Download patches over a connection pool with a queue and resume

Replace the single sequential transfer with a pool of N worker threads
that pull pieces of one manifest in parallel, lifting the per-connection
~7 MB/s ceiling. One job runs at a time; the rest queue. The connection
count is configurable (1-16, default 4) and applies on the next start.

Resume is tracked per piece in a sidecar bitmap that survives a reboot,
and a one-time migration recognises a partial written by the old
sequential build (a piece-aligned contiguous prefix on disk) and marks
those pieces done so an in-progress download is not restarted from zero.

Pause keeps the partial; Cancel deletes it. Both, plus Resume, are
available at any point in a download's life.

Concurrency review fixes folded in:
- a job is published as the active (claimable) job only after its
  manifest/state/fd are attached, so a half-built job can no longer be
  settled to "done" before any bytes are fetched
- cancel/pause during the admit I/O window only flag the job; admit_next
  is the sole finalizer, closing a use-after-free and a lost-pause race
- resuming a paused job frees the stale per-job buffers and zeroes the
  committed counters before re-seeding, fixing a leak and a double-count
- the background version.xml thread is joined on shutdown before the
  title list is freed
- verify_downloads is snapshotted under its own lock before the pool lock
- the web UI keeps Resume/Cancel after a failed transfer and bounds the
  local "downloading" bridge flag so a card cannot wedge
This commit is contained in:
Knutwurst committed 2026-06-24 11:12:25 +02:00
1 parent 01eaef79f2
commit 21f6bd61ad
5 files changed
+1147 -367

No files matched your search

+205 -7
View File
@@ -198,14 +198,14 @@ dns_lookup(const char *host, char *ip_out, size_t ip_sz) {
return 0;
}
}
pthread_mutex_unlock(&dns_cache_mtx);
/* Cold miss: resolve while HOLDING the cache lock (single-flight). N pool
workers needing the same CDN host would otherwise each blast Sony's
rate-limited resolver; this way one resolves and the rest get the cache.
It also serializes dns_resolve so its diagnostic globals can't be raced.
(This is the DNS lock, independent of the pool lock.) */
for (int attempt = 0; attempt < 4 && rc; attempt++)
rc = dns_resolve(host, ip_out, ip_sz);
if (rc) return -1;
pthread_mutex_lock(&dns_cache_mtx);
if (dns_cache_n < (int)(sizeof(dns_cache) / sizeof(dns_cache[0]))) {
if (!rc && dns_cache_n < (int)(sizeof(dns_cache) / sizeof(dns_cache[0]))) {
strncpy(dns_cache[dns_cache_n].host, host,
sizeof(dns_cache[0].host) - 1);
strncpy(dns_cache[dns_cache_n].ip, ip_out,
@@ -213,7 +213,7 @@ dns_lookup(const char *host, char *ip_out, size_t ip_sz) {
dns_cache_n++;
}
pthread_mutex_unlock(&dns_cache_mtx);
return 0;
return rc;
}
/* ---------- HTTP GET via curl ------------------------------------------- */
@@ -678,6 +678,204 @@ patchdl_http_download_manifest(const char *manifest_url, const char *dest_path,
bytes_out, NULL, NULL, 0, 0);
}
/* ---- global init + parallel piece download (connection pool) ----------- */
void patchdl_net_global_init(void) { curl_global_init(CURL_GLOBAL_ALL); }
void patchdl_net_global_cleanup(void) { curl_global_cleanup(); }
/* Write sink for one piece: pwrite at a fixed base offset (concurrent
non-overlapping pieces of the same fd are safe), tee into SHA-256 if asked,
and publish bytes-so-far for live progress. */
typedef struct {
int fd;
long long base;
long long written;
EVP_MD_CTX *md;
volatile long long *bytes_slot;
} piece_sink_t;
static size_t
piece_write_cb(void *ptr, size_t size, size_t nmemb, void *ud) {
piece_sink_t *s = (piece_sink_t *)ud;
size_t n = size * nmemb;
ssize_t w;
if (n == 0) return 0;
w = pwrite(s->fd, ptr, n, (off_t)(s->base + s->written));
if (w < 0 || (size_t)w != n) return 0; /* short write -> curl errors out */
if (s->md) EVP_DigestUpdate(s->md, ptr, n);
s->written += (long long)n;
if (s->bytes_slot) *s->bytes_slot = s->written;
return n;
}
static int
piece_xfer_cb(void *clientp, curl_off_t dltotal, curl_off_t dlnow,
curl_off_t ultotal, curl_off_t ulnow) {
volatile int *abort_flag = (volatile int *)clientp;
(void)dltotal; (void)dlnow; (void)ultotal; (void)ulnow;
return (abort_flag && *abort_flag) ? 1 : 0; /* non-zero aborts the transfer */
}
int
patchdl_http_download_piece(const char *url, int fd,
long long file_offset, long long file_size,
const char *expected_sha256_or_null,
patchdl_piece_ctx_t *ctx) {
CURL *curl;
CURLcode res;
long http_code = 0;
char host[256], ip[INET_ADDRSTRLEN], rs443[512], rs80[512];
struct curl_slist *rl = NULL;
struct curl_blob ca_blob;
piece_sink_t sink;
int verify = (expected_sha256_or_null && expected_sha256_or_null[0]);
if (url_host(url, host, sizeof(host))) return -1;
if (!host_allowed(host)) return -1;
if (dns_lookup(host, ip, sizeof(ip))) return -1;
memset(&sink, 0, sizeof(sink));
sink.fd = fd;
sink.base = file_offset;
sink.bytes_slot = ctx ? ctx->bytes_slot : NULL;
if (verify) {
sink.md = EVP_MD_CTX_new();
if (sink.md) EVP_DigestInit_ex(sink.md, EVP_sha256(), NULL);
}
snprintf(rs443, sizeof(rs443), "%s:443:%s", host, ip);
rl = curl_slist_append(NULL, rs443);
snprintf(rs80, sizeof(rs80), "%s:80:%s", host, ip);
rl = curl_slist_append(rl, rs80);
ca_blob.data = (void *)PATCHDL_SCEI_DNAS_ROOT_PEM;
ca_blob.len = strlen(PATCHDL_SCEI_DNAS_ROOT_PEM);
ca_blob.flags = CURL_BLOB_COPY;
curl = curl_easy_init();
if (!curl) {
curl_slist_free_all(rl);
if (sink.md) EVP_MD_CTX_free(sink.md);
return -1;
}
curl_easy_setopt(curl, CURLOPT_URL, url);
curl_easy_setopt(curl, CURLOPT_RESOLVE, rl);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, piece_write_cb);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &sink);
curl_easy_setopt(curl, CURLOPT_CAINFO_BLOB, &ca_blob);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
curl_easy_setopt(curl, CURLOPT_SSL_CIPHER_LIST, "DEFAULT@SECLEVEL=0");
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 5L);
curl_easy_setopt(curl, CURLOPT_FAILONERROR, 1L); /* 4xx/5xx -> error, no body written */
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT, 20L);
curl_easy_setopt(curl, CURLOPT_LOW_SPEED_LIMIT, 1024L);
curl_easy_setopt(curl, CURLOPT_LOW_SPEED_TIME, 30L);
curl_easy_setopt(curl, CURLOPT_USERAGENT, "patchdl/1.0");
if (ctx && ctx->abort) {
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(curl, CURLOPT_XFERINFOFUNCTION, piece_xfer_cb);
curl_easy_setopt(curl, CURLOPT_XFERINFODATA, (void *)ctx->abort);
}
res = curl_easy_perform(curl);
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &http_code);
curl_easy_cleanup(curl);
curl_slist_free_all(rl);
if (res != CURLE_OK) {
if (sink.md) EVP_MD_CTX_free(sink.md);
return -1; /* network error / abort */
}
if (file_size > 0 && sink.written != file_size) {
if (sink.md) EVP_MD_CTX_free(sink.md);
return -1; /* short or over-long -> failed */
}
if (sink.md) {
unsigned char dig[EVP_MAX_MD_SIZE];
unsigned int dl = 0;
char hex[2 * EVP_MAX_MD_SIZE + 1];
EVP_DigestFinal_ex(sink.md, dig, &dl);
EVP_MD_CTX_free(sink.md);
hex_encode(dig, dl, hex, sizeof(hex));
if (strcasecmp(hex, expected_sha256_or_null) != 0)
return -2; /* integrity mismatch */
}
fdatasync(fd); /* durable before the caller sets the done bit */
return 0;
}
void
patchdl_manifest_free(patchdl_manifest_t *m) {
if (!m || !m->pieces) return;
for (int i = 0; i < m->count; i++) free(m->pieces[i].url);
free(m->pieces);
m->pieces = NULL;
m->count = 0;
}
int
patchdl_fetch_manifest(const char *manifest_url, patchdl_manifest_t *out) {
patchdl_buf_t buf;
const char *pieces, *pieces_end, *p;
int cap = 0, n = 0;
long long running = 0;
memset(out, 0, sizeof(*out));
if (patchdl_http_get(manifest_url, &buf)) return -1;
if (!buf.data || !buf.size) { free(buf.data); return -1; }
pieces = strstr(buf.data, "\"pieces\"");
if (!pieces || !(pieces = strchr(pieces, '['))) { free(buf.data); return -1; }
pieces_end = strchr(pieces, ']');
for (p = pieces; (p = strstr(p, "\"url\"")) && (!pieces_end || p < pieces_end); p += 5)
cap++;
if (cap <= 0) { free(buf.data); return -1; }
out->pieces = calloc((size_t)cap, sizeof(patchdl_piece_t));
if (!out->pieces) { free(buf.data); return -1; }
p = pieces;
while ((p = strstr(p, "\"url\"")) && (!pieces_end || p < pieces_end) && n < cap) {
char url[768] = {0};
unsigned long long sz = 0, off = 0;
const char *obj_end = strchr(p, '}');
if (json_string_after(p, "url", url, sizeof(url)))
break;
json_u64_after(p, "fileSize", &sz);
if (json_u64_after(p, "fileOffset", &off) != 0)
off = (unsigned long long)running; /* no offset -> assume contiguous */
/* Validate tiling: pieces must be in order, contiguous, non-empty. */
if ((long long)off != running || sz == 0) {
patchdl_manifest_free(out);
free(buf.data);
return -1;
}
out->pieces[n].url = strdup(url);
out->pieces[n].offset = (long long)off;
out->pieces[n].size = (long long)sz;
json_string_after(p, "hashValue", out->pieces[n].hash,
sizeof(out->pieces[n].hash));
if (!out->pieces[n].url) {
patchdl_manifest_free(out);
free(buf.data);
return -1;
}
running += (long long)sz;
n++;
out->count = n; /* keep current so manifest_free frees exactly n */
p = obj_end ? obj_end + 1 : p + 5;
}
free(buf.data);
if (n == 0) { patchdl_manifest_free(out); return -1; }
out->total = running; /* authoritative assembled size */
return 0;
}
void
patchdl_net_diag(const char *url, char *out_json, size_t sz) {
char host[256] = {0}, ip[INET_ADDRSTRLEN] = {0};
+44
View File
@@ -11,8 +11,52 @@ typedef struct {
patchdl_buf_t *patchdl_buf_new(void);
void patchdl_buf_free(patchdl_buf_t *b);
/* Call once, single-threaded, before any concurrent download worker starts /
after they have all joined. curl's global/OpenSSL init is otherwise lazy and
races across threads. */
void patchdl_net_global_init(void);
void patchdl_net_global_cleanup(void);
int patchdl_http_get(const char *url, patchdl_buf_t *out);
/* ---- parallel piece download (used by the connection pool) ------------- */
/* One piece of a split manifest package. `url` is heap-allocated. */
typedef struct {
char *url;
long long offset; /* byte offset of this piece in the assembled file */
long long size; /* exact length of this piece */
char hash[80]; /* manifest SHA-256 hex, or "" */
} patchdl_piece_t;
typedef struct {
patchdl_piece_t *pieces;
int count;
long long total; /* assembled file size = sum of piece sizes */
} patchdl_manifest_t;
/* Fetch + parse a Sony JSON manifest into a validated, contiguously-tiled
piece list. Returns 0 on success (caller frees with patchdl_manifest_free),
-1 on fetch/parse/tiling failure. */
int patchdl_fetch_manifest(const char *manifest_url, patchdl_manifest_t *out);
void patchdl_manifest_free(patchdl_manifest_t *m);
/* Live state shared with one in-flight piece download. The worker owns these;
the curl callbacks read `abort` (set elsewhere) and publish progress into
`bytes_slot` (single-writer per worker slot). */
typedef struct {
volatile long long *bytes_slot; /* bytes written so far for this piece */
volatile int *abort; /* non-zero -> stop this transfer */
} patchdl_piece_ctx_t;
/* Download one whole piece and pwrite it into `fd` at `file_offset`. Concurrent
non-overlapping pieces of the same fd are safe. Returns 0 on success (and
fdatasyncs fd), -1 on network/IO/abort, -2 on a SHA-256 mismatch. */
int patchdl_http_download_piece(const char *url, int fd,
long long file_offset, long long file_size,
const char *expected_sha256_or_null,
patchdl_piece_ctx_t *ctx);
/* Progress callback. Return non-zero to ABORT the in-flight download (used to
cancel large patch downloads); return 0 to continue. */
typedef int (*patchdl_download_progress_cb)(void *ctx,
+783 -286
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File diff suppressed because it is too large. Load diff
+110 -74
View File
@@ -29,6 +29,7 @@ const fallback = {
delete_pkg_after_install: true,
verify_downloads: false,
home_shortcut: true,
max_connections: 4,
source_policy: {
official: { allow_check: true, allow_download: true, allow_install: true },
external: { allow_check: true, allow_download: true, allow_install: true },
@@ -116,6 +117,7 @@ function bindElements() {
deleteAfterInstall: document.getElementById("deleteAfterInstall"),
verifyDownloads: document.getElementById("verifyDownloads"),
homeShortcut: document.getElementById("homeShortcut"),
maxConnections: document.getElementById("maxConnections"),
refreshBtn: document.getElementById("refreshBtn"),
saveBtn: document.getElementById("saveBtn"),
clearLogBtn: document.getElementById("clearLogBtn"),
@@ -173,27 +175,26 @@ async function loadInitialData() {
// /api/titles carries no client-only progress flags, so preserve them across a
// refresh — otherwise an in-flight download/install flips back to a clickable
// button mid-operation.
// Carry client-only flags across a refresh; the pool's job list is the source
// of truth for download state and is reconciled right after.
const prev = new Map(state.titles.map((g) => [g.title_id, g]));
titles.forEach((g) => {
const old = prev.get(g.title_id);
// Carry client-only progress flags across a refresh — unless the server now
// reports the title up to date (the patch applied), in which case drop them.
if (old && g.status !== "up_to_date") {
if (old.downloading) g.downloading = true;
if (old.downloaded) g.downloaded = true;
if (old.installing) g.installing = true;
if (old._autoInstalled) g._autoInstalled = true;
if (old._localDownloading) g._localDownloading = true;
}
});
// Reconcile active downloads the server reports, so progress + Cancel show even
// after a hard reload or a download started from another session/device.
const activeDl = new Set(downloads.map((d) => d.title_id));
titles.forEach((g) => { if (activeDl.has(g.title_id)) g.downloading = true; });
state = { ...state, status, config, titles, downloads };
reconcileFromJobs(downloads);
render();
if (state.downloads.length) startDownloadPolling();
if (downloads.some((j) => j.state === "active" || j.state === "queued") ||
state.titles.some((g) => g._localDownloading))
startDownloadPolling();
showToast(state.usingFallback ? "Demo data loaded. API is not reachable yet." : "Data refreshed.");
}
@@ -234,6 +235,7 @@ function renderSettings() {
els.deleteAfterInstall.checked = Boolean(state.config.delete_pkg_after_install);
if (els.verifyDownloads) els.verifyDownloads.checked = Boolean(state.config.verify_downloads);
if (els.homeShortcut) els.homeShortcut.checked = state.config.home_shortcut !== false;
if (els.maxConnections) els.maxConnections.value = state.config.max_connections || 4;
els.allowlistHosts.replaceChildren(...(state.config.cdn_allowlist || []).map((host) => {
const chip = document.createElement("span");
chip.className = "host-chip";
@@ -441,6 +443,7 @@ function progressMetaHtml(d) {
const done = Number(d.bytes) || 0;
const total = Number(d.total_bytes) || 0;
const speed = Number(d._speed) || 0;
if (d.state === "queued") return `<span>Queued — waiting for a free slot</span>`;
const parts = [];
parts.push(`<span><b>${formatBytes(done)}</b>${total > 0 ? ` / ${formatBytes(total)}` : ""}</span>`);
if (speed > 0) parts.push(`<span><b>${formatBytes(speed)}/s</b></span>`);
@@ -463,55 +466,99 @@ function stopDownloadPolling() {
downloadPollTimer = null;
}
// Map the pool's job list onto per-title flags, and auto-install once a job
// finishes if "install after download" is on.
function reconcileFromJobs(jobs) {
const byId = new Map((jobs || []).map((j) => [j.title_id, j]));
state.titles.forEach((g) => {
const j = byId.get(g.title_id);
if (!j) {
// The pool never produced a job for our local intent: time it out so the
// card can't wedge in "Downloading" forever (server restart between POST
// and poll, or an unexpected response shape).
if (g._localDownloading && g._localSince &&
Date.now() - g._localSince > 12000) {
g._localDownloading = false;
}
if (g.downloading && !g._localDownloading) g.downloading = false;
return;
}
g._localDownloading = false; // the pool now tracks it
if (j.state === "active" || j.state === "queued") {
g.downloading = true;
g.resumable = false;
g._wasActive = true;
} else if (j.state === "paused") {
g.downloading = false;
g.resumable = true;
g.partial_bytes = Number(j.bytes) || g.partial_bytes || 0;
g._wasActive = false;
} else if (j.state === "done") {
g.downloading = false;
g.resumable = false;
g.downloaded = true;
g._wasActive = false;
if (state.config.install_after_download && !g.installing && !g._autoInstalled) {
g._autoInstalled = true;
doInstall(g);
}
} else if (j.state === "error") {
// The server keeps the partial + sidecar (resumable) on a post-retry
// network failure. Reflect that so primaryButton shows "Resume" and the
// red Cancel stays available to delete the kept partial.
const bytes = Number(j.bytes) || 0;
if (g._wasActive) {
showToast(`${g.name}: download failed${bytes > 0 ? " — partial kept, press Resume to continue" : "."}`);
}
g._wasActive = false;
g.downloading = false;
g.resumable = bytes > 0;
g.partial_bytes = bytes || g.partial_bytes || 0;
}
});
}
async function refreshDownloads() {
let downloads;
let jobs;
try {
const response = await fetch(API.downloads, { cache: "no-store" });
if (!response.ok) throw new Error(`HTTP ${response.status}`);
downloads = await response.json();
jobs = await response.json();
} catch (error) {
return; // keep last state on a transient failure
}
const now = Date.now();
const activeIds = new Set();
downloads.forEach((d) => {
activeIds.add(d.title_id);
const done = Number(d.bytes) || 0;
const prev = dlMeta[d.title_id];
const ids = new Set();
jobs.forEach((j) => {
ids.add(j.title_id);
const done = Number(j.bytes) || 0;
const prev = dlMeta[j.title_id];
if (prev && now > prev.t) {
if (done >= prev.bytes) {
const inst = ((done - prev.bytes) * 1000) / (now - prev.t); // bytes/s
prev.speed = prev.speed ? prev.speed * 0.5 + inst * 0.5 : inst; // smoothed
} else {
prev.speed = 0; // counter went backwards -> re-baseline, no stale speed
prev.speed = 0; // counter went backwards -> re-baseline
}
}
const meta = prev || (dlMeta[d.title_id] = { speed: 0 });
const meta = prev || (dlMeta[j.title_id] = { speed: 0 });
meta.bytes = done;
meta.t = now;
d._speed = meta.speed || 0;
j._speed = meta.speed || 0;
});
Object.keys(dlMeta).forEach((id) => { if (!activeIds.has(id)) delete dlMeta[id]; });
Object.keys(dlMeta).forEach((id) => { if (!ids.has(id)) delete dlMeta[id]; });
state.downloads = downloads;
// Reconcile downloading flags with the server. A structural change (a download
// appeared or finished) needs a full re-render to add/remove the progress block
// and morph the button; otherwise update the bar in place.
state.downloads = jobs;
const before = downloadingIds();
state.titles.forEach((g) => {
if (activeIds.has(g.title_id)) g.downloading = true;
else if (g.downloading && !g._localDownloading) g.downloading = false;
});
reconcileFromJobs(jobs);
if (downloadingIds() !== before) renderGames();
else applyDownloadProgress();
if (!downloads.length && !state.titles.some((g) => g.downloading)) {
if (++emptyPolls >= 3) stopDownloadPolling();
} else {
emptyPolls = 0;
}
const busy = jobs.some((j) => j.state === "active" || j.state === "queued") ||
state.titles.some((g) => g._localDownloading);
if (!busy) { if (++emptyPolls >= 3) stopDownloadPolling(); }
else emptyPolls = 0;
}
function downloadingIds() {
@@ -522,6 +569,11 @@ function downloadingIds() {
function applyDownloadProgress() {
let needRender = false;
state.downloads.forEach((d) => {
// Only titles currently downloading render a progress tile; paused/done/error
// jobs linger in the pool list but have no .progress bar — skip them so a
// missing tile for a non-downloading title doesn't force a full rebuild.
const g = state.titles.find((t) => t.title_id === d.title_id);
if (!g || !g.downloading) return;
const card = els.gameGrid.querySelector(`[data-title-id="${d.title_id}"]`);
const bar = card && card.querySelector(".card-progress .progress > i");
const meta = card && card.querySelector(".card-progress .progress-meta");
@@ -563,6 +615,9 @@ async function saveConfig() {
delete_pkg_after_install: els.deleteAfterInstall.checked,
verify_downloads: els.verifyDownloads ? els.verifyDownloads.checked : Boolean(state.config.verify_downloads),
home_shortcut: els.homeShortcut ? els.homeShortcut.checked : state.config.home_shortcut !== false,
max_connections: els.maxConnections
? Math.max(1, Math.min(16, parseInt(els.maxConnections.value, 10) || 4))
: (state.config.max_connections || 4),
};
try {
await postJson(API.config, config);
@@ -578,19 +633,31 @@ async function saveConfig() {
/* ---------------- actions (data layer) ---------------- */
// Enqueue a download. The pool returns immediately (202); progress, completion
// and (if configured) auto-install are driven by reconcileFromJobs() on poll.
async function doDownload(game) {
game.downloading = true;
game._localDownloading = true; // this client owns it; don't let a poll clear it
game._localDownloading = true; // until the pool reports a job for this title
game._localSince = Date.now(); // bounded in reconcileFromJobs if no job appears
game._autoInstalled = false;
state.downloads = state.downloads.filter((i) => i.title_id !== game.title_id);
state.downloads.push({ title_id: game.title_id, name: game.name, version: game.compatible_version || "", progress: 0, bytes: 0, total_bytes: 0 });
state.logs.push(`[${timeNow()}] Download started: ${game.title_id} ${game.compatible_version}`);
state.downloads.push({ title_id: game.title_id, name: game.name,
version: game.compatible_version || "",
state: "queued", progress: 0, bytes: 0, total_bytes: 0 });
renderGames();
renderLogs();
startDownloadPolling();
let r;
try {
r = await postJson(API.action(game.title_id, "download"), {});
const r = await postJson(API.action(game.title_id, "download"), {});
if (r && r.downloaded && r.already) {
game.downloading = false;
game._localDownloading = false;
game.downloaded = true;
renderGames();
} else {
state.logs.push(`[${timeNow()}] Download queued: ${game.title_id} ${game.compatible_version || ""}`);
renderLogs();
}
} catch (error) {
game.downloading = false;
game._localDownloading = false;
@@ -598,40 +665,8 @@ async function doDownload(game) {
const why = reasonText(error);
state.logs.push(`[${timeNow()}] download ${game.title_id} blocked: ${why}`);
showToast(`${game.name}: ${why}`);
renderGames(); renderLogs(); stopDownloadPolling();
return false;
renderGames(); renderLogs();
}
game.downloading = false;
game._localDownloading = false;
state.downloads = state.downloads.filter((i) => i.title_id !== game.title_id);
// Cancel / pause / soft failure returns HTTP 200 with ok:false (not thrown).
if (!r || r.ok === false) {
game.downloaded = false;
if (r && r.paused) {
// Paused: keep the partial, mark resumable so the tile shows Resume.
game.resumable = true;
game.partial_bytes = r.bytes || game.partial_bytes || 0;
state.logs.push(`[${timeNow()}] Download paused: ${game.title_id} (${formatBytes(game.partial_bytes)})`);
showToast(`${game.name}: paused at ${formatBytes(game.partial_bytes)}.`);
} else {
const what = r && r.cancelled ? "cancelled" : "failed";
state.logs.push(`[${timeNow()}] Download ${what}: ${game.title_id}`);
showToast(`${game.name}: download ${what}.`);
}
renderGames(); renderLogs(); stopDownloadPolling();
return false;
}
game.downloaded = true;
game.resumable = false;
game.partial_bytes = 0;
const sz = r && r.bytes ? formatBytes(r.bytes) : "?";
state.logs.push(`[${timeNow()}] Downloaded ${game.title_id} ${game.compatible_version} (${sz}, internal)`);
showToast(`${game.name}: downloaded ${sz}.`);
renderGames(); renderLogs(); stopDownloadPolling();
return true;
}
async function doInstall(game) {
@@ -680,11 +715,12 @@ async function cancelDownload(titleId) {
async function runTitleAction(titleId, action) {
const game = state.titles.find((i) => i.title_id === titleId);
if (!game) return;
if (action === "download") await doDownload(game);
// "update" and "download" both just enqueue; for "update" (install-after-
// download on) the reconciler auto-installs once the pool reports it done.
if (action === "download" || action === "update") await doDownload(game);
else if (action === "install") await doInstall(game);
else if (action === "pause") await doPause(game);
else if (action === "cancel") await cancelDownload(titleId);
else if (action === "update") { if (await doDownload(game)) await doInstall(game); }
}
// Pause only sends the signal; the in-flight doDownload() request returns its
+5
View File
@@ -186,6 +186,11 @@
<span class="track"></span>
</span>
</label>
<label class="field">
<span>Parallel download connections</span>
<input id="maxConnections" type="number" min="1" max="16" step="1"
title="Connections used to download a patch in parallel — applies after a restart" />
</label>
</div>
<div class="allowlist">