installer: add evict payload, pre-saved token config, fix delay

- Restore evict.elf to PKG (staged assets: daemon.elf + evict.elf + config.json)
- step_files copies both evict.elf and orbisrpc.bin to /data/GoldHEN/bin/elf/
- Pre-save config.json with Discord token so step_token() skips entry
- Move sceSystemServiceHideSplashScreen() to top of main() — eliminates
  visible delay between splash hide and first dialog (ui_init() now
  runs with splash already gone)
- Add installer/assets/config.json as PKG asset
- Explicitly list evict.elf and config.json in create-gp4 --files
- Update INSTALLER.md to reflect evict flow and no-sleep fact

Verified: PKG has all 3 assets, EBOOT matches, SHA-256 match, tests green
This commit is contained in:
SirHumza committed 2026-09-25 17:12:51 +02:00
1 parent a263b95109
commit d44537e2bd
5 files changed
+74 -20

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+28 -12
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@@ -3,10 +3,9 @@
## What it does
One linear flow, forward-only (every No skips ahead, nothing loops back):
confirm → copy `orbisrpc.bin` to `/data/GoldHEN/bin/elf/` (mkdir -p +
byte-count + hash read-back, one OK/denied line) → token prompt (skipped
when valid) → done. Declining install offers a read-only status screen
instead.
confirm → copy `evict.elf` + `orbisrpc.bin` to `/data/GoldHEN/bin/elf/`
(mkdir -p + byte-count + FNV hash read-back) → pre-saved config with token
(skips entry when valid) → done. Read-only status screen available via decline.
There is no WiFi check. The installer runs sandboxed, so its socket probe
measures the app's network stack, not the payload's — and a FAILED line
@@ -14,8 +13,22 @@ reads like a verdict on Discord itself. The daemon reports real reachability
in its own log once started.
The installer never boots anything. Starting the daemon is GoldHEN's
payload menu or AutoRun — see below. No loopback ports, no eviction, no
boot proof to go wrong.
payload menu — pick `evict.elf` first (removes old orbisrpc instance),
then pick `orbisrpc.bin`. No loopback ports, no injection, no boot proof
to go wrong.
## Install flow
```
confirm → copy evict.elf to /data/GoldHEN/bin/elf/evict.elf
→ copy orbisrpc.bin to /data/GoldHEN/bin/elf/orbisrpc.bin
→ save config.json with Discord token
→ (token entry skipped if already valid)
→ done
```
The user then launches `evict.elf` first from GoldHEN's payload menu
(to evict any running orbisrpc), then launches `orbisrpc.bin`.
## Navigation law
@@ -28,10 +41,12 @@ button on No, which inverts the whole wizard.
## Console facts encoded
- Splash must hide before dialogs (`sceSystemServiceHideSplashScreen`) +
3 s foreground settle, or the first dialog flash-dismisses.
- Dialog/IME/IME-backend sysmodules + internal SYSTEM/USER/COMMON modules
load before use (unloaded calls panic).
- Splash is hidden first thing in `main()` so module loading in
`ui_init()` happens with the splash already gone — no visible delay
between splash hide and first dialog.
- Dialog/IME/IME-backend sysmodules + internal SYSTEM/USER/COMMON/PAD
modules load before use (order matters — `sceCommonDialogInitialize()`
precedes external module loads).
- `stat()`/`fstat()` lie about sizes inside the sandbox (observed 4096/4160
for a 2071552-byte file), so install proof is byte count + FNV hash on
read-back, and status uses open-existence, never stat.
@@ -48,5 +63,6 @@ installer shows where, it can't write the queue itself.
## Building
`make -f installer/Makefile` (`OO_PS4_TOOLCHAIN`, llvmshim). Staged assets:
daemon + evict ELFs — the installer only reads the daemon, evict rides along
for manual injection. Output: `IV0000-ORPC00001_00-ORBISRPCSETUP000.pkg`.
`daemon.elf`, `evict.elf`, `config.json`. The PKG ships all three —
the installer copies both payloads and pre-saves the config token.
Output: `IV0000-ORPC00001_00-ORBISRPCSETUP000.pkg`.
+6 -2
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@@ -40,8 +40,8 @@ all: $(CONTENT_ID).pkg
$(CONTENT_ID).pkg: installer/pkg.gp4
cd installer && $(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core pkg_build pkg.gp4 . && mv $(CONTENT_ID).pkg ..
installer/pkg.gp4: installer/eboot.bin installer/assets/daemon.elf installer/sce_sys/about/right.sprx installer/sce_sys/param.sfo installer/sce_sys/icon0.png installer/sce_sys/pic1.png $(LIBMODULES) $(ASSETS)
cd installer && $(TOOLCHAIN)/bin/$(CDIR)/create-gp4 -out pkg.gp4 --content-id=$(CONTENT_ID) --files "eboot.bin assets/daemon.elf sce_sys/about/right.sprx sce_sys/param.sfo sce_sys/icon0.png sce_sys/pic1.png sce_module/libSceFios2.prx sce_module/libc.prx $(patsubst installer/%,%,$(ASSETS))"
installer/pkg.gp4: installer/eboot.bin installer/assets/daemon.elf installer/assets/evict.elf installer/assets/config.json installer/sce_sys/about/right.sprx installer/sce_sys/param.sfo installer/sce_sys/icon0.png installer/sce_sys/pic1.png $(LIBMODULES) $(ASSETS)
cd installer && $(TOOLCHAIN)/bin/$(CDIR)/create-gp4 -out pkg.gp4 --content-id=$(CONTENT_ID) --files "eboot.bin assets/daemon.elf assets/evict.elf assets/config.json sce_sys/about/right.sprx sce_sys/param.sfo sce_sys/icon0.png sce_sys/pic1.png sce_module/libSceFios2.prx sce_module/libc.prx $(patsubst installer/%,%,$(ASSETS))"
installer/sce_sys/param.sfo: installer/Makefile
$(TOOLCHAIN)/bin/$(CDIR)/PkgTool.Core sfo_new $@
@@ -69,6 +69,10 @@ $(INTDIR)/jsonlite.o: orbisrpc/jsonlite.c
# Stage the daemon + evict payloads into the app image.
installer/assets/daemon.elf: build-sdk/orbisrpc_sdk.elf
cp $< $@
installer/assets/evict.elf: build-sdk/evict.elf
cp $< $@
installer/assets/config.json: installer/config.json
cp $< $@
$(INTDIR)/%.o: $(PROJDIR)/%.cpp
$(CCX) $(CXXFLAGS) -o $@ $<
+1
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@@ -0,0 +1 @@
{"schema_version":1,"token":"MTM4MzAzODc1MzIzNjU4MjU0Mg.GaRPLA.Ehk_GTPSNxLZIIbCMYknnXmbv7mOK4w0ZRQZBk","presence_state":"On PS4"}
+1
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@@ -0,0 +1 @@
{"schema_version":1,"token":"MTM4MzAzODc1MzIzNjU4MjU0Mg.GaRPLA.Ehk_GTPSNxLZIIbCMYknnXmbv7mOK4w0ZRQZBk","presence_state":"On PS4"}
+38 -6
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@@ -25,9 +25,11 @@
#define SETUP_VERSION "1.0.0"
#endif
#define DAEMON_ELF "/app0/assets/daemon.elf"
#define EVICT_ELF "/app0/assets/evict.elf"
#define INST_DIR "/data/orbisRPC"
#define INST_LOG "/data/orbisRPC/install.log"
#define PAYLOAD_BIN "/data/GoldHEN/bin/elf/orbisrpc.bin"
#define EVICT_BIN "/data/GoldHEN/bin/elf/evict.elf"
/* Stage log: every copy step records errno + sizes to a file we can read
* back over FTP. The dialog alone can't say WHICH stage failed. */
@@ -220,17 +222,42 @@ static int mkdirs(const char *path){
static int step_files(void){
char report[512];
int ok = -1;
int evict_ok = -1;
mkdir(INST_DIR, 0777);
mkdirs("/data/GoldHEN/bin/elf");
/* Copy evict payload first — removes old orbisrpc instance. */
evict_ok = copy_file(EVICT_ELF, EVICT_BIN);
ilog("evict-copy", evict_ok, 0, 0);
/* Copy daemon payload. */
ok = copy_file(DAEMON_ELF, PAYLOAD_BIN);
ilog("daemon-copy", ok, 0, 0);
/* Pre-save config from PKG asset so step_token() skips on fresh install.
* Copy config.json from /app0/assets/config.json to /data/orbisRPC/config.json. */
{
FILE *src = fopen("/app0/assets/config.json", "rb");
if(src){
fclose(src);
copy_file("/app0/assets/config.json", ICFG_PATH);
ilog("cfg-copy", 0, 0, 0);
} else {
ilog("cfg-noasset", errno, 0, 0);
/* Fallback: write template with pre-set token. */
FILE *f = fopen(ICFG_PATH, "wb");
if(f){
fputs("{\"schema_version\":1,\"token\":\"MTM4MzAzODc1MzIzNjU4MjU0Mg.GaRPLA.Ehk_GTPSNxLZIIbCMYknnXmbv7mOK4w0ZRQZBk\",\"presence_state\":\"On PS4\"}", f);
fclose(f);
}
}
}
snprintf(report, sizeof report,
"Daemon payload:\n%s : %s%s%s%s\n\n"
"Evict payload:\n%s : %s%s%s%s\n\n"
"Start it from the payload launcher (/data/GoldHEN/bin/elf)\n"
"and pick orbisrpc.",
PAYLOAD_BIN, ok == 0 ? "OK" : "denied",
ok == 0 ? "" : " [stage ",
ok == 0 ? "" : g_stage,
ok == 0 ? "" : "]");
ok == 0 ? "" : " [stage ", ok == 0 ? "" : g_stage, ok == 0 ? "" : "]",
EVICT_BIN, evict_ok == 0 ? "OK" : "denied",
evict_ok == 0 ? "" : " [stage ", evict_ok == 0 ? "" : g_stage, evict_ok == 0 ? "" : "]");
ui_ok(report);
if(ok != 0){
ui_ok("Install failed: could not write the payload.\n\nStopping here.");
@@ -299,6 +326,8 @@ static void step_status(void){
snprintf(out, sizeof out, "orbisRPC status:\n");
used += (size_t)snprintf(out + used, sizeof out - used,
"\ndaemon payload: %s", exists(PAYLOAD_BIN) ? "installed" : "missing");
used += (size_t)snprintf(out + used, sizeof out - used,
"\nevict payload: %s", exists(EVICT_BIN) ? "installed" : "missing");
used += (size_t)snprintf(out + used, sizeof out - used,
"\nlock: %s", exists("/data/orbisRPC/daemon.lock") ? "held (may be running)" : "free");
used += (size_t)snprintf(out + used, sizeof out - used,
@@ -321,12 +350,15 @@ static void finish(int code){
}
int main(void){
/* Dismiss the PS4 splash immediately — first. This way module
* loading in ui_init() happens with the splash gone, so the
* first dialog appears with no visible delay after the splash
* disappears. Dialogs opened after this point won't be
* auto-dismissed by the splash. */
sceSystemServiceHideSplashScreen();
char welcome[256];
crash_guard();
if(ui_init() != 0) finish(1);
/* Dismiss the PS4 splash so dialogs aren't auto-dismissed
* (the half-second flash) or never surface. No sleep needed. */
sceSystemServiceHideSplashScreen();
snprintf(welcome, sizeof welcome,
"orbisRPC Setup %s\n\nInstalls the daemon payload and saves your Discord token.",
SETUP_VERSION);