Files
mitch030504--Wiicompiled_VR…/aurora-main
iChris4andClaude Opus 5 3d240c890e Log the draw calls a frame costs beside its GPU timings
The Android frame-rate line already says where the wall clock went; what it
could not say is how many draw commands the recorded frame holds, which is what
the mono pass and both eye replays each pay for. An overlay that stops draws
merging shows up here long before it shows up as a frame rate.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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WUP
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Logo

Aurora is a source-level GameCube & Wii compatibility layer intended for use with game decompilation projects.

Originally developed for use in Metaforce, a Metroid Prime reverse engineering project. It now powers several completed source ports, including Dusklight.

Features

  • Application layer using SDL3
    • Runs on Windows, Linux, macOS, iOS, tvOS, Android
  • GX compatibility layer
    • Graphics API support: D3D12, Vulkan, Metal
    • Highly accurate and performant GX implementation
    • Robust pipeline cache system with "transferable" cache support for releases
    • Dolphin-compatible texture pack support
    • Widescreen & resolution scaling support
    • Custom APIs for offscreen rendering
  • PAD compatibility layer
    • Utilizes SDL_Gamepad for wide controller support, including GameCube controller adapters
    • Automatically saves and loads controller bindings and port mappings
    • Gyro & mouse support
  • DVD compatibility layer
    • Utilizes nod to support all GameCube/Wii disc image types, including RVZ
  • CARD compatibility layer
    • Full compatibility with Dolphin .gci and .raw for game saves
  • Dear ImGui built-in for simple debug UIs

Graphics

The GX compatibility layer is built on top of WebGPU, a cross-platform graphics API abstraction layer. WebGPU allows targeting all major platforms simultaneously with minimal overhead. The WebGPU implementation used is Chromium's Dawn.

Screenshot

Building

See docs/building.md for build instructions, CMake integration, and configuration options.

License

Aurora is licensed under the MIT License.