Files
Ryan Houdek 85e67f92c5 FEX: Rebrand FEXInterpreter as FEX
Still creates a copy of FEXInterpreter from FEX for downstream projects
to have some time to get off the old name. Creating a symlink is kind of
a pain in cmake so just doing an install copy is easy.
2025-09-15 13:06:48 -07:00

99 lines
2.7 KiB
C++

// SPDX-License-Identifier: MIT
/*
$info$
tags: Bin|FEXBash
desc: Launches bash under FEX and passes arguments via -c to it
$end_info$
*/
#include <FEXCore/fextl/fmt.h>
#include <filesystem>
#include <string>
#include <unistd.h>
#include <vector>
int main(int argc, char** argv, char** const envp) {
// Skip argv[0].
const int ArgCount = argc - 1;
const bool EmptyArgs = ArgCount == 0;
std::vector<const char*> Argv;
// FEX will handle finding bash in the rootfs
// Use /bin/sh for -c commands and /bin/bash for interactive mode
const char* BashPath = EmptyArgs ? "/bin/bash" : "/bin/sh";
std::string FEXPath = std::filesystem::path(argv[0]).parent_path().string() + "/FEX";
// Check if a local FEX to FEXBash exists
// If it does then it takes priority over the installed one
if (!std::filesystem::exists(FEXPath)) {
char FEXBashPath[PATH_MAX];
auto Result = readlink("/proc/self/exe", FEXBashPath, PATH_MAX);
if (Result != -1) {
FEXPath = std::filesystem::path(&FEXBashPath[0], &FEXBashPath[Result]).parent_path().string() + "/FEX";
}
if (!std::filesystem::exists(FEXPath)) {
fmt::print(stderr, "Could not locate FEX executable\n");
std::abort();
}
}
const char* FEXArgs[] = {
FEXPath.c_str(),
BashPath,
"-c",
};
// Remove -c argument if arguments are empty
// Lets us start an emulated bash instance
const size_t FEXArgsCount = std::size(FEXArgs) - (EmptyArgs ? 1 : 0);
Argv.resize(ArgCount + FEXArgsCount);
// Pass in the FEX arguments
for (size_t i = 0; i < FEXArgsCount; ++i) {
Argv[i] = FEXArgs[i];
}
// Bring in passed in arguments
for (size_t i = 0; i < ArgCount; ++i) {
Argv[i + FEXArgsCount] = argv[i + 1];
}
// Set --norc when no arguments are passed so PS1 doesn't get overwritten
const char* NoRC = "--norc";
if (EmptyArgs) {
Argv.emplace_back(NoRC);
}
Argv.emplace_back(nullptr);
// Prepend `FEXBash>` to PS1 to be less confusing about running under emulation
// In most cases PS1 isn't an environment variable, but instead a shell variable
// But in case the user has set the PS1 environment variable then still prepend
//
// To get the shell variables as an environment variable then you can do `PS1=$PS1 FEXBash`
std::vector<const char*> Envp {};
char* PS1Env {};
for (unsigned i = 0;; ++i) {
if (envp[i] == nullptr) {
break;
}
if (strstr(envp[i], "PS1=") == envp[i]) {
PS1Env = envp[i];
} else {
Envp.emplace_back(envp[i]);
}
}
std::string PS1 = "PS1=FEXBash-\\u@\\h:\\w> ";
if (PS1Env) {
PS1 += &PS1Env[strlen("PS1=")];
}
Envp.emplace_back(PS1.c_str());
Envp.emplace_back(nullptr);
return execve(Argv[0], const_cast<char* const*>(Argv.data()), const_cast<char* const*>(&Envp[0]));
}