installer: revert to native Sony dialogs (SDL UI crashed pre-log on console)

SDL2/Piglet/AudioOut/VideoOut init dies silently before logging
(authinfo exonerated: no-authinfo SDL build crashed identically).
Keep all remaster logic: config preserve, gen bump, token retry,
honest stage logging, daemon liveness. Drop SDL libs + font rule.
This commit is contained in:
SirHumza committed 2026-09-27 18:08:17 +02:00
1 parent 0b207aa743
commit 05401494cc
3 files changed
+106 -304

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+1 -8
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@@ -6,7 +6,7 @@ VERSION := 1.1.0
TITLE_ID := ORPC00001
CONTENT_ID := IV0000-ORPC00001_00-ORBISRPCSETUP000
LIBS := -lc -lkernel -lc++ -lSDL2 -lSDL2main -lScePigletv2VSH -lSceAudioOut -lSceVideoOut -lSceCommonDialog -lSceImeDialog -lSceSysmodule -lSceNet -lSceUserService -lSceSystemService -lScePad
LIBS := -lc -lkernel -lc++ -lSceMsgDialog -lSceCommonDialog -lSceImeDialog -lSceSysmodule -lSceNet -lSceUserService -lSceSystemService -lScePad
ASSETS := $(wildcard installer/assets/**/*)
LIBMODULES := $(wildcard installer/sce_module/*)
@@ -65,13 +65,6 @@ installer/eboot.bin: $(OBJS)
$(INTDIR)/%.o: $(PROJDIR)/%.c
$(CC) $(CFLAGS) -o $@ $<
# Embedded bitmap font (build-time rasterized; checked in but regenerable).
installer/font.h: scripts/genfont.py
python3 scripts/genfont.py
$(INTDIR)/ui.o: installer/ui.c installer/font.h
$(CC) $(CFLAGS) -o $@ $<
$(INTDIR)/jsonlite.o: orbisrpc/jsonlite.c
$(CC) $(CFLAGS) -o $@ $<
Binary file not shown.
+105 -296
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@@ -1,15 +1,12 @@
/* ui.c - custom SDL2 installer UI: branded fullscreen cards instead of
* stock Sony MsgDialogs. Same ui.h API, so installer.c is untouched.
* Token entry still uses the system IME (proven overlay); everything
* else is rendered by us: Discord-blurple card, progress bar, X-to-continue.
* Needs the console (SDL/Pad/IME system calls); pure logic lives in icfg.c. */
/* ui.c - native PS4 dialogs: MsgDialog (ok / yes-no / progress) + ImeDialog.
* Everything here needs the console (dialog system calls); pure logic
* (validation, config merge) lives in icfg.c and is host-tested. */
#include "ui.h"
#include "font.h"
#include <stdio.h>
#include <string.h>
#include <wchar.h>
#include <SDL2/SDL.h>
#include <orbis/CommonDialog.h>
#include <orbis/MsgDialog.h>
#include <orbis/ImeDialog.h>
#include <orbis/UserService.h>
#include <orbis/Sysmodule.h>
@@ -19,325 +16,139 @@
#include <fcntl.h>
#include <unistd.h>
#define SCR_W 1920
#define SCR_H 1080
/* Palette */
#define C_BG_R 30 /* near-black warm gray */
#define C_BG_G 31
#define C_BG_B 34
#define C_CARD_R 88 /* Discord blurple */
#define C_CARD_G 101
#define C_CARD_B 242
#define C_INK_R 255 /* white text */
#define C_INK_G 255
#define C_INK_B 255
#define C_DIM_R 200
#define C_DIM_G 203
#define C_DIM_B 220
#define C_BAR_BG_R 40
#define C_BAR_BG_G 43
#define C_BAR_BG_B 55
#define C_BAR_FG_R 255
#define C_BAR_FG_G 255
#define C_BAR_FG_B 255
static SDL_Window *g_win = NULL;
static SDL_Surface *g_surf = NULL;
static int ui_ready = 0;
static int ime_dialog_running = 0;
static int g_pad[4] = { -1, -1, -1, -1 };
static uint32_t g_prevbtn[4] = { 0, 0, 0, 0 };
static void ime_dbg(const char *msg){
int fd = open("/data/ime_debug.log", O_WRONLY|O_CREAT|O_APPEND, 0666);
if(fd >= 0){ write(fd, msg, strlen(msg)); close(fd); }
}
/* --- pixel helpers (format-safe via SDL_GetRGB/MapRGB) ---------------- */
static void blend_px(int x, int y, int r, int g, int b, unsigned a){
Uint8 dr, dg, db;
Uint32 *p;
if(!g_surf || x < 0 || y < 0 || x >= g_surf->w || y >= g_surf->h || a == 0) return;
p = (Uint32 *)((Uint8 *)g_surf->pixels + (size_t)y * (size_t)g_surf->pitch + (size_t)x * 4);
SDL_GetRGB(*p, g_surf->format, &dr, &dg, &db);
dr = (Uint8)((dr * (255 - a) + (unsigned)r * a) / 255);
dg = (Uint8)((dg * (255 - a) + (unsigned)g * a) / 255);
db = (Uint8)((db * (255 - a) + (unsigned)b * a) / 255);
*p = SDL_MapRGB(g_surf->format, dr, dg, db);
static void base_init(OrbisMsgDialogParam *param){
memset(param, 0, sizeof(*param));
param->baseParam.size = (uint32_t)sizeof(param->baseParam);
param->baseParam.magic =
(uint32_t)(ORBIS_COMMON_DIALOG_MAGIC_NUMBER + (uint64_t)&param->baseParam);
param->size = sizeof(OrbisMsgDialogParam);
param->mode = ORBIS_MSG_DIALOG_MODE_USER_MSG;
}
static void fill_rect(int x, int y, int w, int h, int r, int g, int b){
SDL_Rect rc;
if(!g_surf) return;
rc.x = x; rc.y = y; rc.w = w; rc.h = h;
SDL_FillRect(g_surf, &rc, SDL_MapRGB(g_surf->format,
(Uint8)r, (Uint8)g, (Uint8)b));
}
static int ui_ready = 0;
static int ime_dialog_running = 0;
static unsigned text_w(const char *s){
unsigned w = 0;
for(; *s; s++){
unsigned c = (unsigned char)*s;
if(c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT) c = (unsigned)'?';
w += font_adv[c - FONT_FIRST] + 2;
}
return w;
}
static void draw_text(int x, int y, const char *s, int r, int g, int b){
if(!g_surf || !s) return;
if(SDL_MUSTLOCK(g_surf)) SDL_LockSurface(g_surf);
for(; *s; s++){
unsigned c = (unsigned char)*s;
unsigned gi, gw, gx, gy;
if(c == '\n'){ continue; } /* caller splits lines */
if(c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT) c = (unsigned)'?';
gi = c - FONT_FIRST;
gw = font_adv[gi];
for(gy = 0; gy < FONT_H; gy++)
for(gx = 0; gx < gw; gx++)
blend_px(x + (int)gx, y + (int)gy, r, g, b,
font_px[font_off[gi] + gy * gw + gx]);
x += (int)gw + 2;
}
if(SDL_MUSTLOCK(g_surf)) SDL_UnlockSurface(g_surf);
}
static void present(void){
if(g_win) SDL_UpdateWindowSurface(g_win);
}
/* --- card layout ------------------------------------------------------ */
#define CARD_X 260
#define CARD_Y 240
#define CARD_W (SCR_W - 2 * CARD_X)
#define CARD_H 600
#define PAD_X 64
#define TITLE_Y (CARD_Y + 48)
#define BODY_Y (CARD_Y + 150)
#define LINE_H (FONT_H + 12)
#define MAX_LINES 12
/* Greedy word wrap into fixed rows. Unknown glyphs count as '?'. */
static int wrap_lines(const char *msg, char lines[MAX_LINES][128]){
int n = 0;
char cur[128];
size_t cl = 0;
unsigned px = 0;
int have_space = 0; /* a wrap point exists inside cur */
size_t space_at = 0;
unsigned px_after_space = 0;
cur[0] = 0;
while(*msg && n < MAX_LINES){
unsigned c, a;
if(*msg == '\n'){
strncpy(lines[n], cur, 127); lines[n][127] = 0; n++;
cur[0] = 0; cl = 0; px = 0;
have_space = 0; space_at = 0; px_after_space = 0;
msg++;
continue;
}
c = (unsigned char)*msg;
a = (c < FONT_FIRST || c >= FONT_FIRST + FONT_COUNT)
? font_adv['?' - FONT_FIRST] : font_adv[c - FONT_FIRST];
if(px + a + 2 > (unsigned)(CARD_W - 2 * PAD_X) && cl > 0){
if(have_space){
/* break after the last space */
size_t tail = cl - (space_at + 1);
memcpy(lines[n], cur, space_at);
lines[n][space_at] = 0; n++;
if(n >= MAX_LINES) break;
memmove(cur, cur + space_at + 1, tail + 1);
cl = tail; px = px - px_after_space;
have_space = 0; space_at = 0; px_after_space = 0;
continue; /* re-process this char */
}
strncpy(lines[n], cur, 127); lines[n][127] = 0; n++;
if(n >= MAX_LINES) break;
cur[0] = 0; cl = 0; px = 0;
have_space = 0; space_at = 0; px_after_space = 0;
continue; /* re-process this char */
}
if(cl < sizeof cur - 1){ cur[cl++] = *msg; cur[cl] = 0; px += a + 2; }
if(c == ' '){ have_space = 1; space_at = cl - 1; px_after_space = px; }
msg++;
}
if(cl > 0 && n < MAX_LINES){ strncpy(lines[n], cur, 127); lines[n][127] = 0; n++; }
return n;
}
static void render_card(const char *title, const char *msg, int pct, int show_bar,
const char *footer){
char lines[MAX_LINES][128];
int n, i;
fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B);
fill_rect(CARD_X, CARD_Y, CARD_W, CARD_H, C_CARD_R, C_CARD_G, C_CARD_B);
draw_text(CARD_X + PAD_X, TITLE_Y, title, C_INK_R, C_INK_G, C_INK_B);
fill_rect(CARD_X + PAD_X, TITLE_Y + FONT_H + 16, CARD_W - 2 * PAD_X, 3,
C_DIM_R, C_DIM_G, C_DIM_B);
n = wrap_lines(msg ? msg : "", lines);
for(i = 0; i < n; i++)
draw_text(CARD_X + PAD_X, BODY_Y + i * LINE_H, lines[i],
C_INK_R, C_INK_G, C_INK_B);
if(show_bar){
int bx = CARD_X + PAD_X, bw = CARD_W - 2 * PAD_X, by = CARD_Y + CARD_H - 170;
if(pct < 0) pct = 0;
if(pct > 100) pct = 100;
fill_rect(bx, by, bw, 26, C_BAR_BG_R, C_BAR_BG_G, C_BAR_BG_B);
fill_rect(bx, by, (bw * pct) / 100, 26, C_BAR_FG_R, C_BAR_FG_G, C_BAR_FG_B);
{
char pb[16];
snprintf(pb, sizeof pb, "%d%%", pct);
draw_text(bx + bw / 2 - (int)text_w(pb) / 2, by + 2, pb,
C_CARD_R, C_CARD_G, C_CARD_B);
}
}
if(footer)
draw_text(CARD_X + PAD_X, CARD_Y + CARD_H - 64, footer,
C_DIM_R, C_DIM_G, C_DIM_B);
present();
}
/* --- pad: Cross-to-continue ------------------------------------------- */
static void pad_open_all(void){
int i;
for(i = 0; i < 4; i++){
if(g_pad[i] < 0){
int h = scePadOpen(i + 1, 0, 0, NULL);
if(h >= 0){ g_pad[i] = h; g_prevbtn[i] = 0; }
}
}
}
/* 1 when Cross is newly pressed on any handle. */
static int pad_cross_pressed(void){
int i;
OrbisPadData d;
for(i = 0; i < 4; i++){
uint32_t now;
if(g_pad[i] < 0) continue;
memset(&d, 0, sizeof d);
if(scePadReadState(g_pad[i], &d) < 0) continue;
now = d.buttons;
if((now & ORBIS_PAD_BUTTON_CROSS) && !(g_prevbtn[i] & ORBIS_PAD_BUTTON_CROSS)){
g_prevbtn[i] = now;
return 1;
}
g_prevbtn[i] = now;
}
return 0;
}
static void wait_cross(void){
/* consume a held Cross first so the press that opened this
* screen does not instantly dismiss it */
int i;
for(i = 0; i < 40; i++){
pad_cross_pressed();
sceKernelUsleep(20000);
}
for(;;){
if(pad_cross_pressed()) break;
sceKernelUsleep(20000);
}
for(i = 0; i < 25; i++){ /* let go before the next screen arms */
OrbisPadData d;
int j, held = 0;
for(j = 0; j < 4; j++){
if(g_pad[j] < 0) continue;
memset(&d, 0, sizeof d);
if(scePadReadState(g_pad[j], &d) == 0 && (d.buttons & ORBIS_PAD_BUTTON_CROSS))
held = 1;
}
if(!held) break;
sceKernelUsleep(20000);
}
}
/* --- public API -------------------------------------------------------- */
static void reap_stale(void){
if(sceImeDialogGetStatus() == ORBIS_DIALOG_STATUS_RUNNING)
sceImeDialogTerm();
}
/* Reap any stale dialog from a previous session that died
* mid-flow. Called by ui_init() to ensure a clean start. */
static void reap_stale(void);
int ui_init(void){
if(ui_ready) return 0;
/* Reap any stale dialog from a previous session that died
* mid-flow. This ensures a clean start. */
reap_stale();
{
/* UserService first: dialogs + pad + IME all key off the user.
* Best-effort (already-initialized is fine); uid fallbacks
* downstream keep every path forward-safe. */
OrbisUserServiceInitializeParams up;
memset(&up, 0, sizeof up);
up.priority = ORBIS_KERNEL_PRIO_FIFO_LOWEST;
(void)sceUserServiceInitialize(&up);
}
/* Same proven order as before (apollo pattern): internal modules,
* CommonDialog init BEFORE external loads, PAD, then IME modules.
* MESSAGE_DIALOG is gone (we render our own cards). */
/* Mirrors apollo-ps4 initInternal()/initPad():
* 1. internal modules (SYSTEM, USER, COMMON_DIALOG)
* 2. sceCommonDialogInitialize() <- BEFORE external modules
* 3. PAD module + scePadInit()
* 4. external modules (MESSAGE_DIALOG, IME_DIALOG, IME_BACKEND)
* Order matters: dialog init must precede external module loads,
* and COMMON_DIALOG must precede sceCommonDialogInitialize(). */
if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_SYSTEM_SERVICE) != 0) return -1;
if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_USER_SERVICE) != 0) return -1;
if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_COMMON_DIALOG) != 0) return -1;
if(sceCommonDialogInitialize() < 0) return -1;
if(sceSysmoduleLoadModuleInternal(ORBIS_SYSMODULE_INTERNAL_PAD) != 0) return -1;
(void)scePadInit();
if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_DIALOG) < 0) return -1;
if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG) < 0) return -1;
if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_DIALOG) < 0){
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
return -1;
}
if(sceSysmoduleLoadModule(ORBIS_SYSMODULE_IME_BACKEND) < 0){
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_DIALOG);
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
return -1;
}
if(SDL_Init(SDL_INIT_VIDEO) < 0) return -1;
g_win = SDL_CreateWindow("orbisRPC Setup", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCR_W, SCR_H, SDL_WINDOW_SHOWN);
if(!g_win){ SDL_Quit(); return -1; }
g_surf = SDL_GetWindowSurface(g_win);
if(!g_surf || g_surf->format->BytesPerPixel != 4){ ui_shutdown(); return -1; }
pad_open_all();
ui_ready = 1;
return 0;
}
/* If a previous session died between open and close, a dialog
* can be left in RUNNING state, causing a fresh open() to fail.
* This function is called by ui_init() to reclaim any stale
* dialog before starting fresh. Currently unused (no stale
* dialogs observed after ui_init), kept for safety. */
static void reap_stale(void){
if(sceMsgDialogGetStatus() == ORBIS_COMMON_DIALOG_STATUS_RUNNING)
sceMsgDialogTerminate();
if(sceImeDialogGetStatus() == ORBIS_DIALOG_STATUS_RUNNING)
sceImeDialogTerm();
}
int ui_ok(const char *msg){
if(!ui_ready) return -1;
render_card("orbisRPC Setup", msg, 0, 0, "Press X to continue");
wait_cross();
OrbisMsgDialogParam param;
OrbisMsgDialogUserMessageParam um;
OrbisMsgDialogResult res;
memset(&res, 0, sizeof res);
sceMsgDialogTerminate();
if(sceMsgDialogInitialize() < 0) return -1;
base_init(&param);
memset(&um, 0, sizeof um);
um.msg = msg;
um.buttonType = ORBIS_MSG_DIALOG_BUTTON_TYPE_OK;
param.userMsgParam = &um;
if(sceMsgDialogOpen(&param) < 0){ sceMsgDialogTerminate(); return -1; }
/* Yield while waiting: a hot spin starves the dialog service on the
* console (the proven pattern on this box sleeps 20 ms per tick). */
while(sceMsgDialogUpdateStatus() != ORBIS_COMMON_DIALOG_STATUS_FINISHED)
sceKernelUsleep(20000);
sceMsgDialogClose();
sceMsgDialogGetResult(&res);
sceMsgDialogTerminate();
return 0;
}
static int progress_open = 0;
static char progress_msg[256] = "";
static int progress_pct = 0;
static void progress_repaint(void){
render_card("orbisRPC Setup", progress_msg, progress_pct, 1, NULL);
}
int ui_progress_open(const char *msg){
if(!ui_ready) return -1;
if(msg){ strncpy(progress_msg, msg, sizeof progress_msg - 1); progress_msg[sizeof progress_msg - 1] = 0; }
else progress_msg[0] = 0;
progress_pct = 0;
OrbisMsgDialogParam param;
OrbisMsgDialogProgressBarParam bar;
if(progress_open){
/* Self-healing: a prior session that died between open and close
* leaves the flag set with no dialog behind it. Reclaim it. */
ui_progress_close();
}
sceMsgDialogTerminate();
if(sceMsgDialogInitialize() < 0) return -1;
base_init(&param);
param.mode = ORBIS_MSG_DIALOG_MODE_PROGRESS_BAR;
memset(&bar, 0, sizeof bar);
bar.barType = ORBIS_MSG_DIALOG_PROGRESSBAR_TYPE_PERCENTAGE;
bar.msg = msg;
param.progBarParam = &bar;
if(sceMsgDialogOpen(&param) < 0){ sceMsgDialogTerminate(); return -1; }
progress_open = 1;
progress_repaint();
return 0;
}
void ui_progress_msg(const char *msg){
if(!progress_open || !msg) return;
strncpy(progress_msg, msg, sizeof progress_msg - 1);
progress_msg[sizeof progress_msg - 1] = 0;
progress_repaint();
if(progress_open && msg) sceMsgDialogProgressBarSetMsg(0, msg);
}
void ui_progress_set(unsigned pct){
if(!progress_open) return;
progress_pct = pct > 100 ? 100 : (int)pct;
progress_repaint();
if(progress_open) sceMsgDialogProgressBarSetValue(0, pct > 100 ? 100 : pct);
}
void ui_progress_close(void){
if(!progress_open) return;
progress_open = 0;
fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B);
present();
sceMsgDialogClose();
sceMsgDialogTerminate();
}
int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
@@ -347,7 +158,7 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
OrbisImeDialogSetting st;
int32_t uid = 0;
size_t i;
if(!ui_ready || !out || cap == 0 || cap > 200) return -1;
if(!out || cap == 0 || cap > 200) return -1;
/* Prefill with current value (ASCII round-trip). */
for(i = 0; i < cap - 1 && out[i]; i++) wbuf[i] = (wchar_t)(unsigned char)out[i];
wbuf[i] = 0;
@@ -366,18 +177,23 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
st.option = 0;
st.maxTextLength = (uint32_t)(cap - 1);
st.inputTextBuffer = wbuf;
/* Center of 1920x1080. At (0,0) the panel anchors up-left and the
* keyboard renders half off-screen; 960,540 is the layout that is
* known-good on this console (rutracker-ps4 uses the same values). */
st.posx = 960;
st.posy = 540;
st.horizontalAlignment = ORBIS_H_CENTER;
st.verticalAlignment = ORBIS_V_CENTER;
st.placeholder = wplace;
st.title = wtitle;
/* apollo-ps4 pattern: guard against re-entry, terminate stale
* state, then init. The dialog owns the running flag. */
if(ime_dialog_running){ sceImeDialogTerm(); ime_dialog_running = 0; }
ime_dbg("ime_begin\n");
if(sceImeDialogInit(&st, NULL) < 0){ ime_dbg("ime_init_fail\n"); return -1; }
ime_dialog_running = 1;
{
int spins = 0, rc = 0;
int spins = 0;
OrbisDialogStatus ds;
ds = sceImeDialogGetStatus();
if(ds == ORBIS_DIALOG_STATUS_RUNNING) ime_dbg("ime_status_running\n");
@@ -391,45 +207,38 @@ int ui_input(const char *title, const char *placeholder, char *out, size_t cap){
sceImeDialogGetResult(&res);
sceImeDialogTerm();
ime_dialog_running = 0;
if(res.endstatus != ORBIS_DIALOG_OK){ rc = 0; break; }
for(i = 0; i < cap - 1 && wbuf[i]; i++)
out[i] = (wbuf[i] < 128 && wbuf[i] >= 32) ? (char)wbuf[i] : '?';
out[i] = 0;
rc = 1;
if(res.endstatus != ORBIS_DIALOG_OK) return 0;
break;
}
if(ds == ORBIS_DIALOG_STATUS_NONE && ++spins > 250){
ime_dbg("ime_timeout\n");
sceImeDialogTerm();
ime_dialog_running = 0;
rc = -1;
break;
return -1;
}
if(ds != ORBIS_DIALOG_STATUS_NONE) spins = 0;
sceKernelUsleep(20000);
}
/* IME is a system overlay; repaint our card underneath on return. */
if(progress_open) progress_repaint();
else { fill_rect(0, 0, SCR_W, SCR_H, C_BG_R, C_BG_G, C_BG_B); present(); }
return rc;
}
for(i = 0; i < cap - 1 && wbuf[i]; i++)
out[i] = (wbuf[i] < 128 && wbuf[i] >= 32) ? (char)wbuf[i] : '?';
out[i] = 0;
return 1;
}
/* Teardown for exit: terminate any live dialog, then unload the
* modules loaded in ui_init. Called before _exit so no dialog
* outlives the app. Must unload PAD too since it was loaded
* internally (ORBIS_SYSMODULE_INTERNAL_PAD). */
void ui_shutdown(void){
int i;
if(!ui_ready){
/* Still unload in case init died halfway. */
}
if(!ui_ready) return;
ui_ready = 0;
progress_open = 0;
ime_dialog_running = 0;
for(i = 0; i < 4; i++){
if(g_pad[i] >= 0){ scePadClose(g_pad[i]); g_pad[i] = -1; }
}
if(g_win){ SDL_DestroyWindow(g_win); g_win = NULL; g_surf = NULL; }
SDL_Quit();
sceMsgDialogTerminate();
sceImeDialogTerm();
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_BACKEND);
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_IME_DIALOG);
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_MESSAGE_DIALOG);
sceSysmoduleUnloadModule(ORBIS_SYSMODULE_INTERNAL_PAD);
}