mirror of
https://github.com/lhns/steam-frame-nix.git
synced 2026-10-06 06:00:22 +02:00
Descriptions say what, default and notable caveats; the mkPatch calling convention is referenced from lib/default.nix instead of repeated.
52 lines
2.1 KiB
Nix
52 lines
2.1 KiB
Nix
# Steam's VR keyboard can only send text (ControllerKeyboardSetKeyState throws
|
|
# "Unknown method" in VR), and its layouts are hardcoded.
|
|
# - patch.js (injected over CEF DevTools, 127.0.0.1:8080) adds a bottom row
|
|
# Esc Ctrl Alt [space] AltGr ← ↑ ↓ → (AltGr+arrows = Pos1/PgUp/PgDn/End) and
|
|
# hands chords, Shift+arrows and characters Steam would turn into "1"
|
|
# (non-ASCII, AltGr/dead keys) to the helper.
|
|
# - helper.mjs keeps it injected, sends those keys with xdotool on :0 (an
|
|
# allowlist: no ASCII text, no Enter) and unpatches on stop.
|
|
# Tested with Steam client 1790377368 (UI build 11041156).
|
|
{ config, pkgs, lib, ... }:
|
|
let
|
|
patch = (import ./lib { inherit pkgs; }).mkPatch {
|
|
name = "steam-keyboard-patch";
|
|
src = ./steam-keyboard-patch/patch.js;
|
|
};
|
|
in {
|
|
imports = [ ./session.nix ];
|
|
|
|
options.steamFrame.steamKeyboardPatch.enable = lib.mkEnableOption ''
|
|
Esc/Ctrl/Alt, arrow keys, Ctrl/Alt chords (held while toggled) and
|
|
AltGr/non-ASCII characters on Steam's VR keyboard (runtime patch plus an
|
|
xdotool helper service); off reverts it on the next switch'';
|
|
|
|
config = lib.mkMerge [
|
|
(lib.mkIf config.steamFrame.steamKeyboardPatch.enable {
|
|
systemd.user.services.steam-keyboard-patch = {
|
|
Unit.Description = "Modifier keys for Steam's VR keyboard (CEF patch + xdotool)";
|
|
Service = {
|
|
ExecStart = lib.escapeShellArgs [
|
|
"${pkgs.nodejs}/bin/node"
|
|
"${./steam-keyboard-patch/helper.mjs}"
|
|
"${patch}"
|
|
"${./steam-keyboard-patch/unpatch.js}"
|
|
"${pkgs.xdotool}/bin/xdotool"
|
|
];
|
|
Restart = "always";
|
|
RestartSec = 5;
|
|
TimeoutStopSec = 5; # the helper unpatches Steam's UI on SIGTERM
|
|
};
|
|
Install.WantedBy = [ "default.target" ];
|
|
};
|
|
|
|
# Restart on switch to re-inject a changed patch.
|
|
steamFrame.userServices.restart = [ "steam-keyboard-patch.service" ];
|
|
})
|
|
# Disabled: stopping the helper reverts the patch right away.
|
|
(lib.mkIf (!config.steamFrame.steamKeyboardPatch.enable) {
|
|
steamFrame.userServices.stop = [ "steam-keyboard-patch.service" ];
|
|
})
|
|
];
|
|
}
|