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@@ -15,6 +15,7 @@ PS5 web file manager payload. It runs an HTTP UI starting at port `8888`, instal
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<a href="docs/screenshots/20260617_232348.855.jpg" target="_blank"><img src="docs/screenshots/20260617_232348.855.jpg" width="31%" alt="PS5 Web File Manager screenshot 3"></a>
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<a href="docs/screenshots/20260619_131811.644.jpg" target="_blank"><img src="docs/screenshots/20260619_131811.644.jpg" width="31%" alt="PS5 Web File Manager screenshot 4"></a>
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<a href="docs/screenshots/20260619_131535.239.jpg" target="_blank"><img src="docs/screenshots/20260619_131535.239.jpg" width="31%" alt="PS5 Web File Manager screenshot 5"></a>
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<a href="docs/screenshots/20260620_232728.533.jpg" target="_blank"><img src="docs/screenshots/20260620_232728.533.jpg" width="31%" alt="PS5 Web File Manager screenshot 6"></a>
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</p>
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## Features
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@@ -30,6 +31,7 @@ PS5 web file manager payload. It runs an HTTP UI starting at port `8888`, instal
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- Chinese and English UI. The browser language is read from `navigator.languages` / `navigator.language`; Chinese uses `zh`, everything else uses English.
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- Startup notification showing the app name, version, and listen port.
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- Create/edit text files ending with `.txt`, `.json`, `.xml`, `.ini`, `.cfg`, `.conf`, `.md`, `.log`, `.lua`, `.js`, `.css`, `.html`, `.htm`, `.c`, `.h`, `.cpp`, `.hpp`, `.sh`, `.csv`, `.yaml`, `.yml`.
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- Preview image files ending with `.png,`, `.jpg`, `.jpeg`, `.gif`, `.bmp`, `.webp`.
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## Build
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