Files
MoHadiShibli--Control4Free/THIRD_PARTY.md
T
MoHadiShibli 5335bc09ce Documentation for 1.0.0: README, guides, screenshots, GitHub files
- README: what Control4Free is and why it reaches menus and sign-in, features,
  a quick start, screenshots, requirements, limitations, credits.
- docs/: installation, playing, troubleshooting (every message the page and the
  app can show), how it works, and the WebSocket protocol.
- CONTRIBUTING.md: building, testing, code style, releasing.
- Screenshots of the page on phones and a PC and of the app, made against the
  real service built for the host, at the example address 192.168.1.20.
- Issue forms, a contact list pointing at the guides and private security
  reporting, and FUNDING.yml.
- CHANGELOG.md dated. CI now publishes this version's section of it as the
  release notes rather than the whole file.
- THIRD_PARTY.md: the DualShock 4 diagram the buttons are drawn after (CC BY
  3.0), and Apollo Save Tool for the package settings.
- Page: the Vibration setting no longer promises to buzz when a game rumbles,
  which 1.0.0 cannot do yet.
2026-10-05 15:53:01 +03:00

2.7 KiB

Third-party material

  • The virtual-device implementation derives from seregonwar/SplashDown's psbutton.c (https://github.com/seregonwar/SplashDown), GPL-3.0.

  • vendor/jsmn/jsmn.h is from https://github.com/zserge/jsmn, copyright Serge Zaitsev, under the MIT license included in vendor/jsmn/LICENSE. Retrieved 2026-10-04; SHA-256: c04533e9181e1e33baceb0f55ac449b05145bb936e8c68cc77dfe0d8277514fb.

  • The toolchain uses https://github.com/ps4-payload-dev/sdk; its version is pinned in docker/Dockerfile and it retains its own licensing.

  • The native launcher uses the OpenOrbis PS4 Toolchain and its software-display initialization pattern (https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain, GPL-3.0). The toolchain supplies sce_sys/about/right.sprx and its stub sce_module/libc.prx and sce_module/libSceFios2.prx; LibOrbisPkg produces the package. docker/Dockerfile.launcher pins the OpenOrbis image by digest.

  • launcher/sandbox.c calls GoldHEN's SDK command (syscall 500, jailbreak and unjailbreak) with the jailbreak_backup layout from the GoldHEN Plugins SDK (https://github.com/GoldHEN/GoldHEN_Plugins_SDK), MIT. No SDK code is included.

  • vendor/qrcodegen/qrcodegen.c and .h are Project Nayuki's QR generator v1.8.0 (https://github.com/nayuki/QR-Code-generator/tree/v1.8.0/c), MIT. The full license is retained at the top of each file. SHA-256 for .c: 300eff07ee25baaa7578f20284411638154716379437391e7e689c0e6ce81403; for .h: e82df4bff37d18b5863b9e7486fe6bda1b6cda8c3b9ecebfec473907265cb589.

  • vendor/stb/stb_truetype.h is Sean Barrett's stb_truetype v1.26 (https://github.com/nothings/stb), public domain or MIT, as chosen at the end of the file. Retrieved 2026-10-04; SHA-256: ecd30b05e0dd4fea3a13c26810dd9e1992dc379049482c393d5a19e6b5090aab.

  • vendor/roboto/ holds Roboto Light and Regular v2.138 (https://github.com/googlefonts/roboto), Apache License 2.0 (vendor/roboto/LICENSE). The launcher draws its text with them. SHA-256: Roboto-Light.ttf a08729d794801eaa158c53b1558f4cc351c3b1791eb3d22faf7058b2b7df9c8c, Roboto-Regular.ttf f3edb8058e523f5612bfd99d0745e661568ad85e1b6217bc62f786fabae624c6.

  • The on-screen DualShock 4 buttons in client/index.html are drawn after the DualShock 4 layout diagram by Tokyoship, licensed under CC BY 3.0 (https://creativecommons.org/licenses/by/3.0/).

  • The package settings that file the app under Applications (CATEGORY, ATTRIBUTE) follow Apollo Save Tool (https://github.com/bucanero/apollo-ps4).

These license notices are also included inside the package.

The HTTP/WebSocket transport in src/net.c is a new implementation.