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Add TODO: add-on WADs and folder links behind redirects
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# TODO
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## Add-ons (PWADs)
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The launcher only starts the main games; add-on WADs found in archives are skipped. Order of work:
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- [ ] Pick an add-on in the launcher and load it on top of its game (`-file`), import PWADs from
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archives and links, and give each add-on its own saves.
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- [ ] *No Rest for the Living* (`nerve.wad`) and the *Master Levels* (`masterlevels.wad`) from the
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2024 re-release: classic-format DOOM II maps, so they should run once loading works. Check
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their level order and secret exits.
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- [ ] *SIGIL* and *SIGIL II* (`sigil.wad`, `sigil2.wad`): the re-release versions are episodes 5 and
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6, which need episode, intermission and sky support beyond episode 4.
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- [ ] *Legacy of Rust* (`id1.wad` with `id1-*.wad` and `id24res.wad`): needs the id24 extensions
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(new weapons, monsters and the rest of the spec). Largest of these.
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## Importer
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- [ ] Folder links behind a redirect (for example a shorturl.at link to a folder): the listing's
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relative links are resolved against the typed address, not the address the redirect lands
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on, so the files cannot be opened. Learn the final address (`sceHttpSetRedirectCallback`,
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`CURLINFO_EFFECTIVE_URL` on the PC) and resolve against it. Short links straight to a file
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already work.
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