Files
SirHumza 481b836893 docs: delete HANDOFF, merge findings into docs/research, expand
- Delete stale HANDOFF.md (superseded by PRODUCTION + README + CI)
- Move findings/ into docs/research/ (incl retired-tables); fix
  all cross-links (DAEMON, injecting, README, fw.h, PROGRESS_LOG)
- New docs/README.md index; new BUILDING.md (toolchain, SDK rule,
  scripts, CI jobs, tests); new CONFIG.md (full key reference,
  verified against cfg_defaults)
- Rewrite TROUBLESHOOTING.md from tester history (first-run flow,
  nanoDNS 127.0.0.1 step, connection checklist, known issues)
- INSTALLER.md: PKG not shipped with test builds; PRODUCTION.md:
  drop dead-webhook line, fix readiness note
2026-10-06 19:55:17 +02:00

3.7 KiB

OrbisRPC Production Report

Build under review: 9d9c5b7 (daemon 0.4.0 line, main), payload build-sdk/orbisrpc_sdk.elf (2,071,536 B, daemon-world linkage only, zero baked titles). Verified: host unit + ASan/UBSan + e2e ALL PASS; linkage gate (libkernel_web / libSceLibcInternal / libSceNet, never libkernel.so). Running on-console at 192.168.1.136 via elfldr:9021.

Architecture

  • daemon.c — outer connect cycles (jittered backoff, 10-fail 10-min cadence) + inner session loop (12 s poll, 2-hit commit debounce, playback queue of one). Re-reads config every cycle; learned titles persist via atomic save. Token-4004 waits for a config fix, never exits.
  • detect.c — sandbox-mount scan (authoritative ID) + save/appdir/atime signals + eboot-count fast-switch. Name chain: config override -> app.db (SQLite readonly) -> appmeta/sfo/appxml -> Sony TMDB live -> raw-ID fallback. Tri-state unknown-hold, 5-min raw retry.
  • discord.c/ws.c/tls.c — gateway v10, TLS 1.2 ceiling, VERIFY_REQUIRED against curated bundle, masked frames, HB ack tracking.
  • art.c — mp: proxy via external-assets, pack-pattern fallback, uploaded-key fallback, memory + 7-day disk cache. Home tile: PlayStation logo default; game tile: small system badge.
  • health.c/updater.c/manifest.c — dirty-boot marker, 60 s stable gate, safe mode, signed all-or-nothing staging, boot rollback.
  • cfg.c/lock.c/timesync.c — schema'd fallible config, sysctl-liveness single instance, SNTP wall clock for timer ms.
  • tools/evict.c — SIGTERM-then-SIGKILL deploy rotation for the locked daemon.

State machine

NONE -> HOME ("PlayStation 4" + logo) <-> GAME (name + art + badge + ticking timer). Media titles map to Watching/Listening. Resume window: same title back within 10 min (or cross-restart via session.json) resumes the timer. Sessions append to playtime.log ledger.

Third-party logic ported (verified against source)

  • PS4-Rich-Presence (Python/C#): TMDB _00 HMAC construction (live-200 verified), persistent mapped cache (self-learning map), title-ID hover text, sandbox/NPXS-skip detect, backoff cadence, asset-key fallback.
  • PSN-API tool: small system badge pattern.
  • SonicLoader: read-only app.db tiers (appbrowse/appinfo/param.json).
  • Deliberate skips: PSN credentials, UI editors, PS1/PS2 lists, extra toggles, third-party scrapes (reasons in git history/discussion).

Fixed this cycle

Sandbox param.sfo source, details-ID duplication, user titles overrides, home_art, shipped logo default, app.db SQLite names, self-learning map, presence-builder test seam, small badge, strncpy NUL hardening, home_art validation, 4004 survival, cfg_save return, evict.elf deploy tool, CI ASan+e2e jobs.

Not fixed (external / out of scope)

  • Sony TMDB unreachable from the console (TCP filtered; correct URL proven from LAN). Mitigated: app.db + learning map.
  • GoldHEN settings-page loader segfaults every ELF (external).
  • IME dialog init errors (external API behavior).
  • Vesktop ? tile (client quirk; phone renders fine).

Risks

  • PS4 app.db schema varies by firmware: tiers fail soft, fallback chain covers. Worst case is today's behavior, never worse.
  • Bare home_art keys are trusted: a typo drops the home tile only.
  • Full titles map (64) stops learning with a log line.

Hardware matrix (proven)

Gateway ready, TLS-ECDHE suite, game detection + ticking timer post-SNTP, mp: art serving (phone), duplicate-ID gone, evict clean-stop rotations, reboot recovery. Pending eyes: appdb name flip, badge render, logo tile.

Readiness

Production for the daemon scope. The Setup PKG (autorun, nanoDNS exception) ships with the official release — see INSTALLER.md.