mirror of
https://github.com/SirHumza/orbisRPC.git
synced 2026-10-06 08:00:34 +02:00
installer: revert to native Sony dialogs (SDL UI crashed pre-log on console)
SDL2/Piglet/AudioOut/VideoOut init dies silently before logging (authinfo exonerated: no-authinfo SDL build crashed identically). Keep all remaster logic: config preserve, gen bump, token retry, honest stage logging, daemon liveness. Drop SDL libs + font rule.
This commit is contained in:
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0b207aa743
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3 files changed
+106
-304
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+1
-8
@@ -6,7 +6,7 @@ VERSION := 1.1.0
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TITLE_ID := ORPC00001
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CONTENT_ID := IV0000-ORPC00001_00-ORBISRPCSETUP000
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LIBS := -lc -lkernel -lc++ -lSDL2 -lSDL2main -lScePigletv2VSH -lSceAudioOut -lSceVideoOut -lSceCommonDialog -lSceImeDialog -lSceSysmodule -lSceNet -lSceUserService -lSceSystemService -lScePad
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LIBS := -lc -lkernel -lc++ -lSceMsgDialog -lSceCommonDialog -lSceImeDialog -lSceSysmodule -lSceNet -lSceUserService -lSceSystemService -lScePad
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ASSETS := $(wildcard installer/assets/**/*)
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LIBMODULES := $(wildcard installer/sce_module/*)
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@@ -65,13 +65,6 @@ installer/eboot.bin: $(OBJS)
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$(INTDIR)/%.o: $(PROJDIR)/%.c
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$(CC) $(CFLAGS) -o $@ $<
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# Embedded bitmap font (build-time rasterized; checked in but regenerable).
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installer/font.h: scripts/genfont.py
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python3 scripts/genfont.py
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$(INTDIR)/ui.o: installer/ui.c installer/font.h
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$(CC) $(CFLAGS) -o $@ $<
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$(INTDIR)/jsonlite.o: orbisrpc/jsonlite.c
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$(CC) $(CFLAGS) -o $@ $<
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Binary file not shown.
+105
-296
@@ -1,15 +1,12 @@
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/* ui.c - custom SDL2 installer UI: branded fullscreen cards instead of
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* stock Sony MsgDialogs. Same ui.h API, so installer.c is untouched.
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* Token entry still uses the system IME (proven overlay); everything
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* else is rendered by us: Discord-blurple card, progress bar, X-to-continue.
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* Needs the console (SDL/Pad/IME system calls); pure logic lives in icfg.c. */
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/* ui.c - native PS4 dialogs: MsgDialog (ok / yes-no / progress) + ImeDialog.
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* Everything here needs the console (dialog system calls); pure logic
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* (validation, config merge) lives in icfg.c and is host-tested. */
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#include "ui.h"
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#include "font.h"
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#include <stdio.h>
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#include <string.h>
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#include <wchar.h>
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#include <SDL2/SDL.h>
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#include <orbis/CommonDialog.h>
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#include <orbis/MsgDialog.h>
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#include <orbis/ImeDialog.h>
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#include <orbis/UserService.h>
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#include <orbis/Sysmodule.h>
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@@ -19,325 +16,139 @@
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#include <fcntl.h>
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#include <unistd.h>
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#define SCR_W 1920
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#define SCR_H 1080
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/* Palette */
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#define C_BG_R 30 /* near-black warm gray */
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#define C_BG_G 31
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#define C_BG_B 34
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#define C_CARD_R 88 /* Discord blurple */
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#define C_CARD_G 101
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#define C_CARD_B 242
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#define C_INK_R 255 /* white text */
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#define C_INK_G 255
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#define C_INK_B 255
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#define C_DIM_R 200
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#define C_DIM_G 203
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#define C_DIM_B 220
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#define C_BAR_BG_R 40
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#define C_BAR_BG_G 43
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#define C_BAR_BG_B 55
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#define C_BAR_FG_R 255
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#define C_BAR_FG_G 255
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#define C_BAR_FG_B 255
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static SDL_Window *g_win = NULL;
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static SDL_Surface *g_surf = NULL;
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static int ui_ready = 0;
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static int ime_dialog_running = 0;
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static int g_pad[4] = { -1, -1, -1, -1 };
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static uint32_t g_prevbtn[4] = { 0, 0, 0, 0 };
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static void ime_dbg(const char *msg){
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int fd = open("/data/ime_debug.log", O_WRONLY|O_CREAT|O_APPEND, 0666);
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if(fd >= 0){ write(fd, msg, strlen(msg)); close(fd); }
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}
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/* --- pixel helpers (format-safe via SDL_GetRGB/MapRGB) ---------------- */
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static void blend_px(int x, int y, int r, int g, int b, unsigned a){
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Uint8 dr, dg, db;
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Uint32 *p;
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if(!g_surf || x < 0 || y < 0 || x >= g_surf->w || y >= g_surf->h || a == 0) return;
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p = (Uint32 *)((Uint8 *)g_surf->pixels + (size_t)y * (size_t)g_surf->pitch + (size_t)x * 4);
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SDL_GetRGB(*p, g_surf->format, &dr, &dg, &db);
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dr = (Uint8)((dr * (255 - a) + (unsigned)r * a) / 255);
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dg = (Uint8)((dg * (255 - a) + (unsigned)g * a) / 255);
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db = (Uint8)((db * (255 - a) + (unsigned)b * a) / 255);
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*p = SDL_MapRGB(g_surf->format, dr, dg, db);
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static void base_init(OrbisMsgDialogParam *param){
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memset(param, 0, sizeof(*param));
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param->baseParam.size = (uint32_t)sizeof(param->baseParam);
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param->baseParam.magic =
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(uint32_t)(ORBIS_COMMON_DIALOG_MAGIC_NUMBER + (uint64_t)¶m->baseParam);
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param->size = sizeof(OrbisMsgDialogParam);
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param->mode = ORBIS_MSG_DIALOG_MODE_USER_MSG;
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}
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static void fill_rect(int x, int y, int w, int h, int r, int g, int b){
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SDL_Rect rc;
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if(!g_surf) return;
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rc.x = x; rc.y = y; rc.w = w; rc.h = h;
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SDL_FillRect(g_surf, &rc, SDL_MapRGB(g_surf->format,
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(Uint8)r, (Uint8)g, (Uint8)b));
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}
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static int ui_ready = 0;
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static int ime_dialog_running = 0;
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static unsigned text_w(const char *s){
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unsigned w = 0;
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for(; *s; s++){
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unsigned c = (unsigned char)*s;
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if(c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT) c = (unsigned)'?';
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w += font_adv[c - FONT_FIRST] + 2;
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}
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return w;
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}
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static void draw_text(int x, int y, const char *s, int r, int g, int b){
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if(!g_surf || !s) return;
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if(SDL_MUSTLOCK(g_surf)) SDL_LockSurface(g_surf);
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for(; *s; s++){
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unsigned c = (unsigned char)*s;
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unsigned gi, gw, gx, gy;
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if(c == '\n'){ continue; } /* caller splits lines */
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if(c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT) c = (unsigned)'?';
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gi = c - FONT_FIRST;
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gw = font_adv[gi];
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for(gy = 0; gy < FONT_H; gy++)
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for(gx = 0; gx < gw; gx++)
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blend_px(x + (int)gx, y + (int)gy, r, g, b,
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font_px[font_off[gi] + gy * gw + gx]);
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x += (int)gw + 2;
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}
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if(SDL_MUSTLOCK(g_surf)) SDL_UnlockSurface(g_surf);
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}
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static void present(void){
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if(g_win) SDL_UpdateWindowSurface(g_win);
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}
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/* --- card layout ------------------------------------------------------ */
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#define CARD_X 260
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#define CARD_Y 240
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#define CARD_W (SCR_W - 2 * CARD_X)
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#define CARD_H 600
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#define PAD_X 64
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#define TITLE_Y (CARD_Y + 48)
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#define BODY_Y (CARD_Y + 150)
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#define LINE_H (FONT_H + 12)
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#define MAX_LINES 12
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/* Greedy word wrap into fixed rows. Unknown glyphs count as '?'. */
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static int wrap_lines(const char *msg, char lines[MAX_LINES][128]){
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int n = 0;
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char cur[128];
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size_t cl = 0;
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unsigned px = 0;
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int have_space = 0; /* a wrap point exists inside cur */
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size_t space_at = 0;
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unsigned px_after_space = 0;
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cur[0] = 0;
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while(*msg && n < MAX_LINES){
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unsigned c, a;
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if(*msg == '\n'){
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strncpy(lines[n], cur, 127); lines[n][127] = 0; n++;
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cur[0] = 0; cl = 0; px = 0;
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have_space = 0; space_at = 0; px_after_space = 0;
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msg++;
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continue;
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}
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c = (unsigned char)*msg;
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a = (c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT)
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? font_adv['?' - FONT_FIRST] : font_adv[c - FONT_FIRST];
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if(px + a + 2 > (unsigned)(CARD_W - 2 * PAD_X) && cl > 0){
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if(have_space){
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/* break after the last space */
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size_t tail = cl - (space_at + 1);
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memcpy(lines[n], cur, space_at);
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lines[n][space_at] = 0; n++;
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if(n >= MAX_LINES) break;
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memmove(cur, cur + space_at + 1, tail + 1);
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cl = tail; px = px - px_after_space;
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have_space = 0; space_at = 0; px_after_space = 0;
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continue; /* re-process this char */
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}
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strncpy(lines[n], cur, 127); lines[n][127] = 0; n++;
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if(n >= MAX_LINES) break;
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cur[0] = 0; cl = 0; px = 0;
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have_space = 0; space_at = 0; px_after_space = 0;
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continue; /* re-process this char */
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}
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if(cl < sizeof cur - 1){ cur[cl++] = *msg; cur[cl] = 0; px += a + 2; }
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if(c == ' '){ have_space = 1; space_at = cl - 1; px_after_space = px; }
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msg++;
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}
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if(cl > 0 && n < MAX_LINES){ strncpy(lines[n], cur, 127); lines[n][127] = 0; n++; }
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return n;
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}
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static void render_card(const char *title, const char *msg, int pct, int show_bar,
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const char *footer){
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char lines[MAX_LINES][128];
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int n, i;
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fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B);
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fill_rect(CARD_X, CARD_Y, CARD_W, CARD_H, C_CARD_R, C_CARD_G, C_CARD_B);
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draw_text(CARD_X + PAD_X, TITLE_Y, title, C_INK_R, C_INK_G, C_INK_B);
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fill_rect(CARD_X + PAD_X, TITLE_Y + FONT_H + 16, CARD_W - 2 * PAD_X, 3,
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C_DIM_R, C_DIM_G, C_DIM_B);
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n = wrap_lines(msg ? msg : "", lines);
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for(i = 0; i < n; i++)
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draw_text(CARD_X + PAD_X, BODY_Y + i * LINE_H, lines[i],
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C_INK_R, C_INK_G, C_INK_B);
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if(show_bar){
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int bx = CARD_X + PAD_X, bw = CARD_W - 2 * PAD_X, by = CARD_Y + CARD_H - 170;
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if(pct < 0) pct = 0;
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if(pct > 100) pct = 100;
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fill_rect(bx, by, bw, 26, C_BAR_BG_R, C_BAR_BG_G, C_BAR_BG_B);
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fill_rect(bx, by, (bw * pct) / 100, 26, C_BAR_FG_R, C_BAR_FG_G, C_BAR_FG_B);
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{
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char pb[16];
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snprintf(pb, sizeof pb, "%d%%", pct);
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draw_text(bx + bw / 2 - (int)text_w(pb) / 2, by + 2, pb,
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C_CARD_R, C_CARD_G, C_CARD_B);
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}
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}
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if(footer)
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draw_text(CARD_X + PAD_X, CARD_Y + CARD_H - 64, footer,
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C_DIM_R, C_DIM_G, C_DIM_B);
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present();
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}
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/* --- pad: Cross-to-continue ------------------------------------------- */
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static void pad_open_all(void){
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int i;
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for(i = 0; i < 4; i++){
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if(g_pad[i] < 0){
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int h = scePadOpen(i + 1, 0, 0, NULL);
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if(h >= 0){ g_pad[i] = h; g_prevbtn[i] = 0; }
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}
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}
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}
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/* 1 when Cross is newly pressed on any handle. */
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static int pad_cross_pressed(void){
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int i;
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OrbisPadData d;
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for(i = 0; i < 4; i++){
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uint32_t now;
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if(g_pad[i] < 0) continue;
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memset(&d, 0, sizeof d);
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if(scePadReadState(g_pad[i], &d) < 0) continue;
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now = d.buttons;
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if((now & ORBIS_PAD_BUTTON_CROSS) && !(g_prevbtn[i] & ORBIS_PAD_BUTTON_CROSS)){
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g_prevbtn[i] = now;
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return 1;
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}
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g_prevbtn[i] = now;
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}
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return 0;
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}
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static void wait_cross(void){
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/* consume a held Cross first so the press that opened this
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* screen does not instantly dismiss it */
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int i;
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for(i = 0; i < 40; i++){
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pad_cross_pressed();
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sceKernelUsleep(20000);
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}
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for(;;){
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if(pad_cross_pressed()) break;
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sceKernelUsleep(20000);
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}
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for(i = 0; i < 25; i++){ /* let go before the next screen arms */
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OrbisPadData d;
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int j, held = 0;
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for(j = 0; j < 4; j++){
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if(g_pad[j] < 0) continue;
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memset(&d, 0, sizeof d);
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if(scePadReadState(g_pad[j], &d) == 0 && (d.buttons & ORBIS_PAD_BUTTON_CROSS))
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held = 1;
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}
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if(!held) break;
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sceKernelUsleep(20000);
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}
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}
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/* --- public API -------------------------------------------------------- */
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static void reap_stale(void){
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if(sceImeDialogGetStatus() == ORBIS_DIALOG_STATUS_RUNNING)
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sceImeDialogTerm();
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}
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/* Reap any stale dialog from a previous session that died
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* mid-flow. Called by ui_init() to ensure a clean start. */
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static void reap_stale(void);
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int ui_init(void){
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if(ui_ready) return 0;
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/* Reap any stale dialog from a previous session that died
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* mid-flow. This ensures a clean start. */
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reap_stale();
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{
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/* UserService first: dialogs + pad + IME all key off the user.
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* Best-effort (already-initialized is fine); uid fallbacks
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* downstream keep every path forward-safe. */
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OrbisUserServiceInitializeParams up;
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memset(&up, 0, sizeof up);
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up.priority = ORBIS_KERNEL_PRIO_FIFO_LOWEST;
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(void)sceUserServiceInitialize(&up);
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}
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/* Same proven order as before (apollo pattern): internal modules,
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* CommonDialog init BEFORE external loads, PAD, then IME modules.
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* MESSAGE_DIALOG is gone (we render our own cards). */
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/* Mirrors apollo-ps4 initInternal()/initPad():
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* 1. internal modules (SYSTEM, USER, COMMON_DIALOG)
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* 2. sceCommonDialogInitialize() <- BEFORE external modules
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* 3. PAD module + scePadInit()
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* 4. external modules (MESSAGE_DIALOG, IME_DIALOG, IME_BACKEND)
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* Order matters: dialog init must precede external module loads,
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* and COMMON_DIALOG must precede sceCommonDialogInitialize(). */
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if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_SYSTEM_SERVICE) != 0) return -1;
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if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_USER_SERVICE) != 0) return -1;
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if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_COMMON_DIALOG) != 0) return -1;
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if(sceCommonDialogInitialize() < 0) return -1;
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if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_PAD) != 0) return -1;
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(void)scePadInit();
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if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_DIALOG) < 0) return -1;
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if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG) < 0) return -1;
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if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_DIALOG) < 0){
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sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
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return -1;
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}
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if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_BACKEND) < 0){
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sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_DIALOG);
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sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
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return -1;
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}
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if(SDL_Init(SDL_INIT_VIDEO) < 0) return -1;
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g_win = SDL_CreateWindow("orbisRPC Setup", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, SCR_W, SCR_H, SDL_WINDOW_SHOWN);
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if(!g_win){ SDL_Quit(); return -1; }
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g_surf = SDL_GetWindowSurface(g_win);
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if(!g_surf || g_surf->format->BytesPerPixel != 4){ ui_shutdown(); return -1; }
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pad_open_all();
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ui_ready = 1;
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return 0;
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}
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/* If a previous session died between open and close, a dialog
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* can be left in RUNNING state, causing a fresh open() to fail.
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* This function is called by ui_init() to reclaim any stale
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* dialog before starting fresh. Currently unused (no stale
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* dialogs observed after ui_init), kept for safety. */
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static void reap_stale(void){
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if(sceMsgDialogGetStatus() == ORBIS_COMMON_DIALOG_STATUS_RUNNING)
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sceMsgDialogTerminate();
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if(sceImeDialogGetStatus() == ORBIS_DIALOG_STATUS_RUNNING)
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sceImeDialogTerm();
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}
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int ui_ok(const char *msg){
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if(!ui_ready) return -1;
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render_card("orbisRPC Setup", msg, 0, 0, "Press X to continue");
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wait_cross();
|
||||
OrbisMsgDialogParam param;
|
||||
OrbisMsgDialogUserMessageParam um;
|
||||
OrbisMsgDialogResult res;
|
||||
memset(&res, 0, sizeof res);
|
||||
sceMsgDialogTerminate();
|
||||
if(sceMsgDialogInitialize() < 0) return -1;
|
||||
base_init(¶m);
|
||||
memset(&um, 0, sizeof um);
|
||||
um.msg = msg;
|
||||
um.buttonType = ORBIS_MSG_DIALOG_BUTTON_TYPE_OK;
|
||||
param.userMsgParam = &um;
|
||||
if(sceMsgDialogOpen(¶m) < 0){ sceMsgDialogTerminate(); return -1; }
|
||||
/* Yield while waiting: a hot spin starves the dialog service on the
|
||||
* console (the proven pattern on this box sleeps 20 ms per tick). */
|
||||
while(sceMsgDialogUpdateStatus() != ORBIS_COMMON_DIALOG_STATUS_FINISHED)
|
||||
sceKernelUsleep(20000);
|
||||
sceMsgDialogClose();
|
||||
sceMsgDialogGetResult(&res);
|
||||
sceMsgDialogTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int progress_open = 0;
|
||||
static char progress_msg[256] = "";
|
||||
static int progress_pct = 0;
|
||||
|
||||
static void progress_repaint(void){
|
||||
render_card("orbisRPC Setup", progress_msg, progress_pct, 1, NULL);
|
||||
}
|
||||
|
||||
int ui_progress_open(const char *msg){
|
||||
if(!ui_ready) return -1;
|
||||
if(msg){ strncpy(progress_msg, msg, sizeof progress_msg - 1); progress_msg[sizeof progress_msg - 1] = 0; }
|
||||
else progress_msg[0] = 0;
|
||||
progress_pct = 0;
|
||||
OrbisMsgDialogParam param;
|
||||
OrbisMsgDialogProgressBarParam bar;
|
||||
if(progress_open){
|
||||
/* Self-healing: a prior session that died between open and close
|
||||
* leaves the flag set with no dialog behind it. Reclaim it. */
|
||||
ui_progress_close();
|
||||
}
|
||||
sceMsgDialogTerminate();
|
||||
if(sceMsgDialogInitialize() < 0) return -1;
|
||||
base_init(¶m);
|
||||
param.mode = ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR;
|
||||
memset(&bar, 0, sizeof bar);
|
||||
bar.barType = ORBIS_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE;
|
||||
bar.msg = msg;
|
||||
param.progBarParam = &bar;
|
||||
if(sceMsgDialogOpen(¶m) < 0){ sceMsgDialogTerminate(); return -1; }
|
||||
progress_open = 1;
|
||||
progress_repaint();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ui_progress_msg(const char *msg){
|
||||
if(!progress_open || !msg) return;
|
||||
strncpy(progress_msg, msg, sizeof progress_msg - 1);
|
||||
progress_msg[sizeof progress_msg - 1] = 0;
|
||||
progress_repaint();
|
||||
if(progress_open && msg) sceMsgDialogProgressBarSetMsg(0, msg);
|
||||
}
|
||||
|
||||
void ui_progress_set(unsigned pct){
|
||||
if(!progress_open) return;
|
||||
progress_pct = pct > 100 ? 100 : (int)pct;
|
||||
progress_repaint();
|
||||
if(progress_open) sceMsgDialogProgressBarSetValue(0, pct > 100 ? 100 : pct);
|
||||
}
|
||||
|
||||
void ui_progress_close(void){
|
||||
if(!progress_open) return;
|
||||
progress_open = 0;
|
||||
fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B);
|
||||
present();
|
||||
sceMsgDialogClose();
|
||||
sceMsgDialogTerminate();
|
||||
}
|
||||
|
||||
int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
|
||||
@@ -347,7 +158,7 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
|
||||
OrbisImeDialogSetting st;
|
||||
int32_t uid = 0;
|
||||
size_t i;
|
||||
if(!ui_ready || !out || cap == 0 || cap > 200) return -1;
|
||||
if(!out || cap == 0 || cap > 200) return -1;
|
||||
/* Prefill with current value (ASCII round-trip). */
|
||||
for(i = 0; i < cap - 1 && out[i]; i++) wbuf[i] = (wchar_t)(unsigned char)out[i];
|
||||
wbuf[i] = 0;
|
||||
@@ -366,18 +177,23 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
|
||||
st.option = 0;
|
||||
st.maxTextLength = (uint32_t)(cap - 1);
|
||||
st.inputTextBuffer = wbuf;
|
||||
/* Center of 1920x1080. At (0,0) the panel anchors up-left and the
|
||||
* keyboard renders half off-screen; 960,540 is the layout that is
|
||||
* known-good on this console (rutracker-ps4 uses the same values). */
|
||||
st.posx = 960;
|
||||
st.posy = 540;
|
||||
st.horizontalAlignment = ORBIS_H_CENTER;
|
||||
st.verticalAlignment = ORBIS_V_CENTER;
|
||||
st.placeholder = wplace;
|
||||
st.title = wtitle;
|
||||
/* apollo-ps4 pattern: guard against re-entry, terminate stale
|
||||
* state, then init. The dialog owns the running flag. */
|
||||
if(ime_dialog_running){ sceImeDialogTerm(); ime_dialog_running = 0; }
|
||||
ime_dbg("ime_begin\n");
|
||||
if(sceImeDialogInit(&st, NULL) < 0){ ime_dbg("ime_init_fail\n"); return -1; }
|
||||
ime_dialog_running = 1;
|
||||
{
|
||||
int spins = 0, rc = 0;
|
||||
int spins = 0;
|
||||
OrbisDialogStatus ds;
|
||||
ds = sceImeDialogGetStatus();
|
||||
if(ds == ORBIS_DIALOG_STATUS_RUNNING) ime_dbg("ime_status_running\n");
|
||||
@@ -391,45 +207,38 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
|
||||
sceImeDialogGetResult(&res);
|
||||
sceImeDialogTerm();
|
||||
ime_dialog_running = 0;
|
||||
if(res.endstatus != ORBIS_DIALOG_OK){ rc = 0; break; }
|
||||
for(i = 0; i < cap - 1 && wbuf[i]; i++)
|
||||
out[i] = (wbuf[i] < 128 && wbuf[i] >= 32) ? (char)wbuf[i] : '?';
|
||||
out[i] = 0;
|
||||
rc = 1;
|
||||
if(res.endstatus != ORBIS_DIALOG_OK) return 0;
|
||||
break;
|
||||
}
|
||||
if(ds == ORBIS_DIALOG_STATUS_NONE && ++spins > 250){
|
||||
ime_dbg("ime_timeout\n");
|
||||
sceImeDialogTerm();
|
||||
ime_dialog_running = 0;
|
||||
rc = -1;
|
||||
break;
|
||||
return -1;
|
||||
}
|
||||
if(ds != ORBIS_DIALOG_STATUS_NONE) spins = 0;
|
||||
sceKernelUsleep(20000);
|
||||
}
|
||||
/* IME is a system overlay; repaint our card underneath on return. */
|
||||
if(progress_open) progress_repaint();
|
||||
else { fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B); present(); }
|
||||
return rc;
|
||||
}
|
||||
for(i = 0; i < cap - 1 && wbuf[i]; i++)
|
||||
out[i] = (wbuf[i] < 128 && wbuf[i] >= 32) ? (char)wbuf[i] : '?';
|
||||
out[i] = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Teardown for exit: terminate any live dialog, then unload the
|
||||
* modules loaded in ui_init. Called before _exit so no dialog
|
||||
* outlives the app. Must unload PAD too since it was loaded
|
||||
* internally (ORBIS_SYSMODULE_INTERNAL_PAD). */
|
||||
void ui_shutdown(void){
|
||||
int i;
|
||||
if(!ui_ready){
|
||||
/* Still unload in case init died halfway. */
|
||||
}
|
||||
if(!ui_ready) return;
|
||||
ui_ready = 0;
|
||||
progress_open = 0;
|
||||
ime_dialog_running = 0;
|
||||
for(i = 0; i < 4; i++){
|
||||
if(g_pad[i] >= 0){ scePadClose(g_pad[i]); g_pad[i] = -1; }
|
||||
}
|
||||
if(g_win){ SDL_DestroyWindow(g_win); g_win = NULL; g_surf = NULL; }
|
||||
SDL_Quit();
|
||||
sceMsgDialogTerminate();
|
||||
sceImeDialogTerm();
|
||||
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_BACKEND);
|
||||
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_DIALOG);
|
||||
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
|
||||
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_INTERNAL_PAD);
|
||||
}
|
||||
Reference in new issue
Block a user