Commit Graph
568 Commits
Author SHA1 Message Date
Billy Laws e4816b5849 BranchOps: Use a RIP reloc for TF-checking direct branches 2025-12-15 16:09:17 +00:00
Billy Laws cf1701f1e1 BranchOps: Use a RIP reloc for EC calls exiting JIT 2025-12-15 16:08:18 +00:00
Tony Wasserka 70eff81f19 CodeCache: Implement cache loading 2025-12-15 16:12:43 +01:00
Ryan Houdek f7eedc1f06 JIT: Fixes typo
A previous PR fixed this in the generated SourceOutline.md file. Add the
typo fix back in the file that generates it.
2025-12-05 17:12:24 -08:00
Tony Wasserka 1430fa8220 CodeCache: Move ApplyCodeRelocations 2025-12-02 18:38:59 +01:00
Tony Wasserka 33e06058c6 JIT: Move ApplyRelocations to CodeCache 2025-12-02 18:38:59 +01:00
Tony Wasserka b032d1e1f7 JIT: Make relocations relative to guest base before serialization
This ensures consistency of generated code caches across multiple runs.
2025-12-02 18:38:59 +01:00
Tony Wasserka 952e949e10 JIT: Clean up block tail writing code 2025-12-01 20:13:51 +01:00
Tony Wasserka 3d093d66fb JIT: Change relocation offset base to CodeBuffer start 2025-12-01 20:13:51 +01:00
Tony Wasserka 05fe2893c7 JIT: Emit relocation from IROP_THUNK 2025-12-01 20:13:51 +01:00
Tony Wasserka 6fc17294b6 JIT: Add relocation for guest RIP stored in jump thunks 2025-12-01 20:13:51 +01:00
Tony Wasserka 6607921bee JIT: Add relocation for guest RIP stored in block tail 2025-12-01 20:13:51 +01:00
Tony Wasserka 0b0793438f JIT: Add relocation for constants relative to the guest entrypoint 2025-12-01 20:13:51 +01:00
Tony Wasserka a676ad7193 JIT: Add explicit padding to relocation descriptors
This ensures zero-initialization, which is required to make code cache
generation produce consistent results.

Also consolidated header fields.
2025-12-01 19:28:39 +01:00
Billy Laws 547135dc2d JIT: Fix indirect delinker branch distance
This is in insts not bytes.
2025-11-27 14:42:56 +00:00
Billy Laws 99ad7ea45c LookupCache: Drop unused state frame argument for delinker cbs 2025-11-20 00:38:03 +00:00
Lioncache 993b832771 JIT: Handle long ADR/ADRP
Wires up the long address handler into the ADR/ADRP restart
handlers.
2025-11-13 09:40:39 -05:00
LC faf74eee90 Merge pull request #5037 from Sonicadvance1/warkwarkwarkwark
FEXCore: Fixes JITGuardPage calculation in a threaded environment
2025-11-12 15:00:00 -05:00
Ryan Houdek ff25e9a92e FEXCore: Remove usage of "remote atomic" xor
This is the only usage of LSE atomics that isn't the fetch variety.
[This article](https://www.phoronix.com/news/Linux-6.18-ARM64-Atomics-Issue)
reminded me that this was a thing and that I should double check the IR.
This was the only IR operation remaining that still didn't use the fetch
variety. Convert it over to the fetch to avoid the expectation that it
can be a "remote atomic". Change is going to fall in to noise, but might
as well as be consistent.
2025-11-11 17:16:03 -08:00
Ryan Houdek 6a60f72a9e FEXCore: Fixes JITGuardPage calculation in a threaded environment
While this worked great for the singular unit test. I remembered thatour
pool allocator returns the minimum working size asked for but will
return larger sizes if exact fitment couldn't occur.

Because we are dealing with guard pages, we need to return the full
buffer size to the "client" so they can tell the frontend where the
guard page actually lives. Otherwise the JIT will tell the frontend the
guard page is at the end of the requested size, blow past the limit,
and fault in a completely different location.

With a bit of logging I saw in a multithreaded environment that we were
basically always getting a larger requested buffer while Steam was
starting up.
2025-11-11 12:31:38 -08:00
Ryan Houdek e862c904a9 FEX: Implements support for JIT CodeBuffer guard page restart
When the JIT CodeBuffer overflows, we will now catch accesses to the
guard page and longjump while restarting the JIT with a larger buffer
request.

Fixes #4877
2025-11-10 11:55:21 -08:00
Ryan Houdek 43d9384b1c FEXCore/JIT: Add a pool allocator that understands a guard page
The size asked for has its final page guarded. It's up to the code
asking for allocations to ensure it never uses the final page if
necessary.
2025-11-10 11:54:25 -08:00
Ryan Houdek eb0bf55033 FEXCore/JIT: Move the JIT long jump buffer to internalthreadstate
This will be a TLS variable that needs to be read by the frontend.
2025-11-07 15:33:47 -08:00
Tony Wasserka e1df548ae9 FEXCore: Extend documentation on uses for UncheckedLongJump 2025-11-05 10:11:30 +01:00
Tony Wasserka 79a685c15e FEXCore: Rename LongJump to UncheckedLongJump
This better reflects the difference to std::longjmp.
2025-11-05 10:11:30 +01:00
Ryan Houdek 209ad27332 Code view 2025-11-05 09:47:02 +01:00
Ryan Houdek 5ce6039a02 FEXCore/JIT: Supports restarting JIT in case of encoding failure
ARM64 branches have fairly small relative distances they can encode.
These can be +-1MB, or even +-32KB. The largest relative branch is
+-128MB, which we already set as an upper limit of our block JIT cache
size.

We have for a long time just compiled these without checking with the
expectation that things just happen to work. We didn't hit the asserts
so it was relatively low priority. Apparently now with Steam and a
MaxInst limit of 5000, we are now hitting an assert where we are
encoding too large of a range.

Implement support for long jumping from anywhere in the JIT for when a
long jump tries to be encoded and fails, allowing us to restart the JIT
at any moment. This is implemented as a long jump when this singular
feature could have gotten away with some sort of invasive check and
early exit path for two reasons. For one, that would be even more
invasive, effectively doing try-catch logic manually. And two, the next
step is supporting JIT buffer overflow for when our block size heuristic
fails.

This next step will mandate longjump on SIGSEGV (with cooperative
interaction with the frontend) from effectively /anywhere/ in the JIT.
One of the design goals of the CodeEmitter is that every code emission
function doesn't do a size remaining check to allow the compiler to do
some very effective optimization of emitting code blocks to memory (and
it works!).

But we lose the ability to sanely size check. When writing the emitter I
knew we were going to need to write this cooperative guard page handler,
and we're finally at a point where it needs to be done. This will be in
the next PR although.
2025-11-05 09:47:02 +01:00
Ryan Houdek 6c3fdf723a FEXCore/JIT: Ignore local encoding limit checks
These are guaranteed not to hit encoding distance limits, so we can
ignore the returns.
2025-11-05 09:47:02 +01:00
Billy Laws 8212f4b7fb JIT: Restore behaviour of emitting interrupt checks at every block entry
This is needed to handle suspend in infinite loops that occur as a
result of block-size constraints or indirect jumps. Fixes grow home.
2025-10-29 00:34:56 +00:00
Ryan Houdek f44cd9c545 LookupCache: Adds an option to dynamically scale L1 cache
L1 cache residency can get quite large. Solution, start out small and
scale quickly on L1 cache misses but L2/L3 cache hits.

Some stats on L1 cache residency change:
- Teardown: 40MB -> 16MB (40%)
- Ender Lilies: 79MB -> 32MB (40.5%)
- Death Stranding: 186MB -> 93MB (50%)
- Steam: 75MB -> 7MB (9.3%)

The cost of this option is effectively free in our JIT. It changes a
single LDR to be a single LDP, which on Cortex CPUs cost the same. We do
this by moving the L1 pointer mask in to the CPUState object, making it
dynamic so it lives next to the L1 pointer. We then use that directly
rather than having the hardcoded value.

The lookup cache does a little bit of additional tracking and heuristics
to determine when the current L1 cache should increase or decrease in
size. From 128KB to 16MB per thread, allocating the full VA range as
previously.

Once the heuristic determines that L1 should be increased, it simply
changes the max and the L1 pointer size to compensate, the kernel will
fault in whichever pages are necessary.

Decreasing the size is a little bit more complex, as we want to madvise
the resulting L1 range to ensure we don't have that memory as resident
anymore. Same heuristic but going in the opposite direction otherwise.

Tends to be the case that L1 cache increases a bit on loading screens
then backs down once in-game.

These heuristic values are exposed for increasing and decreasing because
while I think I've picked reasonable values, we will likely need some
more fine tuning over time. Kind of expert user toggles at that point.

Based on #4940 as a base which needs to be merged first.

Full tracked stats from steam as an example of where we are:
```
Total (1000 millisecond sample period):
       JIT Time: 0.486630 ms/second (0.00 percent)
    Signal Time: 0.065880 ms/second (0.00 percent)
     SIGBUS Cnt: 38 (38.160780 per second)
        SMC Cnt: 0
  Softfloat Cnt: 0
FEX JIT Load: 0.004585 (cycles: 552510)
Total FEX Anon memory resident: 368 mB
    JIT resident:             95 mB
    OpDispatcher resident:    38 mB
    Frontend resident:        8 mB
    CPUBackend resident:      624 kB
    Lookup cache resident:    0 (null)
    Lookup L1 cache resident: 7 mB
    ThreadStates resident:    460 kB
    Unaccounted resident:     217 mB
```
2025-10-24 11:11:54 -07:00
Ryan Houdek 81fc502c6c FEXCore: Remove Paranoid TSO mode.
This mode has been broken for a long time because it's mostly untested.
Barriers, and backpatching while slow have proven that they work.
Maintain the one TSO path, at least until all ARM hardware gains support for
x86-TSO memory model mode.
2025-10-21 10:53:34 -07:00
Ryan Houdek f2841ccb5e FEXCore: Remove the last recursive_mutex
Every time I see this recursive mutex I glare at it. Remove the last one
so that we no longer need to deal with it.

The only reason why this recursive mutex still existed today was because
it is fairly intertwined with the ContextImpl and tracing it all was a
pain.

Peel back the layers and follow the idiom to have ContextImpl pull the
write mutex when requiredand pass it through by reference to ensure it stays alive.
This allows us to entirely give rid of the recursive nature of the
mutex, which means that `FindBlock` can eventually be switched over to a
read-lock to improve multiple threads reading the caches at the same
time.

I didn't do that exercise since that can be followed up in a subsequent
PR.
2025-10-15 08:42:36 -07:00
Ryan Houdek 673e826e46 FEX: Remove InlineSyscall and related flags
FEXCore no longer optimizes syscalls to be inline.

NFC, just avoids passing around a bunch of data structures for no
reason.
2025-10-08 19:33:58 -07:00
Ryan Houdek f1f81f9de2 FEXCore: Remove InlineSyscall
Due to IR changes we can no longer do this, its use was fairly limited
anyway.
2025-10-08 18:47:18 -07:00
Lioncache 4f6800b768 IR: Remove Swap1/Swap2 ops
These are no longer used.
2025-10-05 13:26:51 -04:00
Ryan Houdek a499ad6404 IR: Implement two new IR ops
rbit is useful in generic algorithms.
`MaskGenerateFromBitWidth` is only really useful for SSE4a, but
implemented in the OpcodeDispatcher is rough, so add an operation.
2025-10-04 02:43:39 -07:00
Lioncache 48c6acbc87 IR: Move RegisterAllocationPass forward decl to JITClass
This isn't actually used anywhere in the IR header, so we can
move it to where it's actually used.

Now the IR interface header doesn't have anything related to the
independent passes in it.
2025-10-04 00:08:58 -04:00
Ryan Houdek 012c2ba851 IR: Fixes vector 64-bit binops
We were only supporting operating size of 256-bit and 128-bit. These
also support 64-bit which wasn't wired up.

SSE4a will want to use 64-bit.
2025-10-03 13:04:09 -07:00
Lioncache 0258e914e0 IR: Convert RegisterClassType to an enum class
Removes the last of the wrapper value types in favor of enum classes.
2025-10-03 03:54:56 -04:00
Lioncache f76e8c7185 IR: Convert MemOffsetType to enum class
Gets rid of another wrapper struct.
2025-10-02 00:24:42 -04:00
Lioncache 530821fc4a IR: Convert rounding modes to enum class
Same behavior, but more compact
2025-10-01 23:37:57 -04:00
Lioncache 863d1e0007 IR: Convert FenceType to an enum class
Same thing minus an extra struct lingering around.
2025-10-01 23:13:08 -04:00
Lioncache a798880ac8 IR: Convert CondClassType over to enum class
Instead of having this sort of odd indirection through a struct type,
we can add support for defining custom enums in the IR description.

This lets us both get strong typing (and allow for weak typing, should
any enum in the future need it), without needing a struct for a basic
value type.

Even then, if we do need a struct for anything in the future, then
we still allow strong typing for values themselves while allowing
them to be used in various ways.
2025-10-01 10:45:00 -04:00
Lioncache 84325d6b5c Arm64Emitter: Cull unnecessary includes
Also fixes an indirect include.
2025-09-30 09:32:25 -04:00
Lioncache 6b61093037 JITClass: Mark functions as static where applicable
These don't depend on any class state.
2025-09-29 23:42:43 -04:00
Ryan Houdek 7f8fffbb24 FEXCore: Implement support for AVX gathers with overflow
Falls down the emulated path so we can zero extend the address
calculation. No way for SVE gathers to use 32-bit addressing.
2025-09-29 16:06:02 -07:00
Lioncache e0f27bb855 Interface/Context: Remove unnecessary headers/forward declarations 2025-09-12 04:13:26 -04:00
Ryan Houdek 61719115e5 Merge pull request #4817 from neobrain/refactor_code_cache_new_interfaces
CodeCache: Introduce new interfaces
2025-09-11 12:59:33 -07:00
Ryan Houdek 0eedd55dfd Merge pull request #4866 from neobrain/refactor_reformat
Update code formatting
2025-09-11 10:13:42 -07:00
Ryan Houdek 4a9170e981 Merge pull request #4837 from bylaws/x87opt
X87: Better cache intermediate results in the X87 slowpath
2025-09-11 10:12:36 -07:00