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When Control4Free was sent but did not answer, the app locked itself until
the PS4 restarted, so two copies could never run. The payload already takes
care of that: a second copy finds the instance lock and quits at once. So
the app now says to press Cross to try again, and a restart never helped a
payload that cannot start anyway. The lock stays only for the app itself
failing to start ("Reopen the app").