
Windows treats the backslash as a separator, so that name can't occur there.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:15:37 +10:00
saphid 215bc357ef Merge remote-tracking branch 'origin/main' into devices 2026-09-29 10:14:51 +10:00
saphidandClaude Opus 5.5 7d6ff7f919 Merge main into devices: MCP, analytics, Mac view alongside several headsets
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:14:50 +10:00
saphid b0d6039eec Merge remote-tracking branch 'origin/main' into theatre-media
# Conflicts:
#	docs/testing.md
#	ui/server.py
2026-09-29 10:08:45 +10:00
saphidandClaude Opus 5.5 48158d1fe9 Merge main into mac-in-headset (README index)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:05:27 +10:00
saphidandClaude Opus 5.5 86b8ab1d82 Assert the start-failure test reaches systemd-run
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 10:01:17 +10:00
saphidandClaude Opus 5.5 e288946b81 Merge main into vr-apks: VR installs report through install_hooks like every other install
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:58:55 +10:00
saphidandClaude Opus 5.5 d970107716 Merge main into mac-in-headset: the Mac view alongside analytics and Report a problem
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:57:35 +10:00
saphidandClaude Opus 5.5 1343900aa1 Devices: placeholder IPv6 in a validation test
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:42:15 +10:00
saphidandClaude Opus 5.5 d2a5db7caf Devices: no real tailnet addresses in tests or screenshots
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:42:04 +10:00
saphidandClaude Opus 5.5 f7573e3565 Merge main into mac-in-headset (MCP agent routes alongside the Mac view); skip the bash syntax test on Windows
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:41:24 +10:00
saphid c6ed6c9ea1 Merge remote-tracking branch 'origin/main' into analytics-and-updates
# Conflicts:
#	docs/frame-control.md
#	ui/server.py
2026-09-29 09:38:44 +10:00
saphidandClaude Opus 5.5 020e3386e1 Make media stop race-free and cover start failures
Stop always calls systemctl and treats exit 5 (unit already collected)
as done, so there is no is-active/stop race. Cleanup never masks the
copy error, the play ssh timeout covers the remote worst case, and
tests cover stop exit codes and systemd-run stderr reporting.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:30:03 +10:00
saphidandClaude Opus 5.5 f81f70ed5d Fix media stop, upload cleanup and review findings
- Stop is a no-op when the collected player unit is already gone
  (raw systemctl stop exits 5 on the Frame; verified 2026-09-29).
- Surface systemd-run stderr when the player can't start.
- Keep the copy error if the cleanup ssh also fails; reject upload
  names that the play path can never accept.
- Allow 60 s for play (ffprobe 30 s + systemd-run 15 s remote).
- Docs: four-hour cap is unconditional; no delete action yet; fix a
  garbled timing sentence.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 09:22:22 +10:00
saphidandClaude Opus 5.5 48a9914124 Skip reverse-DNS lookup when binding the loopback server
HTTPServer.server_bind calls socket.getfqdn, which stalled past the MCP
backend's 10-second startup window on GitHub's macOS runners.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:54:17 +10:00
saphidandClaude Opus 5.5 a08ba6f65b Docs: screenshots of the Devices tab and the connection pill
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:51:44 +10:00
saphidandClaude Opus 5.5 53c51e1888 Devices: restarting during startup starts afresh; a headset capture keeps its headset through clean-up (review round 33)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:42:19 +10:00
saphidandClaude Opus 5.5 72e4ccf080 App: overlapping restarts and server starts share one (review round 32)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:35:19 +10:00
saphid 222d5eccc9 fix(comfort): harden timer recovery and notification UX after review 2026-09-29 08:31:00 +10:00
saphidandClaude Opus 5.5 a9740ad6f2 Devices: the app waits for its old server before starting the new one; clipboard sends keep their headset (review round 31)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:27:52 +10:00
saphid 002c859572 Set up self-contained MCP startup and inspect Frame computer-use capabilities 2026-09-29 08:18:47 +10:00
saphidandClaude Opus 5.5 cb6f294299 Devices: one Frame Control server per user
Two servers each connected, reconnected and edited the headsets on their own,
and several review findings were ways one could move the other's install to a
different headset. A lock file in the data folder now refuses a second server
with a plain message; FRAME_CONTROL_DATA_DIR still gives a separate one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:17:43 +10:00
saphidandClaude Opus 5.5 2c8e2fb2a8 SteamGridDB: request PNG only for logos and icons
The live API rejects mimes=image/jpeg on /logos and /icons, so every logo and
icon lookup fell back to generated art. Found with a real key: SuperTux now
gets grid, wide, hero and logo; Beat Saber all five.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:08:08 +10:00
saphidandClaude Opus 5.5 b87be6866b Devices: while an install runs, nothing elsewhere moves it to another headset (review round 29)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:08:04 +10:00
saphidandClaude Opus 5.5 747dbcf72f Devices: route to the saved headset before serving; a headset removed elsewhere mid-install reaches nothing (review round 28)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 08:01:32 +10:00
saphidandClaude Opus 5.5 409e328880 Devices: each headset its own SSH connection, and each server keeps its own headset (review round 27)
ssh's %C hashes only address, user and port, so two headsets reached at one
address shared a ControlMaster and one's commands could run on the other: the
ControlPath now names the headset. Another Frame Control server choosing a
different headset no longer moves this one's commands mid-install.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:52:28 +10:00
saphidandClaude Opus 5.5 c5a614d989 Devices: two servers sharing devices.json can't save over each other's changes (review round 26)
Every change now takes a lock file shared across processes and starts from
what's on disk; reads pick up a newer file.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:42:46 +10:00
saphidandClaude Opus 5.5 0f33b4f094 Devices: saving port 22 overrides a port inherited from a later Host entry (review round 25)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 07:35:07 +10:00
saphidandClaude Opus 5.5 49378b2c80 Devices: fixes from review round 24
- While the connector is taking a queued reconnect off its list, the old
  connection no longer counts as live, so no install starts on it.
- Importing a block without a Port takes the port ssh would really use
  (ssh -F <config> -G), e.g. one a later Host * sets.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 01:13:15 +10:00
saphidandClaude Opus 5.5 22863f2f87 Devices: match the host in ssh's login line case-insensitively (review round 23)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 01:01:29 +10:00
saphidandClaude Opus 5.5 b779376f5b Devices: fixes from review round 22
- An upload's answer arriving after a switch opens nothing; the APK
  alternatives dialog installs on the headset the APK was checked for.
- A handshake that goes silent (e.g. a jump host's forward hanging) moves on
  to the next address.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:53:18 +10:00
saphidandClaude Opus 5.5 8bd8d63546 Devices: fixes from review round 21
- Behind a jump host, a forward it couldn't open moves on to the next address;
  only a refused key stops (judged by ssh's words, not the step).
- Add a headset suggests an alias no Host in ~/.ssh/config already uses.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:44:18 +10:00
saphidandClaude Opus 5.5 42b51afc5a Devices: fixes from review round 20
- A jump host's own "Authenticated to" line no longer counts as the headset's,
  and a master that logs in but doesn't start lets the next address be tried.
- Devices tab changes refresh through the ordered list load, so a late answer
  can't undo a newer selection.
- A probe's time out starts after the name lookup: macOS can take 5 s to look
  up a .local name (found on the real Frame once its USB link went away).
- An attempt's ending is published from a method, not a return in finally.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:35:29 +10:00
saphidandClaude Opus 5.5 6597a90059 Devices: fixes from review round 19
- A switch the server refuses no longer drops answers the page is waiting for
  (an install's job id): only an actual change of headset does.
- Test now goes through a jump host when the alias uses one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:25:10 +10:00
saphidandClaude Opus 5.5 c3e3f2629c Devices: fixes from review round 18
- A set-up headset whose alias goes through a jump host (ProxyJump or
  ProxyCommand in ~/.ssh/config) is reached through it, address by address,
  still pinned per headset.
- A refused switch puts the header's switcher back on the headset in use.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:17:29 +10:00
saphidandClaude Opus 5.5 d18f1655be e2e: the app icon lives under artwork/ now
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:08:44 +10:00
saphidandClaude Opus 5.5 90fd2684ba Devices: fixes from review round 17
- A command that fails after a switch doesn't make the connector drop the new
  headset's connection.
- On first import, the app keeps using the `frame` headset even when Set Up
  Connection put another block above it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:08:36 +10:00
saphidandClaude Opus 5.5 fa05a4b310 Devices: fixes from review round 16
- Terminals, power and a reconnect's probes use the route commands have now
  (a pinned bare-alias destination, a login change still deferred).
- Saving port 22 keeps an explicit Port line where there was one.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 00:00:00 +10:00
saphidandClaude Opus 5.5 f81c98a87b Fix CI: title removal order, Windows fixtures and POSIX-only tests
- Title removal ran the Steam shortcut tidy-up before steamos-delete, which
  finds the Proton prefix through that shortcut, so compatdata was left behind
  (e2e caught it). steamos-delete runs first again; art/collection tidy-up after.
- Test fixtures are byte-exact: never convert line endings (a text-looking
  fixture APK got CRLF on Windows and failed its SHA-256).
- Read index.html/artwork-settings.js as UTF-8 in tests; app-data backup and
  OBB shell tests run only on POSIX (they exercise the Frame-side scripts).
- e2e expects the icon under artwork/ now.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 23:59:44 +10:00