Add bundled libraries

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Ruben Ripalda authored and GitHub committed 2026-09-30 16:15:05 -07:00
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// File: bc7decomp.c - Richard Geldreich, Jr. 3/31/2020 - MIT license or public domain (see end of file)
#include "bc7decomp.h"
#include <string.h>
#if (defined(_M_AMD64) || defined(_M_X64) || defined(__SSE2__))
# define BC7DECOMP_USE_SSE2
#endif
#ifdef BC7DECOMP_USE_SSE2
#include <immintrin.h>
#include <emmintrin.h>
#endif
namespace bc7decomp
{
#ifdef BC7DECOMP_USE_SSE2
const __m128i g_bc7_weights4_sse2[8] =
{
_mm_set_epi16(4, 4, 4, 4, 0, 0, 0, 0),
_mm_set_epi16(13, 13, 13, 13, 9, 9, 9, 9),
_mm_set_epi16(21, 21, 21, 21, 17, 17, 17, 17),
_mm_set_epi16(30, 30, 30, 30, 26, 26, 26, 26),
_mm_set_epi16(38, 38, 38, 38, 34, 34, 34, 34),
_mm_set_epi16(47, 47, 47, 47, 43, 43, 43, 43),
_mm_set_epi16(55, 55, 55, 55, 51, 51, 51, 51),
_mm_set_epi16(64, 64, 64, 64, 60, 60, 60, 60),
};
#endif
const uint32_t g_bc7_weights2[4] = { 0, 21, 43, 64 };
const uint32_t g_bc7_weights3[8] = { 0, 9, 18, 27, 37, 46, 55, 64 };
const uint32_t g_bc7_weights4[16] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 };
const uint8_t g_bc7_partition2[64 * 16] =
{
0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1, 0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1, 0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1, 0,0,0,1,0,0,1,1,0,0,1,1,0,1,1,1, 0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,1, 0,0,1,1,0,1,1,1,0,1,1,1,1,1,1,1, 0,0,0,1,0,0,1,1,0,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,1,0,0,1,1,0,1,1,1,
0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1, 0,0,1,1,0,1,1,1,1,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,1,0,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1, 0,0,0,1,0,1,1,1,1,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1, 0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,
0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1, 0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0, 0,1,1,1,0,0,1,1,0,0,0,1,0,0,0,0, 0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0, 0,0,0,0,1,0,0,0,1,1,0,0,1,1,1,0, 0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0, 0,1,1,1,0,0,1,1,0,0,1,1,0,0,0,1,
0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,0, 0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,0, 0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0, 0,0,1,1,0,1,1,0,0,1,1,0,1,1,0,0, 0,0,0,1,0,1,1,1,1,1,1,0,1,0,0,0, 0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0, 0,1,1,1,0,0,0,1,1,0,0,0,1,1,1,0, 0,0,1,1,1,0,0,1,1,0,0,1,1,1,0,0,
0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1, 0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1, 0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0, 0,0,1,1,0,0,1,1,1,1,0,0,1,1,0,0, 0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0, 0,1,0,1,0,1,0,1,1,0,1,0,1,0,1,0, 0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1, 0,1,0,1,1,0,1,0,1,0,1,0,0,1,0,1,
0,1,1,1,0,0,1,1,1,1,0,0,1,1,1,0, 0,0,0,1,0,0,1,1,1,1,0,0,1,0,0,0, 0,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0, 0,0,1,1,1,0,1,1,1,1,0,1,1,1,0,0, 0,1,1,0,1,0,0,1,1,0,0,1,0,1,1,0, 0,0,1,1,1,1,0,0,1,1,0,0,0,0,1,1, 0,1,1,0,0,1,1,0,1,0,0,1,1,0,0,1, 0,0,0,0,0,1,1,0,0,1,1,0,0,0,0,0,
0,1,0,0,1,1,1,0,0,1,0,0,0,0,0,0, 0,0,1,0,0,1,1,1,0,0,1,0,0,0,0,0, 0,0,0,0,0,0,1,0,0,1,1,1,0,0,1,0, 0,0,0,0,0,1,0,0,1,1,1,0,0,1,0,0, 0,1,1,0,1,1,0,0,1,0,0,1,0,0,1,1, 0,0,1,1,0,1,1,0,1,1,0,0,1,0,0,1, 0,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0, 0,0,1,1,1,0,0,1,1,1,0,0,0,1,1,0,
0,1,1,0,1,1,0,0,1,1,0,0,1,0,0,1, 0,1,1,0,0,0,1,1,0,0,1,1,1,0,0,1, 0,1,1,1,1,1,1,0,1,0,0,0,0,0,0,1, 0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1, 0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,1, 0,0,1,1,0,0,1,1,1,1,1,1,0,0,0,0, 0,0,1,0,0,0,1,0,1,1,1,0,1,1,1,0, 0,1,0,0,0,1,0,0,0,1,1,1,0,1,1,1
};
const uint8_t g_bc7_partition3[64 * 16] =
{
0,0,1,1,0,0,1,1,0,2,2,1,2,2,2,2, 0,0,0,1,0,0,1,1,2,2,1,1,2,2,2,1, 0,0,0,0,2,0,0,1,2,2,1,1,2,2,1,1, 0,2,2,2,0,0,2,2,0,0,1,1,0,1,1,1, 0,0,0,0,0,0,0,0,1,1,2,2,1,1,2,2, 0,0,1,1,0,0,1,1,0,0,2,2,0,0,2,2, 0,0,2,2,0,0,2,2,1,1,1,1,1,1,1,1, 0,0,1,1,0,0,1,1,2,2,1,1,2,2,1,1,
0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2, 0,0,0,0,1,1,1,1,1,1,1,1,2,2,2,2, 0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2, 0,0,1,2,0,0,1,2,0,0,1,2,0,0,1,2, 0,1,1,2,0,1,1,2,0,1,1,2,0,1,1,2, 0,1,2,2,0,1,2,2,0,1,2,2,0,1,2,2, 0,0,1,1,0,1,1,2,1,1,2,2,1,2,2,2, 0,0,1,1,2,0,0,1,2,2,0,0,2,2,2,0,
0,0,0,1,0,0,1,1,0,1,1,2,1,1,2,2, 0,1,1,1,0,0,1,1,2,0,0,1,2,2,0,0, 0,0,0,0,1,1,2,2,1,1,2,2,1,1,2,2, 0,0,2,2,0,0,2,2,0,0,2,2,1,1,1,1, 0,1,1,1,0,1,1,1,0,2,2,2,0,2,2,2, 0,0,0,1,0,0,0,1,2,2,2,1,2,2,2,1, 0,0,0,0,0,0,1,1,0,1,2,2,0,1,2,2, 0,0,0,0,1,1,0,0,2,2,1,0,2,2,1,0,
0,1,2,2,0,1,2,2,0,0,1,1,0,0,0,0, 0,0,1,2,0,0,1,2,1,1,2,2,2,2,2,2, 0,1,1,0,1,2,2,1,1,2,2,1,0,1,1,0, 0,0,0,0,0,1,1,0,1,2,2,1,1,2,2,1, 0,0,2,2,1,1,0,2,1,1,0,2,0,0,2,2, 0,1,1,0,0,1,1,0,2,0,0,2,2,2,2,2, 0,0,1,1,0,1,2,2,0,1,2,2,0,0,1,1, 0,0,0,0,2,0,0,0,2,2,1,1,2,2,2,1,
0,0,0,0,0,0,0,2,1,1,2,2,1,2,2,2, 0,2,2,2,0,0,2,2,0,0,1,2,0,0,1,1, 0,0,1,1,0,0,1,2,0,0,2,2,0,2,2,2, 0,1,2,0,0,1,2,0,0,1,2,0,0,1,2,0, 0,0,0,0,1,1,1,1,2,2,2,2,0,0,0,0, 0,1,2,0,1,2,0,1,2,0,1,2,0,1,2,0, 0,1,2,0,2,0,1,2,1,2,0,1,0,1,2,0, 0,0,1,1,2,2,0,0,1,1,2,2,0,0,1,1,
0,0,1,1,1,1,2,2,2,2,0,0,0,0,1,1, 0,1,0,1,0,1,0,1,2,2,2,2,2,2,2,2, 0,0,0,0,0,0,0,0,2,1,2,1,2,1,2,1, 0,0,2,2,1,1,2,2,0,0,2,2,1,1,2,2, 0,0,2,2,0,0,1,1,0,0,2,2,0,0,1,1, 0,2,2,0,1,2,2,1,0,2,2,0,1,2,2,1, 0,1,0,1,2,2,2,2,2,2,2,2,0,1,0,1, 0,0,0,0,2,1,2,1,2,1,2,1,2,1,2,1,
0,1,0,1,0,1,0,1,0,1,0,1,2,2,2,2, 0,2,2,2,0,1,1,1,0,2,2,2,0,1,1,1, 0,0,0,2,1,1,1,2,0,0,0,2,1,1,1,2, 0,0,0,0,2,1,1,2,2,1,1,2,2,1,1,2, 0,2,2,2,0,1,1,1,0,1,1,1,0,2,2,2, 0,0,0,2,1,1,1,2,1,1,1,2,0,0,0,2, 0,1,1,0,0,1,1,0,0,1,1,0,2,2,2,2, 0,0,0,0,0,0,0,0,2,1,1,2,2,1,1,2,
0,1,1,0,0,1,1,0,2,2,2,2,2,2,2,2, 0,0,2,2,0,0,1,1,0,0,1,1,0,0,2,2, 0,0,2,2,1,1,2,2,1,1,2,2,0,0,2,2, 0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,2, 0,0,0,2,0,0,0,1,0,0,0,2,0,0,0,1, 0,2,2,2,1,2,2,2,0,2,2,2,1,2,2,2, 0,1,0,1,2,2,2,2,2,2,2,2,2,2,2,2, 0,1,1,1,2,0,1,1,2,2,0,1,2,2,2,0,
};
const uint8_t g_bc7_table_anchor_index_second_subset[64] = { 15,15,15,15,15,15,15,15, 15,15,15,15,15,15,15,15, 15, 2, 8, 2, 2, 8, 8,15, 2, 8, 2, 2, 8, 8, 2, 2, 15,15, 6, 8, 2, 8,15,15, 2, 8, 2, 2, 2,15,15, 6, 6, 2, 6, 8,15,15, 2, 2, 15,15,15,15,15, 2, 2,15 };
const uint8_t g_bc7_table_anchor_index_third_subset_1[64] =
{
3, 3,15,15, 8, 3,15,15, 8, 8, 6, 6, 6, 5, 3, 3, 3, 3, 8,15, 3, 3, 6,10, 5, 8, 8, 6, 8, 5,15,15, 8,15, 3, 5, 6,10, 8,15, 15, 3,15, 5,15,15,15,15, 3,15, 5, 5, 5, 8, 5,10, 5,10, 8,13,15,12, 3, 3
};
const uint8_t g_bc7_table_anchor_index_third_subset_2[64] =
{
15, 8, 8, 3,15,15, 3, 8, 15,15,15,15,15,15,15, 8, 15, 8,15, 3,15, 8,15, 8, 3,15, 6,10,15,15,10, 8, 15, 3,15,10,10, 8, 9,10, 6,15, 8,15, 3, 6, 6, 8, 15, 3,15,15,15,15,15,15, 15,15,15,15, 3,15,15, 8
};
const uint8_t g_bc7_first_byte_to_mode[256] =
{
8, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
};
inline void insert_weight_zero(uint64_t& index_bits, uint32_t bits_per_index, uint32_t offset)
{
uint64_t LOW_BIT_MASK = (static_cast<uint64_t>(1) << ((bits_per_index * (offset + 1)) - 1)) - 1;
uint64_t HIGH_BIT_MASK = ~LOW_BIT_MASK;
index_bits = ((index_bits & HIGH_BIT_MASK) << 1) | (index_bits & LOW_BIT_MASK);
}
// BC7 mode 0-7 decompression.
// Instead of one monster routine to unpack all the BC7 modes, we're lumping the 3 subset, 2 subset, 1 subset, and dual plane modes together into simple shared routines.
static inline uint32_t bc7_dequant(uint32_t val, uint32_t pbit, uint32_t val_bits) { assert(val < (1U << val_bits)); assert(pbit < 2); assert(val_bits >= 4 && val_bits <= 8); const uint32_t total_bits = val_bits + 1; val = (val << 1) | pbit; val <<= (8 - total_bits); val |= (val >> total_bits); assert(val <= 255); return val; }
static inline uint32_t bc7_dequant(uint32_t val, uint32_t val_bits) { assert(val < (1U << val_bits)); assert(val_bits >= 4 && val_bits <= 8); val <<= (8 - val_bits); val |= (val >> val_bits); assert(val <= 255); return val; }
static inline uint32_t bc7_interp2(uint32_t l, uint32_t h, uint32_t w) { assert(w < 4); return (l * (64 - g_bc7_weights2[w]) + h * g_bc7_weights2[w] + 32) >> 6; }
static inline uint32_t bc7_interp3(uint32_t l, uint32_t h, uint32_t w) { assert(w < 8); return (l * (64 - g_bc7_weights3[w]) + h * g_bc7_weights3[w] + 32) >> 6; }
static inline uint32_t bc7_interp4(uint32_t l, uint32_t h, uint32_t w) { assert(w < 16); return (l * (64 - g_bc7_weights4[w]) + h * g_bc7_weights4[w] + 32) >> 6; }
static inline uint32_t bc7_interp(uint32_t l, uint32_t h, uint32_t w, uint32_t bits)
{
assert(l <= 255 && h <= 255);
switch (bits)
{
case 2: return bc7_interp2(l, h, w);
case 3: return bc7_interp3(l, h, w);
case 4: return bc7_interp4(l, h, w);
default:
break;
}
return 0;
}
#ifdef BC7DECOMP_USE_SSE2
static inline __m128i bc7_interp_sse2(__m128i l, __m128i h, __m128i w, __m128i iw)
{
return _mm_srli_epi16(_mm_add_epi16(_mm_add_epi16(_mm_mullo_epi16(l, iw), _mm_mullo_epi16(h, w)), _mm_set1_epi16(32)), 6);
}
static inline void bc7_interp2_sse2(const color_rgba* endpoint_pair, color_rgba* out_colors)
{
__m128i endpoints = _mm_loadu_si64(endpoint_pair);
__m128i endpoints_16 = _mm_unpacklo_epi8(endpoints, _mm_setzero_si128());
__m128i endpoints_16_swapped = _mm_shuffle_epi32(endpoints_16, _MM_SHUFFLE(1, 0, 3, 2));
// Interpolated colors will be color 1 and 2
__m128i interpolated_colors = bc7_interp_sse2(endpoints_16, endpoints_16_swapped, _mm_set1_epi16(21), _mm_set1_epi16(43));
// all_colors will be 1, 2, 0, 3
__m128i all_colors = _mm_packus_epi16(interpolated_colors, endpoints_16);
all_colors = _mm_shuffle_epi32(all_colors, _MM_SHUFFLE(3, 1, 0, 2));
_mm_storeu_si128(reinterpret_cast<__m128i*>(out_colors), all_colors);
}
static inline void bc7_interp3_sse2(const color_rgba* endpoint_pair, color_rgba* out_colors)
{
__m128i endpoints = _mm_loadu_si64(endpoint_pair);
__m128i endpoints_16bit = _mm_unpacklo_epi8(endpoints, _mm_setzero_si128());
__m128i endpoints_16bit_swapped = _mm_shuffle_epi32(endpoints_16bit, _MM_SHUFFLE(1, 0, 3, 2));
__m128i interpolated_16 = bc7_interp_sse2(endpoints_16bit, endpoints_16bit_swapped, _mm_set1_epi16(9), _mm_set1_epi16(55));
__m128i interpolated_23 = bc7_interp_sse2(endpoints_16bit, endpoints_16bit_swapped, _mm_set_epi16(37, 37, 37, 37, 18, 18, 18, 18), _mm_set_epi16(27, 27, 27, 27, 46, 46, 46, 46));
__m128i interpolated_45 = bc7_interp_sse2(endpoints_16bit, endpoints_16bit_swapped, _mm_set_epi16(18, 18, 18, 18, 37, 37, 37, 37), _mm_set_epi16(46, 46, 46, 46, 27, 27, 27, 27));
__m128i interpolated_01 = _mm_unpacklo_epi64(endpoints_16bit, interpolated_16);
__m128i interpolated_67 = _mm_unpackhi_epi64(interpolated_16, endpoints_16bit);
__m128i all_colors_0 = _mm_packus_epi16(interpolated_01, interpolated_23);
__m128i all_colors_1 = _mm_packus_epi16(interpolated_45, interpolated_67);
_mm_storeu_si128(reinterpret_cast<__m128i*>(out_colors), all_colors_0);
_mm_storeu_si128(reinterpret_cast<__m128i*>(out_colors + 4), all_colors_1);
}
#endif
bool unpack_bc7_mode0_2(uint32_t mode, const uint64_t* data_chunks, color_rgba* pPixels)
{
//const uint32_t SUBSETS = 3;
const uint32_t ENDPOINTS = 6;
const uint32_t COMPS = 3;
const uint32_t WEIGHT_BITS = (mode == 0) ? 3 : 2;
const uint32_t WEIGHT_MASK = (1 << WEIGHT_BITS) - 1;
const uint32_t ENDPOINT_BITS = (mode == 0) ? 4 : 5;
const uint32_t ENDPOINT_MASK = (1 << ENDPOINT_BITS) - 1;
const uint32_t PBITS = (mode == 0) ? 6 : 0;
const uint32_t WEIGHT_VALS = 1 << WEIGHT_BITS;
const uint32_t PART_BITS = (mode == 0) ? 4 : 6;
const uint32_t PART_MASK = (1 << PART_BITS) - 1;
const uint64_t low_chunk = data_chunks[0];
const uint64_t high_chunk = data_chunks[1];
const uint32_t part = (low_chunk >> (mode + 1)) & PART_MASK;
uint64_t channel_read_chunks[3] = { 0, 0, 0 };
if (mode == 0)
{
channel_read_chunks[0] = low_chunk >> 5;
channel_read_chunks[1] = low_chunk >> 29;
channel_read_chunks[2] = ((low_chunk >> 53) | (high_chunk << 11));
}
else
{
channel_read_chunks[0] = low_chunk >> 9;
channel_read_chunks[1] = ((low_chunk >> 39) | (high_chunk << 25));
channel_read_chunks[2] = high_chunk >> 5;
}
color_rgba endpoints[ENDPOINTS];
for (uint32_t c = 0; c < COMPS; c++)
{
uint64_t channel_read_chunk = channel_read_chunks[c];
for (uint32_t e = 0; e < ENDPOINTS; e++)
{
endpoints[e][c] = static_cast<uint8_t>(channel_read_chunk & ENDPOINT_MASK);
channel_read_chunk >>= ENDPOINT_BITS;
}
}
uint32_t pbits[6];
if (mode == 0)
{
uint8_t p_bits_chunk = static_cast<uint8_t>((high_chunk >> 13) & 0xff);
for (uint32_t p = 0; p < PBITS; p++)
pbits[p] = (p_bits_chunk >> p) & 1;
}
uint64_t weights_read_chunk = high_chunk >> (67 - 16 * WEIGHT_BITS);
insert_weight_zero(weights_read_chunk, WEIGHT_BITS, 0);
insert_weight_zero(weights_read_chunk, WEIGHT_BITS, std::min(g_bc7_table_anchor_index_third_subset_1[part], g_bc7_table_anchor_index_third_subset_2[part]));
insert_weight_zero(weights_read_chunk, WEIGHT_BITS, std::max(g_bc7_table_anchor_index_third_subset_1[part], g_bc7_table_anchor_index_third_subset_2[part]));
uint32_t weights[16];
for (uint32_t i = 0; i < 16; i++)
{
weights[i] = static_cast<uint32_t>(weights_read_chunk & WEIGHT_MASK);
weights_read_chunk >>= WEIGHT_BITS;
}
for (uint32_t e = 0; e < ENDPOINTS; e++)
for (uint32_t c = 0; c < 4; c++)
endpoints[e][c] = static_cast<uint8_t>((c == 3) ? 255 : (PBITS ? bc7_dequant(endpoints[e][c], pbits[e], ENDPOINT_BITS) : bc7_dequant(endpoints[e][c], ENDPOINT_BITS)));
color_rgba block_colors[3][8];
#ifdef BC7DECOMP_USE_SSE2
for (uint32_t s = 0; s < 3; s++)
{
if (WEIGHT_BITS == 2)
bc7_interp2_sse2(endpoints + s * 2, block_colors[s]);
else
bc7_interp3_sse2(endpoints + s * 2, block_colors[s]);
}
#else
for (uint32_t s = 0; s < 3; s++)
for (uint32_t i = 0; i < WEIGHT_VALS; i++)
{
for (uint32_t c = 0; c < 3; c++)
block_colors[s][i][c] = static_cast<uint8_t>(bc7_interp(endpoints[s * 2 + 0][c], endpoints[s * 2 + 1][c], i, WEIGHT_BITS));
block_colors[s][i][3] = 255;
}
#endif
for (uint32_t i = 0; i < 16; i++)
pPixels[i] = block_colors[g_bc7_partition3[part * 16 + i]][weights[i]];
return true;
}
bool unpack_bc7_mode1_3_7(uint32_t mode, const uint64_t* data_chunks, color_rgba* pPixels)
{
//const uint32_t SUBSETS = 2;
const uint32_t ENDPOINTS = 4;
const uint32_t COMPS = (mode == 7) ? 4 : 3;
const uint32_t WEIGHT_BITS = (mode == 1) ? 3 : 2;
const uint32_t WEIGHT_MASK = (1 << WEIGHT_BITS) - 1;
const uint32_t ENDPOINT_BITS = (mode == 7) ? 5 : ((mode == 1) ? 6 : 7);
const uint32_t ENDPOINT_MASK = (1 << ENDPOINT_BITS) - 1;
const uint32_t PBITS = (mode == 1) ? 2 : 4;
const uint32_t SHARED_PBITS = (mode == 1) ? true : false;
const uint32_t WEIGHT_VALS = 1 << WEIGHT_BITS;
const uint64_t low_chunk = data_chunks[0];
const uint64_t high_chunk = data_chunks[1];
const uint32_t part = ((low_chunk >> (mode + 1)) & 0x3f);
color_rgba endpoints[ENDPOINTS];
uint64_t channel_read_chunks[4] = { 0, 0, 0, 0 };
uint64_t p_read_chunk = 0;
channel_read_chunks[0] = (low_chunk >> (mode + 7));
uint64_t weight_read_chunk;
switch (mode)
{
case 1:
channel_read_chunks[1] = (low_chunk >> 32);
channel_read_chunks[2] = ((low_chunk >> 56) | (high_chunk << 8));
p_read_chunk = high_chunk >> 16;
weight_read_chunk = high_chunk >> 18;
break;
case 3:
channel_read_chunks[1] = ((low_chunk >> 38) | (high_chunk << 26));
channel_read_chunks[2] = high_chunk >> 2;
p_read_chunk = high_chunk >> 30;
weight_read_chunk = high_chunk >> 34;
break;
case 7:
channel_read_chunks[1] = low_chunk >> 34;
channel_read_chunks[2] = ((low_chunk >> 54) | (high_chunk << 10));
channel_read_chunks[3] = high_chunk >> 10;
p_read_chunk = (high_chunk >> 30);
weight_read_chunk = (high_chunk >> 34);
break;
default:
return false;
};
for (uint32_t c = 0; c < COMPS; c++)
{
uint64_t channel_read_chunk = channel_read_chunks[c];
for (uint32_t e = 0; e < ENDPOINTS; e++)
{
endpoints[e][c] = static_cast<uint8_t>(channel_read_chunk & ENDPOINT_MASK);
channel_read_chunk >>= ENDPOINT_BITS;
}
}
uint32_t pbits[4];
for (uint32_t p = 0; p < PBITS; p++)
pbits[p] = (p_read_chunk >> p) & 1;
insert_weight_zero(weight_read_chunk, WEIGHT_BITS, 0);
insert_weight_zero(weight_read_chunk, WEIGHT_BITS, g_bc7_table_anchor_index_second_subset[part]);
uint32_t weights[16];
for (uint32_t i = 0; i < 16; i++)
{
weights[i] = static_cast<uint32_t>(weight_read_chunk & WEIGHT_MASK);
weight_read_chunk >>= WEIGHT_BITS;
}
for (uint32_t e = 0; e < ENDPOINTS; e++)
for (uint32_t c = 0; c < 4; c++)
endpoints[e][c] = static_cast<uint8_t>((mode != 7U && c == 3U) ? 255 : bc7_dequant(endpoints[e][c], pbits[SHARED_PBITS ? (e >> 1) : e], ENDPOINT_BITS));
color_rgba block_colors[2][8];
#ifdef BC7DECOMP_USE_SSE2
for (uint32_t s = 0; s < 2; s++)
{
if (WEIGHT_BITS == 2)
bc7_interp2_sse2(endpoints + s * 2, block_colors[s]);
else
bc7_interp3_sse2(endpoints + s * 2, block_colors[s]);
}
#else
for (uint32_t s = 0; s < 2; s++)
for (uint32_t i = 0; i < WEIGHT_VALS; i++)
{
for (uint32_t c = 0; c < COMPS; c++)
block_colors[s][i][c] = static_cast<uint8_t>(bc7_interp(endpoints[s * 2 + 0][c], endpoints[s * 2 + 1][c], i, WEIGHT_BITS));
block_colors[s][i][3] = (COMPS == 3) ? 255 : block_colors[s][i][3];
}
#endif
for (uint32_t i = 0; i < 16; i++)
pPixels[i] = block_colors[g_bc7_partition2[part * 16 + i]][weights[i]];
return true;
}
bool unpack_bc7_mode4_5(uint32_t mode, const uint64_t* data_chunks, color_rgba* pPixels)
{
const uint32_t ENDPOINTS = 2;
//const uint32_t COMPS = 4;
const uint32_t WEIGHT_BITS = 2;
const uint32_t WEIGHT_MASK = (1 << WEIGHT_BITS) - 1;
const uint32_t A_WEIGHT_BITS = (mode == 4) ? 3 : 2;
const uint32_t A_WEIGHT_MASK = (1 << A_WEIGHT_BITS) - 1;
const uint32_t ENDPOINT_BITS = (mode == 4) ? 5 : 7;
const uint32_t ENDPOINT_MASK = (1 << ENDPOINT_BITS) - 1;
const uint32_t A_ENDPOINT_BITS = (mode == 4) ? 6 : 8;
const uint32_t A_ENDPOINT_MASK = (1 << A_ENDPOINT_BITS) - 1;
//const uint32_t WEIGHT_VALS = 1 << WEIGHT_BITS;
//const uint32_t A_WEIGHT_VALS = 1 << A_WEIGHT_BITS;
const uint64_t low_chunk = data_chunks[0];
const uint64_t high_chunk = data_chunks[1];
const uint32_t comp_rot = (low_chunk >> (mode + 1)) & 0x3;
const uint32_t index_mode = (mode == 4) ? static_cast<uint32_t>((low_chunk >> 7) & 1) : 0;
uint64_t color_read_bits = low_chunk >> 8;
color_rgba endpoints[ENDPOINTS];
for (uint32_t c = 0; c < 3; c++)
{
for (uint32_t e = 0; e < ENDPOINTS; e++)
{
endpoints[e][c] = static_cast<uint8_t>(color_read_bits & ENDPOINT_MASK);
color_read_bits >>= ENDPOINT_BITS;
}
}
endpoints[0][3] = static_cast<uint8_t>(color_read_bits & ENDPOINT_MASK);
uint64_t rgb_weights_chunk;
uint64_t a_weights_chunk;
if (mode == 4)
{
endpoints[0][3] = static_cast<uint8_t>(color_read_bits & A_ENDPOINT_MASK);
endpoints[1][3] = static_cast<uint8_t>((color_read_bits >> A_ENDPOINT_BITS) & A_ENDPOINT_MASK);
rgb_weights_chunk = ((low_chunk >> 50) | (high_chunk << 14));
a_weights_chunk = high_chunk >> 17;
}
else if (mode == 5)
{
endpoints[0][3] = static_cast<uint8_t>(color_read_bits & A_ENDPOINT_MASK);
endpoints[1][3] = static_cast<uint8_t>(((low_chunk >> 58) | (high_chunk << 6)) & A_ENDPOINT_MASK);
rgb_weights_chunk = high_chunk >> 2;
a_weights_chunk = high_chunk >> 33;
}
else
return false;
insert_weight_zero(rgb_weights_chunk, WEIGHT_BITS, 0);
insert_weight_zero(a_weights_chunk, A_WEIGHT_BITS, 0);
const uint32_t weight_bits[2] = { index_mode ? A_WEIGHT_BITS : WEIGHT_BITS, index_mode ? WEIGHT_BITS : A_WEIGHT_BITS };
const uint32_t weight_mask[2] = { index_mode ? A_WEIGHT_MASK : WEIGHT_MASK, index_mode ? WEIGHT_MASK : A_WEIGHT_MASK };
uint32_t weights[16], a_weights[16];
if (index_mode)
std::swap(rgb_weights_chunk, a_weights_chunk);
for (uint32_t i = 0; i < 16; i++)
{
weights[i] = (rgb_weights_chunk & weight_mask[0]);
rgb_weights_chunk >>= weight_bits[0];
}
for (uint32_t i = 0; i < 16; i++)
{
a_weights[i] = (a_weights_chunk & weight_mask[1]);
a_weights_chunk >>= weight_bits[1];
}
for (uint32_t e = 0; e < ENDPOINTS; e++)
for (uint32_t c = 0; c < 4; c++)
endpoints[e][c] = static_cast<uint8_t>(bc7_dequant(endpoints[e][c], (c == 3) ? A_ENDPOINT_BITS : ENDPOINT_BITS));
color_rgba block_colors[8];
#ifdef BC7DECOMP_USE_SSE2
if (weight_bits[0] == 3)
bc7_interp3_sse2(endpoints, block_colors);
else
bc7_interp2_sse2(endpoints, block_colors);
#else
for (uint32_t i = 0; i < (1U << weight_bits[0]); i++)
for (uint32_t c = 0; c < 3; c++)
block_colors[i][c] = static_cast<uint8_t>(bc7_interp(endpoints[0][c], endpoints[1][c], i, weight_bits[0]));
#endif
for (uint32_t i = 0; i < (1U << weight_bits[1]); i++)
block_colors[i][3] = static_cast<uint8_t>(bc7_interp(endpoints[0][3], endpoints[1][3], i, weight_bits[1]));
for (uint32_t i = 0; i < 16; i++)
{
pPixels[i] = block_colors[weights[i]];
pPixels[i].a = block_colors[a_weights[i]].a;
if (comp_rot >= 1)
std::swap(pPixels[i].a, pPixels[i].m_comps[comp_rot - 1]);
}
return true;
}
struct bc7_mode_6
{
struct
{
uint64_t m_mode : 7;
uint64_t m_r0 : 7;
uint64_t m_r1 : 7;
uint64_t m_g0 : 7;
uint64_t m_g1 : 7;
uint64_t m_b0 : 7;
uint64_t m_b1 : 7;
uint64_t m_a0 : 7;
uint64_t m_a1 : 7;
uint64_t m_p0 : 1;
} m_lo;
union
{
struct
{
uint64_t m_p1 : 1;
uint64_t m_s00 : 3;
uint64_t m_s10 : 4;
uint64_t m_s20 : 4;
uint64_t m_s30 : 4;
uint64_t m_s01 : 4;
uint64_t m_s11 : 4;
uint64_t m_s21 : 4;
uint64_t m_s31 : 4;
uint64_t m_s02 : 4;
uint64_t m_s12 : 4;
uint64_t m_s22 : 4;
uint64_t m_s32 : 4;
uint64_t m_s03 : 4;
uint64_t m_s13 : 4;
uint64_t m_s23 : 4;
uint64_t m_s33 : 4;
} m_hi;
uint64_t m_hi_bits;
};
};
bool unpack_bc7_mode6(const void *pBlock_bits, color_rgba *pPixels)
{
static_assert(sizeof(bc7_mode_6) == 16, "sizeof(bc7_mode_6) == 16");
const bc7_mode_6 &block = *static_cast<const bc7_mode_6 *>(pBlock_bits);
if (block.m_lo.m_mode != (1 << 6))
return false;
const uint32_t r0 = static_cast<uint32_t>((block.m_lo.m_r0 << 1) | block.m_lo.m_p0);
const uint32_t g0 = static_cast<uint32_t>((block.m_lo.m_g0 << 1) | block.m_lo.m_p0);
const uint32_t b0 = static_cast<uint32_t>((block.m_lo.m_b0 << 1) | block.m_lo.m_p0);
const uint32_t a0 = static_cast<uint32_t>((block.m_lo.m_a0 << 1) | block.m_lo.m_p0);
const uint32_t r1 = static_cast<uint32_t>((block.m_lo.m_r1 << 1) | block.m_hi.m_p1);
const uint32_t g1 = static_cast<uint32_t>((block.m_lo.m_g1 << 1) | block.m_hi.m_p1);
const uint32_t b1 = static_cast<uint32_t>((block.m_lo.m_b1 << 1) | block.m_hi.m_p1);
const uint32_t a1 = static_cast<uint32_t>((block.m_lo.m_a1 << 1) | block.m_hi.m_p1);
color_rgba vals[16];
#ifdef BC7DECOMP_USE_SSE2
__m128i vep0 = _mm_set_epi16((short)a0, (short)b0, (short)g0, (short)r0, (short)a0, (short)b0, (short)g0, (short)r0);
__m128i vep1 = _mm_set_epi16((short)a1, (short)b1, (short)g1, (short)r1, (short)a1, (short)b1, (short)g1, (short)r1);
for (uint32_t i = 0; i < 16; i += 4)
{
const __m128i w0 = g_bc7_weights4_sse2[i / 4 * 2 + 0];
const __m128i w1 = g_bc7_weights4_sse2[i / 4 * 2 + 1];
const __m128i iw0 = _mm_sub_epi16(_mm_set1_epi16(64), w0);
const __m128i iw1 = _mm_sub_epi16(_mm_set1_epi16(64), w1);
__m128i first_half = _mm_srli_epi16(_mm_add_epi16(_mm_add_epi16(_mm_mullo_epi16(vep0, iw0), _mm_mullo_epi16(vep1, w0)), _mm_set1_epi16(32)), 6);
__m128i second_half = _mm_srli_epi16(_mm_add_epi16(_mm_add_epi16(_mm_mullo_epi16(vep0, iw1), _mm_mullo_epi16(vep1, w1)), _mm_set1_epi16(32)), 6);
__m128i combined = _mm_packus_epi16(first_half, second_half);
_mm_storeu_si128(reinterpret_cast<__m128i*>(vals + i), combined);
}
#else
for (uint32_t i = 0; i < 16; i++)
{
const uint32_t w = g_bc7_weights4[i];
const uint32_t iw = 64 - w;
vals[i].set_noclamp_rgba(
(r0 * iw + r1 * w + 32) >> 6,
(g0 * iw + g1 * w + 32) >> 6,
(b0 * iw + b1 * w + 32) >> 6,
(a0 * iw + a1 * w + 32) >> 6);
}
#endif
pPixels[0] = vals[block.m_hi.m_s00];
pPixels[1] = vals[block.m_hi.m_s10];
pPixels[2] = vals[block.m_hi.m_s20];
pPixels[3] = vals[block.m_hi.m_s30];
pPixels[4] = vals[block.m_hi.m_s01];
pPixels[5] = vals[block.m_hi.m_s11];
pPixels[6] = vals[block.m_hi.m_s21];
pPixels[7] = vals[block.m_hi.m_s31];
pPixels[8] = vals[block.m_hi.m_s02];
pPixels[9] = vals[block.m_hi.m_s12];
pPixels[10] = vals[block.m_hi.m_s22];
pPixels[11] = vals[block.m_hi.m_s32];
pPixels[12] = vals[block.m_hi.m_s03];
pPixels[13] = vals[block.m_hi.m_s13];
pPixels[14] = vals[block.m_hi.m_s23];
pPixels[15] = vals[block.m_hi.m_s33];
return true;
}
bool unpack_bc7(const void *pBlock, color_rgba *pPixels)
{
const uint8_t *block_bytes = static_cast<const uint8_t*>(pBlock);
uint8_t mode = g_bc7_first_byte_to_mode[block_bytes[0]];
uint64_t data_chunks[2];
uint64_t endian_check = 1;
if (*reinterpret_cast<const uint8_t*>(&endian_check) == 1)
memcpy(data_chunks, pBlock, 16);
else
{
data_chunks[0] = data_chunks[1] = 0;
for (int chunk_index = 0; chunk_index < 2; chunk_index++)
{
for (int byte_index = 0; byte_index < 8; byte_index++)
data_chunks[chunk_index] |= static_cast<uint64_t>(block_bytes[chunk_index * 8 + byte_index]) << (byte_index * 8);
}
}
switch (mode)
{
case 0:
case 2:
return unpack_bc7_mode0_2(mode, data_chunks, pPixels);
case 1:
case 3:
case 7:
return unpack_bc7_mode1_3_7(mode, data_chunks, pPixels);
case 4:
case 5:
return unpack_bc7_mode4_5(mode, data_chunks, pPixels);
case 6:
return unpack_bc7_mode6(data_chunks, pPixels);
default:
memset(pPixels, 0, sizeof(color_rgba) * 16);
break;
}
return false;
}
} // namespace bc7decomp
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright(c) 2020 Richard Geldreich, Jr.
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files(the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions :
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain(www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non - commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain.We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors.We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/
+179
View File
@@ -0,0 +1,179 @@
#pragma once
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4201) // nonstandard extension used: nameless struct/union
#endif
#include <stdlib.h>
#include <stdint.h>
#include <algorithm>
#include <math.h>
#include <assert.h>
namespace bc7decomp
{
enum eNoClamp { cNoClamp };
template <typename S> inline S clamp(S value, S low, S high) { return (value < low) ? low : ((value > high) ? high : value); }
class color_rgba
{
public:
union
{
uint8_t m_comps[4];
struct
{
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
};
};
inline color_rgba()
{
static_assert(sizeof(*this) == 4, "sizeof(*this) != 4");
}
inline color_rgba(int y)
{
set(y);
}
inline color_rgba(int y, int na)
{
set(y, na);
}
inline color_rgba(int sr, int sg, int sb, int sa)
{
set(sr, sg, sb, sa);
}
inline color_rgba(eNoClamp, int sr, int sg, int sb, int sa)
{
set_noclamp_rgba((uint8_t)sr, (uint8_t)sg, (uint8_t)sb, (uint8_t)sa);
}
inline color_rgba& set_noclamp_y(int y)
{
m_comps[0] = (uint8_t)y;
m_comps[1] = (uint8_t)y;
m_comps[2] = (uint8_t)y;
m_comps[3] = (uint8_t)255;
return *this;
}
inline color_rgba &set_noclamp_rgba(int sr, int sg, int sb, int sa)
{
m_comps[0] = (uint8_t)sr;
m_comps[1] = (uint8_t)sg;
m_comps[2] = (uint8_t)sb;
m_comps[3] = (uint8_t)sa;
return *this;
}
inline color_rgba &set(int y)
{
m_comps[0] = static_cast<uint8_t>(clamp<int>(y, 0, 255));
m_comps[1] = m_comps[0];
m_comps[2] = m_comps[0];
m_comps[3] = 255;
return *this;
}
inline color_rgba &set(int y, int na)
{
m_comps[0] = static_cast<uint8_t>(clamp<int>(y, 0, 255));
m_comps[1] = m_comps[0];
m_comps[2] = m_comps[0];
m_comps[3] = static_cast<uint8_t>(clamp<int>(na, 0, 255));
return *this;
}
inline color_rgba &set(int sr, int sg, int sb, int sa)
{
m_comps[0] = static_cast<uint8_t>(clamp<int>(sr, 0, 255));
m_comps[1] = static_cast<uint8_t>(clamp<int>(sg, 0, 255));
m_comps[2] = static_cast<uint8_t>(clamp<int>(sb, 0, 255));
m_comps[3] = static_cast<uint8_t>(clamp<int>(sa, 0, 255));
return *this;
}
inline color_rgba &set_rgb(int sr, int sg, int sb)
{
m_comps[0] = static_cast<uint8_t>(clamp<int>(sr, 0, 255));
m_comps[1] = static_cast<uint8_t>(clamp<int>(sg, 0, 255));
m_comps[2] = static_cast<uint8_t>(clamp<int>(sb, 0, 255));
return *this;
}
inline color_rgba &set_rgb(const color_rgba &other)
{
r = other.r;
g = other.g;
b = other.b;
return *this;
}
inline const uint8_t &operator[] (uint32_t index) const { assert(index < 4); return m_comps[index]; }
inline uint8_t &operator[] (uint32_t index) { assert(index < 4); return m_comps[index]; }
inline void clear()
{
m_comps[0] = 0;
m_comps[1] = 0;
m_comps[2] = 0;
m_comps[3] = 0;
}
inline bool operator== (const color_rgba &rhs) const
{
if (m_comps[0] != rhs.m_comps[0]) return false;
if (m_comps[1] != rhs.m_comps[1]) return false;
if (m_comps[2] != rhs.m_comps[2]) return false;
if (m_comps[3] != rhs.m_comps[3]) return false;
return true;
}
inline bool operator!= (const color_rgba &rhs) const
{
return !(*this == rhs);
}
inline bool operator<(const color_rgba &rhs) const
{
for (int i = 0; i < 4; i++)
{
if (m_comps[i] < rhs.m_comps[i])
return true;
else if (m_comps[i] != rhs.m_comps[i])
return false;
}
return false;
}
inline int get_601_luma() const { return (19595U * m_comps[0] + 38470U * m_comps[1] + 7471U * m_comps[2] + 32768U) >> 16U; }
inline int get_709_luma() const { return (13938U * m_comps[0] + 46869U * m_comps[1] + 4729U * m_comps[2] + 32768U) >> 16U; }
inline int get_luma(bool luma_601) const { return luma_601 ? get_601_luma() : get_709_luma(); }
static color_rgba comp_min(const color_rgba& a, const color_rgba& b) { return color_rgba(std::min(a[0], b[0]), std::min(a[1], b[1]), std::min(a[2], b[2]), std::min(a[3], b[3])); }
static color_rgba comp_max(const color_rgba& a, const color_rgba& b) { return color_rgba(std::max(a[0], b[0]), std::max(a[1], b[1]), std::max(a[2], b[2]), std::max(a[3], b[3])); }
};
bool unpack_bc7(const void *pBlock, color_rgba *pPixels);
} // namespace bc7decomp
namespace bc7decomp_ref
{
bool unpack_bc7(const void* pBlock, bc7decomp::color_rgba* pPixels);
} // namespace bc7decomp_ref
#ifdef _MSC_VER
#pragma warning(pop)
#endif
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// File: bc7enc.h - Richard Geldreich, Jr. - MIT license or public domain (see end of bc7enc.c)
// If you use this software in a product, attribution / credits is requested but not required.
#include <stdlib.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#define BC7ENC_BLOCK_SIZE (16)
#define BC7ENC_MAX_PARTITIONS (64)
#define BC7ENC_MAX_UBER_LEVEL (4)
struct color_rgba { uint8_t m_c[4]; };
struct bc7enc_compress_block_params
{
uint32_t m_mode_mask;
// m_max_partitions may range from 0 (disables mode 1) to BC7ENC_MAX_PARTITIONS. The higher this value, the slower the compressor, but the higher the quality.
uint32_t m_max_partitions;
// Relative RGBA or YCbCrA weights.
uint32_t m_weights[4];
// m_uber_level may range from 0 to BC7ENC_MAX_UBER_LEVEL. The higher this value, the slower the compressor, but the higher the quality.
uint32_t m_uber_level;
// If m_perceptual is true, colorspace error is computed in YCbCr space, otherwise RGB.
bool m_perceptual;
// Set m_try_least_squares to false for slightly faster/lower quality compression.
bool m_try_least_squares;
// When m_mode17_partition_estimation_filterbank, the mode1 partition estimator skips lesser used partition patterns unless they are strongly predicted to be potentially useful.
// There's a slight loss in quality with this enabled (around .08 dB RGB PSNR or .05 dB Y PSNR), but up to a 11% gain in speed depending on the other settings.
bool m_mode17_partition_estimation_filterbank;
bool m_force_alpha;
bool m_force_selectors;
uint8_t m_selectors[16];
bool m_quant_mode6_endpoints;
bool m_bias_mode1_pbits;
float m_pbit1_weight;
float m_mode1_error_weight;
float m_mode5_error_weight;
float m_mode6_error_weight;
float m_mode7_error_weight;
float m_low_frequency_partition_weight;
void clear()
{
memset(this, 0, sizeof(*this));
}
void print()
{
printf("Mode mask: 0x%X\n", m_mode_mask);
printf("Max partitions: %u\n", m_max_partitions);
printf("Weights: %u %u %u %u\n", m_weights[0], m_weights[1], m_weights[2], m_weights[3]);
printf("Uber level: %u\n", m_uber_level);
printf("Perceptual: %u\n", m_perceptual);
printf("Try least squares: %u\n", m_try_least_squares);
printf("Mode 1/7 partition estimation filterbank: %u\n", m_mode17_partition_estimation_filterbank);
printf("Force alpha: %u\n", m_force_alpha);
printf("Quant mode 6 endpoints: %u\n", m_quant_mode6_endpoints);
printf("Bias mode 1 p-bits: %u\n", m_bias_mode1_pbits);
printf("p-bit 1 weight: %f\n", m_pbit1_weight);
printf("Mode error weights: %f %f %f %f\n", m_mode1_error_weight, m_mode5_error_weight, m_mode6_error_weight, m_mode7_error_weight);
printf("Low frequency partition weight: %f\n", m_low_frequency_partition_weight);
}
};
inline void bc7enc_compress_block_params_init_linear_weights(bc7enc_compress_block_params *p)
{
p->m_perceptual = false;
p->m_weights[0] = 1;
p->m_weights[1] = 1;
p->m_weights[2] = 1;
p->m_weights[3] = 1;
}
inline void bc7enc_compress_block_params_init_perceptual_weights(bc7enc_compress_block_params *p)
{
p->m_perceptual = true;
p->m_weights[0] = 128;
p->m_weights[1] = 64;
p->m_weights[2] = 16;
p->m_weights[3] = 32;
}
inline void bc7enc_compress_block_params_init(bc7enc_compress_block_params *p)
{
p->m_mode_mask = UINT32_MAX;
p->m_max_partitions = BC7ENC_MAX_PARTITIONS;
p->m_try_least_squares = true;
p->m_mode17_partition_estimation_filterbank = true;
p->m_uber_level = 0;
p->m_force_selectors = false;
p->m_force_alpha = false;
p->m_quant_mode6_endpoints = false;
p->m_bias_mode1_pbits = false;
p->m_pbit1_weight = 1.0f;
p->m_mode1_error_weight = 1.0f;
p->m_mode5_error_weight = 1.0f;
p->m_mode6_error_weight = 1.0f;
p->m_mode7_error_weight = 1.0f;
p->m_low_frequency_partition_weight = 1.0f;
bc7enc_compress_block_params_init_perceptual_weights(p);
}
// bc7enc_compress_block_init() MUST be called before calling bc7enc_compress_block() (or you'll get artifacts).
void bc7enc_compress_block_init();
// Packs a single block of 16x16 RGBA pixels (R first in memory) to 128-bit BC7 block pBlock, using either mode 1 and/or 6.
// Alpha blocks will always use mode 6, and by default opaque blocks will use either modes 1 or 6.
// Returns true if the block had any pixels with alpha < 255, otherwise it return false. (This is not an error code - a block is always encoded.)
bool bc7enc_compress_block(void *pBlock, const void *pPixelsRGBA, const bc7enc_compress_block_params *pComp_params);
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#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <stdint.h>
#include "blake3.h"
#include "blake3_impl.h"
const char *blake3_version(void) { return BLAKE3_VERSION_STRING; }
INLINE void chunk_state_init(blake3_chunk_state *self, const uint32_t key[8],
uint8_t flags) {
memcpy(self->cv, key, BLAKE3_KEY_LEN);
self->chunk_counter = 0;
memset(self->buf, 0, BLAKE3_BLOCK_LEN);
self->buf_len = 0;
self->blocks_compressed = 0;
self->flags = flags;
}
INLINE void chunk_state_reset(blake3_chunk_state *self, const uint32_t key[8],
uint64_t chunk_counter) {
memcpy(self->cv, key, BLAKE3_KEY_LEN);
self->chunk_counter = chunk_counter;
self->blocks_compressed = 0;
memset(self->buf, 0, BLAKE3_BLOCK_LEN);
self->buf_len = 0;
}
INLINE size_t chunk_state_len(const blake3_chunk_state *self) {
return (BLAKE3_BLOCK_LEN * (size_t)self->blocks_compressed) +
((size_t)self->buf_len);
}
INLINE size_t chunk_state_fill_buf(blake3_chunk_state *self,
const uint8_t *input, size_t input_len) {
size_t take = BLAKE3_BLOCK_LEN - ((size_t)self->buf_len);
if (take > input_len) {
take = input_len;
}
uint8_t *dest = self->buf + ((size_t)self->buf_len);
memcpy(dest, input, take);
self->buf_len += (uint8_t)take;
return take;
}
INLINE uint8_t chunk_state_maybe_start_flag(const blake3_chunk_state *self) {
if (self->blocks_compressed == 0) {
return CHUNK_START;
} else {
return 0;
}
}
typedef struct {
uint32_t input_cv[8];
uint64_t counter;
uint8_t block[BLAKE3_BLOCK_LEN];
uint8_t block_len;
uint8_t flags;
} output_t;
INLINE output_t make_output(const uint32_t input_cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags) {
output_t ret;
memcpy(ret.input_cv, input_cv, 32);
memcpy(ret.block, block, BLAKE3_BLOCK_LEN);
ret.block_len = block_len;
ret.counter = counter;
ret.flags = flags;
return ret;
}
// Chaining values within a given chunk (specifically the compress_in_place
// interface) are represented as words. This avoids unnecessary bytes<->words
// conversion overhead in the portable implementation. However, the hash_many
// interface handles both user input and parent node blocks, so it accepts
// bytes. For that reason, chaining values in the CV stack are represented as
// bytes.
INLINE void output_chaining_value(const output_t *self, uint8_t cv[32]) {
uint32_t cv_words[8];
memcpy(cv_words, self->input_cv, 32);
blake3_compress_in_place(cv_words, self->block, self->block_len,
self->counter, self->flags);
store_cv_words(cv, cv_words);
}
INLINE void output_root_bytes(const output_t *self, uint64_t seek, uint8_t *out,
size_t out_len) {
if (out_len == 0) {
return;
}
uint64_t output_block_counter = seek / 64;
size_t offset_within_block = seek % 64;
uint8_t wide_buf[64];
if(offset_within_block) {
blake3_compress_xof(self->input_cv, self->block, self->block_len, output_block_counter, self->flags | ROOT, wide_buf);
const size_t available_bytes = 64 - offset_within_block;
const size_t bytes = out_len > available_bytes ? available_bytes : out_len;
memcpy(out, wide_buf + offset_within_block, bytes);
out += bytes;
out_len -= bytes;
output_block_counter += 1;
}
if(out_len / 64) {
blake3_xof_many(self->input_cv, self->block, self->block_len, output_block_counter, self->flags | ROOT, out, out_len / 64);
}
output_block_counter += out_len / 64;
out += out_len & -64;
out_len -= out_len & -64;
if(out_len) {
blake3_compress_xof(self->input_cv, self->block, self->block_len, output_block_counter, self->flags | ROOT, wide_buf);
memcpy(out, wide_buf, out_len);
}
}
INLINE void chunk_state_update(blake3_chunk_state *self, const uint8_t *input,
size_t input_len) {
if (self->buf_len > 0) {
size_t take = chunk_state_fill_buf(self, input, input_len);
input += take;
input_len -= take;
if (input_len > 0) {
blake3_compress_in_place(
self->cv, self->buf, BLAKE3_BLOCK_LEN, self->chunk_counter,
self->flags | chunk_state_maybe_start_flag(self));
self->blocks_compressed += 1;
self->buf_len = 0;
memset(self->buf, 0, BLAKE3_BLOCK_LEN);
}
}
while (input_len > BLAKE3_BLOCK_LEN) {
blake3_compress_in_place(self->cv, input, BLAKE3_BLOCK_LEN,
self->chunk_counter,
self->flags | chunk_state_maybe_start_flag(self));
self->blocks_compressed += 1;
input += BLAKE3_BLOCK_LEN;
input_len -= BLAKE3_BLOCK_LEN;
}
chunk_state_fill_buf(self, input, input_len);
}
INLINE output_t chunk_state_output(const blake3_chunk_state *self) {
uint8_t block_flags =
self->flags | chunk_state_maybe_start_flag(self) | CHUNK_END;
return make_output(self->cv, self->buf, self->buf_len, self->chunk_counter,
block_flags);
}
INLINE output_t parent_output(const uint8_t block[BLAKE3_BLOCK_LEN],
const uint32_t key[8], uint8_t flags) {
return make_output(key, block, BLAKE3_BLOCK_LEN, 0, flags | PARENT);
}
// Given some input larger than one chunk, return the number of bytes that
// should go in the left subtree. This is the largest power-of-2 number of
// chunks that leaves at least 1 byte for the right subtree.
INLINE size_t left_subtree_len(size_t input_len) {
// Subtract 1 to reserve at least one byte for the right side. input_len
// should always be greater than BLAKE3_CHUNK_LEN.
size_t full_chunks = (input_len - 1) / BLAKE3_CHUNK_LEN;
return round_down_to_power_of_2(full_chunks) * BLAKE3_CHUNK_LEN;
}
// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE chunks at the same time
// on a single thread. Write out the chunk chaining values and return the
// number of chunks hashed. These chunks are never the root and never empty;
// those cases use a different codepath.
INLINE size_t compress_chunks_parallel(const uint8_t *input, size_t input_len,
const uint32_t key[8],
uint64_t chunk_counter, uint8_t flags,
uint8_t *out) {
#if defined(BLAKE3_TESTING)
assert(0 < input_len);
assert(input_len <= MAX_SIMD_DEGREE * BLAKE3_CHUNK_LEN);
#endif
const uint8_t *chunks_array[MAX_SIMD_DEGREE];
size_t input_position = 0;
size_t chunks_array_len = 0;
while (input_len - input_position >= BLAKE3_CHUNK_LEN) {
chunks_array[chunks_array_len] = &input[input_position];
input_position += BLAKE3_CHUNK_LEN;
chunks_array_len += 1;
}
blake3_hash_many(chunks_array, chunks_array_len,
BLAKE3_CHUNK_LEN / BLAKE3_BLOCK_LEN, key, chunk_counter,
true, flags, CHUNK_START, CHUNK_END, out);
// Hash the remaining partial chunk, if there is one. Note that the empty
// chunk (meaning the empty message) is a different codepath.
if (input_len > input_position) {
uint64_t counter = chunk_counter + (uint64_t)chunks_array_len;
blake3_chunk_state chunk_state;
chunk_state_init(&chunk_state, key, flags);
chunk_state.chunk_counter = counter;
chunk_state_update(&chunk_state, &input[input_position],
input_len - input_position);
output_t output = chunk_state_output(&chunk_state);
output_chaining_value(&output, &out[chunks_array_len * BLAKE3_OUT_LEN]);
return chunks_array_len + 1;
} else {
return chunks_array_len;
}
}
// Use SIMD parallelism to hash up to MAX_SIMD_DEGREE parents at the same time
// on a single thread. Write out the parent chaining values and return the
// number of parents hashed. (If there's an odd input chaining value left over,
// return it as an additional output.) These parents are never the root and
// never empty; those cases use a different codepath.
INLINE size_t compress_parents_parallel(const uint8_t *child_chaining_values,
size_t num_chaining_values,
const uint32_t key[8], uint8_t flags,
uint8_t *out) {
#if defined(BLAKE3_TESTING)
assert(2 <= num_chaining_values);
assert(num_chaining_values <= 2 * MAX_SIMD_DEGREE_OR_2);
#endif
const uint8_t *parents_array[MAX_SIMD_DEGREE_OR_2];
size_t parents_array_len = 0;
while (num_chaining_values - (2 * parents_array_len) >= 2) {
parents_array[parents_array_len] =
&child_chaining_values[2 * parents_array_len * BLAKE3_OUT_LEN];
parents_array_len += 1;
}
blake3_hash_many(parents_array, parents_array_len, 1, key,
0, // Parents always use counter 0.
false, flags | PARENT,
0, // Parents have no start flags.
0, // Parents have no end flags.
out);
// If there's an odd child left over, it becomes an output.
if (num_chaining_values > 2 * parents_array_len) {
memcpy(&out[parents_array_len * BLAKE3_OUT_LEN],
&child_chaining_values[2 * parents_array_len * BLAKE3_OUT_LEN],
BLAKE3_OUT_LEN);
return parents_array_len + 1;
} else {
return parents_array_len;
}
}
// The wide helper function returns (writes out) an array of chaining values
// and returns the length of that array. The number of chaining values returned
// is the dynamically detected SIMD degree, at most MAX_SIMD_DEGREE. Or fewer,
// if the input is shorter than that many chunks. The reason for maintaining a
// wide array of chaining values going back up the tree, is to allow the
// implementation to hash as many parents in parallel as possible.
//
// As a special case when the SIMD degree is 1, this function will still return
// at least 2 outputs. This guarantees that this function doesn't perform the
// root compression. (If it did, it would use the wrong flags, and also we
// wouldn't be able to implement extendable output.) Note that this function is
// not used when the whole input is only 1 chunk long; that's a different
// codepath.
//
// Why not just have the caller split the input on the first update(), instead
// of implementing this special rule? Because we don't want to limit SIMD or
// multi-threading parallelism for that update().
size_t blake3_compress_subtree_wide(const uint8_t *input, size_t input_len,
const uint32_t key[8],
uint64_t chunk_counter, uint8_t flags,
uint8_t *out, bool use_tbb) {
// Note that the single chunk case does *not* bump the SIMD degree up to 2
// when it is 1. If this implementation adds multi-threading in the future,
// this gives us the option of multi-threading even the 2-chunk case, which
// can help performance on smaller platforms.
if (input_len <= blake3_simd_degree() * BLAKE3_CHUNK_LEN) {
return compress_chunks_parallel(input, input_len, key, chunk_counter, flags,
out);
}
// With more than simd_degree chunks, we need to recurse. Start by dividing
// the input into left and right subtrees. (Note that this is only optimal
// as long as the SIMD degree is a power of 2. If we ever get a SIMD degree
// of 3 or something, we'll need a more complicated strategy.)
size_t left_input_len = left_subtree_len(input_len);
size_t right_input_len = input_len - left_input_len;
const uint8_t *right_input = &input[left_input_len];
uint64_t right_chunk_counter =
chunk_counter + (uint64_t)(left_input_len / BLAKE3_CHUNK_LEN);
// Make space for the child outputs. Here we use MAX_SIMD_DEGREE_OR_2 to
// account for the special case of returning 2 outputs when the SIMD degree
// is 1.
uint8_t cv_array[2 * MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN];
size_t degree = blake3_simd_degree();
if (left_input_len > BLAKE3_CHUNK_LEN && degree == 1) {
// The special case: We always use a degree of at least two, to make
// sure there are two outputs. Except, as noted above, at the chunk
// level, where we allow degree=1. (Note that the 1-chunk-input case is
// a different codepath.)
degree = 2;
}
uint8_t *right_cvs = &cv_array[degree * BLAKE3_OUT_LEN];
// Recurse!
size_t left_n = SIZE_MAX;
size_t right_n = SIZE_MAX;
#if defined(BLAKE3_USE_TBB)
blake3_compress_subtree_wide_join_tbb(
key, flags, use_tbb,
// left-hand side
input, left_input_len, chunk_counter, cv_array, &left_n,
// right-hand side
right_input, right_input_len, right_chunk_counter, right_cvs, &right_n);
#else
left_n = blake3_compress_subtree_wide(
input, left_input_len, key, chunk_counter, flags, cv_array, use_tbb);
right_n = blake3_compress_subtree_wide(right_input, right_input_len, key,
right_chunk_counter, flags, right_cvs,
use_tbb);
#endif // BLAKE3_USE_TBB
// The special case again. If simd_degree=1, then we'll have left_n=1 and
// right_n=1. Rather than compressing them into a single output, return
// them directly, to make sure we always have at least two outputs.
if (left_n == 1) {
memcpy(out, cv_array, 2 * BLAKE3_OUT_LEN);
return 2;
}
// Otherwise, do one layer of parent node compression.
size_t num_chaining_values = left_n + right_n;
return compress_parents_parallel(cv_array, num_chaining_values, key, flags,
out);
}
// Hash a subtree with compress_subtree_wide(), and then condense the resulting
// list of chaining values down to a single parent node. Don't compress that
// last parent node, however. Instead, return its message bytes (the
// concatenated chaining values of its children). This is necessary when the
// first call to update() supplies a complete subtree, because the topmost
// parent node of that subtree could end up being the root. It's also necessary
// for extended output in the general case.
//
// As with compress_subtree_wide(), this function is not used on inputs of 1
// chunk or less. That's a different codepath.
INLINE void
compress_subtree_to_parent_node(const uint8_t *input, size_t input_len,
const uint32_t key[8], uint64_t chunk_counter,
uint8_t flags, uint8_t out[2 * BLAKE3_OUT_LEN],
bool use_tbb) {
#if defined(BLAKE3_TESTING)
assert(input_len > BLAKE3_CHUNK_LEN);
#endif
uint8_t cv_array[MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN];
size_t num_cvs = blake3_compress_subtree_wide(input, input_len, key,
chunk_counter, flags, cv_array, use_tbb);
assert(num_cvs <= MAX_SIMD_DEGREE_OR_2);
// The following loop never executes when MAX_SIMD_DEGREE_OR_2 is 2, because
// as we just asserted, num_cvs will always be <=2 in that case. But GCC
// (particularly GCC 8.5) can't tell that it never executes, and if NDEBUG is
// set then it emits incorrect warnings here. We tried a few different
// hacks to silence these, but in the end our hacks just produced different
// warnings (see https://github.com/BLAKE3-team/BLAKE3/pull/380). Out of
// desperation, we ifdef out this entire loop when we know it's not needed.
#if MAX_SIMD_DEGREE_OR_2 > 2
// If MAX_SIMD_DEGREE_OR_2 is greater than 2 and there's enough input,
// compress_subtree_wide() returns more than 2 chaining values. Condense
// them into 2 by forming parent nodes repeatedly.
uint8_t out_array[MAX_SIMD_DEGREE_OR_2 * BLAKE3_OUT_LEN / 2];
while (num_cvs > 2) {
num_cvs =
compress_parents_parallel(cv_array, num_cvs, key, flags, out_array);
memcpy(cv_array, out_array, num_cvs * BLAKE3_OUT_LEN);
}
#endif
memcpy(out, cv_array, 2 * BLAKE3_OUT_LEN);
}
INLINE void hasher_init_base(blake3_hasher *self, const uint32_t key[8],
uint8_t flags) {
memcpy(self->key, key, BLAKE3_KEY_LEN);
chunk_state_init(&self->chunk, key, flags);
self->cv_stack_len = 0;
}
void blake3_hasher_init(blake3_hasher *self) { hasher_init_base(self, IV, 0); }
void blake3_hasher_init_keyed(blake3_hasher *self,
const uint8_t key[BLAKE3_KEY_LEN]) {
uint32_t key_words[8];
load_key_words(key, key_words);
hasher_init_base(self, key_words, KEYED_HASH);
}
void blake3_hasher_init_derive_key_raw(blake3_hasher *self, const void *context,
size_t context_len) {
blake3_hasher context_hasher;
hasher_init_base(&context_hasher, IV, DERIVE_KEY_CONTEXT);
blake3_hasher_update(&context_hasher, context, context_len);
uint8_t context_key[BLAKE3_KEY_LEN];
blake3_hasher_finalize(&context_hasher, context_key, BLAKE3_KEY_LEN);
uint32_t context_key_words[8];
load_key_words(context_key, context_key_words);
hasher_init_base(self, context_key_words, DERIVE_KEY_MATERIAL);
}
void blake3_hasher_init_derive_key(blake3_hasher *self, const char *context) {
blake3_hasher_init_derive_key_raw(self, context, strlen(context));
}
// As described in hasher_push_cv() below, we do "lazy merging", delaying
// merges until right before the next CV is about to be added. This is
// different from the reference implementation. Another difference is that we
// aren't always merging 1 chunk at a time. Instead, each CV might represent
// any power-of-two number of chunks, as long as the smaller-above-larger stack
// order is maintained. Instead of the "count the trailing 0-bits" algorithm
// described in the spec, we use a "count the total number of 1-bits" variant
// that doesn't require us to retain the subtree size of the CV on top of the
// stack. The principle is the same: each CV that should remain in the stack is
// represented by a 1-bit in the total number of chunks (or bytes) so far.
INLINE void hasher_merge_cv_stack(blake3_hasher *self, uint64_t total_len) {
size_t post_merge_stack_len = (size_t)popcnt(total_len);
while (self->cv_stack_len > post_merge_stack_len) {
uint8_t *parent_node =
&self->cv_stack[(self->cv_stack_len - 2) * BLAKE3_OUT_LEN];
output_t output = parent_output(parent_node, self->key, self->chunk.flags);
output_chaining_value(&output, parent_node);
self->cv_stack_len -= 1;
}
}
// In reference_impl.rs, we merge the new CV with existing CVs from the stack
// before pushing it. We can do that because we know more input is coming, so
// we know none of the merges are root.
//
// This setting is different. We want to feed as much input as possible to
// compress_subtree_wide(), without setting aside anything for the chunk_state.
// If the user gives us 64 KiB, we want to parallelize over all 64 KiB at once
// as a single subtree, if at all possible.
//
// This leads to two problems:
// 1) This 64 KiB input might be the only call that ever gets made to update.
// In this case, the root node of the 64 KiB subtree would be the root node
// of the whole tree, and it would need to be ROOT finalized. We can't
// compress it until we know.
// 2) This 64 KiB input might complete a larger tree, whose root node is
// similarly going to be the root of the whole tree. For example, maybe
// we have 196 KiB (that is, 128 + 64) hashed so far. We can't compress the
// node at the root of the 256 KiB subtree until we know how to finalize it.
//
// The second problem is solved with "lazy merging". That is, when we're about
// to add a CV to the stack, we don't merge it with anything first, as the
// reference impl does. Instead we do merges using the *previous* CV that was
// added, which is sitting on top of the stack, and we put the new CV
// (unmerged) on top of the stack afterwards. This guarantees that we never
// merge the root node until finalize().
//
// Solving the first problem requires an additional tool,
// compress_subtree_to_parent_node(). That function always returns the top
// *two* chaining values of the subtree it's compressing. We then do lazy
// merging with each of them separately, so that the second CV will always
// remain unmerged. (That also helps us support extendable output when we're
// hashing an input all-at-once.)
INLINE void hasher_push_cv(blake3_hasher *self, uint8_t new_cv[BLAKE3_OUT_LEN],
uint64_t chunk_counter) {
hasher_merge_cv_stack(self, chunk_counter);
memcpy(&self->cv_stack[self->cv_stack_len * BLAKE3_OUT_LEN], new_cv,
BLAKE3_OUT_LEN);
self->cv_stack_len += 1;
}
INLINE void blake3_hasher_update_base(blake3_hasher *self, const void *input,
size_t input_len, bool use_tbb) {
// Explicitly checking for zero avoids causing UB by passing a null pointer
// to memcpy. This comes up in practice with things like:
// std::vector<uint8_t> v;
// blake3_hasher_update(&hasher, v.data(), v.size());
if (input_len == 0) {
return;
}
const uint8_t *input_bytes = (const uint8_t *)input;
// If we have some partial chunk bytes in the internal chunk_state, we need
// to finish that chunk first.
if (chunk_state_len(&self->chunk) > 0) {
size_t take = BLAKE3_CHUNK_LEN - chunk_state_len(&self->chunk);
if (take > input_len) {
take = input_len;
}
chunk_state_update(&self->chunk, input_bytes, take);
input_bytes += take;
input_len -= take;
// If we've filled the current chunk and there's more coming, finalize this
// chunk and proceed. In this case we know it's not the root.
if (input_len > 0) {
output_t output = chunk_state_output(&self->chunk);
uint8_t chunk_cv[32];
output_chaining_value(&output, chunk_cv);
hasher_push_cv(self, chunk_cv, self->chunk.chunk_counter);
chunk_state_reset(&self->chunk, self->key, self->chunk.chunk_counter + 1);
} else {
return;
}
}
// Now the chunk_state is clear, and we have more input. If there's more than
// a single chunk (so, definitely not the root chunk), hash the largest whole
// subtree we can, with the full benefits of SIMD (and maybe in the future,
// multi-threading) parallelism. Two restrictions:
// - The subtree has to be a power-of-2 number of chunks. Only subtrees along
// the right edge can be incomplete, and we don't know where the right edge
// is going to be until we get to finalize().
// - The subtree must evenly divide the total number of chunks up until this
// point (if total is not 0). If the current incomplete subtree is only
// waiting for 1 more chunk, we can't hash a subtree of 4 chunks. We have
// to complete the current subtree first.
// Because we might need to break up the input to form powers of 2, or to
// evenly divide what we already have, this part runs in a loop.
while (input_len > BLAKE3_CHUNK_LEN) {
size_t subtree_len = round_down_to_power_of_2(input_len);
uint64_t count_so_far = self->chunk.chunk_counter * BLAKE3_CHUNK_LEN;
// Shrink the subtree_len until it evenly divides the count so far. We know
// that subtree_len itself is a power of 2, so we can use a bitmasking
// trick instead of an actual remainder operation. (Note that if the caller
// consistently passes power-of-2 inputs of the same size, as is hopefully
// typical, this loop condition will always fail, and subtree_len will
// always be the full length of the input.)
//
// An aside: We don't have to shrink subtree_len quite this much. For
// example, if count_so_far is 1, we could pass 2 chunks to
// compress_subtree_to_parent_node. Since we'll get 2 CVs back, we'll still
// get the right answer in the end, and we might get to use 2-way SIMD
// parallelism. The problem with this optimization, is that it gets us
// stuck always hashing 2 chunks. The total number of chunks will remain
// odd, and we'll never graduate to higher degrees of parallelism. See
// https://github.com/BLAKE3-team/BLAKE3/issues/69.
while ((((uint64_t)(subtree_len - 1)) & count_so_far) != 0) {
subtree_len /= 2;
}
// The shrunken subtree_len might now be 1 chunk long. If so, hash that one
// chunk by itself. Otherwise, compress the subtree into a pair of CVs.
uint64_t subtree_chunks = subtree_len / BLAKE3_CHUNK_LEN;
if (subtree_len <= BLAKE3_CHUNK_LEN) {
blake3_chunk_state chunk_state;
chunk_state_init(&chunk_state, self->key, self->chunk.flags);
chunk_state.chunk_counter = self->chunk.chunk_counter;
chunk_state_update(&chunk_state, input_bytes, subtree_len);
output_t output = chunk_state_output(&chunk_state);
uint8_t cv[BLAKE3_OUT_LEN];
output_chaining_value(&output, cv);
hasher_push_cv(self, cv, chunk_state.chunk_counter);
} else {
// This is the high-performance happy path, though getting here depends
// on the caller giving us a long enough input.
uint8_t cv_pair[2 * BLAKE3_OUT_LEN];
compress_subtree_to_parent_node(input_bytes, subtree_len, self->key,
self->chunk.chunk_counter,
self->chunk.flags, cv_pair, use_tbb);
hasher_push_cv(self, cv_pair, self->chunk.chunk_counter);
hasher_push_cv(self, &cv_pair[BLAKE3_OUT_LEN],
self->chunk.chunk_counter + (subtree_chunks / 2));
}
self->chunk.chunk_counter += subtree_chunks;
input_bytes += subtree_len;
input_len -= subtree_len;
}
// If there's any remaining input less than a full chunk, add it to the chunk
// state. In that case, also do a final merge loop to make sure the subtree
// stack doesn't contain any unmerged pairs. The remaining input means we
// know these merges are non-root. This merge loop isn't strictly necessary
// here, because hasher_push_chunk_cv already does its own merge loop, but it
// simplifies blake3_hasher_finalize below.
if (input_len > 0) {
chunk_state_update(&self->chunk, input_bytes, input_len);
hasher_merge_cv_stack(self, self->chunk.chunk_counter);
}
}
void blake3_hasher_update(blake3_hasher *self, const void *input,
size_t input_len) {
bool use_tbb = false;
blake3_hasher_update_base(self, input, input_len, use_tbb);
}
#if defined(BLAKE3_USE_TBB)
void blake3_hasher_update_tbb(blake3_hasher *self, const void *input,
size_t input_len) {
bool use_tbb = true;
blake3_hasher_update_base(self, input, input_len, use_tbb);
}
#endif // BLAKE3_USE_TBB
void blake3_hasher_finalize(const blake3_hasher *self, uint8_t *out,
size_t out_len) {
blake3_hasher_finalize_seek(self, 0, out, out_len);
}
void blake3_hasher_finalize_seek(const blake3_hasher *self, uint64_t seek,
uint8_t *out, size_t out_len) {
// Explicitly checking for zero avoids causing UB by passing a null pointer
// to memcpy. This comes up in practice with things like:
// std::vector<uint8_t> v;
// blake3_hasher_finalize(&hasher, v.data(), v.size());
if (out_len == 0) {
return;
}
// If the subtree stack is empty, then the current chunk is the root.
if (self->cv_stack_len == 0) {
output_t output = chunk_state_output(&self->chunk);
output_root_bytes(&output, seek, out, out_len);
return;
}
// If there are any bytes in the chunk state, finalize that chunk and do a
// roll-up merge between that chunk hash and every subtree in the stack. In
// this case, the extra merge loop at the end of blake3_hasher_update
// guarantees that none of the subtrees in the stack need to be merged with
// each other first. Otherwise, if there are no bytes in the chunk state,
// then the top of the stack is a chunk hash, and we start the merge from
// that.
output_t output;
size_t cvs_remaining;
if (chunk_state_len(&self->chunk) > 0) {
cvs_remaining = self->cv_stack_len;
output = chunk_state_output(&self->chunk);
} else {
// There are always at least 2 CVs in the stack in this case.
cvs_remaining = self->cv_stack_len - 2;
output = parent_output(&self->cv_stack[cvs_remaining * 32], self->key,
self->chunk.flags);
}
while (cvs_remaining > 0) {
cvs_remaining -= 1;
uint8_t parent_block[BLAKE3_BLOCK_LEN];
memcpy(parent_block, &self->cv_stack[cvs_remaining * 32], 32);
output_chaining_value(&output, &parent_block[32]);
output = parent_output(parent_block, self->key, self->chunk.flags);
}
output_root_bytes(&output, seek, out, out_len);
}
void blake3_hasher_reset(blake3_hasher *self) {
chunk_state_reset(&self->chunk, self->key, 0);
self->cv_stack_len = 0;
}
+86
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@@ -0,0 +1,86 @@
#ifndef BLAKE3_H
#define BLAKE3_H
#include <stddef.h>
#include <stdint.h>
#if !defined(BLAKE3_API)
# if defined(_WIN32) || defined(__CYGWIN__)
# if defined(BLAKE3_DLL)
# if defined(BLAKE3_DLL_EXPORTS)
# define BLAKE3_API __declspec(dllexport)
# else
# define BLAKE3_API __declspec(dllimport)
# endif
# define BLAKE3_PRIVATE
# else
# define BLAKE3_API
# define BLAKE3_PRIVATE
# endif
# elif __GNUC__ >= 4
# define BLAKE3_API __attribute__((visibility("default")))
# define BLAKE3_PRIVATE __attribute__((visibility("hidden")))
# else
# define BLAKE3_API
# define BLAKE3_PRIVATE
# endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define BLAKE3_VERSION_STRING "1.8.7"
#define BLAKE3_KEY_LEN 32
#define BLAKE3_OUT_LEN 32
#define BLAKE3_BLOCK_LEN 64
#define BLAKE3_CHUNK_LEN 1024
#define BLAKE3_MAX_DEPTH 54
// This struct is a private implementation detail. It has to be here because
// it's part of the blake3_hasher structure defined below.
typedef struct {
uint32_t cv[8];
uint64_t chunk_counter;
uint8_t buf[BLAKE3_BLOCK_LEN];
uint8_t buf_len;
uint8_t blocks_compressed;
uint8_t flags;
} blake3_chunk_state;
typedef struct {
uint32_t key[8];
blake3_chunk_state chunk;
uint8_t cv_stack_len;
// The stack size is MAX_DEPTH + 1 because we do lazy merging. For example,
// with 7 chunks, we have 3 entries in the stack. Adding an 8th chunk
// requires a 4th entry, rather than merging everything down to 1, because we
// don't know whether more input is coming. This is different from how the
// reference implementation does things.
uint8_t cv_stack[(BLAKE3_MAX_DEPTH + 1) * BLAKE3_OUT_LEN];
} blake3_hasher;
BLAKE3_API const char *blake3_version(void);
BLAKE3_API void blake3_hasher_init(blake3_hasher *self);
BLAKE3_API void blake3_hasher_init_keyed(blake3_hasher *self,
const uint8_t key[BLAKE3_KEY_LEN]);
BLAKE3_API void blake3_hasher_init_derive_key(blake3_hasher *self, const char *context);
BLAKE3_API void blake3_hasher_init_derive_key_raw(blake3_hasher *self, const void *context,
size_t context_len);
BLAKE3_API void blake3_hasher_update(blake3_hasher *self, const void *input,
size_t input_len);
#if defined(BLAKE3_USE_TBB)
BLAKE3_API void blake3_hasher_update_tbb(blake3_hasher *self, const void *input,
size_t input_len);
#endif // BLAKE3_USE_TBB
BLAKE3_API void blake3_hasher_finalize(const blake3_hasher *self, uint8_t *out,
size_t out_len);
BLAKE3_API void blake3_hasher_finalize_seek(const blake3_hasher *self, uint64_t seek,
uint8_t *out, size_t out_len);
BLAKE3_API void blake3_hasher_reset(blake3_hasher *self);
#ifdef __cplusplus
}
#endif
#endif /* BLAKE3_H */
+332
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@@ -0,0 +1,332 @@
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "blake3_impl.h"
#if defined(_MSC_VER)
#include <Windows.h>
#endif
#if defined(IS_X86)
#if defined(_MSC_VER)
#include <intrin.h>
#elif defined(__GNUC__)
#include <immintrin.h>
#else
#undef IS_X86 /* Unimplemented! */
#endif
#endif
#if !defined(BLAKE3_ATOMICS)
#if defined(__has_include)
#if __has_include(<stdatomic.h>) && !defined(_MSC_VER)
#define BLAKE3_ATOMICS 1
#else
#define BLAKE3_ATOMICS 0
#endif /* __has_include(<stdatomic.h>) && !defined(_MSC_VER) */
#else
#define BLAKE3_ATOMICS 0
#endif /* defined(__has_include) */
#endif /* BLAKE3_ATOMICS */
#if BLAKE3_ATOMICS
#define ATOMIC_INT _Atomic int
#define ATOMIC_LOAD(x) x
#define ATOMIC_STORE(x, y) x = y
#elif defined(_MSC_VER)
#define ATOMIC_INT LONG
#define ATOMIC_LOAD(x) InterlockedOr(&x, 0)
#define ATOMIC_STORE(x, y) InterlockedExchange(&x, y)
#else
#define ATOMIC_INT int
#define ATOMIC_LOAD(x) x
#define ATOMIC_STORE(x, y) x = y
#endif
#define MAYBE_UNUSED(x) (void)((x))
#if defined(IS_X86)
static uint64_t xgetbv(void) {
#if defined(_MSC_VER)
return _xgetbv(0);
#else
uint32_t eax = 0, edx = 0;
__asm__ __volatile__("xgetbv\n" : "=a"(eax), "=d"(edx) : "c"(0));
return ((uint64_t)edx << 32) | eax;
#endif
}
static void cpuid(uint32_t out[4], uint32_t id) {
#if defined(_MSC_VER)
__cpuid((int *)out, id);
#elif defined(__i386__) || defined(_M_IX86)
__asm__ __volatile__("movl %%ebx, %1\n"
"cpuid\n"
"xchgl %1, %%ebx\n"
: "=a"(out[0]), "=r"(out[1]), "=c"(out[2]), "=d"(out[3])
: "a"(id));
#else
__asm__ __volatile__("cpuid\n"
: "=a"(out[0]), "=b"(out[1]), "=c"(out[2]), "=d"(out[3])
: "a"(id));
#endif
}
static void cpuidex(uint32_t out[4], uint32_t id, uint32_t sid) {
#if defined(_MSC_VER)
__cpuidex((int *)out, id, sid);
#elif defined(__i386__) || defined(_M_IX86)
__asm__ __volatile__("movl %%ebx, %1\n"
"cpuid\n"
"xchgl %1, %%ebx\n"
: "=a"(out[0]), "=r"(out[1]), "=c"(out[2]), "=d"(out[3])
: "a"(id), "c"(sid));
#else
__asm__ __volatile__("cpuid\n"
: "=a"(out[0]), "=b"(out[1]), "=c"(out[2]), "=d"(out[3])
: "a"(id), "c"(sid));
#endif
}
enum cpu_feature {
SSE2 = 1 << 0,
SSSE3 = 1 << 1,
SSE41 = 1 << 2,
AVX = 1 << 3,
AVX2 = 1 << 4,
AVX512F = 1 << 5,
AVX512VL = 1 << 6,
/* ... */
UNDEFINED = 1 << 30
};
#if !defined(BLAKE3_TESTING)
static /* Allow the variable to be controlled manually for testing */
#endif
ATOMIC_INT g_cpu_features = UNDEFINED;
#if !defined(BLAKE3_TESTING)
static
#endif
enum cpu_feature
get_cpu_features(void) {
/* If TSAN detects a data race here, try compiling with -DBLAKE3_ATOMICS=1 */
enum cpu_feature features = ATOMIC_LOAD(g_cpu_features);
if (features != UNDEFINED) {
return features;
} else {
#if defined(IS_X86)
uint32_t regs[4] = {0};
uint32_t *eax = &regs[0], *ebx = &regs[1], *ecx = &regs[2], *edx = &regs[3];
(void)edx;
features = 0;
cpuid(regs, 0);
const int max_id = *eax;
cpuid(regs, 1);
#if defined(__amd64__) || defined(_M_X64)
features |= SSE2;
#else
if (*edx & (1UL << 26))
features |= SSE2;
#endif
if (*ecx & (1UL << 9))
features |= SSSE3;
if (*ecx & (1UL << 19))
features |= SSE41;
if (*ecx & (1UL << 27)) { // OSXSAVE
const uint64_t mask = xgetbv();
if ((mask & 6) == 6) { // SSE and AVX states
if (*ecx & (1UL << 28))
features |= AVX;
if (max_id >= 7) {
cpuidex(regs, 7, 0);
if (*ebx & (1UL << 5))
features |= AVX2;
if ((mask & 224) == 224) { // Opmask, ZMM_Hi256, Hi16_Zmm
if (*ebx & (1UL << 31))
features |= AVX512VL;
if (*ebx & (1UL << 16))
features |= AVX512F;
}
}
}
}
ATOMIC_STORE(g_cpu_features, features);
return features;
#else
/* How to detect NEON? */
return 0;
#endif
}
}
#endif
void blake3_compress_in_place(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags) {
#if defined(IS_X86)
const enum cpu_feature features = get_cpu_features();
MAYBE_UNUSED(features);
#if !defined(BLAKE3_NO_AVX512)
if (features & AVX512VL) {
blake3_compress_in_place_avx512(cv, block, block_len, counter, flags);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE41)
if (features & SSE41) {
blake3_compress_in_place_sse41(cv, block, block_len, counter, flags);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE2)
if (features & SSE2) {
blake3_compress_in_place_sse2(cv, block, block_len, counter, flags);
return;
}
#endif
#endif
blake3_compress_in_place_portable(cv, block, block_len, counter, flags);
}
void blake3_compress_xof(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags,
uint8_t out[64]) {
#if defined(IS_X86)
const enum cpu_feature features = get_cpu_features();
MAYBE_UNUSED(features);
#if !defined(BLAKE3_NO_AVX512)
if (features & AVX512VL) {
blake3_compress_xof_avx512(cv, block, block_len, counter, flags, out);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE41)
if (features & SSE41) {
blake3_compress_xof_sse41(cv, block, block_len, counter, flags, out);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE2)
if (features & SSE2) {
blake3_compress_xof_sse2(cv, block, block_len, counter, flags, out);
return;
}
#endif
#endif
blake3_compress_xof_portable(cv, block, block_len, counter, flags, out);
}
void blake3_xof_many(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags,
uint8_t out[64], size_t outblocks) {
if (outblocks == 0) {
// The current assembly implementation always outputs at least 1 block.
return;
}
#if defined(IS_X86)
const enum cpu_feature features = get_cpu_features();
MAYBE_UNUSED(features);
#if !defined(_WIN32) && !defined(__CYGWIN__) && !defined(BLAKE3_NO_AVX512)
if (features & AVX512VL) {
blake3_xof_many_avx512(cv, block, block_len, counter, flags, out, outblocks);
return;
}
#endif
#endif
for(size_t i = 0; i < outblocks; ++i) {
blake3_compress_xof(cv, block, block_len, counter + i, flags, out + 64*i);
}
}
void blake3_hash_many(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8], uint64_t counter,
bool increment_counter, uint8_t flags,
uint8_t flags_start, uint8_t flags_end, uint8_t *out) {
#if defined(IS_X86)
const enum cpu_feature features = get_cpu_features();
MAYBE_UNUSED(features);
#if !defined(BLAKE3_NO_AVX512)
if ((features & (AVX512F|AVX512VL)) == (AVX512F|AVX512VL)) {
blake3_hash_many_avx512(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end,
out);
return;
}
#endif
#if !defined(BLAKE3_NO_AVX2)
if (features & AVX2) {
blake3_hash_many_avx2(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end,
out);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE41)
if (features & SSE41) {
blake3_hash_many_sse41(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end,
out);
return;
}
#endif
#if !defined(BLAKE3_NO_SSE2)
if (features & SSE2) {
blake3_hash_many_sse2(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end,
out);
return;
}
#endif
#endif
#if BLAKE3_USE_NEON == 1
blake3_hash_many_neon(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end, out);
return;
#endif
blake3_hash_many_portable(inputs, num_inputs, blocks, key, counter,
increment_counter, flags, flags_start, flags_end,
out);
}
// The dynamically detected SIMD degree of the current platform.
size_t blake3_simd_degree(void) {
#if defined(IS_X86)
const enum cpu_feature features = get_cpu_features();
MAYBE_UNUSED(features);
#if !defined(BLAKE3_NO_AVX512)
if ((features & (AVX512F|AVX512VL)) == (AVX512F|AVX512VL)) {
return 16;
}
#endif
#if !defined(BLAKE3_NO_AVX2)
if (features & AVX2) {
return 8;
}
#endif
#if !defined(BLAKE3_NO_SSE41)
if (features & SSE41) {
return 4;
}
#endif
#if !defined(BLAKE3_NO_SSE2)
if (features & SSE2) {
return 4;
}
#endif
#endif
#if BLAKE3_USE_NEON == 1
return 4;
#endif
return 1;
}
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#ifndef BLAKE3_IMPL_H
#define BLAKE3_IMPL_H
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <string.h>
#include "blake3.h"
#ifdef __cplusplus
extern "C" {
#endif
// internal flags
enum blake3_flags {
CHUNK_START = 1 << 0,
CHUNK_END = 1 << 1,
PARENT = 1 << 2,
ROOT = 1 << 3,
KEYED_HASH = 1 << 4,
DERIVE_KEY_CONTEXT = 1 << 5,
DERIVE_KEY_MATERIAL = 1 << 6,
};
// This C implementation tries to support recent versions of GCC, Clang, and
// MSVC.
#if defined(_MSC_VER)
#define INLINE static __forceinline
#else
#define INLINE static inline __attribute__((always_inline))
#endif
#ifdef __cplusplus
#define NOEXCEPT noexcept
#else
#define NOEXCEPT
#endif
#if (defined(__x86_64__) || defined(_M_X64)) && !defined(_M_ARM64EC)
#define IS_X86
#define IS_X86_64
#endif
#if defined(__i386__) || defined(_M_IX86)
#define IS_X86
#define IS_X86_32
#endif
#if defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC)
#define IS_AARCH64
#endif
#if defined(IS_X86)
#if defined(_MSC_VER)
#include <intrin.h>
#endif
#endif
#if !defined(BLAKE3_USE_NEON)
// If BLAKE3_USE_NEON not manually set, autodetect based on AArch64ness
#if defined(IS_AARCH64)
#if defined(__ARM_BIG_ENDIAN)
#define BLAKE3_USE_NEON 0
#else
#define BLAKE3_USE_NEON 1
#endif
#else
#define BLAKE3_USE_NEON 0
#endif
#endif
#if defined(IS_X86)
#define MAX_SIMD_DEGREE 16
#elif BLAKE3_USE_NEON == 1
#define MAX_SIMD_DEGREE 4
#else
#define MAX_SIMD_DEGREE 1
#endif
// There are some places where we want a static size that's equal to the
// MAX_SIMD_DEGREE, but also at least 2.
#define MAX_SIMD_DEGREE_OR_2 (MAX_SIMD_DEGREE > 2 ? MAX_SIMD_DEGREE : 2)
static const uint32_t IV[8] = {0x6A09E667UL, 0xBB67AE85UL, 0x3C6EF372UL,
0xA54FF53AUL, 0x510E527FUL, 0x9B05688CUL,
0x1F83D9ABUL, 0x5BE0CD19UL};
static const uint8_t MSG_SCHEDULE[7][16] = {
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
{2, 6, 3, 10, 7, 0, 4, 13, 1, 11, 12, 5, 9, 14, 15, 8},
{3, 4, 10, 12, 13, 2, 7, 14, 6, 5, 9, 0, 11, 15, 8, 1},
{10, 7, 12, 9, 14, 3, 13, 15, 4, 0, 11, 2, 5, 8, 1, 6},
{12, 13, 9, 11, 15, 10, 14, 8, 7, 2, 5, 3, 0, 1, 6, 4},
{9, 14, 11, 5, 8, 12, 15, 1, 13, 3, 0, 10, 2, 6, 4, 7},
{11, 15, 5, 0, 1, 9, 8, 6, 14, 10, 2, 12, 3, 4, 7, 13},
};
/* Find index of the highest set bit */
/* x is assumed to be nonzero. */
static unsigned int highest_one(uint64_t x) {
#if defined(__GNUC__) || defined(__clang__)
return 63 ^ (unsigned int)__builtin_clzll(x);
#elif defined(_MSC_VER) && defined(IS_X86_64)
unsigned long index;
_BitScanReverse64(&index, x);
return index;
#elif defined(_MSC_VER) && defined(IS_X86_32)
if(x >> 32) {
unsigned long index;
_BitScanReverse(&index, (unsigned long)(x >> 32));
return 32 + index;
} else {
unsigned long index;
_BitScanReverse(&index, (unsigned long)x);
return index;
}
#else
unsigned int c = 0;
if(x & 0xffffffff00000000ULL) { x >>= 32; c += 32; }
if(x & 0x00000000ffff0000ULL) { x >>= 16; c += 16; }
if(x & 0x000000000000ff00ULL) { x >>= 8; c += 8; }
if(x & 0x00000000000000f0ULL) { x >>= 4; c += 4; }
if(x & 0x000000000000000cULL) { x >>= 2; c += 2; }
if(x & 0x0000000000000002ULL) { c += 1; }
return c;
#endif
}
// Count the number of 1 bits.
INLINE unsigned int popcnt(uint64_t x) {
#if defined(__GNUC__) || defined(__clang__)
return (unsigned int)__builtin_popcountll(x);
#else
unsigned int count = 0;
while (x != 0) {
count += 1;
x &= x - 1;
}
return count;
#endif
}
// Largest power of two less than or equal to x. As a special case, returns 1
// when x is 0.
INLINE uint64_t round_down_to_power_of_2(uint64_t x) {
return 1ULL << highest_one(x | 1);
}
INLINE uint32_t counter_low(uint64_t counter) { return (uint32_t)counter; }
INLINE uint32_t counter_high(uint64_t counter) {
return (uint32_t)(counter >> 32);
}
INLINE uint32_t load32(const void *src) {
const uint8_t *p = (const uint8_t *)src;
return ((uint32_t)(p[0]) << 0) | ((uint32_t)(p[1]) << 8) |
((uint32_t)(p[2]) << 16) | ((uint32_t)(p[3]) << 24);
}
INLINE void load_key_words(const uint8_t key[BLAKE3_KEY_LEN],
uint32_t key_words[8]) {
key_words[0] = load32(&key[0 * 4]);
key_words[1] = load32(&key[1 * 4]);
key_words[2] = load32(&key[2 * 4]);
key_words[3] = load32(&key[3 * 4]);
key_words[4] = load32(&key[4 * 4]);
key_words[5] = load32(&key[5 * 4]);
key_words[6] = load32(&key[6 * 4]);
key_words[7] = load32(&key[7 * 4]);
}
INLINE void load_block_words(const uint8_t block[BLAKE3_BLOCK_LEN],
uint32_t block_words[16]) {
for (size_t i = 0; i < 16; i++) {
block_words[i] = load32(&block[i * 4]);
}
}
INLINE void store32(void *dst, uint32_t w) {
uint8_t *p = (uint8_t *)dst;
p[0] = (uint8_t)(w >> 0);
p[1] = (uint8_t)(w >> 8);
p[2] = (uint8_t)(w >> 16);
p[3] = (uint8_t)(w >> 24);
}
INLINE void store_cv_words(uint8_t bytes_out[32], uint32_t cv_words[8]) {
store32(&bytes_out[0 * 4], cv_words[0]);
store32(&bytes_out[1 * 4], cv_words[1]);
store32(&bytes_out[2 * 4], cv_words[2]);
store32(&bytes_out[3 * 4], cv_words[3]);
store32(&bytes_out[4 * 4], cv_words[4]);
store32(&bytes_out[5 * 4], cv_words[5]);
store32(&bytes_out[6 * 4], cv_words[6]);
store32(&bytes_out[7 * 4], cv_words[7]);
}
void blake3_compress_in_place(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags);
void blake3_compress_xof(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags,
uint8_t out[64]);
void blake3_xof_many(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags,
uint8_t out[64], size_t outblocks);
void blake3_hash_many(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8], uint64_t counter,
bool increment_counter, uint8_t flags,
uint8_t flags_start, uint8_t flags_end, uint8_t *out);
size_t blake3_simd_degree(void);
BLAKE3_PRIVATE size_t blake3_compress_subtree_wide(const uint8_t *input, size_t input_len,
const uint32_t key[8],
uint64_t chunk_counter, uint8_t flags,
uint8_t *out, bool use_tbb);
#if defined(BLAKE3_USE_TBB)
BLAKE3_PRIVATE void blake3_compress_subtree_wide_join_tbb(
// shared params
const uint32_t key[8], uint8_t flags, bool use_tbb,
// left-hand side params
const uint8_t *l_input, size_t l_input_len, uint64_t l_chunk_counter,
uint8_t *l_cvs, size_t *l_n,
// right-hand side params
const uint8_t *r_input, size_t r_input_len, uint64_t r_chunk_counter,
uint8_t *r_cvs, size_t *r_n) NOEXCEPT;
#endif
// Declarations for implementation-specific functions.
void blake3_compress_in_place_portable(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags);
void blake3_compress_xof_portable(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags, uint8_t out[64]);
void blake3_hash_many_portable(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#if defined(IS_X86)
#if !defined(BLAKE3_NO_SSE2)
void blake3_compress_in_place_sse2(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags);
void blake3_compress_xof_sse2(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags, uint8_t out[64]);
void blake3_hash_many_sse2(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#endif
#if !defined(BLAKE3_NO_SSE41)
void blake3_compress_in_place_sse41(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags);
void blake3_compress_xof_sse41(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags, uint8_t out[64]);
void blake3_hash_many_sse41(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#endif
#if !defined(BLAKE3_NO_AVX2)
void blake3_hash_many_avx2(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#endif
#if !defined(BLAKE3_NO_AVX512)
void blake3_compress_in_place_avx512(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags);
void blake3_compress_xof_avx512(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags, uint8_t out[64]);
void blake3_hash_many_avx512(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#if !defined(_WIN32) && !defined(__CYGWIN__)
void blake3_xof_many_avx512(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags,
uint8_t* out, size_t outblocks);
#endif
#endif
#endif
#if BLAKE3_USE_NEON == 1
void blake3_hash_many_neon(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out);
#endif
#ifdef __cplusplus
}
#endif
#endif /* BLAKE3_IMPL_H */
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#include "blake3_impl.h"
#include <string.h>
INLINE uint32_t rotr32(uint32_t w, uint32_t c) {
return (w >> c) | (w << (32 - c));
}
INLINE void g(uint32_t *state, size_t a, size_t b, size_t c, size_t d,
uint32_t x, uint32_t y) {
state[a] = state[a] + state[b] + x;
state[d] = rotr32(state[d] ^ state[a], 16);
state[c] = state[c] + state[d];
state[b] = rotr32(state[b] ^ state[c], 12);
state[a] = state[a] + state[b] + y;
state[d] = rotr32(state[d] ^ state[a], 8);
state[c] = state[c] + state[d];
state[b] = rotr32(state[b] ^ state[c], 7);
}
INLINE void round_fn(uint32_t state[16], const uint32_t *msg, size_t round) {
// Select the message schedule based on the round.
const uint8_t *schedule = MSG_SCHEDULE[round];
// Mix the columns.
g(state, 0, 4, 8, 12, msg[schedule[0]], msg[schedule[1]]);
g(state, 1, 5, 9, 13, msg[schedule[2]], msg[schedule[3]]);
g(state, 2, 6, 10, 14, msg[schedule[4]], msg[schedule[5]]);
g(state, 3, 7, 11, 15, msg[schedule[6]], msg[schedule[7]]);
// Mix the rows.
g(state, 0, 5, 10, 15, msg[schedule[8]], msg[schedule[9]]);
g(state, 1, 6, 11, 12, msg[schedule[10]], msg[schedule[11]]);
g(state, 2, 7, 8, 13, msg[schedule[12]], msg[schedule[13]]);
g(state, 3, 4, 9, 14, msg[schedule[14]], msg[schedule[15]]);
}
INLINE void compress_pre(uint32_t state[16], const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter, uint8_t flags) {
uint32_t block_words[16];
block_words[0] = load32(block + 4 * 0);
block_words[1] = load32(block + 4 * 1);
block_words[2] = load32(block + 4 * 2);
block_words[3] = load32(block + 4 * 3);
block_words[4] = load32(block + 4 * 4);
block_words[5] = load32(block + 4 * 5);
block_words[6] = load32(block + 4 * 6);
block_words[7] = load32(block + 4 * 7);
block_words[8] = load32(block + 4 * 8);
block_words[9] = load32(block + 4 * 9);
block_words[10] = load32(block + 4 * 10);
block_words[11] = load32(block + 4 * 11);
block_words[12] = load32(block + 4 * 12);
block_words[13] = load32(block + 4 * 13);
block_words[14] = load32(block + 4 * 14);
block_words[15] = load32(block + 4 * 15);
state[0] = cv[0];
state[1] = cv[1];
state[2] = cv[2];
state[3] = cv[3];
state[4] = cv[4];
state[5] = cv[5];
state[6] = cv[6];
state[7] = cv[7];
state[8] = IV[0];
state[9] = IV[1];
state[10] = IV[2];
state[11] = IV[3];
state[12] = counter_low(counter);
state[13] = counter_high(counter);
state[14] = (uint32_t)block_len;
state[15] = (uint32_t)flags;
round_fn(state, &block_words[0], 0);
round_fn(state, &block_words[0], 1);
round_fn(state, &block_words[0], 2);
round_fn(state, &block_words[0], 3);
round_fn(state, &block_words[0], 4);
round_fn(state, &block_words[0], 5);
round_fn(state, &block_words[0], 6);
}
void blake3_compress_in_place_portable(uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags) {
uint32_t state[16];
compress_pre(state, cv, block, block_len, counter, flags);
cv[0] = state[0] ^ state[8];
cv[1] = state[1] ^ state[9];
cv[2] = state[2] ^ state[10];
cv[3] = state[3] ^ state[11];
cv[4] = state[4] ^ state[12];
cv[5] = state[5] ^ state[13];
cv[6] = state[6] ^ state[14];
cv[7] = state[7] ^ state[15];
}
void blake3_compress_xof_portable(const uint32_t cv[8],
const uint8_t block[BLAKE3_BLOCK_LEN],
uint8_t block_len, uint64_t counter,
uint8_t flags, uint8_t out[64]) {
uint32_t state[16];
compress_pre(state, cv, block, block_len, counter, flags);
store32(&out[0 * 4], state[0] ^ state[8]);
store32(&out[1 * 4], state[1] ^ state[9]);
store32(&out[2 * 4], state[2] ^ state[10]);
store32(&out[3 * 4], state[3] ^ state[11]);
store32(&out[4 * 4], state[4] ^ state[12]);
store32(&out[5 * 4], state[5] ^ state[13]);
store32(&out[6 * 4], state[6] ^ state[14]);
store32(&out[7 * 4], state[7] ^ state[15]);
store32(&out[8 * 4], state[8] ^ cv[0]);
store32(&out[9 * 4], state[9] ^ cv[1]);
store32(&out[10 * 4], state[10] ^ cv[2]);
store32(&out[11 * 4], state[11] ^ cv[3]);
store32(&out[12 * 4], state[12] ^ cv[4]);
store32(&out[13 * 4], state[13] ^ cv[5]);
store32(&out[14 * 4], state[14] ^ cv[6]);
store32(&out[15 * 4], state[15] ^ cv[7]);
}
INLINE void hash_one_portable(const uint8_t *input, size_t blocks,
const uint32_t key[8], uint64_t counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t out[BLAKE3_OUT_LEN]) {
uint32_t cv[8];
memcpy(cv, key, BLAKE3_KEY_LEN);
uint8_t block_flags = flags | flags_start;
while (blocks > 0) {
if (blocks == 1) {
block_flags |= flags_end;
}
blake3_compress_in_place_portable(cv, input, BLAKE3_BLOCK_LEN, counter,
block_flags);
input = &input[BLAKE3_BLOCK_LEN];
blocks -= 1;
block_flags = flags;
}
store_cv_words(out, cv);
}
void blake3_hash_many_portable(const uint8_t *const *inputs, size_t num_inputs,
size_t blocks, const uint32_t key[8],
uint64_t counter, bool increment_counter,
uint8_t flags, uint8_t flags_start,
uint8_t flags_end, uint8_t *out) {
while (num_inputs > 0) {
hash_one_portable(inputs[0], blocks, key, counter, flags, flags_start,
flags_end, out);
if (increment_counter) {
counter += 1;
}
inputs += 1;
num_inputs -= 1;
out = &out[BLAKE3_OUT_LEN];
}
}
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