Disable FPS display by default and update related configuration

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iChris4 committed 2026-09-23 17:19:16 +02:00
1 parent 49dcd29934
commit 59c0e00d3b
2 files changed
+4 -3

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+3 -2
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@@ -454,7 +454,7 @@ inline void EnsureConfigFile() {
"graphics_api = \"auto\"\n"
"skip_unready_pipelines = true\n"
"disable_copy_filter = true\n"
"show_fps = true\n"
"show_fps = false\n"
"# Run the host side of the GX pipeline (state tracking, FIFO parsing,\n"
"# texture uploads) on its own thread. On by default on the Quest, where\n"
"# the game thread is the bottleneck; opt-in elsewhere.\n"
@@ -1472,7 +1472,8 @@ inline bool DisableCopyFilter(bool fallback = true) {
return Get().disableCopyFilter.value_or(fallback);
}
inline bool ShowFps(bool fallback = true) {
// The counter is a diagnostic, so it starts off and the F10 bar turns it on.
inline bool ShowFps(bool fallback = false) {
return Get().showFps.value_or(fallback);
}
+1 -1
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@@ -134,7 +134,7 @@ int g_displayMode = [] {
}();
bool g_skipUnreadyPipelines = RuntimeConfigFile::SkipUnreadyPipelines(true);
bool g_disableCopyFilter = RuntimeConfigFile::DisableCopyFilter(true);
bool g_showFps = RuntimeConfigFile::ShowFps(true);
bool g_showFps = RuntimeConfigFile::ShowFps();
// The same default the VR path itself takes (kVrEnabledDefault), so the F10 switch
// shows what an unconfigured installation actually starts in.
bool g_vrEnabled = RuntimeConfigFile::VrEnabled(true);