Commit Graph
7 Commits
Author SHA1 Message Date
iChris4 e7eab8a6b2 Refactor stereo frame worker and interpolation tests for enhanced VR performance
- Updated stereo_frame_worker_smoke.cpp to allow dynamic headset rates and prediction lead time.
- Improved logging to include motion diagnostics and adjusted frame submission logic based on headset frequency.
- Enhanced stereo_interpolation_test.cpp with additional tests for camera motion separation and playback cadence.
- Introduced MkwVRReadSceneView function to read the camera view matrix for improved scene rendering.
- Modified VR first-person logic to support scene view reading and validation.
- Added scene_camera.hpp to encapsulate camera motion handling and inverse view calculations.
- Ensured that the VR integration layer correctly logs motion diagnostics and handles scene playback accurately.
2026-10-01 00:37:49 +02:00
iChris4 e89988f92e Refactor composite source handling: unify link_composite_source logic and update related pipeline references 2026-09-26 05:51:43 +02:00
iChris4 f2f7c5007a Implement native composite source handling for Mario Kart Wii ghost kart effect 2026-09-26 05:17:49 +02:00
iChris4 6467c6390c Added support for VR Frame Interpolation 2026-09-10 21:33:34 +02:00
iChris4 7898a76a22 Added 2D Virtual Screen for HUD and Ortho Elements 2026-09-04 18:31:03 +02:00
iChris4 0beb7d880c Initial OpenXR configuration 2026-08-30 21:47:12 +02:00
patchzyy ec226e8348 init 2026-08-23 17:10:50 +02:00